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{{Infobox ability
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{{#data:Infobox ability
 
|name=Holy Shock
 
|name=Holy Shock
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|icon=spell_holy_searinglight
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|image=Spell_Holy_SearingLight.png
 
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|description=Blasts the target with Holy energy, causing X Holy damage to an enemy, or Y healing to an ally.
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|description=Triggers a burst of Light on the target, dealing (61.2% of Spell power) Holy damage to an enemy, or (153.5% of Spell power) healing to an ally.<br/><br/>{{text|white|Generates 1 Holy Power.}}
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|class=[[Paladin]]
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|class=Paladin
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|type=Offensive or Defensive
 
 
|school=Holy
 
|school=Holy
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|cost=14% of base mana
 
|range=40
 
|cast_time=Instant
 
|cast_time=Instant
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|cooldown=6 seconds
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|cooldown=8.5 seconds
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|type=talent
|range=20 yards
 
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|row=1
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|improvement=[[Divine Favor]], [[Illumination]], [[Holy Power]], [[Sanctified Light]], [[Healing Light]]
 
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|spec=Holy
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|ranks=7
 
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|improvements=[[Awestruck]], [[Divine Glimpse]], [[Glimmer of Light]], [[Glorious Dawn]], [[Light's Conviction]], [[Reclamation (paladin talent)]]
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|cost=Z Mana
 
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|talented=Yes
 
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|talent_tree=Holy
 
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|talent_req=30 Points Holy<br/>1 Point Divine Favor
 
 
}}
 
}}
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[[File:Liadrin Holy Shock HS.jpg|thumb|upright=1.2|[[Lady Liadrin]] using Holy Shock against the [[Lich King]], in the cinematic trailer of ''[[Hearthstone: March of the Lich King]]''.]]
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[[File:Holy Shock TCG.jpg|thumb|[[Holy Shock (The Hunt for Illidan)]] in the ''[[World of Warcraft Trading Card Game|Trading Card Game]]''.]]
   
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'''Holy Shock''' is a [[Schools_of_Magic#Holy|Holy]]-based spell from the [[Paladin]]. Depending on your target, it does either [[direct damage]] or [[healing]]. It can only be acquired from the Holy talent tree.
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'''Holy Shock''' is an instant Holy [[paladin]] talent that can be used to heal a friendly target or deal [[Magic schools#Holy|Holy]] [[direct damage]] to an enemy.
   
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== Rank table ==
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==Tips and tactics==
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*Holy Shock is the second cheapest healing spell available to the Holy Paladin, and is significantly stronger and faster than [[Holy Light]]. With only a 9 second cooldown, it should be used often for both power and efficiency.
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{| class=darktable
 
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*[[Infusion of Light]] grant you specific benefits following a successful critical cast of Holy Shock.
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! Rank || Level || Mana || Damage || Healing || Cost
 
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|-
 
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| 1 || 40 || 335 || 277 - 299 || 351 - 379 || Talent
 
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|-class="alt"
 
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| 2 || 48 || 410 || 379 - 409 || 480 - 518 || {{cost||11|70}}
 
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|-
 
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| 3 || 56 || 485 || 496 - 536 || 628 - 680 || {{cost||18|90}}
 
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|-class="alt"
 
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| 4 || 64 || 575 || 614 - 664 || 777 - 841 || {{cost||20|70}}
 
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|-
 
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| 5 || 70 || 650 || 721 - 779 || 913 - 987 || {{cost||20|70}}
 
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|}
 
   
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==Trivia==
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== Related Talents ==
 
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*In ''[[Warcraft III: Reign of Chaos|Warcraft III]]'', the [[Paladin (Warcraft III)|Paladin]] hero's [[Paladin (Warcraft III)#Holy Light|Holy Light]] spell healed friendly living units and damaged enemy undead units. Considering this, some may view Holy Shock as a variation of WC3's Holy Light.
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*[[Healing Light]] - Increases the amount healed by your Holy Light, Flash of Light and the effectiveness of Holy Shock spells by 4/8/12%.
 
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*Holy Shock is one of [[Uther the Lightbringer|Uther]]'s passive Talents in ''[[Heroes of the Storm]]'', allowing him to use Holy Light to damage enemies.
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*[[Sanctified Light]] - Increases the critical effect chance of your Holy Light and Holy Shock spells by 2/4/6%.
 
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*[[Divine Favor]] - When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
 
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*[[Illumination]] - After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20/40/60/80/100% chance to gain Mana equal to 60% of the base cost of your spell.
 
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*[[Infusion of Light]] - Your Holy Shock critical hits reduce the cast time of your next Flash of Light by 0.75/1.5 sec or Holy Light by 0.5/1.0 sec.
 
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*[[Holy Power]] - Increases the critical effect chance of your Holy spells by 1/2/3/4/5%.
 
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*[[Holy Guidance]] - Increases your spell damage and healing by 7/14/21/28/35% of your total Intellect.
 
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*[[Benediction]] - Reduces the mana cost of all instant cast spells by 2/4/6/8/10%.
 
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*[[Conviction]] - Increases your chance to get a critical strike with all spells and attacks by 1/2/3/4/5%.
 
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*[[Sanctified Seals]] - Increases your chance to critically hit with all spells and melee attacks by 1/2/3%.
 
   
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==Tips and Tactics==
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==Patch changes==
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*{{Patch 10.1.5|note=
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*Holy Shock is a unique instant cast spell, obtained through the Holy tree. It can be used either as a "clutch" heal or a powerful "nuke" spell. It is one of the last talents in this tree, so prepare for a serious commitment to get this. You can use it with [[Divine Favor]] to gain 100% critical chance. Note that the [[Illumination]] talent will refund 60% of the mana cost of the spell when a critical heal is obtained, but not when the spell is used offensively.
 
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**Healing reduced by 10% and cooldown increased to 8.5 seconds (was 7.5 seconds).
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*It is slightly less mana efficient than [[Holy Light (ability)|Holy Light]] and so should only be used when an instant cast is essential or you may risk burning your mana too fast. [[Flash of Light]] is the most mana efficient Paladin healing spell.
 
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**No longer has an increased chance to critically strike.}}
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*It may look useful for pulling. However, properly specced Protection paladin tanks can rarely spend so many points into Holy tree to get it.
 
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*{{Hotfix|date=2023-04-10|bluenote=Healing increased by 30% in PvP Combat (was 15%).}}
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*As a spell from the Holy School, using it offensively with [[Righteous Fury]] can generate needed aggro when off-tanking as a Holy paladin. A quick jolt of holy energy with at least 160% aggro generation will grab attention. Again, normally Protection paladin tanks do not have it.
 
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*{{Patch 10.0.5|note=Healing increased by 15% in PvP combat.}}
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*This ability was significantly buffed in the 3.0 patch so that it can now be a reliable spell in any healing rotation.
 
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*{{Patch 10.0.0|note=Now a row 1 Holy talent (was a level 10 Holy ability).}}
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*{{Patch 9.2.0|note=Damage reduced by 12%.}}
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*{{Patch 9.0.5|note=Now costs 16% mana (was 14%).}}
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*{{Hotfix|date=2020-11-09|bluenote=Healing increased by 10%.}}
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*{{Patch 9.0.1|note=Now generates 1 Holy Power and its cooldown has been reduced to 7.5 seconds (was 9 seconds). Rank 2 now learned at level 18 (was 34).}}
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*{{Patch 8.0.1|note=Rank 2 added at level 34: Holy Shock has an additional 30% chance to crit.}}
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*{{Hotfix|date=2017-06-29|bluenote=Healing increased by 10% in PvP situations.}}
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*{{Patch 7.1.5|note=Now damages for 280% of spell power (was 350%).}}
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*{{Patch 7.0.3|note=Cooldown increased from 6 seconds to 9 seconds. Damage increased by 66.7%, healing increased by 185.7%. No longer grants a charge of Holy Power.}}
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*{{Patch 6.2.0|note=Mana cost has increased by 50%.}}
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*{{Patch 6.1.0|note=Damage has increased by 50%.}}
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*{{Patch 6.0.2|note=Now has twice the normal chance to critically strike (instead of having an additional 25% chance to critically strike).}}
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*{{Patch 5.4.0|note=Mana cost has been reduced by 50%.}}
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*{{Patch 5.0.5|note=Holy Shock's base damage has been reduced, and its spellpower coefficient has been increased.}}
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*{{Patch 5.0.4|note=Range against hostile targets increased from 20 to 40 yards. Has an additional 25% chance crit.}}
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*{{Patch 4.2.0|note=Mana cost has been decreased to 7% of base mana, down from 8%.}}
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*{{Patch 4.0.1|note=Now a level 10 Holy specialization ability (was a tier 7 Holy talent). Now grants a charge of Holy Power when used.}}
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*{{Patch 3.0.2|note=Cooldown reduced to 6 seconds.}}
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*{{Patch 2.4.0|note=The healing, damage, and mana cost of this spell have all been increased.}}
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*{{Patch 2.0.1|note=Cooldown reduced to 15 seconds, down from 30 seconds.}}
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*{{Patch 1.10.2|note=Bug fix: Now guaranteed to crit when used offensively while Divine Favor is active.}}
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*{{Patch 1.10.0|note=
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**This ability now works with [[Divine Favor (Classic)]] and [[Illumination (Classic)]].
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**Mana cost reduced.}}
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*{{Patch 1.9.0|note=This spell can now heals friendly targets. Mana cost reduced. Increased the coefficient gained from spell damage and healing.}}
   
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==Origin==
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==See also==
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*[[Holy Shock (The Hunt for Illidan)]], TCG card
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This ability was present in Warcraft 3 under the name of "Holy Light" and was available to paladin heroes.
 
   
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==External links==
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<!-- Please read https://wowpedia.fandom.com/Wowpedia:External_links_policy before adding new links. -->
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{{Elinks-spell|20473}}<!--Old Rank 2 ID: 272906-->
   
 
{{classfooter|Paladin}}
 
{{classfooter|Paladin}}
   
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[[Category:Paladin abilities]]
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[[Category:Healing spells]]
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[[Category:Holy spells]]
 
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[[Category:Paladin talents]]
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[[es:Choque Sagrado]]

Latest revision as of 08:26, 9 July 2023

Holy Shock
Spell holy searinglight
  • Holy Shock
  • Row 1 Holy paladin talent
  • 40 yd range
  • 14% of base mana
  • 8.5 sec cooldown
  • Instant
  • Triggers a burst of Light on the target, dealing (61.2% of Spell power) Holy damage to an enemy, or (153.5% of Spell power) healing to an ally.

    Generates 1 Holy Power.
Properties
Class Paladin
School Holy
Cooldown 8.5 seconds
Improvements Spell holy blessedlife [Awestruck], Spell holy healingaura [Divine Glimpse], Ability paladin toweroflight [Glimmer of Light], Ability paladin holyavenger [Glorious Dawn], Paladin holy [Light's Conviction], Ability paladin longarmofthelaw [Reclamation]
Liadrin Holy Shock HS

Lady Liadrin using Holy Shock against the Lich King, in the cinematic trailer of Hearthstone: March of the Lich King.

Holy Shock TCG

Holy Shock in the Trading Card Game.

Holy Shock is an instant Holy paladin talent that can be used to heal a friendly target or deal Holy direct damage to an enemy.

Tips and tactics

  • Holy Shock is the second cheapest healing spell available to the Holy Paladin, and is significantly stronger and faster than Spell holy surgeoflight [Holy Light]. With only a 9 second cooldown, it should be used often for both power and efficiency.
  • Ability paladin infusionoflight [Infusion of Light] grant you specific benefits following a successful critical cast of Holy Shock.

Trivia

  • In Warcraft III, the Paladin hero's Holy Light spell healed friendly living units and damaged enemy undead units. Considering this, some may view Holy Shock as a variation of WC3's Holy Light.
  • Holy Shock is one of Uther's passive Talents in Heroes of the Storm, allowing him to use Holy Light to damage enemies.

Patch changes

  • Dragonflight Patch 10.1.5 (2023-07-11):
    • Healing reduced by 10% and cooldown increased to 8.5 seconds (was 7.5 seconds).
    • No longer has an increased chance to critically strike.
  • Dragonflight Hotfix (2023-04-10): Healing increased by 30% in PvP Combat (was 15%).
  • Dragonflight Patch 10.0.5 (2023-01-24): Healing increased by 15% in PvP combat.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 1 Holy talent (was a level 10 Holy ability).
  • Shadowlands Patch 9.2.0 (2022-02-22): Damage reduced by 12%.
  • Shadowlands Patch 9.0.5 (2021-03-09): Now costs 16% mana (was 14%).
  • Shadowlands Hotfix (2020-11-09): Healing increased by 10%.
  • Shadowlands Patch 9.0.1 (2020-10-13): Now generates 1 Holy Power and its cooldown has been reduced to 7.5 seconds (was 9 seconds). Rank 2 now learned at level 18 (was 34).
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Rank 2 added at level 34: Holy Shock has an additional 30% chance to crit.
  • Legion Hotfix (2017-06-29): Healing increased by 10% in PvP situations.
  • Legion Patch 7.1.5 (2017-01-10): Now damages for 280% of spell power (was 350%).
  • Legion Patch 7.0.3 (2016-07-19): Cooldown increased from 6 seconds to 9 seconds. Damage increased by 66.7%, healing increased by 185.7%. No longer grants a charge of Holy Power.
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Mana cost has increased by 50%.
  • Warlords of Draenor Patch 6.1.0 (2015-02-24): Damage has increased by 50%.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Now has twice the normal chance to critically strike (instead of having an additional 25% chance to critically strike).
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Mana cost has been reduced by 50%.
  • Mists of Pandaria Patch 5.0.5 (2012-09-11): Holy Shock's base damage has been reduced, and its spellpower coefficient has been increased.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Range against hostile targets increased from 20 to 40 yards. Has an additional 25% chance crit.
  • Cataclysm Patch 4.2.0 (2011-06-28): Mana cost has been decreased to 7% of base mana, down from 8%.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now a level 10 Holy specialization ability (was a tier 7 Holy talent). Now grants a charge of Holy Power when used.
  • Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Cooldown reduced to 6 seconds.
  • Bc icon Patch 2.4.0 (2008-03-25): The healing, damage, and mana cost of this spell have all been increased.
  • Bc icon Patch 2.0.1 (2006-12-05): Cooldown reduced to 15 seconds, down from 30 seconds.
  • WoW Icon update Patch 1.10.2 (2006-05-03): Bug fix: Now guaranteed to crit when used offensively while Divine Favor is active.
  • WoW Icon update Patch 1.10.0 (2006-03-28):
  • WoW Icon update Patch 1.9.0 (2006-01-03): This spell can now heals friendly targets. Mana cost reduced. Increased the coefficient gained from spell damage and healing.

See also

External links