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The '''Halls of Origination''' in [[Uldum]] is a level-85 five-player dungeon available in ''[[World of Warcraft: Cataclysm]]'', featuring an unparalleled journey through the timeless titan construction and seven unique boss fights. Hidden deep within its halls lies an ancient treasure that, if placed in the wrong hands, could endanger all life on [[Azeroth]]. Should players survive the perils of [[Uldum]], they will be called to help [[Brann Bronzebeard]] unlock the mysteries within these treacherous titan halls and protect the titans' ancient secrets.
 
The '''Halls of Origination''' in [[Uldum]] is a level-85 five-player dungeon available in ''[[World of Warcraft: Cataclysm]]'', featuring an unparalleled journey through the timeless titan construction and seven unique boss fights. Hidden deep within its halls lies an ancient treasure that, if placed in the wrong hands, could endanger all life on [[Azeroth]]. Should players survive the perils of [[Uldum]], they will be called to help [[Brann Bronzebeard]] unlock the mysteries within these treacherous titan halls and protect the titans' ancient secrets.

Revision as of 15:48, 19 August 2010

Template:Cataclysm


Halls of Origination
HoO
Halls of Origination loading screen
Location Uldum
End boss Isiset, Ammunae, Setesh, Rajh
Instance info
Type Dungeon
Advised level 85
Player limit 5
Bosses

Temple Guardian Anhuur
Earthrager Ptah
Anraphet
Isiset
Ammunae
Setesh
Rajh

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Loot

The Halls of Origination in Uldum is a level-85 five-player dungeon available in World of Warcraft: Cataclysm, featuring an unparalleled journey through the timeless titan construction and seven unique boss fights. Hidden deep within its halls lies an ancient treasure that, if placed in the wrong hands, could endanger all life on Azeroth. Should players survive the perils of Uldum, they will be called to help Brann Bronzebeard unlock the mysteries within these treacherous titan halls and protect the titans' ancient secrets.

It will be a non-linear dungeon, with an egyptian-styled design.

Progression

Entering the Halls

You will immediately learn the gravity of your situation in the Maker's Overlook when stumbling over the bodies of those who have entered the Halls of Origination before you, seeking power... and failing. Those who survive beyond the entrance of these ancient corridors will be greeted by Brann Bronzebeard just outside the dungeon's transport system to the upper reaches. It will require more than the guidance of Brann to advance upward, however, as the secrets of these halls must first be unlocked.

Chamber of Prophecy

The column-strewn Chamber of Prophecy is truly a testament of time. In a room adorned with the relics of an ancient culture, two arks await investigation, protected by ever-faithful servants. Those who meddle with the titan relics must answer to Temple Guardian Anhuur, the overseer of this chamber and a master of holy magic and devastating hymns.

Tomb of the Earthrager

Across from the Chamber of Prophecy and just outside the dungeon's walls lies the Tomb of the Earthrager, entrenched within a pyramid sun-scorched and bombarded with sandstorms. Littered with the bones of the long deceased, the tomb waits to collect more unprepared victims. It is, after all, the resting place of Earthrager Ptah. Those who disturb his tomb disrupt an eerily quiet place before Ptah shakes the ground beneath you in a Tumultuous Earthstorm, bringing to life the weathered bones of the deceased and unearthing vile Scarabs.

The Vault of Lights

With walls weighted by priceless titan artifacts, the Vault of Lights will serve as a chamber of punishment for your intrusion. Anraphet, a haunting statue of titan composition, awakens to serve his fellow keepers and eradicate all mortals who enter. Make no mistake: his long slumber will not prevent him from showing absolute wrath.

Seats of the Keepers

Survivors of the halls' depths will gain access to the upper reaches. With help from Brann Bronzebeard, you must uncover the mysteries of Uldum. Your journey will lead you to areas of ultimate consequence: the Seats of Magic, Life, Chaos, and Radiance. Here you will be confronted by the construct of magic Isiset, construct of life Ammunae, construct of chaos Setesh, and construct of radiance Rajh. You will be tested by these constructs of Uldum, who will not easily give up their thrones or the secrets of the titans.

Only by exploring Uldum's Halls of Origination in World of Warcraft: Cataclysm will you have a chance to uncover their dangerous powers, and perhaps even the mysteries behind the origins of life on Azeroth.

Geography

Map

Trivia

The bosses are based off of the pantheon of the ancient Egyption mythologies: Earthrager Ptah (Ptah), Isiset (Isis) (ironically, "Isiset" is a combination of Isis and Set, the latter was responsible for the murder of the former's husband, Osiris), Setesh (Set), Rajh (Ra), Anraphet (Anubis) and Ammunae (Amun).

Gallery

External links