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{{Removedwithcataclysm|patch=4.0.3a}}{{questbox
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[[Image:Hearthglen.jpg|thumb|Hearthglen]]
 
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| name = Call of Water
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| faction = Alliance
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| category = Shaman
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| level = 23
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| levelreq = 20
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| start = [[Aqueous]]
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| experience = 1850
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| previous = {{quest|Call of Water (Exodar, 4)|Call of Water}}
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| next = {{quest|Call of Water (Exodar, 6)|Call of Water}}
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| id = 9508
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|doc=
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}}
   
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This is the fifth part in the six-part questchain '''Call of Water'''. [[Aqueous]] has worked out what the cause of the corruption is, and would like you to put an end to it.
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*Population: 3,000
 
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'''Hearthglen''' is a [[town]] in the northern area of the former kingdom of [[Lordaeron]], located north of [[Andorhal]], in an area now known as the [[Western Plaguelands]]. The town (and formerly the region) was controlled from [[Mardenholde Keep]]. It is now controlled by the [[Scarlet Crusade]]. (To reach Hearthglen, follow the path starting at {{co|50|42|Western Plaguelands}} in Western Plaguelands. The gates of Hearthglen are at {{co|48|21|Western Plaguelands}})
 
   
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== Objectives ==
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Hearthglen was a target of the [[Scourge]] in the beginnings of the [[Third War]]. Reinforced by Prince [[Arthas]] and his armies, the town held off the undead long enough for the arrival of [[Uther]] and his knights. Hearthglen is now appropriated by the Scarlet Crusade and have turned it into a major base of operation. Prior to the transformation of [[Arthas]] into a death knight of [[Ner'zhul]], the prince tracked a shipment of grain infected with the [[Plague of Undeath]] to the town of Hearthglen. He, along with soldiers of [[Lordaeron]]'s army, were able to slay those infected by the shipment before they could spread the disease to the entire town. However, shortly thereafter a large force of [[Undead]] laid siege to the town, but Arthas was able to repel the invaders until [[Uther Lightbringer|Uther]] arrived with reinforcements. Ironically, it was the efforts of the future [[Lich King]] that saved Hearthglen and ultimately allowed it to survive to the present as a bastion of the [[Scarlet Crusade]].
 
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Bring the [[Head of Tel'athion]] to [[Aqueous]] in the [[Hidden Reef]] at Bloodmyst Isle.
   
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== Description ==
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Hearthglen is the second most important bastion of the Scarlet Crusade if not the most important. That is why renowned heroes, officers and members of the Scarlet Crusade have been sent here to lead Hearthglen. The leaders of Hearthglen are:
 
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I have determined where the corruption is coming from. It is the by-product of some demented research and you're going to put an end to it!
   
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Just to the southwest of the [[The Foul Pool|Foul Pool]] is a small camp. There you will find the 'research' of [[Tel'athion the Impure]]. This is where he produces the filth that has been seeping into the island's water.
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*[[High Commander Galvar Pureblood]]
 
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* [[Highlord Taelan Fordring]]
 
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* [[High Protector Lorik]]
 
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* [[Grand Inquisitor Isillien]]
 
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* [[Cavalier Durgen]]
 
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* [[Huntsman Radley]]
 
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* [[Foreman Jerris]]
 
   
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Use the pure water you obtained from Ashenvale to destroy his cache of barrels. That will be sure to bring him out.
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Previously, Hearthglen was ruled by [[Tirion Fordring]], Lord of Mardenholde, until he was exiled for treason.
 
   
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We will have an end to this!
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==Legacy==
 
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A port city called [[New Hearthglen]] is located in the [[Dragonblight]] of [[Northrend]]. It is held by the [[Scarlet Onslaught]], an offshoot of the Scarlet Crusade.
 
   
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== Progress ==
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{{Western Plaguelands}}
 
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Have you succeeded?
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[[Category:Human territories]]
 
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[[Category:Towns]]
 
   
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== Completion ==
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[[fr:Âtreval]]
 
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It is done then! The crisis is averted and you have put in motion the restoration of the water on Bloodmyst Isle. Over time, the water, in conjunction with the other elements, will heal itself.
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It is unfortunate that the blood elves cannot see that by contaminating their surroundings they're killing themselves off as well!
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== Reward ==
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1850 experience.
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== Notes ==
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Tel'athion the Impure is immune to interruption from [[Earth Shock]]. He does around ~70dmg/sec for 5sec and his Fireballs and Frostbolts hit for around 120 damage each.
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==Quest progression==
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*[[Quest:Call of Water (Exodar)]] - Started from several quest givers.
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**[[Quest:Call of Water (Exodar, 2)]]
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***[[Quest:Call of Water (Exodar, 3)]]
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****[[Quest:Call of Water (Exodar, 4)]]
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*****Quest:Call of Water (Exodar, 5)
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******[[Quest:Call of Water (Exodar, 6)]]
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==External links==
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{Elinks-quest|9508}}

Revision as of 05:58, 4 December 2011

AllianceCall of Water
Start Aqueous
End Aqueous
Level 23 (Requires 20)
Category Shaman
Experience 1850
Previous Call of Water
Next Call of Water

This is the fifth part in the six-part questchain Call of Water. Aqueous has worked out what the cause of the corruption is, and would like you to put an end to it.

Objectives

Bring the Inv misc head elf 01 [Head of Tel'athion] to Aqueous in the Hidden Reef at Bloodmyst Isle.

Description

I have determined where the corruption is coming from. It is the by-product of some demented research and you're going to put an end to it!

Just to the southwest of the Foul Pool is a small camp. There you will find the 'research' of Tel'athion the Impure. This is where he produces the filth that has been seeping into the island's water.

Use the pure water you obtained from Ashenvale to destroy his cache of barrels. That will be sure to bring him out.

We will have an end to this!

Progress

Have you succeeded?

Completion

It is done then! The crisis is averted and you have put in motion the restoration of the water on Bloodmyst Isle. Over time, the water, in conjunction with the other elements, will heal itself.

It is unfortunate that the blood elves cannot see that by contaminating their surroundings they're killing themselves off as well!

Reward

1850 experience.

Notes

Tel'athion the Impure is immune to interruption from Spell nature earthshock [Earth Shock]. He does around ~70dmg/sec for 5sec and his Fireballs and Frostbolts hit for around 120 damage each.

Quest progression

External links