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{{removedfromgame|patch=4.0.3a}}
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{{Racebox
 
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{{npcbox
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| image = mountaingiant.jpg
 
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|name=Bazil Thredd
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| name = Mountain giants, Birthed from the Stone
 
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|image=Bazil Thredd.jpg
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| capital = Most live outside
 
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|level=25
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| faction = [[Kaldorei]], [[Titan]]
 
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|type=Elite
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| character = [[Warrior]]
 
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|race=Human
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| mount = n/a
 
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|status = Killable
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| homeworld = [[Azeroth (world)|Azeroth]]
 
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|faction = Combat
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| language = [[Darnassian]], [[Titan (language)|Titan]]
 
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| slang = [[Common]]
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|location=[[Stockade]]
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|instance=Stormwind Stockade (original)
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| leader = [[Khaz'goroth]] (presumed)
 
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| height = 20 feet
 
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| alignment = Always [[chaotic good]]<ref name="MoM48">''[[Manual of Monsters]]'', pg. 48</ref>
 
 
}}
 
}}
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{{for|the Warcraft III unit|Mountain Giant (Warcraft III)}}
 
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{{for|the mob in Feralas|Mountain Giant (Feralas)}}
 
   
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'''Bazil Thredd''' is a level 25 [[elite]] [[human]], final [[boss]] of the [[Stormwind Stockade]], and member of the [[Defias Brotherhood]].
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'''Mountain giants''' are colossal creatures, crafted by the [[titan]]s when the world was young.
 
   
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==Background==
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As the lieutenant of [[Edwin VanCleef]], he is leading the bandits of [[Defias Brotherhood]] in [[The Stockade]].
   
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==Description==
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==Abilities==
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* {{abilities|Battle Shout|Increases the melee attack power of nearby party members for 2 min.|id=9128|image=ability_warrior_battleshout}}
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* {{abilities|Smoke Bomb|Casts a smoke bomb, stunning nearby enemies for 4 sec.|id=7964|image=ability_hibernation}}
   
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==Strategy==
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Bazil is a simple fight. He has only two guards, a [[Defias Insurgent]] and a [[Defias Inmate]]. It is possible to pull the Inmate away, though this requires skill. If you manage to do so, however, Bazil comes with only one guard. Being a dual wielder, Bazil can hack up your tank pretty quickly, so be sure to put as many debuffs as possible on him, especially ones that hurt DPS. Bazil is tough, but shouldn't be too much trouble for a well prepared group.
   
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==Quests==
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[[File:MountainGiantInCombat.jpg|thumb]]
 
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*[[Warden Thelwater]] wants Bazil's head, which will end [[Quest:The Stockade Riots]].
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'''Mountain giants''' are composed of living stone and stout flora. Benevolent and solitary by nature, the mountain giants have awakened to find that the tranquil world they once helped to shape has become a hectic battlefield of fire and sorrow. Now the mountain giants have pledged their courage and strength to the [[night elves]]' cause — and stand ready to banish the last remnants of the [[Burning Legion]] from the world. These massive melee units can take incredible amounts of punishment from attackers.
 
   
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==Quotes==
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The mountain giants of stone have northwestern [[Feralas]] as their main area, where they go under the names of [[Cliff Giant]] and [[Land Walker]].
 
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* {{text|say|Tell the warden this prison is ours now!}}
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* {{text|say|More of the warden's errand boys!}}
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* {{text|say| Aah, fresh meat!}}
   
 
==Loot==
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The ancient cliff giants of the southern region of [[Azshara]] consume the rock and buildings of the land for sustenance. The excrement from their consumption is a highly malleable and extremely strong crystal known as [[Crystallized Azsharite|Azsharite]]. The formations litter the southern arc, but few are ever recovered due to the extremely violent nature of the [[giant]]s. The giants devour trespassers, and their organic bodies are also transformed into Azsharite. Many heroes recover enough of the Azsharite for the creation of powerful weapon's body.<ref>[[Quest:Azsharite]]</ref>
 
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* {{loot|common|Head of Bazil Thredd}}
   
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==External links==
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Despite being creations of the titans, some mountain giants, like [[Baron Kazum]], serve the [[Elemental Lieutenants]] of the [[Old Gods]].
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{elinks-NPC|1716|armory=1}}
   
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{{DEFAULTSORT:Thredd, Bazil}}
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The mountain giants awoke from their "timeless slumber" when the [[Burning Legion]] attacked in the [[Third War]].<ref>{{ref game |title=Warcraft III |expansion=[[Warcraft III: The Frozen Throne|The Frozen Throne]] |campaign=[[Terror of the Tides]] |mission=Balancing the Scales |zone=[[Broken Isles]] |npc=Malfurion Stormrage |quote=The Legion's coming awoke many of our old friends from their timeless slumber. These mighty ones will be of great help to us. }}</ref> They seem to have started sleeping when [[Loken]] initiated stasis of the giants.<ref>{{ref game |title=World of Warcraft |expansion=[[World of Warcraft: Wrath of the Lich King|Wrath of the Lich King]] |zone=[[Halls of Stone]] |npc=Tribunal of Ages |quote=Unknown. Data suggests that impetus for global combat originated with prime designate Loken who neutralized all remaining Aesir and Vanir affecting termination of conflict. Prime designate Loken then initiated stasis of several seed races including Earthen, Giant and Vrykul at designated holding facilities. }}</ref> As Malfurion knew then from the [[War of the Ancients]],{{fact}} Loken may been corrupted after that.
 
 
[[Category:Defias Brotherhood]]
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[[Category:Humans]]
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== Warcraft III ==
 
 
[[Category:Bosses]]
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[[File:MGWC3.gif|thumb]]
 
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[[Category:Stormwind Stockade (original) mobs]]
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{{main|Mountain Giant (Warcraft III)}}
 
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From [http://classic.battle.net/war3/nightelf/units/mountaingiant.shtml Mountain giant] at [http://www.battle.net/ Battle.net]
 
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:''These monstrous creatures, crafted by the Titans when the world was young, are composed of living stone and stout flora. Benevolent and solitary by nature, the mountain giants have awakened to find that the tranquil world they once helped to shape has become a hectic battlefield of fire and sorrow. Now the mountain giants have pledged their courage and strength to the night elves' cause -- and stand ready to banish the last remnants of the Burning Legion from the world. These massive melee units that can take incredible amounts of punishment from attackers.''
 
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:''Slow moving melee unit that can take incredible amounts of punishment. Crafted epochs ago by the Titans from massive sections of stone, these creatures seek to protect the natural environment from any who would cause it harm. Attacks land units.''<ref>''[[Warcraft III: The Frozen Throne]]'' manual, pg. 17</ref>
 
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==Appearance==
 
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[[File:mountaingiant2.jpg|thumb|Mountain giant]]
 
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[[File:Landslide.jpg|thumb|Landslide]]
 
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Mountain giants measure a towering 20 feet tall and weigh nearly 12,000 pounds. Their natural life spans measure into the thousands of years. Mountain giants appear to adapt to their surrounding environment and take on characteristics, such as taking on a differing coloration than their standard grey and green.
 
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*Mountain giants found in desert regions and other places where the soil is naturally red-tinted take on a sandy colored appearance, but their mossy covering usually remains greenish.
 
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*Mountain giants found in particularly rocky areas without much greenery can carry mossy covering with a decidedly grey or silvery appearance.
 
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==Named==
 
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*{{RaceIconExt|MountainGiant|Small}} [[Anathemus]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Boulderheart]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Fozruk]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Gormungan]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Grimungous]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Baron Kazum]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Kurun]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Landslide]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Monnos the Elder]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Rockbiter]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Sorlof]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[The Duke of Shards]]
 
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*{{RaceIconExt|MountainGiant|Small}} [[Thenan]]
 
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==RPG==
 
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{{RPG-section}}
 
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The giant has a thick humanoid build and weathered and rocky skin. Its arms are very long for its build, while its legs are quite short. This great creature looks to be composed of roughly hewn stone, patched with moss. Its fists are the size of human torsos, each of its fingers the width of a human arm. It rumbles as it stares down at you.
 
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Birthed from the stone, the mountain giants were created to shape the world’s mountains. Once they roamed everywhere, crafting the craggy peaks and carving the valleys of Azeroth. Now, few remain to carry out their work. Those left, though, are considered mighty creatures of mythic power and are seen as the mightiest warriors in the world.
 
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Mountain giants are hermitic, content to hide away in the remote mountains of the world. They are slow to anger, ignoring most annoyances as temporary problems that will eventually disappear. When stirred to anger, however, they are frightening and dangerous. A few years ago, they awakened to discover that the tranquil world they loved is besieged by fire and ash. They left their mountain peaks to join their old allies, the night elves, against the Burning Legion and other forces of destruction.
 
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Mountain giants measure a towering 20 feet tall and weigh nearly 12,000 pounds. Their natural life spans measure into the thousands of years. They carry valuables in cracks and ledges of their skin, tucking jewels and items into niches where they will fit. They leave larger items in mountain caves. They normally eat three meals per decade and go to toilet every 15 to 20 years.
 
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Mountain giants do not reproduce. All mountain giants that exist today are the same creatures that the titans created at the dawn of the world, and the immortal creatures tend to be perpetual and unchanging. Thus, every mountain giant that falls in battle is one that cannot be replaced.<ref name="MoM48"/><ref name="APG211">''[[Alliance Player's Guide]]'', pg. 211</ref>
 
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Mountain giants can see twice as far as humans in starlight, moonlight, torchlight and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
 
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Mountain giants are immortal and never suffer the effects of aging, nor can they die of old age. They can die through other means, as can mortal creatures.<ref name="APG32">''[[Alliance Player's Guide]]'', pg. 32</ref>
 
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Mountain giants eagerly enter melee combat, believing (usually correctly) that they can destroy anything with their clubs and can absorb whatever their enemies throw at them. They enter the most violent areas of melee, offering themselves as targets to protect their allies.<ref name="APG211"/> Mountain giants use longspears formed from mountain stone. The stony hide of the mountain giant is hard and thick, providing it with some protection from magical and normal attacks. A mountain giant can throw rocks as well as any giant. A mountain giant can catch rocks as well. A mountain giant can shape an existing piece of stone into any rough shape, up to thirty cubic feet at a time. The mountain giant can also use this ability to heal itself.<ref name="MoM48"/>
 
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===Culture===
 
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Mountain giants speak Darnassian and Titan. Mountain giants do not concern themselves with learning other languages, but a few of the more adventurous ones find it beneficial to speak Common. But their speech tends to be crude and dim-witted.<ref name="APG32"/><ref name="APG211"/><ref>''[[Monster Guide]]'', pg. 79</ref>
 
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Every once in a while, a mountain giant leaves its home in Kalimdor and travels into the larger world. An adventuring giant usually joins a particular night elf friend, but not always. Mountain giants rarely explain their actions; they simply walk out of the forests, then travel the roads, or the trackless wilderness, or board a ship without a word; perhaps they simply assume that everyone else takes it on faith that they know what they’re doing.<ref name="APG32"/>
 
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==Notes==
 
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*Seems mountain giants only need to release their bowels every 15-25 years.<ref>[[Quest:Befriending Giants]]</ref>
 
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==References==
 
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{{Reflist}}
 
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{{WoW RPG classes}}
 
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{{titanic creations}}
 
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[[Category:Mountain giants| ]]
 
[[Category:Creature classes]]
 
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[[fr:Géant des Montagnes]]
 
[[Category:Manual of Monsters]]
 
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[[Category:Alliance Player's Guide]]
 
[[Category:Monster Guide]]
 

Revision as of 23:13, 3 December 2011

MobBazil Thredd
Image of Bazil Thredd
Race Human
Level 25 Elite
Location Stockade
Status Killable
Stormwind Stockade (original)

Targorr the Dread
Kam Deepfury
Hamhock
Bazil Thredd
Bruegal Ironknuckle (rare)
Dextren Ward

(lore)
(lore)
(lore)
(lore)
(lore)
(lore)

Loot

Bazil Thredd is a level 25 elite human, final boss of the Stormwind Stockade, and member of the Defias Brotherhood.

Background

As the lieutenant of Edwin VanCleef, he is leading the bandits of Defias Brotherhood in The Stockade.

Abilities

  • Ability warrior battleshout Battle Shout — Increases the melee attack power of nearby party members for 2 min.
  • Ability hibernation Smoke Bomb — Casts a smoke bomb, stunning nearby enemies for 4 sec.

Strategy

Bazil is a simple fight. He has only two guards, a Defias Insurgent and a Defias Inmate. It is possible to pull the Inmate away, though this requires skill. If you manage to do so, however, Bazil comes with only one guard. Being a dual wielder, Bazil can hack up your tank pretty quickly, so be sure to put as many debuffs as possible on him, especially ones that hurt DPS. Bazil is tough, but shouldn't be too much trouble for a well prepared group.

Quests

Quotes

  • Tell the warden this prison is ours now!
  • More of the warden's errand boys!
  • Aah, fresh meat!

Loot

External links