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Halo
Ability priest halo shadow
  • Halo
  • 30 yd  range
  • 40 sec cooldown
  • 1% of base mana
  • Instant cast
  • Creates a ring of Shadow energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to x Shadow damage to enemies, with the greatest effect at 25 yds.
Usable by
ClassPriest
Properties
TypeOffensive
SchoolShadow
Casting timeInstant cast
Cooldown40 sec (GCD 1.5 sec)
Talents
TalentedYes
SpecializationShadow
Level required90

Halo is a priest talent available at level 90 for those with the Shadow specialization.

Modified by Edit

Talents
Spell shadow shadowwordpain Shadow abilities

Patch changes Edit

  • Warlords-Logo-Small Patch 6.1.0 (24-Feb-2015): Halo now displays an indicator on the ground to make it easier for the casting Priest see where the ability is most effective. Additionally, Halo's visual effect has been synchronized so a character will receive the effect when the nova intersects with them.
  • Warlords-Logo-Small Patch 6.0.2 (14-October-2014): Halo’s Mana cost has been reduced by 67%, and now follows standard AoE capping rules. Halo no longer heals allies.
  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013): Halo’s healing is no longer affected by diminishing returns when used on multiple targets.
  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Halo will no longer hit enemies that are in stealth.
  • Mists-Logo-Small Patch 5.1.0 (27-Nov-2012): The responsiveness of Halo has been improved.
  • Mists-Logo-Small Patch 5.0.4 (28-August-2012): Added.

External links Edit


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