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{{AbilityFlavor|"Every being has vulnerable spots; Make it your business to know them all."<br>—The Assassin's Creed, Chapter 2|TCG Heroes of Azeroth|99}}
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{{AbilityFlavor|"Every being has vulnerable spots; Make it your business to know them all."<br>—[[The Assassin's Creed]], Chapter 2|TCG Heroes of Azeroth|99}}
 
'''Gouge''' is a useful [[Rogue]] ability that causes damage, adds a combo point and incapacitates the target for a short period of time. Gouge costs 45 [[Energy]] and can first be acquired at level 6. Once a successful Gouge has been made, any damage will negate its incapacitation effect. Note that using Gouge will turn off auto attacks.
 
'''Gouge''' is a useful [[Rogue]] ability that causes damage, adds a combo point and incapacitates the target for a short period of time. Gouge costs 45 [[Energy]] and can first be acquired at level 6. Once a successful Gouge has been made, any damage will negate its incapacitation effect. Note that using Gouge will turn off auto attacks.
   

Revision as of 17:37, 7 July 2010

Gouge
Inv misc questionmark
  • Gouge (6 ranks)
  • Rogue ability
  • 5 yd range
  • 45 Energy
  • 10 sec cooldown
  • Instant
  • Causes X damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.
Properties
Class Rogue
School Physical
Cooldown 10 sec
Other information
Requirements Target must be facing you.
Improvements Improved Gouge
Related debuff
Inv misc questionmark
  • Gouge
  • Incapacitated.
  • Duration: 4 sec

[[Category:rogue abilities]][[Category:rogue abilities]]

"Every being has vulnerable spots; Make it your business to know them all."
The Assassin's Creed, Chapter 2
[1]

Gouge is a useful Rogue ability that causes damage, adds a combo point and incapacitates the target for a short period of time. Gouge costs 45 Energy and can first be acquired at level 6. Once a successful Gouge has been made, any damage will negate its incapacitation effect. Note that using Gouge will turn off auto attacks.

Rank table

Rank Damage Level Cost
1 10 6 1s
2 20 18 29s
3 32 32 1g 20s
4 55 46 2g 79s
5 75 60 4g 86s
6 105 67 8g 91s

Notes

Gouge's short stun is the main reason for using the ability, allowing one to get into position for utilizing Ability backstab [Backstab], performing a quick bandage, or getting a few seconds to distance yourself and get out of combat.

Gouge's effect breaks upon receiving damage; this means that it does not work well with Ability rogue garrote [Garrote] or Ability rogue rupture [Rupture], or in group combat unless well-coordinated. However, in all situations Gouge is useful as an interrupt. If Ability kick [Kick] is on cooldown, Gouge can be used just for the purpose of interrupting a spellcast.

Without Ability gouge [Improved Gouge] using this to *only* recover energy is not viable, since the effect lasts 4 seconds and the ability costs 45 energy. Rogues regenerate 10 energy per second, so you end up -5 energy less than you started with. With Ability gouge [Improved Gouge] the effect will last for 5.5 seconds, which means that you regenerate 55 energy, ending up with a net gain of 10 more energy.


Talent improvement

The only talent that specifically improves Gouge is Ability gouge [Improved Gouge]. Some other Rogue talents do improve Gouge, however.

Tips and tactics

  • Ability backstab [Backstab] is a great skill for dealing burst damage, but you must be behind the Mob to use it. Gouge first, then move behind the mob to enable you to Ability backstab [Backstab]. You've got two combo points off the bat! (And if you are Seal Fate/Vigor spec and it crits, you'll have three combo points!)
  • Gouge gives you an opportunity to apply a bandage, recover energy, or plan a quick escape. Also note that during those 4-5.5 seconds one can recover up to 40-60 energy, so it can be seen as a free combo point anyway.
  • Facing multiple enemies can be quite difficult. Simply gouge one. This will give you time to finish one of them. This will greatly reduce the amount of incoming damage.
  • In PvP, Ability gouge [Improved Gouge] gives you a good chance (barring diminishing returns) to leave combat and re-enter stealth without using vanish, and gives you more time to recover energy.
  • In end-game raiding, Gouge has proven useful in interrupting caster enemies if they are immune to stunning with Ability cheapshot [Cheap Shot] or silencing with Ability kick [Kick]. It may be expensive energy wise, but it will at least buy time and prevent extra damage to your fellow raid members.

References

 
  1. ^ TCG Heroes of Azeroth, #99