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{{Removedwithcataclysm|patch=4.0.3a}}{{questbox
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{{for|information on how to defeat Hakkar the Soulflayer in Zul'Gurub|Hakkar the Soulflayer (tactics)}}
 
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| name = Mana Surges
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{{npcbox
 
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| image = Hakkar.jpg
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| faction = Neutral
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| level = 40
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| titles = Blood God, The Faceless One
 
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| levelreq = 35
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| name = Hakkar the Soulflayer
 
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| gender = Male
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| type =
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| category = Dustwallow Marsh
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| faction = Combat
 
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| race = Eternal
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| start = [[Tabetha]]
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| end =
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| affiliation = Himself, [[Gurubashi]]
 
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| status = Killable
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| reputation =
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| experience =
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| relatives = [[Wind Serpent|Wind serpents]] (children), [[Vale Screecher]]s (cousins)
 
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| rewards =
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| location = [[Zul'Gurub]]
 
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| money =
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| creature = Uncategorized
 
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| level = ?? Boss
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| repeatable =
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| previous = [[Quest:Power in Uldaman]]
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| health=710,000
 
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| next =
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| mana=262,000
 
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| id =
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| instance=Zul'Gurub
 
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|doc=
 
}}
 
}}
   
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== Task ==
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'''Hakkar the Soulflayer''', Blood God of the [[Gurubashi]] trolls, is a malevolent and destructive creature that controls the [[Gurubashi Empire]]'s fallen capital of [[Zul'Gurub]]. He is part of the [[Loa#The troll pantheon (The Loa gods)|troll pantheon]], who are more powerful than elementals but not as powerful as gods.
 
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'''Kill 12 [[Mana Surge]]s in the allowed time limit.'''
   
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''We are almost finished, but this last step is the most perilous, <name>.''
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==Background==
 
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===Ancient times===
 
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Hakkar is a powerful entity in the history of [[Azeroth (world)|Azeroth]], and [[old god]] to the trolls.{{Cite|LoC|59}} [[Brann Bronzebeard]] believes that he may be a son of an [[Old God]] or even an Old God himself.{{Cite|HPG|185}}
 
   
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''I have the empty summoner's orb and am ready to empower it. We will do this by harnessing the energy of a mana rift. I'll cast a spell that will temporarily open a rift, from which creatures, mana surges, will pour out. You must defeat the mana surges and their power will be released, which I will then collect.''
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The long centuries following the [[Great Sundering]] were difficult ones for the [[troll]] race. Famine and terror were commonplace within the broken kingdoms. The [[Gurubashi]] trolls, driven to desperate ends, sought aid from ancient, mystical forces. Though both of the troll kingdoms shared a central belief in a great pantheon of primitive gods, the Gurubashi fell under the sway of the darkest one.
 
   
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''Kill enough mana surges before the rift closes and I will place all their collected energy in your orb.''
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Hakkar the Soulflayer, a vile, bloodthirsty spirit, heard the trolls' call and decided to aid them. Hakkar gave his secrets of blood to the Gurubashi and helped them extend their civilization across most of [[Stranglethorn Vale]] and certain islands of the South Seas. Though he brought them great power, Hakkar wanted more and more for his efforts.
 
   
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== Reward ==
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The bloodthirsty god demanded souls be sacrificed to him daily. He dreamed of gaining access to the physical world so he could devour the blood of all mortal creatures. In time the Gurubashi realized what kind of creature they had courted with — and turned against him. The strongest tribes rose up against Hakkar and his loyal priests — the [[Atal'ai]].
 
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You may choose one of the following:
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*[[Celestial Stave]]
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*[[Celestial Orb]]
   
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== Quest Chain ==
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The terrible war that ensued between Hakkar's followers and the rest of the Gurubashi tribes is spoken of only in whispers. The budding empire was shattered by the magic unleashed between the angry god and his rebel children. Just as the battle seemed most hopeless, the trolls succeeded in destroying Hakkar's avatar and banishing him from the world.
 
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*[[Quest:Return to the Marsh]]
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**[[Quest:The Infernal Orb]]
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***[[Quest:The Exorcism]]
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****[[Quest:Power in Uldaman]]
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*****[[Quest:Mana Surges]]
   
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== Notes ==
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Even his Atal'ai priests were eventually driven back to the capital of [[Zul'Gurub]] and the swamplands of the north.
 
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*When Tabetha goes out to create the rift, do not follow her. Stay by the entrance to the house. If you follow her, the first 2 Mana Surges will instantly aggro you. Stay back and you should be able to single pull them. They are casters so you should try to keep [[Dampen Magic]] up as much as possible. You will have 10 minutes to kill the Surges.
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===Temple of Atal'Hakkar===
 
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[[Image:Avatar of Hakkar.jpg|thumb|Avatar of Hakkar]]
 
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Though the priests were defeated and ultimately exiled, the great troll empire collapsed upon itself. The exiled priests fled far to the north, into the [[Swamp of Sorrows]]. There they erected a [[Temple of Atal'Hakkar|great temple to Hakkar]] — where they could prepare for his return into the physical world. The great [[dragon]] [[Aspect]], [[Ysera]], learned of the Atal'ai's plans and smashed the temple beneath the marshes. To this day, the temple's drowned ruins are guarded by the green dragons who prevent anyone from getting in or out. However, some of the fanatical Atal'ai have survived Ysera's wrath — and recommitted themselves to the dark service of Hakkar.
 
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Their spiritual leader, [[Jammal'an]], had what he called a prophecy. He believed the summoning of Hakkar will bring the Atal'ai immortality.
 
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They even prepared a dark ritual to call the [[Avatar of Hakkar]] back into the physical world, but it was finally thwarted by a group of heroic [[adventurers]] assaulting the temple.
 
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===Zul'Gurub===
 
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In recent times, the Atal'ai priests discovered that Hakkar's physical form could only be summoned within the ancient capital of the [[Gurubashi Empire]], [[Zul'Gurub]]. Unfortunately, the priests have met with recent success in their quest to call forth Hakkar — reports confirm the presence of the dreaded Soulflayer in the heart of the Gurubashi ruins.
 
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In order to quell the Blood God, the trolls of the land banded together and sent a contingent of [[High Priest]]s into the ancient city. Each priest was a powerful champion of the [[Primal Gods]] — [[Bat]], [[Panther]], [[Tiger]], [[Spider]], and [[Snake]] — but despite their best efforts, they fell under the sway of Hakkar. Now the champions and their Primal God aspects feed the great power of the Soulflayer. Any adventurers brave enough to venture into the foreboding ruins must overcome the High Priests if they are to have any hope of confronting the mighty blood god.
 
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The [[Vale Screecher]]s are called the cousins of Hakkar, and their spirits seem to be linked to him.
 
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==Trivia==
 
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===Faceless one===
 
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According to the [[Zandalar]] troll [[Molthor]], one of his titles is "The Faceless One". Though this in-game text specifically uses the words The Faceless One for Hakkar the Soulflayer, it not known if he has any connection with the creatures encountered beneath Northrend.
 
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See [[Faceless one]] for further information.
 
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===Old God Speculation===
 
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There is a possibility that Hakkar is actually an Old God. He is called an old god by the trolls, but many people maintain it is just a title given to him by his followers to represent his power and frighten their enemies. However, the concept that he is an Old God is supported by one of his other titles mentioned above, if the theory that Faceless ones are Old Gods is correct.
 
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===[[Corrupted Blood|The Corrupted Blood Incident]]===
 
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Shortly after Zul' Gurub's original release several players across many servers found that his debuff, Corrupted Blood (which takes away health and is highly contagious, yet can't leave the instance on players) could be carried out on warlock minions or hunter pets. When they did this they unleashed a massive, in-game epidemic that killed low level players in seconds and allowed higher levels enough time to corrupt others. Blizzard, who didn't see it coming at first, eventually reset all the servers and made it impossible to carry it out on a pet.
 
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===Houndmaster and Soulflayer===
 
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According to an interview, [[Hakkar the Houndmaster]] and Hakkar the Soulflayer are two different entities:
 
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{{elink|type=blizzplanet|link=http://www.blizzplanet.com/content/176/|desc=Richard A. Knaak: War of the Ancients: The Sundering}}
 
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:'''Richard A. Knaak:'''
 
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:''"Hakkar first existed in WELL OF ETERNITY, as Hakkar the Houndmaster, my creation. Blizzard must have liked the name, because they accidentally took the name afterward for the troll god. Chris Metzen apologized for the mix-up at the L.A. Festival of Books."''
 
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===Myth===
 
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Physically, Hakkar seems to resemble the Mesoamerican deity "Quetzalcoatl" or "Kukulkan," both of which can be translated "Feathered Serpent". This fits in with certain aspects from troll architecture and culture, which resemble those of the Aztec and Maya, both of whom revered the Feathered Serpent.
 
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==External links==
 
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{elinks-NPC|14834|tb=743454}}
 
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[[fr:Hakkar l'Écorcheur d'Âmes]]
 
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[[Category:Eternals]]
 
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[[Category:Loa]]
 
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[[Category:Lore characters]]
 
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[[Category:Gods]]
 

Revision as of 23:54, 21 December 2011

NeutralMana Surges
Start Tabetha
End Tabetha
Level 40 (Requires 35)
Category Dustwallow Marsh
Previous Quest:Power in Uldaman

Task

Kill 12 Mana Surges in the allowed time limit.

We are almost finished, but this last step is the most perilous, <name>.

I have the empty summoner's orb and am ready to empower it. We will do this by harnessing the energy of a mana rift. I'll cast a spell that will temporarily open a rift, from which creatures, mana surges, will pour out. You must defeat the mana surges and their power will be released, which I will then collect.

Kill enough mana surges before the rift closes and I will place all their collected energy in your orb.

Reward

You may choose one of the following:

Quest Chain

Notes

  • When Tabetha goes out to create the rift, do not follow her. Stay by the entrance to the house. If you follow her, the first 2 Mana Surges will instantly aggro you. Stay back and you should be able to single pull them. They are casters so you should try to keep Spell nature abolishmagic [Dampen Magic] up as much as possible. You will have 10 minutes to kill the Surges.