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MobFestergut
Image of Festergut
Race Flesh beast (Undead)
Level ?? boss
Location Plagueworks, Icecrown Citadel
Status Killable

Festergut is a boss in the Plagueworks wing of the Icecrown Citadel raid. Festergut along with his "brother" Rotface, wants to make their daddy (Professor Putricide) proud of killing the raid.

This boss is available since January 5, 2010.

25-man abilities

Festergut will berserk after 5-minutes of combat. You will need 135,000 raid DPS to kill him in time, or about 7,200 per DPS class assuming 5 healers and 2 tanks doing 3,000.

10-man abilities

  • Spell shadow creepingplague Gas Spore — Unleashes a Gas Spore, inflicting 2 random targets with a gaseous spore. The Spore will explode after 12 seconds, inflicting 1,950 to 2,050 damage to all nearby friends. The damage from the Gas Spore builds the targets immune system, giving them a 25% resistance to the blight for 2 minutes. Stacks up to 3 times. Instant, 18-second cooldown.
  • Spell holiday tow spicecloud Gaseous Blight — The Gaseous Plague inflicts 4,388 to 4,612 Shadow damage to all nearby players. Instant.
    • Spell holiday tow spicecloud Gaseous Blight — (After 1 inhale) The Gaseous Plague inflicts 2,925 to 3,075 Shadow damage to all nearby players. Instant.
    • Spell holiday tow spicecloud Gaseous Blight — (After 2 inhale ) The Gaseous Plague inflicts 1,463 to 1,537 Shadow damage to all nearby players. Instant.
  • Spell shadow abominationexplosion Inhale Blight — Inhales the Gaseous Blight in the room, increasing damage dealt by 30%. 3.5-second cast, 15-second cooldown.
    • Spell shadow abominationexplosion Pungent Blight — Violently releases the Gaseous Blight, dealing 48,750 to 51,250 Shadow damage to all enemy players, releasing the deadly Blight back into the room. 3-second cast, 15-second cooldown.
  • Ability creature cursed 01 Vile Gas — Inflicts a Vile plague in targeted area, inflicting 4,875 to 5,125 damage every 2 seconds for 6 seconds. The plague causes the infected targets to vomit uncontrollably, inflicting 3,900 to 4,100 damage to nearby allies. Does not affect melee if there are at least 3 ranged players (on 10-man; probably 8 on 25-man). Instant.
  • Gastric Bloat — Inflicts 9,750 to 10,250 Nature damage to the target. Damage done by affected increased by 10% per application. Causes Gastric Explosion, immediately killing the player, if it reaches 10 stacks. Lasts 100 seconds. (Instant)
    • Gastric Explosion — Immediately kills the affected player, and does 29,250 to 30,750 shadow damage to all players in a 10 yard range.

Strategy

Raid Positioning

Configure the raid so that Festergut is tanked in the center of the room, with melee (and potentially healers) in the center, with ranged spread out around the remainder of the room such that only one person can be hit by Vile Gas at a time. By hugging the wall, players may enter the room to get in position before the pull.

Gas Spore and Innoculation

Roughly three minutes into the encounter, Festergut casts Pungent Blight, which causes about 50,000 damage to every player in the raid. The only way to protect against Pungent Blight is to become inoculated via the gas spores that Festergut casts, which reduce the damage you get from Pungent Blight by 25%. Festergut casts gas spores three times prior to his Pungent Blight; since each Inoculation stacks, player survivability depends on your ability to get all three stacks.

When Festergut casts Gas Spore, the raid must make two groups: one melee group, and one ranged group, in order to have the entire raid become Inoculated. Ranged players should have a predetermined location where they should run to be inoculated, while melee should all run in front of the boss (who does not cleave) or else the tank will not receive inoculation. [In 25-man, Festergut casts three Gas Spores, so the raid must form three groups: one melee, and two ranged.]

If Festergut casts Gas Spore on two melee or two ranged players, one must run to the other group to ensure that everyone receives the inoculation. Note that it is not possible to receive two stacks of inoculation on the same cast (being hit by both spores will only grant one stack). If a player must run inside, be certain that the raid does not fall below the minimum limit of players at range, lest Festergut cast Vile Gas on the melee and probably wipe the raid.

Therefore, raid positioning on this encounter is fundamentally a matter of spreading out (for Vile Gas) and then collapsing together (for Gas Spore/Inoculation) at the appropriate times (similar to the Akil'zon encounter, albeit not identical).

Tanking

Setup and Damage Input

This encounter requires two tanks. The initial tank should stand Festergut in the center of the room (where he begins). Festergut hits very quickly, and for around 14,000 to 15,000 on plate. However, his damage output increases by 30% (additive, so +90% at 3 stacks) each time he casts Inhale Blight, meaning that once he has inhaled three times, he will be mauling the tank for around 24,000 to 26,000 per attack.

Gastric Bloat and Gastric Explosion

Once every roughly 12 seconds, he will cast Gastric Bloat on the tank. This debuff increases the tank's damage, but if it gets to 10 stacks, the tank will be immediately killed and do massive damage to everyone nearby, which is almost certainly a wipe. Therefore, the second tank should taunt Festergut when this debuff reaches 9 stacks. The first time this happens will be right around when Festergut is going to cast Inhale Blight the third time, so the switch will take place during a high-tank damage period. Healers should be prepared for the switch to occur in order to keep the new tank alive. This mechanic is fundamentally similar to the Phase Punch ability in the Algalon the Observer encounter.

Note that because the Gastric Bloat debuff stacks to 10 and lasts 100 seconds, if the switch is made before 9 stacks, the first tank's debuff will not have fallen off when it is time for that tank to taunt the boss again. This can be remedied in 25-man mode by using three tanks, and the switch can be made earlier if desired. Paladins can also clear the debuff with Spell holy divineshield [Divine Shield]. Before switching to three tanks, however, make sure your raid can produce enough DPS throughput to kill Festergut before he enrages, as this is primarily a gear-check DPS race.

Finally, note that once the switch is done, the prior tank will still be doing 90% increased damage (and therefore increased threat as well). Therefore, the first tank must be extremely careful not to pull Festergut off of the new tank, lest he get a tenth stack of Gastric Bloat, explode, and wipe the raid. Spell holy sealofsalvation [Hand of Salvation] can help with this, as can switching off your threat enhancing abilities, such as by dismissing Righteous Fury or switching to Blood Presence or Cat Form (but do remember to switch them back on before taunting). Standing back and not attacking Festergut is of course a possibility, but given the massive damage buff the OT has and the strict DPS requirements of the fight, if the OT can find a way to deal damage safely it will help a great deal.

Healing

Setup

This encounter is healing intensive. Healers should be constantly maintaining the health of the active tank, as well as repairing the encounter's constant area damage from Gaseous Blight, and healing players infected with Vile Gas. It is worth noting that, as Festergut inhales, tank takes more damage while damage to the raid decreases (albeit disproportionately). Healers will need to be flexible as their role may somewhat change depending on the ratio of tank damage as opposed to raid damage.

Vile Gas

If there are sufficient ranged DPS, healers should consider standing in the center with the melee to prevent them from being hit with Vile Gas, as Vile Gas makes the target unable to perform any action for the 6-second duration, which is particularly devastating with a two-healer setup on 10-man.

DPS

This encounter is also a DPS race, with DPS expected to churn out record-high numbers to beat the short enrage timer.

Movement for melee DPS is minimal; they must shift to the front of the boss in order to spread Gas Spores, and otherwise are free to stand and do damage. Ranged DPS must normally stand apart from one another (to prevent chaining Vile Gas) while collapsing to spread Gas Spores.

Tips and Tricks

Loot

Normal mode

10 man Type Description Slot 25 man Type Description Slot
[Gutbuster] One hand Melee Mace [Black Bruise] Main hand Melee Fist weapon
[Abracadaver] Two hand Caster +hit Staff [Distant Land] Two hand Melee Staff
[Festering Fingerguards] Plate Melee Hands [Fleshrending Gauntlets] Plate Melee Hands
[Festergut's Gaseous Gloves] Plate Healer Hands [Faceplate of the Forgotten] Plate Healer Head
[Taldron's Long Neglected Boots] Mail Melee Feet [Belt of Broken Bones] Plate Tank Waist
[Plague-Soaked Leather Leggings] Leather Melee Legs [Carapace of Forgotten Kings] Mail Melee Chest
[Wrists of Septic Shock] Leather Caster Wrist [Nerub'ar Stalker's Cord] Mail Melee Waist
[Kilt of Untreated Wounds] Cloth Caster Legs [Unclean Surgical Gloves] Mail Healer Hands
[Bloodstained Surgeon's Shoulderguards] Cloth Caster Shoulders [Horrific Flesh Epaulets] Mail Caster Shoulder
[Cloak of Many Skins] Cloak Tank Back [Gangrenous Leggings] Leather Melee Legs
[Signet of Putrefaction] Ring Healer Ring [Leather of Stitched Scourge Parts] Leather Caster Legs
[Precious' Putrid Collar] Necklace Melee Neck [Plaguebringer's Stained Pants] Cloth Caster +hit Legs
[Emblem of Frost] x2 Currency [Plague Scientist's Boots] Cloth Caster Feet
[Lingering Illness] Cloth Caster Waist
[Might of Blight] Ring Melee Ring
[Holiday's Grace] Necklace Healer Neck
[Emblem of Frost] x2 Currency
[Primordial Saronite] Ingredient
[Shadowfrost Shard] Quest Item

Heroic mode

10 man Type Description Slot 25 man Type Description Slot
Gutbuster (heroic) One hand Melee Mace Black Bruise (heroic) Main hand Melee Fist weapon
Abracadaver (heroic) Two hand Caster +hit Staff Distant Land (heroic) Two hand Melee Staff
Festering Fingerguards (heroic) Plate Melee Hands Fleshrending Gauntlets (heroic) Plate Melee Hands
Festergut's Gaseous Gloves (heroic) Plate Healer Hands Faceplate of the Forgotten (heroic) Plate Healer Head
Taldron's Long Neglected Boots (heroic) Mail Melee Feet Belt of Broken Bones (heroic) Plate Tank Waist
Plague-Soaked Leather Leggings (heroic) Leather Melee Legs Carapace of Forgotten Kings (heroic) Mail Melee Chest
Wrists of Septic Shock (heroic) Leather Caster Wrist Nerub'ar Stalker's Cord (heroic) Mail Melee Waist
Kilt of Untreated Wounds (heroic) Cloth Caster Legs Unclean Surgical Gloves (heroic) Mail Healer Hands
Bloodstained Surgeon's Shoulderguards (heroic) Cloth Caster Shoulders Horrific Flesh Epaulets (heroic) Mail Caster Shoulder
Cloak of Many Skins (heroic) Cloak Tank Back Gangrenous Leggings (heroic) Leather Melee Legs
Signet of Putrefaction (heroic) Ring Healer Ring Leather of Stitched Scourge Parts (heroic) Leather Caster Legs
Precious's Putrid Collar (heroic) Necklace Melee Neck Plaguebringer's Stained Pants (heroic) Cloth Caster +hit Legs
[Emblem of Frost] x2 Currency Plague Scientist's Boots (heroic) Cloth Caster Feet
[Primordial Saronite] Ingredient Lingering Illness (heroic) Cloth Caster Waist
Might of Blight (heroic) Ring Melee Ring
Holiday's Grace (heroic) Necklace Healer Neck
[Emblem of Frost] x2 Currency
[Primordial Saronite] Ingredient
[Shadowfrost Shard] Quest Item

Quotes

Stinky dies
  • NOOOO! You kill Stinky! You pay!
Aggro
  • Fun time!
Gas Spore
  • Festergut farts.
Pungent Blight
  • Gyah! Uhhh, I not feel so good...
  • Festergut vomits.
Killing a player
  • Daddy, I did it!
  • Dead! Dead! DEAD!
Berzerk
  • Fun time over!
Death

Related achievements

Videos

10-player Normal encounter

25-player Normal encounter

References

 

External links

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