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+ | == Licensing == |
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− | {{wowapitype}}<br /> |
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+ | {{User-ss}} |
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− | |||
− | {{Patch 4.2.0|note=Added in Patch 4.2}} |
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− | {{spc}} |
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− | Raid flags are used in conjunction with the sourceRaidFlags and destRaidFlags fields of the [[API_COMBAT_LOG_EVENT|COMBAT_LOG_EVENT]] and [[API_COMBAT_LOG_EVENT|COMBAT_LOG_EVENT_UNFILTERED]] events. |
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− | |||
− | ==Constants== |
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− | |||
− | As of Patch 4.2, these flags are as follows: |
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− | |||
− | {| class="darktable" |
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− | !Constant |
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− | !colspan="9"|bitfield |
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− | |-align="center" |
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− | !colspan="10"|Raid Target (Exclusive) |
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− | |- |
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− | |style="background:#003311;"|COMBATLOG_OBJECT_RAIDTARGET_MASK||0x||0||0||0||0||0||0||'''F'''||'''F''' |
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− | |- |
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− | |COMBATLOG_OBJECT_RAIDTARGET8||0x||0||0||0||0||0||0||'''8'''||0 |
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− | |- |
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− | |class="alt"|COMBATLOG_OBJECT_RAIDTARGET7||0x||0||0||0||0||0||0||'''4'''||0 |
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− | |- |
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− | |COMBATLOG_OBJECT_RAIDTARGET6||0x||0||0||0||0||0||0||'''2'''||0 |
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− | |- |
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− | |class="alt"|COMBATLOG_OBJECT_RAIDTARGET5||0x||0||0||0||0||0||0||'''1'''||0 |
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− | |- |
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− | |COMBATLOG_OBJECT_RAIDTARGET4||0x||0||0||0||0||0||0||0||'''8''' |
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− | |- |
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− | |class="alt"|COMBATLOG_OBJECT_RAIDTARGET3||0x||0||0||0||0||0||0||0||'''4''' |
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− | |- |
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− | |COMBATLOG_OBJECT_RAIDTARGET2||0x||0||0||0||0||0||0||0||'''2''' |
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− | |- |
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− | |class="alt"|COMBATLOG_OBJECT_RAIDTARGET1||0x||0||0||0||0||0||0||0||'''1''' |
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− | |- |
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− | |} |
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− | |||
− | |||
− | Prior to Patch 4.2, these flags were part of the [[unitFlag|Unit Flags]] as follows: |
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− | {| class="darktable" |
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− | !Constant |
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− | !colspan="9"|bitfield |
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− | |-align="center" |
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− | !colspan="10"|Special cases (non-exclusive) |
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− | |- |
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− | |style="background:#003311;"|COMBATLOG_OBJECT_SPECIAL_MASK||0x||'''F'''||'''F'''||'''F'''||'''F'''||0||0||0||0 |
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− | |- |
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− | |COMBATLOG_OBJECT_RAIDTARGET8||0x||0||'''8'''||0||0||0||0||0||0 |
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− | |- |
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− | |class="alt"|COMBATLOG_OBJECT_RAIDTARGET7||0x||0||'''4'''||0||0||0||0||0||0 |
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− | |- |
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− | |COMBATLOG_OBJECT_RAIDTARGET6||0x||0||'''2'''||0||0||0||0||0||0 |
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− | |- |
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− | |class="alt"|COMBATLOG_OBJECT_RAIDTARGET5||0x||0||'''1'''||0||0||0||0||0||0 |
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− | |- |
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− | |COMBATLOG_OBJECT_RAIDTARGET4||0x||0||0||'''8'''||0||0||0||0||0 |
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− | |- |
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− | |class="alt"|COMBATLOG_OBJECT_RAIDTARGET3||0x||0||0||'''4'''||0||0||0||0||0 |
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− | |- |
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− | |COMBATLOG_OBJECT_RAIDTARGET2||0x||0||0||'''2'''||0||0||0||0||0 |
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− | |- |
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− | |class="alt"|COMBATLOG_OBJECT_RAIDTARGET1||0x||0||0||'''1'''||0||0||0||0||0 |
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− | |} |
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− | * Source: [{{wdnlink|FrameXML/Constants.lua}} FrameXML/Constants.lua] |
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− | |||
− | ==Explanation== |
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− | A raid flag specifies which, if any, raid target is assigned to the associated unit. [[Raid target icons]] are used to display the various charms such as the star, box, and triangle. |
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− | |||
− | ==Example== |
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− | *A player who is assigned as the first raid target is '''0x01''' |
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− | *A player who is assigned as the sixth target is '''0x20''' |
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− | |||
− | if bit.band(raidFlags, COMBATLOG_OBJECT_RAIDTARGET_MASK) > 0 then |
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− | print("Raid Target") |
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− | end |
Revision as of 05:33, 29 June 2011
Licensing
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