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{{questbox
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{{Infobox ability
 
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|name=Earth Shield
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|name=Servants of Cho'gall
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|faction=Alliance
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|image=Spell_Nature_SkinofEarth
 
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|start=[[Ashlan Stonesmirk]]
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|description=Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for X. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
 
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|category=Loch Modan
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|class=[[Shaman]]
 
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|level=18
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|type=Defensive
 
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|levelreq=14
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|school=[[Nature]]
 
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|id=27075
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|cost=19% of base mana
 
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|experience=1700
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|range=40 yd
 
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|reputation= +350 [[Ironforge (faction)|Ironforge]]
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|cast_time=Instant
 
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|money={{coppercost|500}} (or {{coppercost|420}} at max level)
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|cooldown=[[Cooldown#Global_cooldown|Global Cooldown]]
 
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|talented=Yes
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|shareable=Yes
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|previous=[[Quest:Fight the Hammer]]
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|talent_tree=Restoration
 
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|improvement=[[Improved Shields]], [[Tidal Focus]], [[Blessing of the Eternals]]
 
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|buff_desc=Reduces casting or channeling time lost when damaged by 30% and attacks heal the shielded target for X.
 
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|buff_dur=10 minutes
 
 
}}
 
}}
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==Objectives==
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Kill 7 Mo'grosh ogres in the [[Mo'grosh Stronghold]].
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* Mo'grosh Ogre slain (7)
   
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==Description==
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'''Earth Shield''' is a [[Schools of Magic#Nature|nature]]-based healing spell. Whenever the shielded target is attacked, the shield will heal it. This heal can only occur every 3.5 seconds, and has nine charges. The spell is only available to shamans that specialize in the [[Shaman talents#Restoration|Restoration tree]] and can only be active on one target at a time.
 
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The [[Twilight's Hammer]] started as a clan of the savage Horde. Their leader, [[Cho'gall]], slowly turned his band of ogres into a death cult, welcoming anyone insane enough to wish for the end of all existence. As you can see, there's still plenty of ogres among their ranks: deranged, fanatical, and just as strong as before.
   
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These crude monsters have the gall to come here and spread their filth across our land. The more you kill, the better off [[Loch Modan]] will be, <name>.
== Notes ==
 
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Being an elemental shield, Earth Shield cannot be used at the same time as [[Lightning Shield]] or [[Water Shield]]. It is however possible to use Water Shield or Lightning Shield on yourself while Earth Shield is up on another target. The ten minute duration combined with the charges only triggering on damage means that Earth Shield can be cast on a target before [[pulling]] with no loss of effect. Being an elemental shield, it is also impossible for a target to benefit from two Earth Shield spells cast by different restoration shamans; the second shield will simply override and replace the first shield.
 
   
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==Rewards==
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==Talent improvement==
 
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You will receive: {{cost||20}}
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* [[Improved Shields]] increases the healing of the orbs by 15%. [[Spark of Life (shaman talent)]] increases the healing done by another 6%.
 
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* [[Tidal Focus]] reduces the mana cost by 6%.
 
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* [[Nature's Blessing]] increases the effect of all your direct heals on the shielded target by 18%.
 
   
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== Tips and Tactics ==
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== Progress ==
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Don't falter now, <name>.
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* In PvE, Earth Shield's primary use is as a highly mana efficient long-duration [[heal over time]] on the [[tank]]. It is by far your most mana efficient single target healing spell, and its reactive nature minimizes [[overhealing]].
 
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* Earth Shield is also great in [[PvP]] situations as it greatly increases the shaman's survivability.
 
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* Keeping Earth Shield on yourself when you do not need the healing is inadvisable, as it cannot be used together with [[Water Shield]], thus causing you to lose out on mana regeneration. Even when you are taking damage it is sometimes preferable to keep Earth Shield on someone else so that you can benefit from the extra mana from Water Shield, both the passive regeneration bonus and the mana granted by the orbs when you take damage.
 
   
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== Patch changes ==
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==Completion==
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It may look grim, but we'll win with your help, <name>. They won't keep the dwarves down.
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* {{Patch 4.1.0|note=Earth Shield healing done by Restoration shaman has been reduced by 20%.}}
 
* {{Patch 4.0.6|note=Can no longer be dispelled.}}
 
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* {{Patch 4.0.1|note=Now a primary spell of Restoration shamans instead of a talent.}}
 
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* {{Patch 3.2.0|note=Dispel effects will now remove charges of Earth Shield rather than the entire aura.}}
 
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* {{Patch 3.0.2|note=Earth Shield [[threat]] is now added to the healer. Previously the threat was added to the target being healed.}}
 
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* {{Patch 2.4.0|note=Number of charges reduced from 10 to 6. Mana cost reduced by 50%.}}
 
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* {{Patch 2.0.1|note=Added.}}
 
   
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==Gains==
== External links ==
 
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You will receive:
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* 1700 XP
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* +350 [[Ironforge (faction)|Ironforge]]
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== Notes ==
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Any ogre in Mo'grosh Stronghold counts for this quest.
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==Quest progression==
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<onlyinclude>* [[Quest:Fight the Hammer]] (optional breadcrumb)
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# [[Quest:Servants of Cho'gall]] and [[Quest:Clutching at Chaos]]
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# [[Quest:Gor'kresh]]
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# [[Quest:Ando's Call]]
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# [[Quest:The Winds of Loch Modan]]</onlyinclude>
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==Patches and hotfixes==
 
*{{Patch 4.0.3a|note=Added.}}
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==External links==
 
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{{Elinks-spell|974}}
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{{Elinks-quest|27075}}
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{{Classfooter|Shaman}}
 
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[[Category:Shaman abilities]]
 
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[[Category:Shaman talents]]
 
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[[Category:Nature spells]]
 
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[[Category:Magic buffs]]
 
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[[Category:Primary abilities]]
 

Revision as of 16:30, 14 December 2011

AllianceServants of Cho'gall
Start Ashlan Stonesmirk
End Ashlan Stonesmirk
Level 18 (Requires 14)
Category Loch Modan
Experience 1700
Reputation +350 Ironforge
Rewards 5s (or 4s 20c at max level)
Shareable Yes
Previous Quest:Fight the Hammer

Objectives

Kill 7 Mo'grosh ogres in the Mo'grosh Stronghold.

  • Mo'grosh Ogre slain (7)

Description

The Twilight's Hammer started as a clan of the savage Horde. Their leader, Cho'gall, slowly turned his band of ogres into a death cult, welcoming anyone insane enough to wish for the end of all existence. As you can see, there's still plenty of ogres among their ranks: deranged, fanatical, and just as strong as before.

These crude monsters have the gall to come here and spread their filth across our land. The more you kill, the better off Loch Modan will be, <name>.

Rewards

You will receive: 20s

Progress

Don't falter now, <name>.

Completion

It may look grim, but we'll win with your help, <name>. They won't keep the dwarves down.

Gains

You will receive:

Notes

Any ogre in Mo'grosh Stronghold counts for this quest.

Quest progression

  1. Quest:Servants of Cho'gall and Quest:Clutching at Chaos
  2. Quest:Gor'kresh
  3. Quest:Ando's Call
  4. Quest:The Winds of Loch Modan

Patches and hotfixes

External links