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Players have various gear slots in which they can place armor, the Head slot is used for armor such as hats, helmets and masks. The slot is above the [[neck]]. Head items are generally not available to most adventurers at an early level, and players typically start wearing them around the mid 20's. However, it is still possible for players at an early level to have access to headgear, although it can usually range from things such novelty cloth hats received from seasonal events (for example, the [[Flimsy Mask]]s) or goggles crafted from the [[engineering]] profession.
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Players have various gear slots in which they can place armor, the '''Head slot''' is used for armor such as hats, helmets and masks. The slot is above the [[neck]].
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Head items are generally not available to most adventurers at an early level, and players typically start wearing them around the mid 20's. However, it is still possible for players at an early level to have access to headgear, although it can usually range from things such novelty cloth hats received from seasonal events (for example, the [[Flimsy Mask]]s) or goggles crafted from the [[engineering]] profession.
   
 
In [[Outland]], many revered factions will sell an [[augment]] which produces an enchant on the head item, ranging form arcane protection to increased spell damage.
 
In [[Outland]], many revered factions will sell an [[augment]] which produces an enchant on the head item, ranging form arcane protection to increased spell damage.
   
;See also:
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==See also==
 
* [[:Category:Armor:Head|Head armor category]]
 
* [[:Category:Armor:Head|Head armor category]]
   

Revision as of 14:17, 25 October 2007

Players have various gear slots in which they can place armor, the Head slot is used for armor such as hats, helmets and masks. The slot is above the neck.

Head items are generally not available to most adventurers at an early level, and players typically start wearing them around the mid 20's. However, it is still possible for players at an early level to have access to headgear, although it can usually range from things such novelty cloth hats received from seasonal events (for example, the Flimsy Masks) or goggles crafted from the engineering profession.

In Outland, many revered factions will sell an augment which produces an enchant on the head item, ranging form arcane protection to increased spell damage.

See also

  • Head armor category