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*At lower levels, Feint may be dismissed as a useless ability due to the negligible amount of threat removed. At higher [[rank]]s, the threat reduction becomes more significant. Nevertheless, the threat reduction of Feint does not scale with the damage output of the rogues. As a result, most raid level rogues find it a very inefficient threat reduction ability and prefer not to use it unless necessary.
 
*At lower levels, Feint may be dismissed as a useless ability due to the negligible amount of threat removed. At higher [[rank]]s, the threat reduction becomes more significant. Nevertheless, the threat reduction of Feint does not scale with the damage output of the rogues. As a result, most raid level rogues find it a very inefficient threat reduction ability and prefer not to use it unless necessary.
 
*Try to keep track of how much threat each party member is drawing from a mob when using Feint. The threat you are removing from yourself may be the only thing keeping a mob from attacking the party [[healer]].
 
*Try to keep track of how much threat each party member is drawing from a mob when using Feint. The threat you are removing from yourself may be the only thing keeping a mob from attacking the party [[healer]].
*If you constantly use feint in a [[raid]] it's often better to ask a [[Paladin]] for [[Blessing of Salvation]] and make a better use of your [[energy]].
 
   
 
==External links==
 
==External links==

Revision as of 03:22, December 15, 2008

Feint
Ability rogue feint
  • Feint
  • 5 yd.  range
  • 10 sec. cooldown
  • 20 energy
  • Instant cast
  • Performs a feint, causing no damage but lowering your threat by X, making the enemy less likely to attack you.
Usable by
ClassRogue
Properties
TypeOffensive
SchoolPhysical
Casting timeInstant cast
Cooldown10 sec.
Talents
Improvement
talents
Sleight of Hand
Other information
Ranks6
Uh... nevermind.

Feint is an instant attack that does no damage but lowers a rogue's threat on a single target.

Rank table

RankThreatValueLevelCost
1 Small -150 16 18Silver
2 Medium -240 28 80Silver
3 Large -390 40 2Gold
4 Large -600 52 4Gold 60Silver
5 Large -800 60 5Gold
6 Large -1050 64 7Gold 20Silver

Notes

  • Causes no damage and awards no Combo Points.
  • Of limited use at lower levels.
  • Hostile players are Immune to this ability, as with any other threat modifying ability.

Related talents

  • Sleight of Hand increases the threat reduction of feint by 10% per point, for a total of 20%.

Related items

  • The 5 piece bonus of Bloodfang Armor improves the threat reduction of feint by 25%.

Tips and tactics

  • Ideally, feint should be used when you are approaching the tank's threat on a mob. Feint allows rogues to continue dpsing when classes without a similar ability would have to stop and wait for a tank to get more threat. If you have an addon that keeps track of how much threat you and the tank have, you can tell when your threat level is getting dangerously near to the tank's threat. If you don't have such an addon, you should at least keep track if you overaggro a mob, and use feint if you do.
  • An alternative to using feint in raids during longer boss fights is to wait until the boss is down to ~60/70% health, and then vanish to completely dump your current threat. The threat dump from Vanish gives the tank enough of a lead on threat so that you can continue dealing damage without using energy to feint.
  • At lower levels, Feint may be dismissed as a useless ability due to the negligible amount of threat removed. At higher ranks, the threat reduction becomes more significant. Nevertheless, the threat reduction of Feint does not scale with the damage output of the rogues. As a result, most raid level rogues find it a very inefficient threat reduction ability and prefer not to use it unless necessary.
  • Try to keep track of how much threat each party member is drawing from a mob when using Feint. The threat you are removing from yourself may be the only thing keeping a mob from attacking the party healer.

External links


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