Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
m (removed recommendation about resist)
 
(Rewritten)
 
Line 1: Line 1:
 
{{npcbox
 
{{npcbox
 
| image = Flux Animator.jpg
|name=Felmyst
 
  +
| name = Flux Animator
|image=Felmyst.jpg
 
  +
| title =
|race=Fel dragon
 
 
| gender =
|creature=Demon
 
  +
| race = Unbound air elemental
|level=??
 
 
| creature = Elemental
|type=Boss
 
 
| level = 85
|gender=Female
 
 
| type = Elite
|location=[[Sunwell Plateau]]
 
  +
| health =
|faction=Combat
 
  +
| mana =
|status=Killable
 
  +
| aggro = {{aggro|-1|-1}}
|instance=Sunwell Plateau
 
  +
| repfaction =
 
| faction = Combat
 
| location = [[Halls of Origination]]
  +
|pet =
 
}}
 
}}
'''Felmyst''' is a [[fel dragon]] and the third boss of the [[Sunwell Plateau]] raid. She is raised from the corpse of the blue dragon [[Madrigosa]] when the blood of the slain [[pit lord]] [[Brutallus]] seeps into the ground and flows beneath her body. Felmyst is the final boss encounter before reaching {{quest|Agamath, the First Gate}}.
 
   
  +
'''Flux Animators''' are level 85 [[unbound air elemental]]s found in [[Halls of Origination]].
== Abilities ==
 
   
  +
==Patch changes==
* Immune to taunt.
 
  +
{{Patch 4.0.3a|note=Added.}}
   
 
== External links ==
* Enrage timer 10 mins.
 
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
  +
Links that do not conform to the rules will be DELETED.
  +
Repeat violations may result in a BAN.
  +
Have a nice day. :) -->
 
{{elinks-NPC|40033}}
   
  +
[[Category:Unbound air elementals]]
* '''Melee''': Unconfirmed.
 
 
[[Category:Halls of Origination mobs]]
 
* '''Cleave''': 6000-8000 Physical damage.
 
 
* '''Corrosion''': 9425-10575 Nature damage. Increases damage taken by 100% on the tank. 1 second cast with 10 second duration. Cannot be spell reflected.
 
 
* '''Demonic Vapor''': Breath ability cast in flight phase, similar to Nightbane in Karazhan. She will use it twice per air phase. Deals 4000 nature damage when it hits, summoning skeletons and leaving a trail which, if you step in it, does 2000 nature damage per second for 10 seconds and summons more skeletons.
 
 
* '''Gas Nova''': Area-of-Effect spell dealing 1500 Nature damage and drains 500 mana per second for 30 secs to everyone in a 50 yard diameter. Dispellable. Can be removed with priest's [[Mass Dispel]].
 
 
* '''Noxious Fumes''': Aura type spell. does 1000 nature damage every 3 seconds within 50 yards of boss. Not resistable.
 
 
* '''Encapsulate''': Does 3 ticks of 3500 Arcane damage to one person and people nearby.
 
 
* '''Green Vapor''': Area-of-Effect spell. Mind controls players inside it for whole duration. Big coverage and can cover a random 1/3 of the area.
 
 
== Strategy ==
 
 
Firstly, there is no resist that will help you in this fight, Nature resist will not help you resist any damage Felmyst does (the dot isn't resistable because of the 2nd component (the always get hit part)).
 
 
'''Ground Phase'''<br>
 
Have your Tanks move in to build agro. As with most large dragon-type bosses, Felmyst may require the raid group to position at one of her sides to avoid possible rear and frontal attacks (i.e. Breath Attack, Tail Swipe), which are not yet confirmed. The MT should face her away from the raid group, preventing others from taking the Cleave. Your Tanks need nature resist gear for many of the spells, mainly Corrosion which is fatal to those who lack it. Failing NR gear, you can utilize an Intervene rotation to keep the MT from getting the Corrosion debuff. Everyone should stay apart to avoid the Encapsulate, but not too spread out so they can receive Mass Dispel to negate the Gas Nova's mana-drain effect. The Noxious Fumes, like most aura-type spells, should be healed through.
 
 
 
'''Flight Phase'''<br>
 
When she goes into the air, hug each other and DO NOT MOVE. Flight phase begins with the Demonic Vapor (has a green "Mind Flay" graphic). It is cast under a random party member and moves slowly along the ground in a linear fashion, leaving the DoT trail. Skeletons spawn where the Demonic Vapor lands, and they must be burned down before the second Demonic Vapor is cast. Stepping in the DoT trail will summon more skeletons, which will likely overwhelm and wipe the raid. Whether or not the adds are tankable remains unknown, but if so a paladin tank would be ideal. Slowing effects like the hunter's Frost Trap are recommended in either case. With enough AoE, both waves of adds should be cleared before Felmyst casts Green Vapor. Indicated by a large, lime-green cloud spanning a large portion of the stage, it's almost impossible to avoid. If you liked [[Blackheart the Inciter]] from Shadow Labyrinth, then you'll love this part. The cloud will mind-control all party members as long as they're within it--either until they move outside of it while MC'd or until it dissipates. Following the Green Vapor, Felmyst should return to Ground Phase.
 
 
 
Rinse and Repeat. You have 10 minutes.
 
<br> [[User:Hengrad|Henwashere]] 18:29, 29 March 2008 (UTC)
 
 
==Quotes==
 
Birth:
 
*Glory to [[Kil'jaeden]]! Death to all who oppose!
 
 
Kill:
 
*I kill for the master!
 
*The end has come!
 
 
Breath:
 
*Choke on your final breath!
 
 
Spell:
 
*I am stronger than ever before!
 
 
Berserk:
 
*No more hesitation! Your fates are written!
 
 
Death:
 
*Kil'jaeden... will... prevail...
 
 
After her death [[Kalecgos]] appears before flying towards the Sunwell:
 
 
*[[Madrigosa]] deserved a far better fate. You did what had to be done, but this battle is far from over.
 
 
== Loot ==
 
{{Lootbox|[[Tier 6]] boots tokens
 
|Boots of the Forgotten Conqueror
 
|Boots of the Forgotten Protector
 
|Boots of the Forgotten Vanquisher}}
 
 
{{Lootbox|Other Felmyst loot
 
|Borderland Fortress Grips
 
|Brooch of the Highborne
 
|Chain Links of the Tumultuous Storm
 
|Grand Magister's Staff of Torrents
 
|Leggings of the Immortal Night
 
|Sword Breaker's Bulwark
 
}}
 
 
==External links==
 
{{elinks-NPC|25038}}
 
{{Elink|site=gsDKP|link=http://www.gsdkp.com/index.php?s=items&z=32&b=Felmyst|desc=Loot Table}}
 
 
[[Category:Bosses]]
 
[[Category:Dragons]]
 
[[Category:Sunwell Plateau mobs]]
 

Revision as of 23:36, 24 December 2011

MobFlux Animator
Image of Flux Animator
Race Unbound air elemental (Elemental)
Level 85 Elite
Reaction Alliance Horde
Location Halls of Origination

Flux Animators are level 85 unbound air elementals found in Halls of Origination.

Patch changes

Cataclysm Patch 4.0.3a (2010-11-23): Added.

External links