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This article is about the structure. For the raid known in-game as "Icecrown Citadel", see Icecrown Citadel (instance). For the 5-player instances, see Frozen Halls.
Icecrown Citadel
Several instances
Icecrowncitadel
Icecrown Citadel by Peter Lee
Location Icecrown, Northrend
Population Unknown, perhaps 250,000 (100% Undead)[1]
Government Autocracy
Race(s) ScourgeScourgeScourgeScourge Scourge
Frost vrykulFrost vrykul Frost vrykul
Advised level 80
Player limit 5-10-25
Icecrown Citadel
The Frozen Halls
The Forge of Souls (5)
Bronjahm
Devourer of Souls
Pit of Saron (5)
Forgemaster Garfrost
Krick and Ick
Scourgelord Tyrannus
Halls of Reflection (5)
Falric
Marwyn
Escape from Arthas
Icecrown Citadel (10/25)
Lord Marrowgar
Lady Deathwhisper
Icecrown Gunship Battle
Deathbringer Saurfang
Festergut
Rotface
Professor Putricide
Blood Prince Council
Blood-Queen Lana'thel
Valithria Dreamwalker
Sindragosa
The Lich King

Icecrown Citadel is the greatest fortress of the Scourge and the last bastion of the dread Lich King. Located in the frozen wastes of Icecrown on the continent of Northrend, the Citadel is built around the Frozen Throne that once held the spirit of Ner'zhul until he joined with Arthas Menethil to become the new Lich King. Constructed from saronite, the Citadel is inhabited by some of the strongest and vilest of the Lich King's minions - a great army of the living dead standing between their dark master and those who seek to destroy him.

History

The name of Icecrown became infamous when Kil'jaeden hurled the Lich King back into the mortal world. Ner'zhul's prison slammed into the glacier. Here the Lich King remained until Arthas Menethil freed him and the two merged in Arthas' body. The merging created such a large explosion that a large portion of the glacier was blown away. It left a gigantic spire of ice: the Frozen Throne, upon which sits the Lich King, ruler of the Scourge.

Wrath of the Lich King

ICC Panorama (exterior)

Icecrown Citadel as it appears in-game post 3.3.2

Wrath-Logo-Small This section concerns content related to Wrath of the Lich King.

Icecrown Citadel is a massive structure located on the Dragonblight-Icecrown border. Its southern entrance, Angrathar the Wrathgate, is surrounded by the Court of Skulls, and flanked by Fordragon Hold and Kor'kron Vanguard. The fortified northern entrance to Icecrown Citadel, surrounded by the Court of Bones, is found in the mountains of southern Icecrown. It is surrounded by gigantic ramparts and massive, blade-like spires, the towers are an imposing landmark of the Icecrown skyline, emitting a beacon of light from its pinnacle.

Icecrown Citadel is home to the final encounter in Wrath of the Lich King, featuring the Lich King as the final boss. Although players interact with Arthas numerous times during the expansion, including during an event at Angrathar the Wrathgate in the Dragonblight, the instance where the final battle against him will take place was not formally announced until nearly a year after the release of the expansion. The developers have stated that they feel it was a mistake to release Black Temple, wherein the Illidan encounter takes place, as soon as they did (a mere four months after the release of Burning Crusade). Their goal for Wrath of the Lich King was to ensure that Arthas did not become just another farm boss too soon before newer, more challenging content is released.[2]

Icecrown Citadel received an exterior redesign in patch 3.3.0, with the opening of the raid instance inside; the central spire became much taller and more cylindrical, and a platform of ice was added at the spire's summit (where the Frozen Throne will be inside the instance).

In the RPG

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

From the name one would assume Icecrown Citadel was an enormous fortress planted on the glacier, with thick walls, sturdy guard towers, and massive front gates. Not quite. Most of the Citadel lurks below the surface. The glacier is split, creating a deep fissure. Scourge forces lurk down there, and they have carved levels into either side of that massive split and created bridges, walkways and even solid floors across the gap. Not surprisingly, Icecrown Citadel is a cold, unforgiving place. It has no decorations, no furs or rugs, no fires, nothing to provide comfort or warmth. The Scourge creatures move silently from one problem to another, focused on their tasks. All manner of undead dwell here, including zombies, wraiths and beings composed of cold energy. At the bottom of the rift is the Frozen Throne, the heart of the Scourge and the Lich King’s personal seat. This throne is the remains of the block of ice that first brought Ner’zhul to Azeroth, the same block that held him prisoner until Arthas freed the ancient orc shaman and merged with him. Arthas sits on the Frozen Throne.[3]

Trivia

The in-game architecture of Icecrown Citadel and the outlying Scourge fortresses bears a striking resemblances to artwork of Orthanc, Barad-dûr, and countless other dark citadels from The Lord of the Rings.

Gallery

Artwork

Warcraft III Screenshots

WoW Screenshots

Videos

Patch changes

References

 
  1. ^ Lands of Mystery, 106
  2. ^ http://www.eurogamer.net/article.php?article_id=138018&page=1
  3. ^ Cite error: Invalid <ref> tag; no text was provided for refs named LoM 108


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