For the large building complex, see Icecrown Citadel.
For the raid instance, see Icecrown Citadel (instance).

Icecrown, also known as Ice Crown[1], is a zone composed of mostly Icecrown Glacier and the immediate area around it. Icecrown is surrounded by mountains to the south. The ground is neither frozen earth nor covered with snow; it is solid ice. Hence, nothing grows here.

History

The name of Icecrown became infamous when Kil'jaeden hurled the Lich King back into the mortal world. Ner'zhul's prison slammed into the glacier and created the Frozen Throne. The impact was seen as far away as the Grizzly Hills. Here the Lich King remained until freed by Arthas, and the two beings merged into Arthas' body. From the Icecrown Citadel, he commands the Scourge.

Apparently, troops of the Scarlet Crusade succeeded in approaching the stronghold during a counter offensive, but in the end were repelled by the Scourge. Orman of Stromgarde was the highest-ranking human among the countless casualties of this failed assault.

The gates of Icecrown Citadel, as seen in the Wrath of the Lich King login screen.

In World of Warcraft: Wrath of the Lich King, Icecrown, previously ravaged by the tremendous force unleashed when Arthas and the Lich King merged into a single being, has been heavily fortified by the Scourge. Massive walls and ramparts have been erected throughout the region and Angrathar the Wrathgate bars entry from the bordering Dragonblight, while the reconstructed Icecrown Citadel looms overhead.

Geography

Icecrown map

Subregions

World of Warcraft In-game

Instances

Instance name Level range Group size Approximate run time
Heroic modeInstance (dungeon; Heroic 80) portal Trial of the Champion 80 5-player 20 minutes
Instance (raid) portal Trial of the Crusader (Heroic) 80 (Raid) 10/25-player 1-2 hours
Heroic modeInstance (dungeon; Heroic 80) portal Frozen Halls: Forge of Souls 80 5-player 20-30 minutes
Heroic modeInstance (dungeon; Heroic 80) portal Frozen Halls: Pit of Saron 80 5-player 1 hour
Heroic modeInstance (dungeon; Heroic 80) portal Frozen Halls: Halls of Reflection 80 5-player 30 min - 1 hour
Instance (raid) portal Icecrown Citadel 80 (Raid) 10/25-player 5+ hours

Travel hubs

Flight paths

Regions adjacent to Icecrown

Zone Name Faction Level Range Direction Access
Lake Wintergrasp HordeAlliance PvP Southwest By flight path
The Dragonblight HordeAlliance 71-75 South By flight path
Sholazar Basin HordeAlliance 75-78 West By flight path
Crystalsong Forest HordeAlliance 77-80 Southeast By foot and flight path
Hrothgar's Landing HordeAlliance 77-80 North By flying mount
The Storm Peaks HordeAlliance 77-80 East By flight path

Notable characters

Scourge

Burning Legion

Scarlet Onslaught

Argent Crusade

Knights of the Ebon Blade

Quests

See Icecrown quests

Resources

Wild creatures

Unknown

Rare elite NPCs associated with the Money achievement.png Northern Exposure achievement.

Notes

  • Due to the heavy Scourge presence in Icecrown, both the Horde and the Alliance are using flying gunships as their base of operations in Icecrown instead of the traditional ground base. However, both Horde and Alliance have an Argent base camp known as Argent Vanguard, which is located in the southeast of the zone. New players to the zone should start here in order to pick up important quests which will update many phases of the zone. [2]
  • In Lands of Mystery, the zone was called "Icecrown Glacier".

Battle.net map

WC3RoC-logo-small.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.

These frozen woods are haunted by souls in torment, enslaved by the dark magic of the Undead. The tileset is called "Northrend".[3] (WC3MP )

References

External links


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