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{{Infobox talent
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'''Hill dwarf''' is a term used for dwarves that live primarily in the hills. Hill dwarves are found in [[Khaz Modan]], [[Aerie Peaks]], [[Northeron]], [[Grim Batol]] and the [[Hinterlands]]. The [[Wildhammer dwarves]] (aka [[wild dwarves]])and [[Bronzebeard dwarves]] have been described as having hill dwarves{{Cite|LoC|19}} or [[mountain dwarves]]<ref>Day of the Dragon, 35, "wild dwarves...the mountain dwarves..."</ref><ref>Day of the Dragon, Night of the Dragon</ref>. Wildhammer hill dwarves construct their buildings above ground, with roofs opened to the sky (rarely digging very deep into the hills), whereas Bronzebeard hill dwarves are earthier<ref>Day of the Dragon, 35</ref> and love to live subterranian lives in holes in the ground{{cite|DotD|210}}. Bronzebeard hill dwarves are shorter (by about six inches) and stockier than the [[wild dwarves|Wildhammer]] mountain dwarves (similar to all Bronzebeard dwarves and Wildhammer dwarves in general).{{Cite|DotD|35, 257}}
 
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|name=Improved Frost Presence
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|image=Spell Deathknight FrostPresenceā€Ž
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|description=Increases your bonus damage while in Frost Presence by an additional 2/4%. In addition, while in Blood Presence or Unholy Presence, you retain 2% increased Runic Power generation from Frost Presence.
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|class=Death knight
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|tree=Frost
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|tier=5
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|affects=[[Frost Presence]], [[Blood Presence]], and [[Unholy Presence]]
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|ranks=2
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|talent_req=None
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}}
   
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'''Improved Frost Presence''' is a talent in the Frost tree. You will need to spend at least 20 point in Frost before you can learn it, and 22 points to max it. The talent allows you to retain the [[Runic Power]] generation bonus from [[Frost Presence]] while in [[Blood Presence]] or [[Unholy Presence]], and also increases the bonus damage granted by Frost Presence.
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The Bronzebeard hill dwarves share old emnities with their [[Wildhammer]] cousins. When the [[Horde]] attacked Khaz Modan, most of the dwarves escaped, however a few Bronzebeard hill dwarves' escape routes were cut off and they were stuck behind enemy lines. They were forced to go underground more so than they previously had done before. Many had died at the time, and more died while the Horde held the land. Only four clans of Bronzebeard hill dwarves were left in Khaz Modan. One clan ([[Rom|Rom's]] clan) was left with forty-seven members where it once numbered in the hundreds. Two of the clans were larger than the first, and the fourth was either the same size or smaller than the first. Between the four clans, the number of individuals totalled three-hundred and a little over, which was only a small fraction of the number they once were in the land.{{Cite|DotD|259}} A clan of Bronzebeard hill dwarves helped take back an area near [[Grim Batol]] during the [[Second War]]. They thought they could claim the mountain fortress and all of Grim Batol as theirs again.{{cite|DotD|371}} But it seems most left the area.{{cite|NotD}}
 
   
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==Named==
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== Patch changes ==
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* {{Patch 4.0.1|note=Redesigned.}}
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*{{RaceIcon|Dwarf|Male|Small}} [[Gimmel]]
 
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* {{Patch 3.3.3|note=This talent now grants 4/8% stamina when the death knight is in Unholy and Blood Presences to match the 8% from Frost Presence.}}
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*{{RaceIcon|Dwarf|Male|Small}} [[Joj]]
 
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* {{Patch 3.1.0|note=Added.}}
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*{{RaceIcon|Dwarf|Male|Small}} [[Narn]]
 
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*{{RaceIcon|Dwarf|Male|Small}} [[Rom]]
 
   
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== External links ==
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==Notes==
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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*The term hill dwarf does not appear to be denote a specific race, but rather describe where dwarves primarily live. The term has only appeared in two known sources.
 
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Links that do not conform to the rules will be DELETED.
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*The Khaz Modan dwarves are not described as hill dwarves in Night of the Dragon, but are rather said to be Bronzebeard dwarves (or Bronzebeards){{cite|NotD}}. It is confirmed that Rom's dwarves are a faction of dwarves under Magni Bronzebeard.{{cite|NotD}}. This explains their rivalry with the the Wildhammer dwarves in Day of the Dragon.
 
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{Elinks-spell|50384}}
   
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{{Classfooter|Death knight}}
   
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[[es:Presencia de escarcha mejorada]]
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==Wetlands & Stormpike dwarves==
 
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{{speculation}}
 
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It is possible that that Rom's dwarves are connected to the Ironforge dwarves living in the Wetlands. They may also be [[Stormpike]] dwarves.
 
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[[Category:Dwarves]]
 
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[[Category:Hill dwarves| ]]
 

Revision as of 22:34, 8 May 2011

Improved Frost Presence
Spell deathknight frostpresence
  • Improved Frost Presence (2 ranks)
  • Frost, Tier 5
  • Increases your bonus damage while in Frost Presence by an additional 2/4%. In addition, while in Blood Presence or Unholy Presence, you retain 2% increased Runic Power generation from Frost Presence.
Requirements
Class Death knight
Tree Frost
Points required 20
Talent required None
Properties
Affects Spell deathknight frostpresence [Frost Presence], Spell deathknight bloodpresence [Blood Presence], and Spell deathknight unholypresence [Unholy Presence]

Improved Frost Presence is a talent in the Frost tree. You will need to spend at least 20 point in Frost before you can learn it, and 22 points to max it. The talent allows you to retain the Runic Power generation bonus from Spell deathknight frostpresence [Frost Presence] while in Spell deathknight bloodpresence [Blood Presence] or Spell deathknight unholypresence [Unholy Presence], and also increases the bonus damage granted by Frost Presence.

Patch changes

  • Cataclysm Patch 4.0.1 (2010-10-12): Redesigned.
  • Wrath-Logo-Small Patch 3.3.3 (2010-03-23): This talent now grants 4/8% stamina when the death knight is in Unholy and Blood Presences to match the 8% from Frost Presence.
  • Wrath-Logo-Small Patch 3.1.0 (2009-04-14): Added.

External links