Far Sight
Spell nature farsight
  • Far Sight
  • Unlimited  range
  • 3.5% of base mana
  • 2 sec cast
  • Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only usable outdoors.
Usable by
Casting time2 sec cast
Cooldown (GCD 1.5 sec)
Level required36
Related buff
Spell nature farsight
  • Far Sight
  • Cannot move while using Far Sight.
  • Duration: 1 minute
TCG image
My eyes are open.

Far Sight is a core shaman ability learned at level 36. It allows the shaman to view places that are at a very great distance.

Modified by



  • Only usable outdoors, though it can be used to look inside an indoor area.
  • It has a casting time to perform the spell, so it can be interrupted or/and delayed.
  • It can only be cast on areas that your line of sight allows.
  • This is a channeling spell; casters are vulnerable to attack while they perform the spell.
  • Sadly, no normal mana regeneration is done while channeling far sight.

Extending range

Casting another far sight while channeling a far sight will let you "jump" your vision further and further ahead. With practice, you can view anywhere on your continent with this technique.

To do this, simply use Far sight. Then, while under the spell, click your Far Sight spell, and move the camera further. You can move around corners, and far ahead of your normal line of sight.


  • Spying! Going to take a risky venture into the enemy city to speak to the Elder there or attack their Bonfire? Use the technique above to scout out a safe route!
  • Explore! Curious about what lies beyond that impassable mountain ridge? Use Far Sight to take a look.

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