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{{Cataclysm}}
{{Infobox zone
 
  +
'''Guild achievements''' are a combination of general, pvp and raid achievements earned through efforts of the guild as a whole. You will typically need 80% of a dungeon (4/5) or raid (8/10, 20/25) to be from the same guild in order to gain credit for events, with the exception of 100% for arena teams (2/2, 3/3, 5/5) and 40-man raids (10/40).
|ss=Wintergrasp.jpg
 
|name=Wintergrasp
 
|races={{Race|Elementals|notext}}{{RaceIconExt|Orchid}} [[Elemental]]s<br />{{RaceIconExt|RevenantAir}}{{RaceIconExt|RevenantEarth}}{{RaceIconExt|RevenantFire}}{{RaceIconExt|RevenantWater}}{{RaceIconExt|RevenantDeath}} [[Revenant]]s
 
|loc=Central [[Northrend]]
 
|level=75 - 80 PvP
 
}}
 
{{tocright}}
 
   
  +
<ref>[http://forums.worldofwarcraft.com/thread.html?sid=2000&topicId=26560501163&pageNo=1#5 WoW Cataclysm Beta (English) Forums: Guild achievements for classic dungeons/raids, post 5 (blue post by Mumper), 09/09/2010]</ref>
'''Wintergrasp''' is a large [[zone]] located between the [[Sholazar Basin]], [[Borean Tundra]], [[Dragonblight]], and [[Icecrown]].
 
   
  +
{| class="darktable sortable zebra plainlinks" align=center
Wintergrasp appears in the [[World of Warcraft: Wrath of the Lich King|second ''World of Warcraft'' expansion]] as the first non-battleground zone fully dedicated to world PvP, even on PvE servers. It focuses on [[siege weapon]] warfare.
 
  +
|+General
  +
|-
  +
! Title !! class=unsortable | Description !! Reward
  +
|-
  +
| Guild Level 5 || Reach guild level 5. || Guild Vault Voucher (7th Tab)
  +
|-
  +
| Guild Level 10 || Reach guild level 10. || Heirloom Cloaks
  +
|-
  +
| Guild Level 15 || Reach guild level 15. || Wrap of Unity
  +
|-
  +
| Guild Level 20 || Reach guild level 20. || Heirloom Helms
  +
|-
  +
| Guild Level 25 (Alliance) || Reach guild level 25. || Reins of the Golden King
  +
|-
  +
| Guild Level 25 (Horde) || Reach guild level 25. ||
  +
|-
  +
| Profit Sharing || Loot 50,000 gold from creatures.
  +
|-
  +
| Saving For A Rainy Day || Loot 100,000 gold from creatures. || Guild Herald
  +
|-
  +
| Time To Open A Savings Account || Loot 200,000 gold from creatures.
  +
|-
  +
| Extended Storage || Purchase the 7th guild bank tab.
  +
|-
  +
| Critter Kill Squad || Kill 10,000 critters. || Armadillo Pup
  +
|-
  +
| A Class Act || Reach level 85 on each of the classes listed below. || Shroud of Cooperation
  +
|-
  +
| Stay Classy (Horde) || Complete the classy achievements listed below. || Guild Vault Voucher (8th Tab)
  +
|-
  +
| Stay Classy (Alliance) || Complete the classy achievements listed below. || Guild Vault Voucher (8th Tab)
  +
|-
  +
| Classy Orcs || Reach level 85 of each of the Orc classes listed below.
  +
|-
  +
| Classy Tauren || Reach level 85 of each of the Tauren classes listed below.
  +
|-
  +
| Classy Trolls || Reach level 85 of each of the Troll classes listed below.
  +
|-
  +
| Classy Blood Elves|| Reach level 85 of each of the Blood Elf classes listed below.
  +
|-
  +
| Classy Undead || Reach level 85 of each of the Undead classes listed below.
  +
|-
  +
| Classy Goblins || Reach level 85 of each of the Goblin classes listed below.
  +
|-
  +
| Classy Humans || Reach level 85 of each of the Human classes listed below.
  +
|-
  +
| Classy Night Elves|| Reach level 85 of each of the Night Elf classes listed below.
  +
|-
  +
| Classy Gnomes || Reach level 85 of each of the Gnome classes listed below.
  +
|-
  +
| Classy Dwarves || Reach level 85 of each of the Dwarven classes listed below.
  +
|-
  +
| Classy Draenei || Reach level 85 of each of the Draenei classes listed below.
  +
|-
  +
| Classy Worgen || Reach level 85 of each of the Worgen classes listed below.
  +
|-
  +
| Classy Orcs || Reach level 85 of each of the Orc classes listed below.
  +
|-
  +
| Everyone Needs A Logo || Create and purchase a guild crest.
  +
|-
  +
| It All Really Adds Up || Spend 100,000 gold on guildmember repairs.
  +
|-
  +
| That's a Lot of Travel Time || Complete 25,000 quests.
  +
|-
  +
| A Daily Routine || Complete 25,000 daily quests. || Battle Standard of Coordination
  +
|-
  +
| You've Been Iced || Figure it out.
  +
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
== History ==
 
  +
|+Legendaries
  +
|-
  +
! Title !! class=unsortable | Description !! Reward
  +
|-
  +
| We Are Awesome || Obtain three of the legendary weapons listed below.
  +
|-
  +
| We Are Hardcore || Obtain all of the legendary weapons listed below.
  +
|-
  +
| Sulfuras, Hand of Ragnaros - Guild Edition || Wielder of Sulfuras, Hand of Ragnaros.
  +
|-
  +
| Thunderfury, Blessed Blade of the Windseeker - Guild Edition || Wielder of Thunderfury, Blessed Blade of the Windseeker.
  +
|-
  +
| Warglaives of Azzinoth - Guild Edition || Wielder of a set of Warglaives of Azzinoth.
  +
|-
  +
| Thori'dal, the Stars' Fury - Guild Editione || Wielder of Thori'dal, the Stars' Fury.
  +
|-
  +
| Val'anyr, Hammer of Ancient Kings - Guild Edition || Wielder of Val'anyr, Hammer of Ancient Kings.
  +
|-
  +
| Shadowmourne - Guild Edition || Wielder of Shadowmourne.
  +
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
Wintergrasp was once the location of a vast lake known as [[Lake Wintergrasp]]; the lake has shrunk since then, leaving the basin open to exploration. Wintergrasp contains a valuable mine, ownership of which is contested by the [[Horde]] and [[Alliance]] in order to reap its riches.<ref name="eurogamer">{{Ref web
 
  +
|+Classic raids
|url=http://www.eurogamer.net/article.php?article_id=138018&page=2
 
  +
|-
|title=World of Warcraft: Wrath of the Lich King: Hands On
 
  +
! Title !! class=unsortable | Description !! Reward
|author=[http://www.eurogamer.net/archive.php?author=256 Oli Welsh]
 
  +
|-
|date=2008-05-28
 
  +
| Guild Classic Raider || Complete the classic raid achievements listed below while in a guild group.
|accessdate=2009-05-25
 
  +
|-
|publisher=Euro Gamer}}</ref>
 
  +
| Molten Core Guild Run || Defeat Ragnaros.
  +
|-
  +
| Blackwing Lair Guild Run || Defeat Nefarian.
  +
|-
  +
| Temple of Ahn'Qiraj Guild Run || Defeat C'Thun.
  +
|-
  +
| Ruins of Ahn'Qiraj Guild Run || Defeat Ossirian the Unscarred.
  +
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
== Geography ==
 
  +
|+Burning Crusade raids
The Wintergrasp zone in ''World of Warcraft'' is about the size of [[Westfall]].<ref name="cavg178462">{{ref web
 
  +
|-
|url=http://www.computerandvideogames.com/article.php?id=178462
 
  +
! Title !! class=unsortable | Description !! Reward
|title=Blizzard expands on Lich King's PvP warfare
 
  +
|-
|author=[mailto:stuart.bishop@futurenet.co.uk Stuart Bishop]
 
  +
| Guild Outland Raider || Complete the Burning Crusade raid achievements listed below while in a guild group.
|date=2008-01-03
 
  +
|-
|accessdate=2009-05-25
 
  +
| Karazhan Guild Run || Defeat Prince Malchezaar in Karazhan.
|publisher=CVG}}</ref> Wintergrasp can be reached via portals from Dalaran, one portal for each faction. It can also be reached on foot, details of which can be found in [[Getting_to_Wintergrasp_and_Dalaran#Getting_to_Wintergrasp_through_Icecrown|getting to Wintergrasp through Icecrown]] (you generally have to die at least once, this way, though). The most convenient method is simply to fly into the zone. Entering the zone on a taxi (flying mount from a flight master NPC) lets you stay in WG even if it is full; you will NOT be ported out.
 
  +
|-
  +
| Zul'Aman Guild Run || Defeat Zul'jin in Zul'Aman.
  +
|-
  +
| Magtheridon's Lair Guild Run || Defeat Magtheridon in Magtheridon's Lair.
  +
|-
  +
| Serpentshrine Cavern Guild Run || Defeat Lady Vashj in Serpentshrine Cavern.
  +
|-
  +
| Tempest Keep Guild Run || Defeat Kael'thas Sunstrider in Tempest Keep.
  +
|-
  +
| The Battle for Mount Hyjal Guild Run || Defeat Archimonde in The Battle for Mount Hyjal.
  +
|-
  +
| The Battle for Mount Hyjal Guild Run || Defeat Illidan Stormrage in The Black Temple.
  +
|-
  +
| Sunwell Plateau Guild Run || Defeat Kil'jaeden in Sunwell Plateau.
  +
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
Players can fly in to or out of Wintergrasp via the flight master near the attackers' rally point. The Horde rally point is on the west side beyond the western goblin workshop (also known as the [[Broken Temple]]), and the Alliance rally point is north-east of the eastern goblin workshop (also known as the [[Sunken Ring]]). There are several other methods to leave Wintergrasp, as well. A player can right-click the PvP icon on the minimap (that looks as if you are queued up for a battleground) and clicking Leave Wintergrasp (using your hearthstone), or flying out at one of the edges of the zone's borders. Also, there is a portal inside the Relic Chamber that can be used by anyone who can get to it, which teleports you to the Violet Citadel.
 
  +
|+Wrath of the Lich King raids
  +
|-
  +
! Title !! class=unsortable | Description !! Reward
  +
|-
  +
| Glory of the Lich King Raider || Complete the Northrend raid achievements listed below while in a guild group.
  +
|-
  +
| The Twilight Zone - Guild Edition || With all three Twilight Drakes still alive, engage and defeat Sartharion the Onyx Guardian while in a guild group.
  +
|-
  +
| Alone in the Darkness - Guild Edition || Defeat Yogg-Saron without the assistance of any Keepers while in a guild group.
  +
|-
  +
| Just Can't Get Enough - Guild Edition || Defeat Kel'Thuzad in Naxxramas while killing at least 18 abominations in his chamber while in a group group.
  +
|-
  +
| You Don't Have an Eternity - Guild Edition || Defeat Malygos in 6 minutes or less while in a guild group.
  +
|-
  +
| He Feeds On Your Tears - Guild Edition || Defeat Algalon the Observer while in a guild group without any raid member dying to Algalon at any point during that raid lockout period.
  +
|-
  +
| Call of the Crusade - Guild Edition || Defeat every boss in the Trial of the Crusader while in a guild group.
  +
|-
  +
| The Twilight Destroyer - Guild Edition || Defeat Halion in The Ruby Sanctum while in a guild group.
  +
|-
  +
| The Frozen Throne - Guild Edition || Defeat the Lich King in Icecrown Citadel while in a guild group.
  +
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
=== Maps and subregions ===
 
  +
|+Cataclysm raids
[[File:WorldMap-LakeWintergrasp.jpg|thumb|left|300px|Wintergrasp map]]
 
{| class="darktable nowraplinks"
 
 
|-
 
|-
  +
! Title !! class=unsortable | Description !! Reward
| [[Broken Temple|The Broken Temple]]{{·}} [[Cauldron of Flames]]{{·}} [[Central Bridge]]{{·}} [[Chilled Quagmire|The Chilled Quagmire]]{{·}} [[Eastern Bridge]]{{·}} [[Flamewatch Tower]]{{·}} [[Forest of Shadows|The Forest of Shadows]]{{·}} [[Shadowsight Tower]]{{·}} [[Glacial Falls]] {{·}} [[Steppe of Life|The Steppe of Life]]{{·}} [[Sunken Ring|The Sunken Ring]]{{·}} [[Western Bridge]]{{·}} [[Winter's Edge Tower]]{{·}} [[Wintergrasp Fortress]]
 
  +
|-
  +
| Guild Glory of the Cataclysm Raider || Complete the Cataclysm raid achievements listed below while in a guild group.
  +
|-
  +
| Blackwing Descent Guild Run || Defeat the bosses in Blackwing Descent while in a guild group.
  +
|-
  +
| Throne of the Four Winds Guild Run || Defeat the bosses in Throne of the Four Winds while in a guild group.
  +
|-
  +
| The Bastion of Twilight Guild Run || Defeat the bosses in Throne of the Four Winds while in a guild group.
  +
|-
  +
| Baradin Hold Guild Run || Defeat Argaloth in Baradin Hold while in a guild group.
 
|}
 
|}
  +
{{clrl}}
 
  +
{| class="darktable sortable zebra plainlinks" align=center
=== Adjacent regions ===
 
  +
|+Classic dungeons
{| class="darktable"
 
 
|-
 
|-
  +
! Title !! class=unsortable | Description !! Reward
! Zone Name
 
! Faction
 
! Level Range
 
! Direction
 
! Access
 
 
|-
 
|-
  +
| Ragefire Chasm Guild Run || Defeat Taragaman the Hungerer.
| [[Borean Tundra]] || {{Alliance Icon Small}}{{Horde Icon Small}} || 68-72
 
| SouthWest || By flying mount
 
 
|-
 
|-
  +
| Deadmines Guild Run || Defeat "Captain" Cookie.
| [[Dragonblight]] || {{Alliance Icon Small}}{{Horde Icon Small}} || 71-75
 
| East || By flying mount
 
 
|-
 
|-
  +
| Wailing Caverns Guild Run || Defeat Mutanus the Devourer.
| [[Sholazar Basin]] || {{Alliance Icon Small}}{{Horde Icon Small}} || 75-78
 
| Northwest || By flying mount
 
 
|-
 
|-
  +
| Shadowfang Keep Guild Run || Defeat Lord Godfrey.
| [[Icecrown]] || {{Alliance Icon Small}}{{Horde Icon Small}} || 78-80
 
  +
|-
| NorthEast|| By flying mount
 
  +
| Blackfathom Deeps Guild Run || Defeat Aku'mai.
  +
|-
  +
| Stormwind Stockade Guild Run || Defeat Hogger.
  +
|-
  +
| Razorfen Kraul Guild Run || Defeat Charlga Razorflank.
  +
|-
  +
| Gnomeregan Guild Run || Defeat Mekgineer Thermaplugg.
  +
|-
  +
| Razorfen Downs Guild Run || Defeat Amnennar the Coldbringer.
  +
|-
  +
| Scarlet Monastery Guild Run || Defeat the Scarlet Crusade within the Scarlet Monastery.
  +
|-
  +
| Uldaman Guild Run || Defeat Archaedas.
  +
|-
  +
| Zul'Farrak Guild Run || Defeat Chief Ukorz Sandscalp.
  +
|-
  +
| Maraudon Guild Run || Defeat Princess Theradras.
  +
|-
  +
| Sunken Temple Guild Run || Defeat Shade of Eranikus.
  +
|-
  +
| Blackrock Depths Guild Run || Defeat Emperor Dagran Thaurissan.
  +
|-
  +
| Lower Blackrock Spire Guild Run || Defeat Overlord Wyrmthalak.
  +
|-
  +
| King of Dire Maul Guild Run || Defeat each wing of Dire Maul.
  +
|-
  +
| Scholomance Guild Run || Defeat the leaders of Scholomance.
  +
|-
  +
| Stratholme Guild Run || Defeat the evil masterminds inhabiting Stratholme.
 
|}
 
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
== Notable characters ==
 
  +
|+Burning Crusade dungeons
{{main|Wintergrasp NPCs}}
 
  +
|-
  +
! Title !! class=unsortable | Description !! Reward
  +
|-
  +
| Guild Outland Dungeon Hero || Complete the heroic Burning Crusade dungeon achievements listed below while in a guild group.
  +
|-
  +
| Heroic: Hellfire Ramparts Guild Run || Defeat the leaders of Hellfire Ramparts on Heroic Difficulty.
  +
|-
  +
| Heroic: The Blood Furnace Guild Run || Defeat Keli'dan the Breaker on Heroic Difficulty.
  +
|-
  +
| Heroic: The Slave Pens Guild Run || Defeat Quagmirran on Heroic Difficulty.
  +
|-
  +
| Heroic: Underbog Guild Run || Defeat Nexus-Prince Shaffar on Heroic Difficulty.
  +
|-
  +
| Heroic: Mana-Tombs Guild Run || Defeat Nexus-Prince Shaffar on Heroic Difficulty.
  +
|-
  +
| Heroic: Auchenai Crypts Guild Run || Defeat Exarch Maladaar on Heroic Difficulty.
  +
|-
  +
| Heroic: The Escape From Durnholde Guild Run || Defeat Epoch Hunter on Heroic Difficulty.
  +
|-
  +
| Heroic: Sethekk Halls Guild Run || Defeat Talon King Ikiss on Heroic Difficulty.
  +
|-
  +
| Heroic: Shadow Labyrinth Guild Run || Defeat Murmur on Heroic Difficulty.
  +
|-
  +
| Heroic: Opening of the Dark Portal Guild Run || Defeat Aeonus on Heroic Difficulty.
  +
|-
  +
| Heroic: The Steamvault Guild Run || Defeat Warlord Kalithresh on Heroic Difficulty.
  +
|-
  +
| Heroic: The Shattered Halls Guild Run || Defeat Warchief Kargath Bladefist on Heroic Difficulty.
  +
|-
  +
| Heroic: The Mechanar Guild Guild Run || Defeat Pathaleon the Calculator on Heroic Difficulty.
  +
|-
  +
| Heroic: The Botanica Guild Run || Defeat Warp Splinter on Heroic Difficulty.
  +
|-
  +
| Heroic: The Arcatraz Guild Run || Defeat Harbinger Skyriss on Heroic Difficulty.
  +
|-
  +
| Heroic: Magister's Terrace Guild Run || Defeat Kael'thas Sunstrider on Heroic Difficulty.
  +
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
Wintergrasp is home to several characters of status. Many of the commanding officers from both sides hail from the early days of [[Alterac Valley]], including [[Lieutenant Murp]] and [[Primalist Mulfort]]. [[Senior Demolitionist Legoso]] and [[Tactical Officer Kilrath]] also make a reappearance from their first trials in the Burning Crusade, hailing from [[Bloodmyst Isle]] and [[Terokkar Forest]], respectively.
 
  +
|+Wrath of the Lich King dungeons
  +
|-
  +
! Title !! class=unsortable | Description !! Reward
  +
|-
  +
| Guild Northrend Dungeon Hero || Complete the heroic Northrend dungeon achievements listed below while in a guild group.
  +
|-
  +
| Heroic: Utgarde Keep Guild Run || Defeat the Utgarde Keep bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: The Nexus Guild Run || Defeat The Nexus bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: Azjol-Nerub Guild Run || Defeat the Azjol-Nerub bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: Ahn'kahet: The Old Kingdom Guild Run || Defeat the Ahn'kahet: The Old Kingdom bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: Drak'Tharon Keep Guild Run || Defeat the Drak'Tharon Keep bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: The Violet Hold Guild Run || Defeat Cyanigosa in The Violet Hold on Heroic Difficulty.
  +
|-
  +
| Heroic: Gundrak Guild Run || Defeat the Gundrak bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: Halls of Stone Guild Run || Defeat the boss encounters in the Halls of Stone on Heroic Difficulty.
  +
|-
  +
| Heroic: Halls of Lightning Guild Run || Defeat the Halls of Lightning bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: The Oculus Guild Run || Defeat the Caverns of Time: Stratholme bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: The Culling of Stratholme Guild Run || Defeat The Oculus bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: Utgarde Pinnacle Guild Run || Defeat the Utgarde Pinnacle bosses on Heroic Difficulty.
  +
|-
  +
| Heroic: Trial of the Champion Guild Run || Defeat the bosses in the Trial of the Champion on Heroic Difficulty.
  +
|-
  +
| Heroic: The Forge of Souls Guild Run || Defeat the bosses in The Forge of Souls on Heroic Difficulty.
  +
|-
  +
| Heroic: The Pit of Saron Guild Guild Run || Defeat the bosses in The Pit of Saron on Heroic Difficulty.
  +
|-
  +
| Heroic: The Halls of Reflection Guild Run || Defeat the bosses in The Halls of Reflection on Heroic Difficulty.
  +
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
;Horde
 
  +
|+Cataclysm dungeons
* {{NPC|Horde|Commander Dardosh}}
 
  +
|-
* {{NPC|Horde|Hoodoo Master Fu'jin|db=wotlk}}
 
  +
! Title !! class=unsortable | Description !! Reward
* {{NPC|Horde|Lieutenant Murp}}
 
  +
|-
* {{NPC|Horde|Primalist Mulfort|db=wotlk}}
 
  +
| Guild Cataclysm Dungeon Hero || Complete the heroic Cataclysm dungeon achievements listed below while in a guild group. || Standard of Unity
* {{NPC|Horde|Siegesmith Stronghoof|db=wotlk}}
 
  +
|-
* {{NPC|Horde|Tactical Officer Kilrath}}
 
  +
| Heroic: Blackrock Caverns Guild Run || Defeat Ascendant Lord Obsidius on Heroic Difficulty.
* {{NPC|Horde|Vieron Blazefeather}}
 
  +
|-
  +
| Heroic: Throne of the Tides Guild Run || Defeat Ozumat in Throne of the Tides on Heroic Difficulty.
  +
|-
  +
| Heroic: The Stonecore Guild Run || Defeat High Priestess Azil in the Stonecore on Heroic Difficulty.
  +
|-
  +
| Heroic: The Vortex Pinnacle Guild Run || Defeat Grand Vizier Ertan in the Vortex Pinnacle on Heroic Difficulty.
  +
|-
  +
| Heroic: Grim Batol Guild Run || Defeat Erudax in Grim Batol on Heroic Difficulty.
  +
|-
  +
| Heroic: Halls of Origination Guild Run || Defeat Rajh in Halls of Origination on Heroic Difficulty.
  +
|-
  +
| Heroic: Lost City of the Tol'vir Guild Run || Defeat Siamat, Lord of the South Wind in the Lost City of the Tol'vir on Heroic Difficulty.
  +
|-
  +
| Heroic: Shadowfang Keep Guild Run || Defeat Lord Godfrey in Shadowfang Keep on Heroic Difficulty.
  +
|-
  +
| Heroic: Deadmines Guild Run || Defeat "Captain" Cookie in Deadmines on Heroic Difficulty.
  +
|-
  +
| Heroic: Shadowfang Keep Guild Run || Defeat Lord Godfrey in Shadowfang Keep on Heroic Difficulty.
  +
|-
  +
| Heroic: Cho'gall Guild Run || Defeat Cho'gall in the Bastion of Twilight on Heroic difficulty while in a guild group.
  +
|-
  +
| Heroic: Nefarian Guild Run || Defeat Nefarian in Blackwing Descent on Heroic difficulty while in a guild group.
  +
|-
  +
| Heroic: Al'Akir Guild Run || Defeat Al'Akir in the Throne of the Four Winds on Heroic difficulty while in a guild group.
  +
|-
  +
| Heroic: Sinestra Guild Run || Defeat Sinestra in the Bastion of Twilight on Heroic difficulty while in a guild group.
  +
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
;Alliance
 
  +
|+Reputation
* {{NPC|Alliance|Anchorite Tessa|db=wotlk}}
 
  +
|-
* {{NPC|Alliance|Bowyer Randolph|db=wotlk}}
 
  +
! Title !! class=unsortable | Description !! Reward
* {{NPC|Alliance|Commander Zanneth}}
 
  +
|-
* {{NPC|Alliance|Siege Master Stouthandle|db=wotlk}}
 
  +
| Diplomacy || Raise 15 reputations to Exalted.
* {{NPC|Alliance|Senior Demolitionist Legoso}}
 
  +
|-
* {{NPC|Alliance|Sorceress Kaylana}}
 
  +
| Ambassadors || Raise 25 reputations to Exalted.
* {{NPC|Alliance|Tactical Officer Ahbramis|db=wotlk}}
 
  +
|-
 
  +
| United Nations || Raise 55 reputations to Exalted. || Dark Phoenix Hatchling
== Quests ==
 
  +
|-
{{main|Wintergrasp quests}}
 
  +
| Dungeon Diplomat || Earn exalted with the dungeon reputations listed below.
 
  +
|-
The PvP quests in Wintergrasp yield money and honor for completing them.
 
  +
| Raid Representation || Earn exalted with the raid reputations listed below.
 
  +
|-
== NPCs and monsters ==
 
  +
| Classic Battles || Earn exalted reputation with the classic battlegrounds listed below.
Level 80 elementals of all known kinds (earth, fire, water, air, shadow, life) wander in various areas. The side that controls Wintergrasp Keep will be able to see elemental Revenants, with roughly twice as much health as the regular elementals and a guaranteed droprate for crystallized elements. Each side also has level 76 NPC guards, which can be found near the vehicle shops, attacker's towers, inside the Keep, and at various points along the roadways. Killing the guards will reward credit for your faction's 'Kill Players' quest, as well as up your count for the rank.
 
  +
|}
 
== Wintergrasp as a PvP zone ==
 
Approximately every 2 hours 30 minutes, Wintergrasp becomes a unique type of PvP battleground, and anyone in the zone will be prompted to join the battle. The faction that won the last Wintergrasp battle must defend Wintergrasp Keep for 30 minutes, while the opposing faction attacks the keep.
 
 
Both factions can take control of Goblin workshops scattered around the zone. To take the keep, the attacking faction must break down walls by causing siege damage with [[Siege weapon|siege engines]] and items that cause siege damage, ultimately entering the Relic Chamber in the keep's innermost area to claim victory.
 
 
Three towers in the southern part of the zone provide an additional objective: Destroying a tower grants a damage buff, and destruction of all three towers shortens the battle's time by 10 minutes.
 
   
  +
{| class="darktable sortable zebra plainlinks" align=center
After Wintergrasp Keep has been captured, or successfully defended, it will be controlled by that faction for approximately 2 hours 30 minutes. The status of Wintergrasp and whether or not it is contested can be seen on the Northrend map by the appearance or absence of a faction symbol (or a PvP symbol indicating control of the keep is being contested) over the zone.
 
  +
|+PvP
 
To find out when the next battle is starting you can go to the Portal Mage in Dalaran, visit the Zone itself, or view the World Map, which (as of patch 3.1) now displays a countdown timer for the next battle when viewing the Wintergrasp zone. As of [[patch 3.3.3]], this timer is always accessible, whether your character is in one of the Northrend zones or not. Formerly, it would not display if you hadn't been to Northrend since logging in and would display the last known time if you traveled to an area outside of Northrend.
 
 
== Ranks ==
 
After killing five enemy players, defensive cannons or NPC guards during a Wintergrasp match, you are given the rank of Corporal.<ref>http://www.wowinsider.com/2008/12/14/wrath-101-wintergrasp-zone-overview/</ref> This allows you to create [[Wintergrasp Catapult]]s at Goblin Workshops. Ten enemy kills after your field promotion, you are given the rank of First Lieutenant, which allows you to create [[Wintergrasp Demolisher]]s and [[Wintergrasp Siege Engine]]s.
 
 
Receiving [[Wintergrasp Mark of Honor|Wintergrasp Marks of Honor]] at the end of a match is dependent on reaching the rank of First Lieutenant or higher. This is intended to encourage players to participate in PvP combat and not merely idle in the zone during a match in order to receive "free" Marks of Honor.
 
 
As of [[patch 3.0.8]], players will receive the rank of [[Recruit]] upon entering the zone during a match. At the end of a match that results in a win for your side, players will be awarded 1 Mark for being a Recruit, 2 Marks for being a [[Corporal]], and 3 Marks for being a [[First Lieutenant]].<ref>http://forums.worldofwarcraft.com/thread.html?topicId=13832765384&sid=1</ref> Players of all ranks will earn just 1 Mark if their side loses the battle.
 
 
==Queuing==
 
Since patch 3.2.0 you have to queue to join the battle of Wintergrasp. To join the queue, you can either talk to Wintergrasp battlemaster in any of the major cities or just simply enter the zone. You also need to be at least Level 75 to join. The queue will accept 120 players from each faction, so a total of 240 players can join the battle. Level 80 players have a higher probability to join the queue than lower level players.
 
 
If you want to join the Wintergrasp battle and are queued but are not called to join, there is a bypass to this. Simply take a taxi from Dalaran or some other Flightpath in Northrend to your faction's landing camp in Wintergrasp. You won't earn any rank or honor from PVP kills unless you inflict at least some damage to the target.
 
 
If you are in the zone, but not in queue when the battle starts, you will be teleported away to a "safe" area of Icecrown just north of Wintergrasp. But be warned, all players ported out will be sent to the same location, Horde and Alliance alike. Since you will still be flagged as PvP, be prepared to fight.
 
 
== Player-held weapons ==
 
Players are able to inflict damage to vehicles and turrets with spells and weapons; players cannot damage a wall, tower, or [[Goblin Workshop]]s without a vehicle or weapon that deals siege damage.
 
 
Goblin Workshops inside the keep and on the southern half of the map spawn multiple copies of [[The RP-GG]], which can be fired at enemy vehicles.
 
 
Engineers have access to two schematics for explosives that deal siege damage to vehicles, walls, and towers. Goblin Engineers and Gnome Engineers can both learn to make and use [[Saronite Bomb]] at 405 Engineering, and Goblin Engineers can learn to make and use [[Global Thermal Sapper Charge]] at 425 Engineering.
 
 
== Vehicles ==
 
The defining feature of Wintergrasp is the use of vehicles to assault buildings and towers.
 
 
In order to create vehicles in Wintergrasp, you must attain a rank of Corporal or better during a Wintergrasp match by killing enemy players or NPC guards. Once a vehicle has been created, any player can pilot or operate a turret on one. Vehicles are created at Goblin Workshops under your faction's control. These factories can be captured by the opposing team.
 
 
As of patch 3.2, factories can no longer be destroyed.
 
 
 
{| class="darktable"
 
 
|-
 
|-
  +
! Title !! class=unsortable | Description !! Reward
! Name
 
! Seats
 
! Rank Req.
 
 
|-
 
|-
  +
| Are You Not Entertained?! || Earn a 2200 rating in the arena with a team composed entirely of guild members.
| [[Wintergrasp Catapult]] || One || Corporal
 
 
|-
 
|-
  +
| Now That's an Achievement || Earn 5,000 guild achievement points.
| [[Wintergrasp Siege Engine]] || Driver, turret gunner, 2 passengers || First Lieutenant
 
 
|-
 
|-
  +
| Kill Squad || Get 1,000,000 honorable kills.
| [[Wintergrasp Demolisher]] || Driver/gunner, 2 passengers || First Lieutenant
 
  +
|-
  +
| Creepjackers || Get 2,500,000 honorable kills.
  +
|-
  +
| City Attacker || Kill 500 enemy players in any Horde home city.
  +
|-
  +
| City Attacker || Kill 500 enemy players in any Alliance home city.
  +
|-
  +
| Active Duty || Win 500 Battlegrounds while in a guild group.
  +
|-
  +
| Call of Duty || Win 1,000 Battlegrounds while in a guild group.
  +
|-
  +
| Tour of Duty || Win 1,500 Battlegrounds while in a guild group.
  +
|-
  +
| 5-Cap Crew || Win 10 Arathi Basin matches while controlling all 5 flags in a guild group.
  +
|-
  +
| Horde Slayer || Complete the slayer achievements listed below. || Guild Page
  +
|-
  +
| Alliance Slayer || Complete the slayer achievements listed below. || Guild Page
  +
|-
  +
| Orc Slayer || Get an honorable kill on each of the level 85 Orc races listed below.
  +
|-
  +
| Human Slayer || Get an honorable kill on each of the level 85 Human races listed below.
  +
|-
  +
| Night Elf Slayer || Get an honorable kill on each of the level 85 Night Elf races listed below.
  +
|-
  +
| Dwarf Slayer || Get an honorable kill on each of the level 85 Dwarf races listed below.
  +
|-
  +
| Draenei Slayer || Get an honorable kill on each of the level 85 Draenei races listed below.
  +
|-
  +
| Worgen Slayer || Get an honorable kill on each of the level 85 Worgen races listed below.
  +
|-
  +
| Tauren Slayer || Get an honorable kill on each of the level 85 Tauren races listed below.
  +
|-
  +
| Undead Slayer || Get an honorable kill on each of the level 85 Undead races listed below.
  +
|-
  +
| Troll Slayer || Get an honorable kill on each of the level 85 Troll races listed below.
  +
|-
  +
| Blood Elf Slayer || Get an honorable kill on each of the level 85 Blood Elf races listed below.
  +
|-
  +
| Goblin Slayer || Get an honorable kill on each of the level 85 Goblin races listed below.
  +
|-
  +
| Tol Barad Brigade || Win 500 battles for Tol Barad while in a guild group.
  +
|-
  +
| The Peak of Perfection || Win 100 rated Twin Peaks matches with a score of 3 to 0 without dying while also getting at least 1 killing blow while in a guild group.
  +
|-
  +
| Guild Gankin' in Gilneas || Win 100 rated the Battle For Gilneas matches with a score of 2,000 to 0 while in a guild group.
  +
|-
  +
| Storming the Beach || In a rated Strand of the Ancients match, capture the Titan Relic in under four minutes 100 times while in a guild group.
  +
|-
  +
| Guild Commanders || Earn the Commander title on all of the classes below.
  +
|-
  +
| Guild Champions || Earn the Champion title on all of the classes below.
  +
|-
  +
| Guild Marshals || Earn the Marshal title on all of the classes below.
  +
|-
  +
| Guild Generals || Earn the General title on all of the classes below.
  +
|-
  +
| Guild Field Marshals || Earn the Field Marshal title on all of the classes below.
  +
|-
  +
| Guild Warlords || Earn the Warlord title on all of the classes below.
  +
|-
  +
| Guild Grand Marshals || Earn the Grand Marshal title on all of the classes below.
  +
|-
  +
| Guild High Warlords || Earn the High Warlord title on all of the classes below.
  +
|-
  +
| Guild Battlemasters || Earn the Battlemaster title on all of the classes below.
  +
|-
  +
| Call of Battle || Win a ranked arena match while in a guild group.
  +
|-
  +
| Guild Rivals || Earn the Rival title on all of the classes below.
  +
|-
  +
| Guild Duelists || Earn the Duelist title on all of the classes below.
  +
|-
  +
| Guild Gladiators || Earn the Gladiator title on all of the classes below.
 
|}
 
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
Catapults are capable of throwing plague barrels along ballistic trajectories which cause small amounts of AoE damage to players, vehicles, and structures. They also can create a flame jet which does a cone damage in the front of the catapult to enemy players and enemy vehicles, but not buildings.
 
  +
|+Professions
 
Demolishers are capable of throwing burning boulders along a ballistic trajectory which cause medium amounts of damage to players, vehicles, and structures. They also can ram which does cone damage in front of them, and is particularly damaging to structures. Passengers are vulnerable to attack in the Demolisher but can cast offensive and defensive spells.
 
 
Siege Engines are capable of ramming which also does cone damage in front of them and is the highest damage to structures available. They also have a cannon that can shoot boulders which do high damage along a ballistic path; the cannon requires a second player to operate. Passengers are protected from harm but cannot attack or cast spells.
 
 
A Beta version of Wrath of the lich king included a [[shredder]], a fighter (one seat flying vehicle), and a bomber (two seat flier), but these were apparently dropped before release.
 
 
== Achievements ==
 
{{:Player vs. Player achievements/Wintergrasp}}
 
 
== Strategy ==
 
Wintergrasp is a classic "assault"-style gameplay. The objective of the attackers is to capture the keep before time runs out. The objective of the defenders is to keep them from doing so. Should the attackers capture the keep, the battle ends immediately and they gain control.
 
 
[[File:Titan Relic.jpg|thumb|The [[Titan Relic]]]]
 
 
The objective in Wintergrasp is a large orange sphere located inside the keep itself. The Orb is instantly clickable (as of Patch 3.0.8). If this is done successfully, the attackers win.
 
 
To reach the relic, three levels of walls must be breached. First, the outer perimeter of the keep must be breached. This can be done in any of three different courtyards. The front courtyard is empty, other than NPCs, and the east and west courtyard contain Goblin Workshops for the defenders. The inner keep walls then must be breached which leads to a courtyard with higher level NPC defenders. The final barrier is the door to the keep itself. Once that is down, the attackers have access to the relic inside.
 
 
=== Goblin Workshops ===
 
The defenders have two Goblin workshops that cannot be captured, located in the keep itself; portals nearby teleport vehicles right outside the wall directly in front of the workshop they spawned at.
 
 
Currently (3.2), attackers are not given Goblin Workshops that cannot be captured. The southern workshops are vunerable to assault leading to attackers having zero allowed vehicles with defense access to 24. Obviously, this scenario leads to almost certain victory for the defending side. It does not appear that the workshops inside the keep are vunerable to capture by the attackers.
 
 
Two other Goblin Workshops are located nearer to the keep. They start out under the control of the defenders, but the attackers can capture them. Capturing is done in a manner similar to the towers in [[Hellfire Peninsula]] or [[Eye of the Storm]]; the side with more players near the workshop will eventually capture it. Holding these factories has the dual advantage of allowing vehicles to be built closer to the keep and increasing the total number of vehicles a side is allowed to control. Factories cannot be destroyed.
 
 
=== Towers ===
 
The keep has four towers as part of its design, at the corners of walls. The attackers have three towers at the southern end of the map. For each of the attacking team's towers that the defenders manage to destroy, the defenders will be rewarded with bonus honor.<ref>http://www.worldofwarcraft.com/wrath/features/pvp/wintergrasp.xml</ref>
 
 
Towers feature defensive turrets which players can use to fire at enemy players and vehicles. These towers do high AoE damage (up to 5000 for a well-aimed shot) and fire quite quickly, thus are quite useful in defense. Turrets can be destroyed with vehicles or by being directly attacked by players; they respawn after some time.
 
 
As of [[patch 3.0.8]], each of the attacking team's towers provide a Tower Control buff, which is a 5% bonus to damage; this buff can stack up to 3 times for a maximum 15% bonus. If the defenders destroy a tower, that tower's bonus will be transferred to the defending team. This is intended to assist the attacking team in taking the keep, and provide a reason for defenders to leave the protection of the keep during a siege.<ref>http://www.wowinsider.com/2008/12/18/wrath-101-the-battle-for-wintergrasp-continued/</ref>
 
 
If all three towers are destroyed the duration of the battle is shortened by 15 minutes (as of Patch 3.3). This will in most cases end the battle since there are seldom more than 15 minutes left when the last tower falls. As the game starts with a 30 minute countdown, this could mean the difference between defeat or victory.
 
 
=== Vehicles ===
 
The primary purpose of vehicles is to attack structures such walls, towers, and Goblin Workshops; they can also be used to attack other vehicles. Vehicles have a large amount of health, but are not particularly armored and thus are vulnerable to basic infantry attack. A player doing a concerted attack on a vehicle can often destroy it quicker than the same player attacking from another vehicle.
 
 
=== Attacker basic strategy ===
 
If you are on offense, your first goal is to take the factories near to the keep. If you have to buy vehicles from the factories in the south, it will take a very long time to reach the keep (vehicles move around regular character running speed). Once you have one or both factories, you want to concentrate on breaching the outer wall. You also may wish to fire at the cannons on the wall, as they will do a lot of damage to your vehicle if well aimed. Once you begin to have higher rank players, you should split forces between attacking the keep and attacking players. Siege Engines are the most useful against the keep, and demolishers as well. If you are using a catapult, focus on enemy players and NPCs to try and keep them off your heavier vehicles. Also you can ride along on the vehicles and if they fall under attack, hop off and kill the attacker.
 
 
Once the inner keep is breached, all focus needs to go to the relic. Get in there and take it. AoE fears and such to get rid of defenders are useful in here. It is just like a base capture situation in [[Arathi Basin]].
 
 
=== Defender basic strategy ===
 
As defenders you need to divide your forces. It is tempting to simply sit in the keep and repel attackers from behind the walls but this is almost certainly doomed to failure. The keep walls aren't that sturdy so even with a heavy defense, you are likely to get breached. Part of the force should stay in the keep and defend it, in particular by manning cannons, the others should go out and assault. If you can keep the attackers from capturing and holding the nearby vehicle factories, you gain a huge strategic advantage. They either need to spend a lot of forces capturing them, or drive vehicles up from the south which is slow.
 
 
When you get rank 1 or 2 it can be useful to get a vehicle and try to strike at the defender's towers. As of patch 3.0.8 when the towers are destroyed not only does it transfer their buff to the defending team, but when all 3 towers fall the attackers lose 15 minutes off the time they have to take the keep.
 
 
If the attackers have breached the inner courtyard, shift forces to keep them off the keep's door while still attempting to take down the south towers if not already done. While generally running around attacking anything that can be targeted in this relatively small area is easy, grouping everyone at the courtyard entrance with healers surrounding the group away from the attackers can not only keep them out of the courtyard, but can potentially push them back out, depending on how many vehicles they're utilizing. As of [[patch 3.0.8]], the [[Titan Relic]] is instantly clickable, so once the keep's door is breached, your loss is imminent.
 
 
=== Quickly changing graveyards ===
 
 
An important tactic for both Defenders and Attackers is to quickly get to the key battle point (southern towers, inner keep). Dead players who are waiting for the Spirit Healer to bring them back can ask the [[spirit healer]] to have their ghost transferred to any other graveyard currently in control of their own team. Efficient use of Graveyard teleporting can help save areas in danger of being overrun.
 
 
=== Team balance and tenacity ===
 
Being a world PvP zone, it is possible to have grossly unbalanced teams in a Wintergrasp match. This is addressed by granting the smaller team a buff called [[Tenacity (Wintergrasp)|Tenacity]]. The greater the difference in the number of players, the more stacks of Tenacity the smaller team gets. Tenacity also applies to vehicles the team controls. However, vehicles only get a health increase with tenacity not a damage bonus.
 
 
If you have Tenacity, use it to your advantage; you and your vehicles are more powerful than normal. Acting as basic infantry and attacking enemy vehicles will lead to it being destroyed very quickly. Deploying siege engines while your team has Tenacity will allow you to batter walls down quickly.
 
 
If you are facing a team with Tenacity, you want to avoid direct conflict with enemy players when possible. Use your numbers to your advantage and focus fire; it will take multiple people to take enemy players and vehicles out.
 
 
Tenacity also affects the number of kills needed to advance rank. In extreme situations a single kill can advance a player from Recruit to First Lieutenant allowing the side to begin building siege vehicles from the very beginning of the battle.
 
 
Tenacity does not appear to have any effect on the capturing Goblin Workshops. A team that is significantly outnumbered may be able to survive longer and damage harder, but will still lose a workshop due to overwhelming numbers of the opposition.
 
 
As of March 14, 2009, "Only players level 70 or higher can count towards the tenacity tally or obtain the tenacity buff and get credit for victory or defeat. In addition, only players level 50 or higher will be able to use the portal to Wintergrasp."<ref name="Hotfix 2009-03-14">{{ref web
 
|title=Recent In-Game Fixes - 3/14/09
 
|author=[[Image:Blizz.gif]] [[Bornakk]]
 
|url=http://forums.worldofwarcraft.com/thread.html?topicId=15668071374&sid=1
 
|date=2009-03-14
 
|archiveurl=http://blue.mmo-champion.com/23/15668071374-recent-ingame-fixes--31409.html
 
|archivedate=2009-03-14}}</ref>
 
 
== Wintergrasp and PvE ==
 
Control of Wintergrasp affects non-PvP play as well.
 
 
=== Instances and raids ===
 
When a faction controls Wintergrasp, bosses in Northrend will drop a {{item|icon=|Stone Keeper's Shard}} for that faction only. These are used to buy certain PvP gear and Jewelcrafting recipes. The controlling faction will also have access to a raid instance, the [[Vault of Archavon]], within the fortress of Wintergrasp. Like other raid instances, the vault is available in both twenty-five player and ten player versions on separate raid lockouts.
 
 
=== Crafting resources ===
 
Wintergrasp has the regular mineral nodes and herbs found in Northrend, but is also a prime source of crystallized elements. Elementals of all types can be found in Wintergrasp, which have a chance of dropping their respective crystallized element. More powerful elemental revenants exist that have a guaranteed droprate of 1 element and as many as 3 elements per mob. Revenants are visible only to the side that is currently in control of Wintergrasp. [[Mature Lasher]]s are the life element's revenant equivalent.
 
 
{| class="sortable darktable"
 
 
|-
 
|-
  +
! Title !! class=unsortable | Description !! Reward
! Mob name
 
! Element
 
 
|-
 
|-
  +
| Skinnin' For A Livin' || Skin 10,000 corpses.
| {{mob|Chilled Earth Elemental|smallicon=IconSmall Earth.gif}} || {{item|icon=|Crystallized Earth}}
 
|- class="alt"
 
| {{mob|Earthbound Revenant|smallicon=IconSmall RevenantEarth.gif}} || {{item|icon=|Crystallized Earth}}
 
 
|-
 
|-
  +
| Mix Master || Craft 10,000 Cataclysm flasks.
| {{mob|Flame Revenant|smallicon=IconSmall RevenantFire.gif}} || {{item|icon=|Crystallized Fire}}
 
|- class="alt"
 
| {{mob|Raging Flame|smallicon=IconSmall Fire.gif}} || {{item|icon=|Crystallized Fire}}
 
 
|-
 
|-
  +
| Dust, Dust and more Dust| || Disenchant 10,000 items.
| {{mob|Glacial Spirit|smallicon=IconSmall Water.gif}} || {{item|icon=|Crystallized Water}}
 
|- class="alt"
 
| {{mob|Water Revenant|smallicon=IconSmall RevenantWater.gif}} || {{item|icon=|Crystallized Water}}
 
 
|-
 
|-
  +
| Dinner Party || Place 5,000 Feasts.
| {{mob|Shadow Revenant|smallicon=IconSmall RevenantDeath.gif}} || {{item|icon=|Crystallized Shadow}}
 
|- class="alt"
 
| {{mob|Wandering Shadow|smallicon=IconSmall Shade.gif}} || {{item|icon=|Crystallized Shadow}}
 
 
|-
 
|-
  +
| Bushels and Bushels || Gather 50,000 herbs.
| {{mob|Tempest Revenant|smallicon=IconSmall RevenantAir.gif}} || {{item|icon=|Crystallized Air}}
 
|- class="alt"
 
| {{mob|Whispering Wind|smallicon=IconSmall Air.gif}} || {{item|icon=|Crystallized Air}}
 
 
|-
 
|-
  +
| Mighty Miners || Mine 50,000 ore and rocks.
| {{mob|Living Lasher|smallicon=IconSmall Orchid.gif}} || {{item|icon=|Crystallized Life}}
 
  +
|-
|- class="alt"
 
  +
| Gemcrafter Extrodinare || Cut 10,000 gems.
| {{mob|Mature Lasher|smallicon=IconSmall Orchid.gif}} || {{item|icon=|Crystallized Life}}
 
  +
|-
  +
| Master Crafter || Craft 1,000 Epic items.
  +
|-
  +
| Fishing Pool Pro || Catch 10,000 fish from Northrend fishing pools.
  +
|-
  +
| The Pen is Mightier || Create 25,000 glyphs.
  +
|-
  +
| Set the Oven to "Cataclysmic" || Cook 5,000 Cataclysm cooking recipes.
  +
|-
  +
| Time To Open A Restaurant || Cook 10,000 Cataclysm cooking recipes.
  +
|-
  +
| Making History || Complete 500 Archaeology projects.
  +
|-
  +
| Working as a Team || Obtain 525 skill points in all professions and secondary professions. || Banner of Cooperation
  +
|-
  +
| Better Leveling Through Chemistry || Create 25,000 Cataclysm flasks. || Big Cauldron of Battle (Recipe)
  +
|-
  +
| Master Crafter || Craft 1,500 Epic items with an item level of at least 359. || Cloak of Coordination
  +
|-
  +
| That's A Lot of Bait || Catch 10,000 fish from fishing pools. || Seafood Magnifique Feast (Recipe)
  +
|-
  +
| Like Shooting Fish In A Barrel || Catch 100,000 fish from fishing pools.
 
|}
 
|}
   
  +
{| class="darktable sortable zebra plainlinks" align=center
Although {{item|icon=|Frost Lotus}} can be collected from other [[Herbalism]] nodes such as [[Icethorn]], Wintergrasp is the only zone that has Frost Lotus nodes.
 
  +
|+Feats of Strength
 
  +
|-
[[Cinder Cloud]]s can be found in the [[Cauldron of Flames]].
 
  +
! Title !! class=unsortable | Description !! Reward
 
  +
|-
== Gallery ==
 
  +
|Realm First| Working as a Team || First guild on the realm to obtain 525 skill points in all professions and secondary professions.
<gallery>
 
  +
|-
Image:WintergraspWWI1.jpg
 
  +
|Realm First| Nefarian || First guild on the realm to defeat Nefarian in Blackwing Descent on Heroic difficulty while in a guild group.
Image:WintergraspWWI2.jpg
 
  +
|-
Image:WintergraspWWI3.jpg
 
  +
|Realm First| Al'Akir || First guild on the realm to defeat Al'Akir in the Throne of the Four Winds on Heroic difficulty while in a guild group.
Image:WintergraspWWI4.jpg
 
  +
|-
Image:WintergraspWWI5.jpg
 
  +
|Realm First| Sinestra || First guild on the realm to defeat Sinestra in the Bastion of Twilight on Heroic difficulty while in a guild group.
Image:WintergraspWWI6.jpg
 
  +
|-
Image:WintergraspWWI7.jpg
 
  +
|Realm First| Guild Level 25 || First guild on the realm to reach guild level 25.
Image:WintergraspWWI8.jpg
 
  +
|}
Image:WintergraspWWI9.jpg
 
Image:WintergraspWWI10.jpg
 
</gallery>
 
 
== Notes ==
 
*Before patch [[3.2.0]] and the Queuing system, players had to make their own raid group.
 
*One of the fastest (Or the fastest?) Wintergrasp captures was by Goon Squad, with amazingly short 62 seconds. This was possible due a large amount of Engineers armed with [[Global Thermal Sapper Charge]]s and [[Saronite Bomb]]s. The video can be seen [http://www.youtube.com/watch?v=Wm03136FTI4 Here]
 
*Despite the fact that aerial combat was featured on the package for the retail game ("Engage in aerial dogfights with flying mounts and new, gnome-engineered planes."), and in the ''Wrath of the Lich King'' beta, it was not available at release and hasn't been since. It was later explained by [[Tom Chilton]] that "... ultimately it was a little goofy that you could crash your airplane into the ground and nothing bad would really happen. Then also the kinda of sense of flying really wasn’t there enough."<ref>{{ref web|url=http://us.blizzard.com/en-us/community/blizzcast/archive/episode8.html|title=BlizzCast Episode 8|accessdate=2010-07-09|date=2010-03-30}}</ref>
 
 
==Patches changes ==
 
* {{Patch 3.3.3|note=
 
** The amount of Honor awarded for an Honorable Kill has been increased by 100% for characters of all levels. Since all Honor is awarded based on a conversion rate from Honorable Kills, this change will effectively double the amount of Honor received from Honorable Kills, or for completing Battleground and Wintergrasp objectives; however, the amount of experience gained from completing Battleground objectives and the amount of Honor rewarded for completing each Wintergrasp quest remain unchanged.
 
** Wintergrasp
 
***The internal balance system now only changes when a faction achieves 2 consecutive defenses after an initial capture of Wintergrasp, up from 1. More details can be found on our [http://forums.worldofwarcraft.com/thread.html?topicId=23329393344 PvP Discussion forum].}}
 
* {{Patch 3.3.0|note=
 
** You must now have the following ranks to build or pilot [[siege weapon|siege vehicle]]s:
 
*** Rank 2: Build/pilot {{NPC||Wintergrasp Catapult||Catapults}}.
 
*** Rank 3: Build/pilot {{NPC||Wintergrasp Demolisher||Demolishers}}.
 
*** Rank 3: Build/pilot {{NPC||Wintergrasp Siege Engine||Siege Engines}}.}}
 
* {{Patch 3.2.2a|note=This is a minor patch to address specific issues relating to patch 3.2.2.
 
** Fixed the Wintergrasp zone map so it now correctly shows the status of all keep walls.}}
 
* {{Patch 3.2.0|note=
 
** To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made:
 
***Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.
 
***Queuing will begin 15 minutes before each battle. If chosen, you will automatically be teleported to the zone. Any players in the zone who have not been chosen from the queue will be teleported out when the battle begins.
 
***The queue system remains active for the entire battle. As soon as a player leaves, a new one will be chosen from the queue.
 
***Trying to enter Wintergrasp during an active battle for which you have not been chosen will teleport you out. Please note that, as you are now able to fly over Wintergrasp, you will only be teleported out if you try to land and join the battle.
 
***Level 80 players get higher priority in the queue than lower level players. In addition, a random selection of queued players will be taken from both the Battlemasters and the zone itself.
 
***Level 75 is required to queue
 
***The queue will accept up to 120 players from each faction, resulting in a maximum battle of 240 players at a time.
 
**Wintergrasp factories can no longer be damaged or destroyed.}}
 
* {{Patch 3.1.2|note=The Wintergrasp daily quests are now weekly, but has an increased gain of honor and {{item|Stone Keeper's Shard|Stone Keeper's Shards}}.}}
 
* {{Patch 3.1.2|note=Honor gains in Wintergrasp has been slightly nerfed:
 
:* [http://www.wowhead.com/?spell=56902 Wintergrasp Victory] now rewards 3000 Honor. (Down from 5000 Honor)
 
:* [http://www.wowhead.com/?spell=58494 Wintergrasp Defeat] now rewards 1250 Honor. (Down from 3000 Honor)
 
:* [http://www.wowhead.com/?spell=59135 Tower Damaged] now grants up to 750 Honor. (Down from 1250 Honor)
 
:* [http://www.wowhead.com/?spell=59136 Tower Destroyed] now grants up to 750 Honor. (Down from 1250 Honor)
 
:* [http://www.wowhead.com/?spell=59201 Damaged Building Reward] now grants up to 750 Honor. (Down from 1250 Honor)
 
:* [http://www.wowhead.com/?spell=59203 Intact Building Defender] now grants up to 1500 Honor. (Down from 2500 Honor) (Note: Currently shown as 150 Honor but most likely a typo)}}
 
* {{Patched|date=2009-04-21|bluenote=The buff players receive from Tenacity in Wintergrasp is now stronger.|link=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html}}
 
* {{patched|date=2009-03-14|bluenote=Level restrictions have been applied to Lake Wintergrasp. Only players level 70 or higher can count towards the tenacity tally or obtain the tenacity buff and get credit for victory or defeat. In addition, only players level 75 or higher will be able to use the portal to Wintergrasp.|link=http://blue.mmo-champion.com/23/16101690805-recent-ingame-fixes--4109.html}}
 
* {{Patch 3.0.8|note=
 
:* Wintergrasp PvP vehicles have had their health increased.
 
:* Wintergrasp Tower cannons have had their health increased.
 
:* The Wintergrasp Fortress Exterior walls have had their health increased.
 
:* The Fortress Keep door now has had its health decreased.
 
:* The Orb is now instantly clickable.
 
:* Elementals should now always despawn when the battle begins.
 
:* Wintergrasp now extends farther south so that more revenants can be reached.
 
:* There are now three ranks in Wintergrasp: [[Recruit]], [[Corporal]], and [[First Lieutenant]].
 
:* Players will be eligible for participation rewards after two honorable kills.
 
:* Players will receive increased honor with increased rank.
 
:* Players will receive additional Marks of Honor at Corporal or higher rank.
 
:* Players will receive corporal rank at 5 honorable kills instead of two.}}
 
* {{Patch 3.0.2|note=Added}}
 
 
== References ==
 
{{reflist}}
 
 
== External links ==
 
{{Elinks-zone|4197}}
 
{{Elink|site=Wintergrasp Guide|link=http://guidewiki.com/forums/battlegrounds/3448-wintergrasp-guide.html}}
 
 
   
  +
<references />
{{Wintergrasp}}
 
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http://www.mmo-champion.com/content/1954-Cataclysm-Beta-Build-12857-(Codename-Ninja)
{{Northrend}}
 
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http://www.mmo-champion.com/content/1975-Cataclysm-Beta-Build-12984-(Codename-Puppy)
   
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{{achievements}}
[[fr:Joug d'Hiver]]
 
[[Category:Wintergrasp| ]]
+
[[Category:World of Warcraft achievements|Guild achievements]]

Revision as of 15:41, 2 October 2010

Template:Cataclysm Guild achievements are a combination of general, pvp and raid achievements earned through efforts of the guild as a whole. You will typically need 80% of a dungeon (4/5) or raid (8/10, 20/25) to be from the same guild in order to gain credit for events, with the exception of 100% for arena teams (2/2, 3/3, 5/5) and 40-man raids (10/40).

[1]

http://www.mmo-champion.com/content/1954-Cataclysm-Beta-Build-12857-(Codename-Ninja) http://www.mmo-champion.com/content/1975-Cataclysm-Beta-Build-12984-(Codename-Puppy)