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{{For|the Mount Hyjal encounter|Garr (world boss)}}
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[[image: Garr.jpg|thumb|Garr]]Rock Elemental boss.
 
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{{Npcbox
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|name = Garr
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|image = Garr HS.JPG
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|creature = Elemental
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|race = Lava elemental
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|type = Boss
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|faction = Boss
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|aggro = {{aggro|-1|-1}}
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|level = ??
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|gender = Male
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|location = [[Molten Core]]
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|status = Killable
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|instance = Molten Core
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}}
   
 
'''Garr''' is a [[lava elemental]] boss found in [[Molten Core]] between [[Gehennas]] and [[Baron Geddon]], and guarding the [[Rune of Blaz]]. He is a melee boss with 8 [[Firesworn]] guards.
==Strategy==
 
Garr is found in between [[Gehennas]] and [[Baron Geddon]]. Garr is a melee boss with 8 guards and one magic power.
 
*Guards (Firesworn)
 
āˆ’
**At any time after pulling Garr can order one or more of his guards to explode doing damage to anyone in the area and also knocking back those damaged a fair distance.
 
āˆ’
**When the guards are killed they will also explode with the same effect.
 
āˆ’
**Whenever one of Garr's guards dies for whatever reason, Garr gets a boost in damage and attack speed.
 
āˆ’
**If Garr has no Firesworn, he may summon one randomly.
 
āˆ’
**Warlocks should use their Voidwalkers to draw aggro away from them and banish the Firesworn for the entire fight. Hunter pets on these banished Firesworn can also help control aggro and keep the warlock alive long enough to rebanish.
 
āˆ’
**Around 50% health, Garr will release all banished Firesworn at once. He may also sacrifice a Firesworn before it can be rebanished. Warlocks must be paying attention to Garr's health, or someone should announce when Garr is approaching 50% health so that they are prepared for the debanishing.
 
āˆ’
*Garr will also cast an AoE dispel stripping buffs from those in the area.
 
   
  +
==Background==
āˆ’
Once Garr has been defeated, kill each of the remaining Firesworn in turn before celebrating. They still explode when dying.
 
  +
[[File:Garr TCG.JPG|thumb|Garr in TCG.]]
  +
[[File:Garr.png|thumb|Garr in Monster Guide.]]
  +
Garr is described as one of the lieutenants of [[Ragnaros]] who accompanied the Firelord into Azeroth during the [[War of the Three Hammers]]. He carried out the betrayal of Lord [[Thunderaan]], the Prince of Air and otherwise referred to as the "Windseeker." During the [[Elemental Sundering]], Ragnaros sought to consume Thunderaan, and did so by having his two lieutenants, [[Baron Geddon]] and Garr ambush him. Thunderaan, caught off guard, was utterly destroyed. Ragnaros almost completely consumed Thunderaan's essence, and stored the rest within a talisman of elemental binding. Ragnaros cleaved this talisman into two equal pieces, to which he assigned Baron Geddon and Garr.
   
  +
As one of the two chief lieutenants serving under Ragnaros, Garr plays a key role in the current success of the Firelord and his spreading influence. Garr, like Baron Geddon, holds half of Bindings of the Windseeker, which contains the remaining essence of Thunderaan, Prince of Air. Tales say that after centuries of partnership, Geddon became suspicious of Garr and felt the elemental sought both halves of the talisman. Thus, relations between the two powers are strained. Both Garr and Baron Geddon draw their considerable might from the blazing runes carved deep into the floor of Molten Core.<ref>''[[Monster Guide]]'', pg. 159</ref><ref>http://entertainment.upperdeck.com/wow/en/teaser/molten_core</ref>
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'''Note:''' After Garr is defeated Lava Surgers will no longer spawn in the zone until it resets.
 
   
āˆ’
==Comments==
+
===Cataclysm===
  +
{{cata-section}}
āˆ’
An important note on the guards: Whenever a guard is killed, Garr grows a little stronger. In order to make the fight as easy as possible only half of the guards should be killed before taking down Garr. We did this by taking 4 Warlocks with us that took care of keeping half the guards banned all the time. Meanwhile our 5 Tanks took care of Garr and the other 4 guards. We determined a Tank order beforehand and then killed the add tanked by the weakest warrior first, the one tanked by the seconed weakest warrior next, and so on. We put only one healer on each of the add-tanks, since they died quite fast. A single druid is easily capable of keeping the first tank alive if the dps is concentrated on his/her guard. Once a guard is down, the tank and its healer help downing the next guard. Once the 4 tanked guards are down, the DPS is directed onto Garr who was tanked by the toughest tank and more than one healer. When Garr's life is going low he will use a special trick to free the remaining 4 guards from banishment. The warlocks have to be on their toes to banish them again. Once Garr is down, the remaining guards are easily taken care of. --[[User:Dark Spot in the Corner|DSitC]] 16:34, 16 Aug 2005 (EDT)
 
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[[Garr (world boss)|Garr]] is back in [[Mount Hyjal]] at the west of the [[Sulfuron Spire]] as a rare spawn.
āˆ’
[[Category:Characters]][[Category:Instance Characters]][[Category:Earth Elemental]]
 
  +
  +
==In the RPG==
  +
{{RPG-section}}
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Two orbs of molten lava are set into the hill of stone that constitutes this creatureā€™s head, the whole resting atop a mountainous torso. Two immense bands of metal bind the creature at what might be its wrists, if those massive stone appendages can be called arms. Garr uses earth glide to rise up among the highest concentration of his enemies. He takes advantage of his magma shackles and anti-magic pulse by moving to keep his ground-based enemies within these areas of effect. He attacks and backs off to keep his opponents from making full attacks against him while his army of elementals surrounds and protects him. In melee he simply pummels his foes and pushes them into rivers and lakes of lava.<ref>''[[Monster Guide]]'', pg. 159, 160</ref>
  +
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His alignment is [[chaotic evil]].<ref>''[[Monster Guide]]'', pg. 160</ref>
  +
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==Attacks and abilities==
  +
===Garr===
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[[File:Garr and Firesworn.jpg|thumb]]
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*{{abilities|Antimagic Pulse|Dispels magic on nearby enemies, removing 1 beneficial spell effect.|image=spell_holy_dispelmagic|id=19492}}
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*{{abilities|Magma Shackles|Reduces the movement speed of nearby enemies by 60% for 15 sec.|image=spell_nature_earthbind|id=19496}}
  +
 
===Firesworn===
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[[File:garrtcg.jpg|thumb|The firesworn]]
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*{{abilities|Immolate|Inflicts 337 Fire damage to an enemy and scorches it for an additional 168 damage every 3 sec. for 21 sec.|image=spell_fire_immolation|id=20294}}
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*{{abilities|Eruption|Deals 22194 Fire damage to all nearby enemies, knocking them back.|image=spell_fire_volcano|id=19497}}
  +
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===Seasons of Mastery===
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During the Season of Mastery, [[Magmakin (Classic)|Magmakin]] will spawn on top of Garr throughout the fight. They will charge a random raid member and then explode.
  +
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==Strategies==
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[[File:Garr.jpg|thumb]]
 
===Strategy 1===
  +
The more warlocks in a group, the easier this battle will be, but this strategy still works with only a couple. Each warlock is assigned one of the firesworn. For that specific firesworn, a warlock must keep the firesworn banished and have a voidwalker to tank it in between banish breaks. Every firesworn that is not assigned to a warlock must then be offtanked and killed by dps. During the fight, the group will benefit the most if all of the mobs are kept spread out, so as to prevent any difficulties with explosions and Garr's debuff abilities.
  +
  +
Caution: when firesworns die they explode, causing large amounts of damage to all surrounding group members. When they are about to die, melee must get away from firesworns so as to save health and save healer mana.
  +
  +
When all tank-assigned firesworn are down, the group can then focus on Garr, which should be tanked by the MT from the very start of the fight. Warlocks must remember keep their targets banished at least until Garr falls.
  +
  +
Once Garr is dead the raid needs to kill the remaining banished firesworn one at a time.
  +
  +
===Strategy 2===
  +
Have 1 player tank Garr and all the adds. Allow threat to be built up with Demoralizing shout prior to DPS. This can be tricky as the tank will obviously require a tremendous amount of healing. Several paladins or priests need to be constantly removing the Immolates from the tank. Once Garr is down the firesworn can be AoE'd down.
  +
  +
[http://video.google.com/videoplay?docid=5344009891776329150 Video] demonstrating this strategy.
  +
  +
==Loot==
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{|class=darktable
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|+Garr loot
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|-
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!Garr-specific !! Non-flamewaker shared
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|-valign=top
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|
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;Tier 1 helm
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*[[Arcanist Crown]] ({{ClassIcon|Mage}})
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*[[Cenarion Helm]] ({{ClassIcon|Druid}})
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*[[Circlet of Prophecy]] ({{ClassIcon|Priest}})
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*[[Earthfury Helmet]] ({{ClassIcon|Shaman}})
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*[[Felheart Horns]] ({{ClassIcon|Warlock}})
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*[[Helm of Might]] ({{ClassIcon|Warrior}})
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*[[Giantstalker's Helmet]] ({{ClassIcon|Hunter}})
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*[[Lawbringer Helm]] ({{ClassIcon|Paladin}})
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*[[Nightslayer Cover]] ({{ClassIcon|Rogue}})
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;Non-set
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*[[Bindings of the Windseeker#Right]]
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*[[Aurastone Hammer]]
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*[[Brutality Blade]]
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*[[Drillborer Disk]]
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*[[Gutgore Ripper]]
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|
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*[[Aged Core Leather Gloves]]
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*[[Deep Earth Spaulders (Molten Core)]]
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*[[Fire Runed Grimoire]]
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*[[Flameguard Gauntlets]]
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*[[Flamewaker Legplates]]
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*[[Magma Tempered Boots]]
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*[[Mana Igniting Cord]]
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*[[Obsidian Edged Blade]]
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*[[Quick Strike Ring]]
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*[[Sabatons of the Flamewalker]]
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*[[Talisman of Ephemeral Power]]
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|}
  +
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Garr's death rewards 100 reputation with the [[Hydraxian Waterlords]] up to 20,999/21,000 Revered.
  +
  +
==Notes==
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* If Garr is pulled too far away from his adds, his adds become enraged and will hit Tier 2 geared tanks for 4-6k dmg. So don't pull him too far away. This ability is called "Separation Anxiety" and can be detected via the combat log or cast bar mods.
  +
* Garr guards one of the runes that is needed to be doused in order to fight Majordomo.
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* [[Lava Surger]]s will no longer spawn once Garr is killed. Lava Surgers already present in the instance will despawn when the instance resets - usually after 1 hour with no players in the instance.
  +
*A Molten Core preview describes him as an obsidian elemental.<ref>[[WoW Blog/Molten Core]]</ref>
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* Garr appears as the first boss encounter of the Molten Core wing in the [http://hearthstone.gamepedia.com/Blackrock_Mountain Blackrock Mountain] adventure of ''[[Hearthstone (game)|Hearthstone]]''.
  +
  +
==Videos==
  +
{{#vlink:F6sWFTB3vAw|Garr from a Hunter's Perspective}}
  +
  +
==Patch changes==
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*{{Patch 8.0.1|note=Model updated.}}
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*{{Patch 1.7.0|note=Now drops Lava Cores.}}
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*{{Patch 1.5.0|note=Firesworns that are moved too far away from Garr will now become quite enraged until they move closer to Garr.}}
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*{{Patch 1.4.0|note=Lava Surgers no longer respawn once you kill Garr.}}
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*{{Patch 1.3.0|note=Garr will now lose his enrage buff when he leaves combat.}}
  +
*{{Patch 1.1.0|note=Added.}}
  +
  +
==See also==
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*[[Garr (Molten Core Raid)]], TCG card
  +
**[[Magma Shackles]], TCG card
  +
  +
==References==
  +
{{Reflist}}
  +
  +
==External links==
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<!-- Please read https://wowpedia.fandom.com/wiki/Wowpedia:External_links_policy before adding new links. -->
  +
{{Elinks-NPC|12057}}
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[[Category:Bosses]]
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[[Category:Lava elementals]]
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[[Category:Molten Core mobs]]
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[[es:Garr]]

Latest revision as of 14:28, 10 September 2023

For the Mount Hyjal encounter, see Garr (world boss).
BossGarr
Image of Garr
Gender Male
Race Lava elemental (Elemental)
Level ?? Boss
Reaction Alliance Horde
Location Molten Core
Status Killable

Garr is a lava elemental boss found in Molten Core between Gehennas and Baron Geddon, and guarding the Rune of Blaz. He is a melee boss with 8 Firesworn guards.

Background

Garr TCG

Garr in TCG.

Garr

Garr in Monster Guide.

Garr is described as one of the lieutenants of Ragnaros who accompanied the Firelord into Azeroth during the War of the Three Hammers. He carried out the betrayal of Lord Thunderaan, the Prince of Air and otherwise referred to as the "Windseeker." During the Elemental Sundering, Ragnaros sought to consume Thunderaan, and did so by having his two lieutenants, Baron Geddon and Garr ambush him. Thunderaan, caught off guard, was utterly destroyed. Ragnaros almost completely consumed Thunderaan's essence, and stored the rest within a talisman of elemental binding. Ragnaros cleaved this talisman into two equal pieces, to which he assigned Baron Geddon and Garr.

As one of the two chief lieutenants serving under Ragnaros, Garr plays a key role in the current success of the Firelord and his spreading influence. Garr, like Baron Geddon, holds half of Bindings of the Windseeker, which contains the remaining essence of Thunderaan, Prince of Air. Tales say that after centuries of partnership, Geddon became suspicious of Garr and felt the elemental sought both halves of the talisman. Thus, relations between the two powers are strained. Both Garr and Baron Geddon draw their considerable might from the blazing runes carved deep into the floor of Molten Core.[1][2]

Cataclysm

Cataclysm This section concerns content related to Cataclysm.

Garr is back in Mount Hyjal at the west of the Sulfuron Spire as a rare spawn.

In the RPG

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

Two orbs of molten lava are set into the hill of stone that constitutes this creatureā€™s head, the whole resting atop a mountainous torso. Two immense bands of metal bind the creature at what might be its wrists, if those massive stone appendages can be called arms. Garr uses earth glide to rise up among the highest concentration of his enemies. He takes advantage of his magma shackles and anti-magic pulse by moving to keep his ground-based enemies within these areas of effect. He attacks and backs off to keep his opponents from making full attacks against him while his army of elementals surrounds and protects him. In melee he simply pummels his foes and pushes them into rivers and lakes of lava.[3]

His alignment is chaotic evil.[4]

Attacks and abilities

Garr

Garr and Firesworn
  • Spell holy dispelmagic Antimagic Pulse — Dispels magic on nearby enemies, removing 1 beneficial spell effect.
  • Spell nature earthbind Magma Shackles — Reduces the movement speed of nearby enemies by 60% for 15 sec.

Firesworn

Garrtcg

The firesworn

  • Spell fire immolation Immolate — Inflicts 337 Fire damage to an enemy and scorches it for an additional 168 damage every 3 sec. for 21 sec.
  • Spell fire volcano Eruption — Deals 22194 Fire damage to all nearby enemies, knocking them back.

Seasons of Mastery

During the Season of Mastery, Magmakin will spawn on top of Garr throughout the fight. They will charge a random raid member and then explode.

Strategies

Garr

Strategy 1

The more warlocks in a group, the easier this battle will be, but this strategy still works with only a couple. Each warlock is assigned one of the firesworn. For that specific firesworn, a warlock must keep the firesworn banished and have a voidwalker to tank it in between banish breaks. Every firesworn that is not assigned to a warlock must then be offtanked and killed by dps. During the fight, the group will benefit the most if all of the mobs are kept spread out, so as to prevent any difficulties with explosions and Garr's debuff abilities.

Caution: when firesworns die they explode, causing large amounts of damage to all surrounding group members. When they are about to die, melee must get away from firesworns so as to save health and save healer mana.

When all tank-assigned firesworn are down, the group can then focus on Garr, which should be tanked by the MT from the very start of the fight. Warlocks must remember keep their targets banished at least until Garr falls.

Once Garr is dead the raid needs to kill the remaining banished firesworn one at a time.

Strategy 2

Have 1 player tank Garr and all the adds. Allow threat to be built up with Demoralizing shout prior to DPS. This can be tricky as the tank will obviously require a tremendous amount of healing. Several paladins or priests need to be constantly removing the Immolates from the tank. Once Garr is down the firesworn can be AoE'd down.

Video demonstrating this strategy.

Loot

Garr loot
Garr-specific Non-flamewaker shared
Tier 1 helm
Non-set

Garr's death rewards 100 reputation with the Hydraxian Waterlords up to 20,999/21,000 Revered.

Notes

  • If Garr is pulled too far away from his adds, his adds become enraged and will hit Tier 2 geared tanks for 4-6k dmg. So don't pull him too far away. This ability is called "Separation Anxiety" and can be detected via the combat log or cast bar mods.
  • Garr guards one of the runes that is needed to be doused in order to fight Majordomo.
  • Lava Surgers will no longer spawn once Garr is killed. Lava Surgers already present in the instance will despawn when the instance resets - usually after 1 hour with no players in the instance.
  • A Molten Core preview describes him as an obsidian elemental.[5]
  • Garr appears as the first boss encounter of the Molten Core wing in the Blackrock Mountain adventure of Hearthstone.

Videos

Garr from a Hunter's Perspective

Patch changes

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Model updated.
  • WoW Icon update Patch 1.7.0 (2005-09-13): Now drops Lava Cores.
  • WoW Icon update Patch 1.5.0 (2005-06-07): Firesworns that are moved too far away from Garr will now become quite enraged until they move closer to Garr.
  • WoW Icon update Patch 1.4.0 (2005-04-19): Lava Surgers no longer respawn once you kill Garr.
  • WoW Icon update Patch 1.3.0 (2005-03-07): Garr will now lose his enrage buff when he leaves combat.
  • WoW Icon update Patch 1.1.0 (2004-11-07): Added.

See also

References

External links