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{{Tooltip_Debuff|Gouge|Ability_Gouge.png|Incapacitated.|4 seconds}}
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<!--{{Tooltip_Debuff|Gouge|Ability_Gouge.png|Incapacitated.|4 seconds}}-->
== Overview ==
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[[Category:Sandboxes]]
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<!-- Please leave the category above alone. Mess around in the sandbox below! -->
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{{Infobox ability
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|name=Gouge
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|image=Ability_Gouge.png
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|description=Causes X damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.
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|class=[[Rogue]]
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|type=Offensive, Defensive
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|school=[[Physical]]
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|target=Unfriendly
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|cost=45
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|costunit=Energy
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|range=5
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|rangeunit=yd
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|cast_time=[[Instant]]
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|cooldown=10 sec
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|improvement=Improved Gouge
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|ranks=6
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|requirements=Target must be facing you.
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|buff_name=Gouge
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|buff_type=
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|buff_image=Ability_Gouge.png
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|buff_desc=Incapacitated.
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|buff_dur=4 sec
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|debuff=
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}}
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[[Image:Ability_Gouge.png|left|Gouge]]
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:''Every being has vulnerable spots; Rogues make it their business to know them all.''
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'''Gouge''' is a useful [[Rogue]] ability that causes damage, adds a combo point and incapacitates the target for a short period of time. Gouge costs 45 [[Energy]] and can first be acquired at level 6. Once a successful Gouge has been made, any damage will negate its incapacitation effect. Note that using Gouge will turn off auto attacks.
   
[[Image:Ability_Gouge.png|left|Gouge]]
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== Rank table ==
'''''''Every being has vulnerable spots; Rogues make it their business to know them all.'''''''
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{| class="darktable" style="text-align: center;"
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|-
Gouge is a useful [[Rogue]] ability that does damage, adds a combo point and incapacitates the target, making it vulnerable to an attack (or giving you an opportunity to escape!). The move costs 45 [[Energy]] points and can first be acquired at level 6. Once a successful Gouge has been made, any attack will negate its incapacitation effect. Note that using Gouge automatically turns off auto attacks.
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! Rank !! Damage !! Level !! Cost
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|-
{{clr}}
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| 1 || 10 || 6 || {{Cost|s=1}}
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|-class="alt"
==Functionality==
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| 2 || 20 || 18 || {{Cost|s=29}}
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|-
===Use===
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| 3 || 32 || 32 || {{Cost|g=1|s=20}}
45 [[Energy]]<br>
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|-class="alt"
[[Instant cast]]<br>
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| 4 || 55 || 46 || {{Cost|g=2|s=79}}
Turns off auto attacks<br>
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|-
Adds 1 [[Combo Point]]
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| 5 || 75 || 60 || {{Cost|g=4|s=86}}
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|-class="alt"
===Limitations===
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| 6 || 105 || 67 || {{Cost|g=8|s=91}}
*The enemy must be facing the [[Rogue]]
 
*Very short duration (only 4 seconds - can be increased up to 5.5 seconds by [[Improved Gouge]] talent)
 
*Longer cooldown than most attack abilities (10 seconds)
 
*An incapacitating effect, any damage caused to a gouged target will break gouge.
 
*Does not combine well with [[DoT]] attacks like [[Garrote]] or [[Rupture]]
 
*Relatively high [[Energy]] cost means that the [[Rogue]] must be near full energy to be able to follow up a gouge with another move such as [[Backstab]]
 
*Susceptible to [[diminishing returns]]
 
 
===Rank Table===
 
{|bgcolor="darkgray" border="0" cellpadding="3" cellspacing="0" width="280px"
 
|-bgcolor="navy"
 
|align="center" width="50px"|'''Rank'''
 
|align="center" width="90px"|'''Damage'''
 
|align="center" width="50px"|'''Level'''
 
|align="right"|'''Cost'''
 
|-bgcolor="black" align="center"
 
|1
 
|align="center"|10 damage
 
|align="center"|6
 
|align="right"|{{cost||1}}
 
|-align="center"
 
|2
 
|align="center"|20 damage
 
|align="center"|18
 
|align="right"|{{cost||29}}
 
|-bgcolor="black" align="center"
 
|3
 
|align="center"|32 damage
 
|align="center"|32
 
|align="right"|{{cost|1|20}}
 
|-align="center"
 
|4
 
|align="center"|55 damage
 
|align="center"|46
 
|align="right"|{{cost|2|79}}
 
|-bgcolor="black" align="center"
 
|5
 
|align="center"|75 damage
 
|align="center"|60
 
|align="right"|{{cost|4|86}}
 
|-align="center"
 
|6
 
|align="center"|105 damage
 
|align="center"|67
 
|align="right"|{{cost|8|91}}
 
 
|}
 
|}
   
==Related Talents==
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== Notes ==
*[[Improved Gouge]] increases the duration of Gouge by .5, 1, or 1.5 seconds.
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Gouge breaks upon receiving damage; this means that it does not work well with [[Garrote]] or [[Rupture]]. However, Gouge is useful as an interrupt. If [[Kick]] is on cooldown, Gouge can be used just for the purpose of interrupting a spellcast.
*[[Lethality]] increases the critical strike damage bonus of your Gouge by 6%, 12%, 18%, 24%, or 30%.
 
*[[Blade Twisting]] gives your Gouge a 10% or 20% chance to daze your target for 8 seconds.
 
*[[Surprise Attacks]] increases the damage of your Gouges by 10%.
 
 
 
   
==Tips==
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== Talent improvement ==
*[[Backstab]] is a great skill for dealing big damage, but you must be behind the [[Mob]] to use it. Gouge first, then move behind the [[mob]] to enable you to [[Backstab]]. You've got two combo points off the bat! (And if you are Seal Fate/Vigor specc and it crits you'll have three combo points!)
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The only talent that specifically improves Gouge is [[Improved Gouge]]. Some other Rogue talents do improve Gouge, however.
*Gouge gives you an opportunity to apply a quick bandage, recover energy, or plan a quick escape. Also note that during those 4-5.5 seconds one can recover up to 40-60 energy, so it can be seen as a free combo point anyway.
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*[[Improved Gouge]] increases the duration of Gouge by X seconds.
*Facing multiple enemies can be quite difficult. Simply gouge one. This will give you time to finish one of them. This will greatly reduce the amount of damage you are being dealt.
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*[[Lethality]] increases the critical strike damage bonus of your Gouge by X%.
*In PvP, [[Improved Gouge]] gives you a good chance (barring diminishing returns) to leave combat and re-enter stealth without using vanish, and gives you more time to regen your energy.
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*[[Blade Twisting]] gives your Gouge an X% chance to daze your target for 8 seconds.
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*[[Surprise Attacks]] increases the damage of Gouge by X%.
   
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== Tips and tactics ==
{{AbilitiesFooter|Rogue}}
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*[[Backstab]] is a great skill for dealing burst damage, but you must be behind the [[Mob]] to use it. Gouge first, then move behind the [[mob]] to enable you to [[Backstab]]. You've got two combo points off the bat! (And if you are Seal Fate/Vigor spec and it crits, you'll have three combo points!)
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*Gouge gives you an opportunity to apply a bandage, recover energy, or plan a quick escape. Also note that during those 4-5.5 seconds one can recover up to 40-60 energy, so it can be seen as a free combo point anyway.
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*Facing multiple enemies can be quite difficult. Simply gouge one. This will give you time to finish one of them. This will greatly reduce the amount of incoming damage.
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*In PvP, [[Improved Gouge]] gives you a good chance (barring diminishing returns) to leave combat and re-enter stealth without using vanish, and gives you more time to recover energy.
   
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<!--== Known bugs ==-->
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<!--== Past changes ==-->
   
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{{classfooter|Rogue}}
 
[[Category:Rogue Abilities]]
 
[[Category:Rogue Abilities]]

Revision as of 01:02, March 25, 2008

Gouge
Ability gouge
  • Gouge
  • 5 yd range
  • 10 sec cooldown
  • 45 energy
  • Instant sec cast
  • Target must be facing you.
  • Causes X damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.
Usable by
ClassRogue
Properties
TypeOffensive, Defensive
SchoolPhysical
Casting timeInstant sec cast
Cooldown10 sec
Talents
Improvement
talents
Improved Gouge
Other information
Ranks6
RequirementsTarget must be facing you.
Related debuff
Ability gouge
  • Gouge
  • Incapacitated.
  • Duration: 4 sec
Ability gouge
Every being has vulnerable spots; Rogues make it their business to know them all.

Gouge is a useful Rogue ability that causes damage, adds a combo point and incapacitates the target for a short period of time. Gouge costs 45 Energy and can first be acquired at level 6. Once a successful Gouge has been made, any damage will negate its incapacitation effect. Note that using Gouge will turn off auto attacks.

Rank table

Rank Damage Level Cost
1 10 6 1Silver
2 20 18 29Silver
3 32 32 1Gold 20Silver
4 55 46 2Gold 79Silver
5 75 60 4Gold 86Silver
6 105 67 8Gold 91Silver

Notes

Gouge breaks upon receiving damage; this means that it does not work well with Garrote or Rupture. However, Gouge is useful as an interrupt. If Kick is on cooldown, Gouge can be used just for the purpose of interrupting a spellcast.

Talent improvement

The only talent that specifically improves Gouge is Improved Gouge. Some other Rogue talents do improve Gouge, however.

  • Improved Gouge increases the duration of Gouge by X seconds.
  • Lethality increases the critical strike damage bonus of your Gouge by X%.
  • Blade Twisting gives your Gouge an X% chance to daze your target for 8 seconds.
  • Surprise Attacks increases the damage of Gouge by X%.

Tips and tactics

  • Backstab is a great skill for dealing burst damage, but you must be behind the Mob to use it. Gouge first, then move behind the mob to enable you to Backstab. You've got two combo points off the bat! (And if you are Seal Fate/Vigor spec and it crits, you'll have three combo points!)
  • Gouge gives you an opportunity to apply a bandage, recover energy, or plan a quick escape. Also note that during those 4-5.5 seconds one can recover up to 40-60 energy, so it can be seen as a free combo point anyway.
  • Facing multiple enemies can be quite difficult. Simply gouge one. This will give you time to finish one of them. This will greatly reduce the amount of incoming damage.
  • In PvP, Improved Gouge gives you a good chance (barring diminishing returns) to leave combat and re-enter stealth without using vanish, and gives you more time to recover energy.


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