Ka'roz the Locust's Hurl Amber ability will now form a poll of Caustic Amber at the target's feet 3 seconds after targeting them. The timing was less predictable previously and varied based on the targeted player's distance from Ka'roz.
[Requires a realm restart.] Effects transforming a player's appearance should no longer prevent them from being able to interact with a defeated Paragon.
December 17[]
Classes
Priest
Discipline
Resolved an issue that caused [Power Word: Barrier]'s damage reduction effect to not apply properly to players under various conditions.
Terrace of Endless Spring now only has an item level requirement of 470 to be eligible to queue on Raid Finder difficulty. The additional requirement for a character to have completed Heart of Fear first had been removed.
To help smooth difficulty scaling as players are added or removed from a Flexible raid, several raid boss abilities that target additional players as the size of a Flexible raid increases will use weighted randomization rather than strict breakpoints. For more information on the change, check out this thread on the Dungeons, Raids and Scenarios forum.
Siege of Orgrimmar
Cross-Realm raid browser (located in the Social Pane under Other Raids on the Raid tab) now has a minimum item level requirement for players attempting to list for Siege of Orgrimmar on Flexible raid difficulty.
Vale of Eternal Sorrows requires a minimum item level of 510.
Gates of Retribution requires a minimum item level of 517.
The Underhold requires a minimum item level of 524.
Downfall requires a minimum item level of 531.
Battlegrounds and Arenas
Legendary Metagem effects (Capacitive Primal Diamond, Courageous Primal Diamond, Indomitable Primal Diamond, and Sinister Primal Diamond) should no longer have a chance to activate while in an Arena, Battleground, or Rated Battleground.
Hisek the Swarmkeeper will no longer hit players with Fire if the channel effect of Aim is broken.
Korven the Prime will now always apply Vicious Assault's bleed effect to the target of his Shield Bash, and will pull the tank towards them during Vicious Assault if they're over 12 yards away.
Skeer the Bloodseeker will now only pull the tank towards them if they're over 13 yards away (up from 12 yards away).
Mage armor buffs should no longer be removed at the start of an arena match.
Paladin seals should no longer be removed at the start of an arena match.
Priest's [Inner Fire], and [Inner Will] should no longer be removed at the start of an arena match.
December 2[]
Creatures
The Celestials (Chi-Ji, Niuzao, Xuen, and Yu'lon) have their health reduced to 25% of original health. If more than 10 players from the same faction are engaged with the Celestial, their health will scale up. The health increase will cap at 100% of their original health with 40 players.
[Soul Reaper]'s effect to cause additional damage if the target falls below 35% health after 5 seconds should now trigger even if the Death Knight is dead.
Druid
Talents
[Soul of the Forest]'s effect for Restoration Druids that gives 100% haste for the next spell no longer modifies the cast speed of Revive.
Siegecrafter Blackfuse's Magnetic Lasso will now also pull character corpses that are on the conveyor belt to the main platform.
Resolved an issue during the Siegecrafter Blackfuse encounter where players dropping into the conveyor belt may sometimes take fatal fall damage.
Resolved an issue where destroying the last disassembled weapon right as it exits the conveyor belt may cause Siegecrafter Blackfuse to incorrectly gain the Energized Defensive Matrix effect.
November 21[]
General
Resurrection spells cast by players now ignore resurrection timers.
Murkalot's [Shieldstorm] is now on the same tier as Righteous Inspiration.
November 19[]
Classes
Druid
Talents
[Nature's Vigil] should now be correctly affected by effects that modify healing (Battle Fatigue, [Mortal Strike], Dampening, etc.).
November 18[]
Classes
Shaman
General
[Stormlash Totem]'s Stormlash effect now has a 50% chance to activate and deals 40% of current damage (This is up from a 20% chance to activate and down from a 100% damage increase when activated compared to a hotfix from October 4).
Talents
[Stone Bulwark Totem]'s damage absorption shield should now be properly affected by Battle Fatigue and Dampening.
Xaril the Poisoned Mind should no longer be incorrectly receiving credit in the combat log for spells cast by players that were under the effects of Canned Heat.
November 12[]
Classes
Priest
Class Armor
Resolved an issue that sometimes caused Holy Spark from the Discipline/Holy Priest Tier-16 2-piece set bonus to not function correctly while in a Battleground.
Players who are dead will now continue to emanate the full effects of Malice for the remainder of its duration.
Resolved an issue with creature pathing during the Realm of Y'Shaarj phase in the Temple of the Jade Serpent.
Battlegrounds and Arenas
Armsmaster Holinka and Roo Desvin have returned from their vacations and will offer to sell Season 14 gear for honor points to players who have obtained a 2000 rating and earned the Grievous Conquest achievement.
General Nazgrim's Sundering Blow now has a cap at 4 stacks, allowing him to gain up to a maximum of 25 Rage (50 while in Berserker Stance) on Raid Finder difficulty.
Kor'kron Arcweavers, Kor'kron Assassins, Kor'kron Ironblades, and Kor'kron Warshamans now have less health and deals less damage on Raid Finder difficulty.
Increased the time available before the defense system fully powers up for each quadrant to 360 seconds (up from 300 seconds) on Raid Finder difficulty.
Mantid Commanders' Set to Blow ability now deals less damage on Raid Finder difficulty.
Resolved an issue where the deactivated weapons on the conveyor belt had more health than intended on Normal and Heroic difficulties.
Battlegrounds and Arenas
Arenas
For Arena matches that lasts for 20 minutes, the team with the most players left standing will now be awarded a victory. If both teams have an equal number of players alive, the match will still end in a draw.
Resolved an issue that caused the Dampening debuff icon to appear early, before the debuff is active.
[Blackout Kick]'s damage-over-time component for the Windwalker specialization should no longer be incorrectly affected by Resilience a second time.
[Expel Harm]'s damage should now properly benefit from PvP Power and interact correctly with Resilience.
Mistweaver
The glyphed version of [Surging Mist] should no longer incorrectly cost slightly less mana than the unglyphed version.
Windwalker
[Touch of Karma] should now correctly redirect the same amount of damage that the Monk receives in PvP. Previously, the ability was incorrectly being modified by both the target and Monk's own Resilience.
Resolved an issue for players soloing the encounter that could cause Sathrovarr the Corruptor to not award any loot.
October 23[]
Classes
Death Knight
General
Reduced [Death Strike]'s healing by 50% for Blood Death Knights in Arenas.
Raids, Dungeons, and Scenarios
Siege of Orgrimmar
Garrosh Hellscream
[Requires a realm restart.] Kor'kron Reapers now deal less damage on Raid Finder difficulty.
[Requires a realm restart.] Minion of Y'Shaarj's Empowering Corruption now heals for 15% of health (down from 30%) and increases damage dealt by 20% (down from 50%) on Raid Finder difficulty.
[Requires a realm restart.] Harbinger of Y'Shaarj's Y'Shaarj Touched now heals for 2% of health per second (down from 5%) and increases damage dealt by 20% (down from 50%) on Raid Finder difficulty.
October 22[]
Classes
Mage
Class Armor
Tier-15 4-piece set bonus now increases the effects of Arcane Charges by 5% per stack (down from 20% per stack).
The number of guild members needed to be considered a guild Group in Flexible difficulty has been reduced. Previously, the number of guild members required in Flexible difficulty didn't account for the scaling group size. It now requires 80% of the current group size, rounded down.
The number of Look Within orbs spawned by Norushen in Flexible difficulty will now round up instead of down, so that the ratio of orbs to players is never worse than on Normal difficulty.
The portal leading back to the Vault of Y'Shaarj can no longer be used while in combat.
Battlegrounds and Arenas
Arenas
[Requires a realm restart.] The Crowd Chose You has been removed and replaced with a debuff called Dampening.
[Requires a realm restart.] For Arena matches that last more than 10 minutes, all players in the Arena will begin to receive Dampening.
Dampening is a stacking debuff applied to all players in the Arena every 10 seconds.
Each stack of Dampening reduces all healing and damage absorption by 1%.
If neither team has won after 20 minutes, the Arena match will end in a draw.
[Necrotic Strike]'s healing absorption is not affected by Dampening.
Items
Protection Paladins are now eligible to receive the following items with via personal loot (Raid Finder and Flexible difficulty) and bonus rolls (all difficulty modes).
Resolved an issue that prevented players from completing the [Straight Six] achievement.
Battlegrounds and Arenas
[Requires a realm restart.] Silvershard Mines: The eastern mine cart now doesn't spawn in until shortly after the gates open.
Professions
Cooking
Noodle cart chefs will now receive a well-fed buff while serving other players bowls of noodle soup.
Items
Nazgrim's Burnished Insignia's should no longer be incorrectly activating from actions that aren't helpful spells.
[Ticking Ebon Detonator]'s should no longer be incorrectly activating from actions that aren't attacks.
October 9[]
Classes
Druid
Restoration
To help address issues with input lag, Efflorescence now heals for twice as much every 2 seconds (was once every 1 second). Additional adjustments have been made so the total amount healed by Efflorescence from [Swiftmend], [Force of Nature] Treants, and [Wild Mushroom] remains unchanged.
Warrior
Talents
Corrected an issue that allowed Warriors to cast [Storm Bolt] while under the effects of a [Hex].
Creatures
[Requires a realm restart] Engaging Ordos in combat will no longer cause the Ordon Sanctuary gate to close.
Added an upper limit to the number of wolves that could be summoned by Moonfang's Call the Pack ability.
Flik and Flik's Frog should no longer incorrectly wind up under the terrain on Darkmoon Island.
Blade of the Hundred Steps should now only be applied to one tank per quadrant in Normal and Heroic difficulties.
October 7[]
Classes
Priest
Holy
To help address issues with input lag, Mastery: Echo of Light now heals for three times as much every 3 seconds (was once every 1 second). Total amount healed remains unchanged.
Shadow
To help address issues with input lag, [Vampiric Embrace] now heals every second instead of every time the Priest deals Shadow spell damage. The total amount healed remains unchanged.
Class Armor
Corrected an issue where the Tier-16 Shadow 4-piece set bonus was improperly applying the damage bonus to additional spells when multiple instant cast spells are cast at the same time.
Rogue
Talents
Corrected an issue with [Cloak and Dagger] that could allow Rogues to bypass some targeting and line-of-sight restrictions.
Creatures
Evermaw's spawn is no longer tied to Dread Ship Vazuvius.
Moonfang should now always drop something when defeated.
Garrosh Hellscream should no longer use Malice against players who have an Iron Star fixated on them on Heroic difficulty.
October 4[]
Classes
Death Knight
General
Resolved a visual issue caused by Death Knights using a Glyphed version of Horn of Winter while transformed by the Rime of the Time-Lost Mariner.
Druid
Class Armor
Resolved certain situations that could cause the Tier-16 Guardian 4-piece heal-over-time effect to heal for less than intended.
Shaman
General
To help address issues with input lag, [Stormlash Totem]'s Stormlash effect now has a 20% to activate but deals 5 times more damage (down from a 100% chance to activate). Overall damage output should remain unchanged.
Warlock
Affliction
[Haunt] should no longer incorrectly increase the damage of non-periodic spells.
Warrior
General
Resolved an issue with [Whirlwind] where polearms equipped in the off-hand slot were not hitting enemies.
Tier-16 DPS 2-piece set effect should no longer incorrectly cause stacks of the buff to provide no bonus under certain conditions.
Druid
General
Casting [Healing Touch] should no longer incorrectly consume both bonuses from Soul of the Forest and Sage Mender (Tier-16 Restoration 2-piece set bonus) at the same time.
Monk
Class Armor
Mistweaver PvP 2-piece set bonus should no longer cause the Monk to stand up when they gain a charge of Mana Tea.
Paladin
Holy
[Holy Radiance] should correctly benefit from Holy Avenger once more.
Class Armor
Corrected an issue where Divine Purpose and the Tier-16 Retribution 4-piece bonus was not interacting properly with each other.
Warlock
General
[Grimoire of Sacrifice] should no longer incorrectly reduce spell damage while Fire and Brimstone is also active.
Quests
[1-70W] The Celestial Tournament: Players can now get credit for winning the tournament while in a raid group.
Creatures
Players should no longer be incorrectly flagged as having defeated Ordos for the week if the player tapped him and went offline or entered an instance.
Yu'lon now launches 5 Jadefire Bolts (down from 10).
Gulp Frogs are now immune to mind control abilities.
Bloody Coins are now only awarded from defeating Level-90 players.
Removed the silver icons for Master Kukuru and Whizzig on the mini-map.
The following bind-on-pickup items are no longer able to be traded between players: Burden of Eternity, Reins of the Thundering Onyx Cloud Serpent, Cauterizing Core, Falling Flame, Golden Moss, Giant Purse of Timeless Coins, Ash-Covered Horn, and Elixir of Ancient Knowledge.
Classes
Death Knights
General
[Control Undead] should no longer prevent Frost or Blood specializations from using Raise Dead while Control Undead is active.
[Raise Dead] and [Wild Mushroom]: Plague (obtained through Druid's Symbiosis) should no longer cause each other's summons to despawn.
Druid
Balance
[Astral Communion] should now behave correctly if a Druid changes glyphs, talents, or specialization while an Eclipse is active.
Talents
[Dream of Cenarius] (Feral) should no longer incorrectly cause Treants to deal extra damage.
[Dream of Cenarius] (Guardian) should now properly affect the free version of Healing Touch to benefit from Attack Power.
Class Armor
Tier-16 Guardian 2-piece set bonus should no longer cause Frenzied Regeneration to incorrectly consume 60 Rage for Druids with Glyph of Frenzied Regeneration active.
Tier-16 Guardian 4-piece set bonus
Fixed a number of situations where the effect was not activating when it should.
Fixed an issue where the 4-piece bonus could cause the 2-piece bonus to incorrectly consume 60 Rage.
Monk
General
[Roll] should now work while under the effects of Scuttler's Shell.
Brewmaster
Brewmasters now deals 5.6% less damage with all attacks (-15% in total).
Paladin
Holy
Fixed an issue where [Holy Radiance] may sometimes heal less players than intended.
Priest
General
[Prayer of Mending]'s healing should now be correctly modified by Battle Fatigue.
Holy
[Lightwell]'s healing should now be correctly modified by PvP Power while the Glyph of Lightwell is active.
Warlock
General
[Command Demon] can no longer be cast while the pet is stunned or feared.
Garrosh Hellscream should no longer be using Desecrate against players that are on a balcony.
Farseer Wolf Riders should no longer continuously attempt to cast Ancestral Chain Heal if they're hit by an Iron Star before entering combat.
Kor'kron Iron Stars now properly deal damage to Kor'kron Warbringers and Farseer Wolf Riders on 25-player Heroic difficulty, and can no longer unintentionally kill players that were not struck directly.
Battlegrounds and Arenas
Players that leave a Rated Battleground prematurely will be unable to queue for a new one until the previous Rated Battleground match has completed. Please see this forum thread for more information on the change.
Ka'roz the Locust should no longer damage players in his path while dashing towards a ledge to Hurl Amber.
Players in a damage-dealing specialization that have already interacted with Rik'kal the Dissector should now be able to interact with Skeer the Bloodseeker.
Fixed an issue where defeating rare creatures while in a raid group may sometimes incorrectly display a loot cursor or sparkle effect when the creature has no loot.
Vision of Time items can no longer be used while in a Raid Finder raid until the wing has been completed.
Fishing in the waters surrounding Timeless Isle should now yield different fish than in the lakes within Timeless Isle.
Druids should no longer cast One with Nature while being mind-controlled by NPCs.
Talents
[Nature's Vigil] should now properly increase the Druid's healing by 12%.
Class Armor
Tier-16 Guardian 2-piece bonus now automatically applies both a 3-second Savage Defense and a 20-Rage [Frenzied Regeneration] when [Barkskin] fades. The automatic version of Frenzied Regeneration no longer triggers a global cooldown and is not affected by the Tier-15 Guardian 2-piece bonus.
[Glyph of Regenerative Magic] should no longer improperly increase the cooldown on Anti-Magic Shell when a small amount of absorption remaining as it expires.
Look Within should now correctly favor selecting characters with higher levels of corruption for trials during the Norushen encounter on Raid Finder difficulty.
Garrosh no longer has a chance to critically hit when under the effects of Leader of the Pack or other similar buffs from players that have been mind controlled by Touch of Y'Shaarj.
Battlegrounds and Arenas
The Conquest vendors have been restored.
Fixed an issue where a number of players had a higher than intended Conquest cap.
Players with the Strong Legs buff should no longer be getting knocked off the platform early.
Players that acquire "the Prime" title during the fight and successfully complete the encounter now have a buff that allows them to retain the title for 60 minutes.
In Tanking trials, Sikari the Mistweaver's Crackling Jade Thunderstorm should now have a chance to break crowd-control effects that have a chance to break on damage.
September 16[]
Classes
Priest
Holy
[Spirit of Redemption] should no longer prevent Priests from getting the Sacrificed to Ordos debuff.
Creatures
Dread Ship Vazuvius should no longer be knocking players back after it has been defeated.
The raid leader's boss progression in the raid instance now determines which bosses are still available when starting a Flexible Raid. Check out this forum post for a detailed explanation on the change.
Fixed an issue where players were able to obtain a second [Titan Runestone] from the Sha of Pride after having already received one on a different difficulty setting.
Flames of Galakrond is now more responsive in detecting when it passes through a player and provides a a clearer visual as the flames decreases in severity.
Malkorok will now correctly apply Fatal Strikes on a tank even if they successfully dodge his melee attacks.
Kor'kron War Wolf's Dread Howl now works like a normal fear and can be removed or dispelled by non-self cast abilities. Self-cast abilities like [Berserker Rage] or [Will of the Forsaken] do not work at this time and will be addressed in a future patch.
Mistweaver Monks stunned with the Touch of Y'Shaarj affliction will no longer be impossible to hit due to Dematerialize.
Kor'kron related NPCs and creatures in Northern Barrens should be neutral to players below level 85 once more.
Highwind Albatross already carrying a player will no longer have its flightpath interrupted when attacked by other players. Players who have been picked up by an Albatross can still interrupt its flight by attacking it.
Players standing on the conveyor belt should now be able to see Shockwave Missile and its damage effect regardless of the Shockwave Missile' position in the room.
The Release Spirit prompt should no longer pop up after performing a reloadui after dying and resurrecting.
Players dying and releasing while in the Siege of Orgrimmar raid instance should no longer see the loading bar multiple times before arriving at the graveyard.
Tracked quests, achievements, and tutorials should now be saving correctly after relogging.
September 11[]
Classes
Hunter
Talents
[Dire Beast] should no longer summon snakes that were larger than usual while on the Timeless Isle.
Mage
General
Fixed an issue where a [Mana Gem] modified by the [Glyph of Loose Mana] was restoring more mana than intended. The total amount of mana restored should now be the same as an unglyphed Mana Gem.
Quests
[90] A Change of Command: The gate leading to High Marshal Twinbraid at Lion's Landing should now be open, allowing Horde characters to complete the quest.
Dread Ship Vazuvius now deals less damage with its Cannon Barrage, the range of its knockback ability has been reduced, and can apply its Eerie Fog effect more readily.
Nomi should now have the correct conversation text for players on the appropriate reputation level.
Zarhym should now properly despawn after a player has started the event to search for his body.
Thok the Bloodthirsty's rate of energy regeneration should now increase properly after each use of Deafening Screech on Flexible, Normal, and Heroic difficulty.
Fixed a crash in the client affecting some players that occurred when Ahoo'ru used their Divine Circle ability.
July 19[]
Classes
Shaman
Talents
[Ancestral Guidance] should now properly interact with [Battle Fatigue]. Previously, Battle Fatigue was being incorrectly applied a second time while healing nearby party or raid members.
Restoration
[Ancestral Awakening] should now properly interact with Battle Fatigue. Previously, Battle Fatigue was being incorrectly applied a second time while healing nearby party or raid members.
[Mastery: Illuminated Healing]'s damage absorption shield should now properly interact with [Battle Fatigue] on both the initial application and when refreshed. Previously, Battle Fatigue was being incorrectly applied to the damage absorption shield a second time on refresh.
[Guardian of Ancient Kings] (Holy version) should now properly interact with Battle Fatigue. Previously, Battle Fatigue was being incorrectly applied to the ability's subsequent heals.
Quests
[10-30] Last Rites: Thassarian should now allow players to speak with them, allowing the quest to be completed.
[10-35] The Darkness Within: Captain Doren should no longer get stuck in evade mode if the player dies when he has less than 3000 health.
July 3[]
Classes
Mage
Talents
Fixed an issue where certain situations could cause Mages to not receive the Invoker's Energy buff after successfully completing an [Evocation].
Quests
[90] Battle of Razor Hill: Fixed an issue where players were becoming stuck because the Zulu Rock buff was not being removed when the player dies.
Fixed an issue where Protection Warriors are unable to receive bonus loot upon defeating Ra-den.
Scenarios
Blood in the Snow: General chat has been temporarily removed from the scenario to fix an issue affecting General chat in Dun Morogh. A proper fix for this is in the works in an upcoming patch.
Reduced the health of Gurubashi, Amani, Drakkari, and Farraki combatants by 10%, and reduced the damage of their abilities like Sand Trap and Frozen Orb by 20% for the Horridon encounter on 10-player Normal difficulty.
June 24[]
Classes
Shaman
Enhancement
[Stormblast]'s damage has been normalized. Overall damage remains the same, but the damage range is narrower, and is more consistent now.
[Unleash Wind]'s damage has been normalized. Overall damage remains the same, but the damage range is narrower, and is more consistent now.
Quests
Going Bearback: Players should no longer be able to take Icefang outside of the intended quest area.
[30-35] Seeds of Discord: Players attempting to talk to Karr'gonn should now properly receive a dialogue option to distract them.
Bouncing Bolts that do not impact with a player will no longer cause Unharnessed Power to spawn on Raid Finder difficulty.
Pet Battles
PvP Pet Battles are now required to last at least a minute before the match is eligible for experience to be awarded
Items
Meta and blue gem sockets have been added to helmets awarded from Heroic Scenarios. Bonuses on the helmets have been reduced slightly to offset the addition of those sockets.
Fixed an issue where players intercepting food globules were not properly gaining stacks of Slimed, preventing them from obtaining higher stacks of the Primal Nutriment damage buff.
Ro-Shambo should now properly display the UI for Rock, Paper, Scissors! if the character was casting a spell at the time.
Bug Fixes
Rocketway rockets in Azshara should no longer be despawning too quickly after being summoned.
Mac
Fixed an issue where changing the resolution settings could cause hot corners to not work correctly on Mac OS X 10.8.
Fixed an issue where binding a modifier key to a mouse button could cause the modifier key to become stuck.
Fixed an issue where certain circumstances could cause the cursor to become smaller than intended on the Retina MacBook Pro.
June 5[]
Raids, Dungeons, and Scenarios
Scenarios
Fixed an issue where players did not receive a [Heroic Cache of Treasures] for completing the first Heroic Scenario of the day if they had completed a Normal Scenario first.
June 4[]
General
Alliance players are now able to initiate duels in the exterior areas around the Shrine of Seven Stars.
Classes
Druid
Talents
[Force of Nature] should no longer incorrectly cause targets to face the Treant when summoned.
Hunter
General
Fox pet family's [Tailspin] ability now have a duration of 10 seconds, down from 30 seconds to make its duration comparable to other pet families' single-target abilities.
[Intimidating Shout] should now correctly have a range of 8-yards. Additionally, targets affected by the fear effect will no longer receive an increase to their movement speed.
[25-35D] Lighting the Way: Minimum level to start the quest has been reduced to level 88, down from 89.
[30-35] Path of the Last Emperor: Fixed an issue where rope anchors were incorrectly despawning for players that moved too far away from Seer Hao Pham Roo.
[10-30] Perfectly Pure: Pure Water should now be lootable by multiple players in the same party again.
[Blink Strikes]' teleportation will no longer work for pets that have been rooted.
Beast Mastery
[Beast Cleave] damage against nearby targets will no longer be affected by damage taken modifiers on the primary target.
Monk
Windwalker
[Fists of Fury] is now able to be cast while affected by a silence effect and silence effects will not interrupt the ability while it's being channeled.
Challenge Card quests can now be completed while in a raid. Note that credit for defeating a boss will not be shared amongst party or raid members.
Anthracite will now reset properly when a player dies or leaves the arena and can no longer be attacked by players spectating the fight.
Bug Fixes
Achievement: [Waste Not, Want Not] should now be properly awarded to players that satisfied all but the Cooldown Power-Up requirement.
Sound effects should no longer be cut out in areas with a large number of ambient sounds.
Fixed an issue where some sounds were not playing correctly during boss fights.
Fixed an issue where the raid warning sound was not playing correctly.
May 22[]
General
Players that die and release around the Seat of Knowledge area will now be provided with a Spectral Gryphon (Wisp for Night Elves) or a Spectral Wyvern; allowing them to fly back to their bodies.
Classes
Druid
Talents
[Force of Nature]: Balance Treant should be more responsive while chain casting. The global cooldown on their version of Wrath has been reduced to 0.5 seconds, down from 1.5 seconds.
Force of Nature: Restoration Treant should no longer cause their target to taunt enemies.
Priest
Shadow
[Vampiric Embrace] should now split healing amongst multiple allied targets by the proper amount.
Shaman
General
[Healing Rain]'s area-of-effect now should cap properly at 6 targets.
Talents
[Conductivity] should now split healing amongst multiple allied targets by the proper amount.
Chess Event: Increased the delay between moves for enemy chess pieces.
Scenarios
Fixed an issue with characters not shape-shifting back into the correct race while under the effects of an illusion spell enabling them to participate in an opposing faction's Scenarios.
[Necrotic Strike]'s damage against players and pets should now be properly affected by base Resilience and the amount of healing absorbed has been reduced.
Creatures
Fixed an issue where players in a tanking specialization may not receive loot under certain conditions when Nalak is defeated.
Cosmic Barrage now summons 4 Crashing Stars (down from 6) on 10-player Normal, Heroic, and Raid Finder difficulty. 8 Crashing Stars (down from 12) are summoned on 25-player Normal and Heroic difficulty.
Items
[Sinister Primal Diamond] should now correctly have different activation rates depending on the class and specialization. In addition, activation rate for Fire Mages has been increased.
April 18[]
Classes
Warlock
Destruction
Fixed an issue where targets of [Havoc] were receiving more damage than intended from [Immolate].
Quests
[35] Eyes of the Thunder King: Engaging Unblinking Eyes and Focused Eyes will now place all members of the raid in combat, preventing players from releasing when they die.
Crane Rush now deals 5 million damage, down from 30 million damage in Raid Finder difficulty.
Items
[Brutal Talisman of the Shado-Pan Assault] now grants a reduced bonus of 4400 to Strength, down from 8800 Strength, and the effect duration now lasts 30 seconds, up from 15 seconds when the effect is activated in PvP combat.
[Tyrannical Primal Diamond] when socketed to a bind-on-equip helmet now causes the helmet to become soulbound.
[Vicious Talisman of the Shado-Pan Assault] now grants a reduced bonus of 4400 to Agility, down from 8800 Agility, and the effect duration now lasts 40 seconds, up from 20 seconds when the effect is activated in PvP combat.
During the final phase of the encounter, Iron Qon's Quilen champions should no longer try to reposition themselves in 10-player and 25-player Heroic difficulty.
Fixed an issue that could cause Fully Mutated players to deal excessive damage to Living Fluids or Viscous Horrors that are under the effects of a Warlock's [Immolate].
Reduced the health of Primordius by 11% in 10-player and 25-player Heroic difficulty.
Reduced the health of Viscous Horrors by 15% in 10-player and 25-player Heroic difficulty.
Courageous Primal Diamond should no longer have its Clearcasting effect get overwritten incorrectly, and the Clearcasting effect should no longer activate if the character is not in combat.
Indomitable Primal Diamond should now properly have a chance to activate the Fortitude effect received from all damage sources, not just from auto-attacks.
[32-35P Daily] Charged Moganite: Players under the effects of Charged Moganite will now deal a flat amount of nature damage against a target, subject to the effects of Resilience and other effects that reduce spell damage.
Elemental Shamans are now eligible for caster staves that give a bonus to Hit ([Dinomancer's Spiritbinding Spire]) in Raid Finder difficulty and via bonus rolls.
Reduced the health of Farraki Wastewalkers, Gurubashi Venom priests, Drakkari Frozen Warlords, and Amani Warbears in the Horridon encounter by 15% in 10-player Normal difficulty.
Drakkari Frozen Warlord now deals less damage with Mortal Strike in 10-player Normal difficulty.
Risen Drakkari Champions and Warriors now deals less damage with Deadly Plague in 10-player Normal difficulty.
Mutated Abomination effect once again reduces his damage taken from non-Fully Mutated players by 75% on 10-player and 25-player Heroic difficulty only.
Bug Fixes
Fixed a crash that occurred when Gnomes or Tauren log into the game while riding a mount over water.
During the Primordius encounter, spells which dispel a single harmful effect ([Sear Magic], [Singe Magic], or [Mass Dispel]) will no longer work if any of the positive effects are active on the target (Improved Synapses, Keen Eyesight, Thick Bones, Clear Mind, or Fully Mutated).
During the Light Spectrum phase, Yellow Eye's cone now moves more quickly on Raid Finder difficulty.
Items
[Darkmoon Card: Blue Dragon] now has a reduced chance to activate its effect for characters that are level 61-69 and its effect no longer activates for characters above level 69.
[Glyph of Die by the Sword] should now only apply its effect for Warriors that have that it set as an active glyph.
Quests
[10-30] Be Raptor: Fixed an issue where the final cutscene may not display correctly. Players should now be able to obtain completion credit and turn the quest in.
[20-30D] Liquid Gold: Players should now be able to loot supply crates and complete the quest.
[Tyrannical Conquest] achievement for both factions now requires a character to obtain 25,000 Conquest points in Season 13, down from 27,000 Conquest. The tooltip and progress indicator will still display that the character needs 27,000 Conquest. This will be fixed in a future patch.
[30-35] Flight in the Firelands: Fixed an issue where players were unable to complete the quest.
[32-35 Daily] Pterrible Ptorment: Spawn rate of Tormented Skyscreamer has been increased and fixed an issue where players in certain situations were unable to complete the quest.
All raid bosses should now drop the appropriate number of tier tokens for Raid Finder, 10/25-player normal and heroic modes.
Fixed an issue where Luck of the Draw would sometimes be incorrectly applied to Challenge Mode groups.
Throne of Thunder
[Combustion] now deals 100% of the player's damage to Primordius while the player is under the effects of Fully Mutated.
Reduced the health of The Council of Elders for 10-player normal and heroic mode.
Fixed an issue with Durumu the Forgotten where Life Drain's stun was not transferring correctly.
Reduced the health of the Gurubashi, Amani, Drakkari, and Farraki adds on the Horridon encounter.
Iron Qon for 25-player normal and heroic modes had the following change: The amount of damage dealt by Unleashed Flame and number of people needed to trigger Unleashed Flame had been reduced.
Iron Qon for 10/25-player normal modes had the following changes: Shatter damage have been reduced by 20%, damage from Arching Lightning have been reduced by 10%, and Rising Anger stacks more slowly.
Scholomance
Fixed an issue where Lilian Voss' Dark Blaze was invisible.
Temple of Ahn'Qiraj
The Prophet Skeram and any illusions created during the encounter no longer drop loot or provide reputation when killed. This is a temporary change to address an issue with the encounter.
Battlegrounds
Fixed an issue with latency near the beginning of a Battleground.
The way to obtain Work Order quests on the Sunsong Ranch farm has changed. The quests will be given while harvesting crops, or by interacting with the drop-off crate.
Fixed an issue where players could be placed into the incorrect phase after abandoning the quest, " [15-35] Inherit the Earth".
Fixed an issue where Occupied Soil would sometimes not update correctly or become non-interactive after clearing the associated Squatting Virmen.
March 5[]
Classes
Death Knight
Frost
[Icy Talons] now increases attack speed by 30% (was 25%).
[Un'sok's Amber Scalpel] will now always be awarded to the correct classes in the Raid Finder version of this encounter.
Temple of Ahn'Qiraj
Emperor Vek'lor and Emperor Vek'nilash in the Twin Emperors encounter will now always award loot properly when slain.
Bug Fixes
Progress towards the " [90] A Test of Valor" quest and achievement will now be saved when a character changes factions.
January 14[]
Creatures
Various Hozen rare spawns can now be slain appropriately.
Kor'kron Flak Cannons will now appropriately deal damage to Alliance players over Domination Point. Attacking the cannon will no longer flag players for PvP.
Quests
Fixed an issue where some players were unable obtain the quest " [15-35] The Bell Speaks" to progress in the Shieldwall quest chain. Achievement credit for "In Search of Harmony" will be corrected in a future patch.
Bug Fixes
Players will no longer sometimes become stuck in the Battle for Gilneas.
January 8[]
General
Attack Power gained from Vengeance is now capped at the player's maximum health.