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Holy Shock
Inv misc questionmark
  • Holy Shock (7 ranks)
  • Paladin ability
  • 20 yards yd range
  • Z Mana
  • 6 sec cooldown
  • Instant
  • Blasts the target with Holy energy, causing X Holy damage to an enemy, or Y healing to an ally.
Properties
Class Paladin
School Holy
Cooldown 6 seconds
Talents
Talent tree Holy
Talent required 30 Points Holy
1 Point Divine Favor
Improvements Spell holy heal [Divine Favor], Ability priest cascade [Illumination], Holy Power, Spell holy holysmite [Sanctified Light], Spell holy holybolt [Healing Light]

[[Category:paladin abilities]][[Category:paladin abilities]]

Holy Shock is a Holy-based spell from the Paladin. Depending on your target, it does either direct damage or healing. It can only be acquired from the Holy talent tree.

Rank table

Rank Level Mana Damage Healing Cost
1 40 335 277 - 299 351 - 379 Talent
2 48 410 379 - 409 480 - 518 11s 70c
3 56 485 496 - 536 628 - 680 18s 90c
4 64 575 614 - 664 777 - 841 20s 70c
5 70 650 721 - 779 913 - 987 20s 70c

Related Talents

  • Spell holy holybolt [Healing Light] - Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 4/8/12%.
  • Spell holy holysmite [Sanctified Light] - Increases the critical effect chance of your Holy Light and Holy Shock spells by 2/4/6%.
  • Spell holy heal [Divine Favor] - When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
  • Ability priest cascade [Illumination] - After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20/40/60/80/100% chance to gain Mana equal to 60% of the base cost of your spell.
  • Ability paladin infusionoflight [Infusion of Light] - Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 0.75/1.5 sec or Holy Light by 0.5/1.0 sec.
  • Holy Power - Increases the critical effect chance of your Holy spells by 1/2/3/4/5%.
  • Spell holy prayerofhealing02 [Holy Guidance] - Increases your spell damage and healing by 7/14/21/28/35% of your total Intellect.
  • Inv staff 30 [Benediction] - Reduces the mana cost of all instant cast spells by 2/4/6/8/10%.
  • Ability paladin conviction [Conviction] - Increases your chance to get a critical strike with all spells and attacks by 1/2/3/4/5%.
  • Spell holy holysmite [Sanctified Seals] - Increases your chance to critically hit with all spells and melee attacks by 1/2/3%.

Tips and Tactics

  • Holy Shock is a unique instant cast spell, obtained through the Holy tree. It can be used either as a "clutch" heal or a powerful "nuke" spell. It is one of the last talents in this tree, so prepare for a serious commitment to get this. You can use it with Spell holy heal [Divine Favor] to gain 100% critical chance. Note that the Ability priest cascade [Illumination] talent will refund 60% of the mana cost of the spell when a critical heal is obtained, but not when the spell is used offensively.
  • It is slightly less mana efficient than Holy Light and so should only be used when an instant cast is essential or you risk burning your mana too fast. Spell holy flashheal [Flash of Light] is the most mana efficient Paladin healing spell.
  • It may look useful for pulling. However, properly specced Protection paladin tanks can rarely spend so many points into Holy tree to get it.
  • As a spell from the Holy School, using it offensively with Spell holy sealoffury [Righteous Fury] can generate needed aggro when off-tanking as a Holy paladin. A quick jolt of holy energy with at least 160% aggro generation will grab attention. Again, normally Protection paladin tanks do not have it.

Origin

This ability was present in Warcraft 3 under the name of "Holy Light" and was available to paladin heroes.


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