Frost Armor
Spell frost frostarmor02.png
  • Frost Armor
  • Instant cast
  • Increases multistrike chance by 8% and causes enemies who strike the caster to be slowed by 30% for 5 sec.
Usable by
ClassMage
Properties
TypeDefensive
SchoolFrost
Casting timeInstant cast
Talents
SpecializationFrost
Level required54
Related buff
Spell frost frostarmor02.png
  • Frost Armor
  • Multistrike increased by 8%.

    Attackers are slowed.
Related debuff
Spell frost frostarmor02.png
  • Magic
  • Chilled
  • Movement slowed by 30%.
  • Duration: 5 seconds
TCG image
Anyone can hit a mage. Once.
- Morganis Blackvein TCG

Frost Armor is a mage ability learned at level 54 for those with the frost specialization. It grants a self buff to multistrike and slows melee attackers.

Notes

The slow effect means never having to fight aggressive mobs you'd rather run past, assuming they don't resist every time. On foot, a chasing creature will get in 2 or 3 hits (some things run faster and swing faster than others) before you outpace them; mounted characters will be hit a single time before getting away.

Patch changes

  • World of Warcraft: Warlords of Draenor Patch 6.0.2 (14-October-2014): Frost Armor is now a passive effect and is available only to Frost Mages.; Frost Armor now grants an 8% chance to Multistrike instead of 7% Haste.
  • World of Warcraft: Cataclysm Patch 4.1.0 (26-Apr-2011): Redesigned.
  • World of Warcraft: Cataclysm Patch 4.0.6 (8-Feb-2011): Molten Armor, Frost Armor, and Mage Armor no longer cost mana.
  • World of Warcraft: Wrath of the Lich King Patch 3.3.0 (08-Dec-2009): The buff will be stored in a Consolidation Box when received. It will come out when 3 min. is left.
  • World of Warcraft: Wrath of the Lich King Patch 3.2.0 (04-Aug-2009): The mana cost on these spells has been reduced by approximately 15%.
  • World of Warcraft: The Burning Crusade/ World of Warcraft: Wrath of the Lich King Patch 3.0.2 (14-Oct-2008): Frost Armor, Ice Armor, Mage Armor and Molten Armor are no longer Magic effects and cannot be dispelled.
  • World of Warcraft: The Burning Crusade Patch 2.0.3 (09-Jan-2007): "Frost Armor" is now correctly affected by "Elemental Precision".
  • World of Warcraft Patch 1.8.0 (10-Oct-2005): Fixed a bug where the Chilled effect caused by Ice Armor/Frost Armor was not removed properly when shapeshifting.
  • World of Warcraft Patch 1.6.0 (12-Jul-2005): Targets that are immune to movement slowing effects will no longer be affected by the Chill's movement slowing effect. Targets will still have their melee attack speed reduced.
  • World of Warcraft Patch 1.3.0 (07-Mar-2005): Mana cost reduced.

External links


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... more about "Frost Armor"
March 7, 2005 +, July 12, 2005 +, October 10, 2005 +, January 9, 2007 +, October 14, 2008 +, August 4, 2009 +, December 8, 2009 +, February 8, 2011 +, April 26, 2011 +  and October 14, 2014 +