Frost Shock
Spell frost frostshock.png
  • Frost Shock
  • 25 yd  range
  • 6 sec cooldown
  • 1.25% of base mana
  • Instant cast
  • Instantly shocks an enemy with frost, dealing x Frost damage and reducing the target's movement speed by 50%. Lasts 8 sec.
Usable by
Casting timeInstant cast
Cooldown6 sec (GCD 1.5 sec)
Level required22
Related debuff
Spell frost frostshock.png
  • Magic
  • Frost Shock
  • Movement slowed by 50%.
  • Duration: 8 seconds
TCG image
There is only one kind of cold the dwarves of Dun Morogh fear.

Frost Shock is a core shaman ability learned at level 22. In addition to its significant direct damage (which is instant cast and does not reset the shaman's melee attack), frost shock also snares the target.

In PvE, it's useful against runners, slowing their retreat if the shock doesn't kill them outright. It can also be used for kiting high level mobs in certain raid situations (Coilfang Striders for example). Against ranged opponents (in PvP, casters and hunters), the shaman can use this power to stay up close to use melee. Against melee classes like warriors and rogues, shamans use this ability to maintain their distance.

Modified by

Elemental Elemental abilities
Enhancement Enhancement abilities


  • It has a six second cooldown linked to other shocks (global cooldown), which makes all the Shocks unusable for 6 seconds.
  • Can be Reflected by warriors and mages.


  • Previously, Frost Shock was considered the "I win button" of Shamans, owing to the ability to permanently snare other players, such as in the prior entry:
With a ridiculous combination of high-damage, an instant cast, an eight-second effect, and a six-second cooldown, it would be foolish not to constantly Frost Shock other players or mobs until a win occurs. Once they are within melee range, drop an Earthbind Totem against melee mobs/players (or grounding for casters) and hack away for an easy win.

Patch changes

  • World of Warcraft: Warlords of Draenor Patch 6.0.2 (14-October-2014): Frost Shock no longer generates additional threat.
  • World of Warcraft: Wrath of the Lich King Patch 3.2.0 (04-Aug-2009): All Shocks now have a default range of 25 yards, up from 20 yards.
  • World of Warcraft: The Burning Crusade Patch 2.3.0 (13-Nov-2007): Frost Shock is no longer subject to diminishing returns.
  • World of Warcraft: The Burning Crusade Patch 2.0.3 (09-Jan-2007): Now causes increased threat.
  • World of Warcraft Patch 1.6.0 (12-Jul-2005): Targets that are immune to movement slowing effects will no longer be affected by Frost Shock's movement slowing effect. Damage will still be caused.
  • World of Warcraft Patch 1.4.0 (2005-05-05): Now subject to diminishing returns in PvP. This is considered a slowing effect.

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... more about "Frost Shock"
May 5, 2005 +, July 12, 2005 +, January 9, 2007 +, November 13, 2007 +, August 4, 2009 +  and October 14, 2014 +