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'''Head''' is, within World of Warcraft, usually the word players use to describe one of the various gear slots in which they can place armor. The '''Head slot''' is used for armor such as hats, helmets and masks. Within the inventory, this slot is directly above the [[neck]].
 
'''Head''' is, within World of Warcraft, usually the word players use to describe one of the various gear slots in which they can place armor. The '''Head slot''' is used for armor such as hats, helmets and masks. Within the inventory, this slot is directly above the [[neck]].
   
[[Head (Modified).jpg]]
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[[File:Head (Modified).jpg]]
   
 
Head items are generally not available to most adventurers at an early level, and players typically start wearing them around the mid 20's. However, it is still possible for players at an early level to have access to headgear, although items usually range from novelty cloth hats purchased for a hefty fee or from seasonal events (for example, the [[Flimsy Mask]]s) which have marginal, if any, contribution other than cosmetic enhancement. With the profession [[engineering]] and a skill of 100, goggles such as [[Flying Tiger Goggles]] can be crafted.
 
Head items are generally not available to most adventurers at an early level, and players typically start wearing them around the mid 20's. However, it is still possible for players at an early level to have access to headgear, although items usually range from novelty cloth hats purchased for a hefty fee or from seasonal events (for example, the [[Flimsy Mask]]s) which have marginal, if any, contribution other than cosmetic enhancement. With the profession [[engineering]] and a skill of 100, goggles such as [[Flying Tiger Goggles]] can be crafted.

Revision as of 22:42, 4 February 2010

Head is, within World of Warcraft, usually the word players use to describe one of the various gear slots in which they can place armor. The Head slot is used for armor such as hats, helmets and masks. Within the inventory, this slot is directly above the neck.

File:Head (Modified).jpg

Head items are generally not available to most adventurers at an early level, and players typically start wearing them around the mid 20's. However, it is still possible for players at an early level to have access to headgear, although items usually range from novelty cloth hats purchased for a hefty fee or from seasonal events (for example, the Flimsy Masks) which have marginal, if any, contribution other than cosmetic enhancement. With the profession engineering and a skill of 100, goggles such as Inv helmet 47 [Flying Tiger Goggles] can be crafted.

In Outland and Northrend, many revered factions will sell an augment which produces an enchant on the head item, ranging from arcane protection to increased spell damage.

See also

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