Ferocious Bite | |
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Properties | |
Class | Druid |
School | Physical |
Cooldown | None/Global Cooldown |
Other information | |
Requirements | Cat Form |
Improvements | [Feral Aggression] [Rend and Tear] |
[[Category:druid abilities]][[Category:druid abilities]]
Ferocious Bite is the classic finishing move.
Rank table
Notes
- Oftentimes the extra damage from energy conversion is less efficient than using it on other skills such as Claw or [Rake], making it more desirable to use only after holding 5 combo points and only 35-40 energy on.
- [Rip] may produce more damage under several conditions, including high armor on the target and the presence of a [Mangle] debuff.
Talent improvement
Talent Points Needed | Type | Description | Talent Points Available | ||
---|---|---|---|---|---|
Feral Aggression | 0 | Feral Combat | Feral Aggression | 5 |
Tips and tactics
- Using this ability when [Omen of Clarity] procs will allow the druid to negate the 35 Energy cost and convert the entire bar to damage.
- the [Rend and Tear] feral talent increases the critical strike chance of Ferocious Bite by up to 50% if the target is bleeding.
Patch changes
- Template:Patched
- Template:Patched
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