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(Undo revision 2170324 by Northem (talk) Sorry, but there is nothing that supports that speculation.)
 
 
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{{this|the [[Cataclysm]] [[world event]]|elemental invasions in classic WoW|Elemental Invasions}}
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:''For the battle of the same name see: [[The Eye of Dalaran]].''
 
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{{Stub/Cataclysm}}
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{{WorldEvent/Elemental Invasion}}
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{{War
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|armies=2
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|prev=[[Operation: Gnomeregan]], [[Zalazane's Fall]], [[Gilneas civil war]]
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|next=[[Invasion of Gilneas]], [[Alliance-Horde War (Cataclysm)]]
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|name=Elemental Invasion
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|image=CataclysmOrgrimmarElementalInvasion.jpg
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|place=[[Ironforge]], [[Orgrimmar]], [[Stormwind]], [[Thunder Bluff]]
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|result=Successful defense grants access to two of Cho'gall's four lieutenants.
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|side1=*[[Horde]]
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**[[Mulgore]]
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**[[Durotar]]
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**Horde [[Adventurers]]
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*[[Alliance]]
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**[[Kingdom of Ironforge]]
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**[[Kingdom of Stormwind]]
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**Alliance [[Adventurers]]
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*[[Earthen Ring]]
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**[[Earthen Ring Defender]]s
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|side2=*[[Twilight's Hammer clan]]
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**[[Rumbling Earth Elemental]]
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**[[Searing Fire Elemental]]
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**[[Turbulent Wind Elemental]]
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**[[Rippling Water Elemental]]
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|commanders1=*{{npc||Garrosh Hellscream}}
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*{{npc||Cairne Bloodhoof}}
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*{{npc||Varian Wrynn}}
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**{{npc||General Marcus Jonathan}}
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*{{npc||Magni Bronzebeard}}
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**{{npc||Commander Cragfist}}
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*[[Earthen Ring]]'s commanders
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|commanders2=*{{npc||Cho'gall}}
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**{{npc||Grand Ambassador Flamelash}}†
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**{{npc||Crown Princess Theradras}}†
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**{{npc||Kai'ju Gahz'rilla}}†
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**{{npc||Prince Sarsarun}}†
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|casual1=
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|casual2=}}
   
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The '''Elemental Invasion''' is a [[world event]] that heralds the ''[[World of Warcraft: Cataclysm|Cataclysm]]''. This event began on live servers on 1 November 2010. The event will lead up to elementals attacking [[Stormwind]], [[Orgrimmar]], [[Ironforge]], and [[Thunder Bluff]]. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters.
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The '''Eye of Dalaran''' is a device that was created by the [[mage]]s of the [[human nation]] of [[Dalaran]] to focus their magics in an effort to reconstruct the [[Violet Citadel]] that was razed during the [[Second War]]. The elder [[shaman]] [[Ner'zhul]], [[warchief]] of the [[Horde of Draenor]], ordered his minion [[Teron Gorefiend]] to invade the city of Dalaran, steal the Eye and return it to [[Draenor]]. Ner'zhul desired this artifact to focus the dark powers of the underworld for the creation of his portals.{{cite|W2x|Orc 11}}
 
   
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==Prelude==
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[[Teron Gorefiend]] traveled to the stronghold of Dalaran at [[Cross Island]], where the mages had build heavy fortification. He destroyed the shoreline defenses,{{cite|W2x|Orc 11}} then he and his [[death knights]] broke into the [[Arcane Vault]] of the [[Violet Citadel]], and stole the Eye. They killed [[Sathera]] and escaped atop the backs of [[Deathwing]] and some of his [[black dragon]]s. The Eye was delivered to Ner'zhul, and used to open the rifts.{{cite|BtDP}}
 
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Random earthquakes have been reported in the major cities and zones of Azeroth. In response, the faction leaders of the Alliance and Horde [[Timeline of pre-Cataclysm events#Phase 2: Leaders' meetings|have gathered]] in Stormwind and Orgrimmar respectively to deal with this turn of events.
   
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==Phase 1==
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[[Khadgar]] retrieved the Eye once Ner'zhul had opened the rifts, and he gave it to a [[Wildhammer]] dwarf under [[Kurdran]], along with the [[Skull of Gul'dan]]. The dwarf was ordered to return the artifacts to the safety of Azeroth.
 
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This phase released on the 1st of November, 2010. Portals have begun to spawn randomly in all questing zones, spawning elementals. The first phase of the quest chains are now active.
   
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See {{quest|Prophecies Of Doom (Alliance)}} / {{quest|Prophecies Of Doom (Horde)|(Horde)}} to begin the chains.
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The Eye's current fate is unknown.
 
   
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==Phase 3==
[[Category:Artifacts]]
 
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===Invasion preparation===
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[[Category:Dalaran]]
 
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Before every invasion event starts, a herald will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in zones directed by a red arrow. Low-level players unable to participate in this event are instructed to evacuate to the nearest portal activated by several guards. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.
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[[Category:Lore]]
 
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[[Category:Trinkets]]
 
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===Combating the invasion===
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[[File:CataclysmThunderBluffInvasion.jpg|thumb|200px|right|Viewing a city's map during an invasion will display all the districts and which are still under attack by elementals or need citizens freed.]]
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All of the districts of the major city will be attacked by elementals spawning from opened rifts. Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. Several citizens are trapped in these districts and must be freed by an {{loot|common|Earthen Ring Unbinding Totem}} provided by Earthen Ring Defenders. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.
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After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all players nearby:
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{| class="darktable"
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|-
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! rowspan=2 | Elemental !! colspan=2 | Faction !! rowspan=2 | Buff Gained
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|-
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! Alliance !! Horde
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|-
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| Fire || rowspan=2 | Ironforge || rowspan=2 | Orgrimmar || Stacking damage debuff
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|-
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| Earth || Chance to restore 2% HP
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|-
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| Water || rowspan=2 | Stormwind || rowspan=2 | Thunder Bluff || +15% Power Regained
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|-
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| Wind || 50 haste rating for 10s
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|}
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===Tips===
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* Unlike other [[phasing|phased]] events such as [[Battle for the Undercity]], [[Operation: Gnomeregan]], or [[Zalazane's Fall]], you are not buffed into invulnerability against these powerful mobs. If you are assaulting a rift by yourself or with a few players without a healer present, only attack one elemental at a time.
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* Bring an unbinding totem provided by the Earthen Ring Defenders with you. If your allies get trapped by an elemental, they must be freed or healed immediately or they might die within the time of the prison's stun.
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* The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.
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===After the invasion===
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If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.
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If players successfully secure a major city, two portals are available to enter for the next 30 minutes to fight one of the four lieutenants {{NPC||Cho'gall}} commands:
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* {{mob|Grand Ambassador Flamelash}}
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* {{mob|Crown Princess Theradras}}
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* {{mob|Kai'ju Gahz'rilla}}
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* {{mob|Prince Sarsarun}}
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==See Also==
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* {{achievementlong|Tripping the Rifts}}
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==Patches==
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*{{Patch 4.0.1|note=Added}}
 
[[Category:Wars]]

Revision as of 19:48, 1 November 2010

This article is about the Cataclysm world event. For elemental invasions in classic WoW, see Elemental Invasions.

Template:Stub/Cataclysm

Elemental Unrest
The subject of this article or section was part of the Elemental Unrest, a world event that heralded the beginning of the earth-shattering Cataclysm.

Template:War

The Elemental Invasion is a world event that heralds the Cataclysm. This event began on live servers on 1 November 2010. The event will lead up to elementals attacking Stormwind, Orgrimmar, Ironforge, and Thunder Bluff. If players can defeat these elementals and free trapped citizens within their entire city, they will be granted access to two special boss encounters.

Prelude

Random earthquakes have been reported in the major cities and zones of Azeroth. In response, the faction leaders of the Alliance and Horde have gathered in Stormwind and Orgrimmar respectively to deal with this turn of events.

Phase 1

This phase released on the 1st of November, 2010. Portals have begun to spawn randomly in all questing zones, spawning elementals. The first phase of the quest chains are now active.

See Prophecies Of Doom (Alliance) / (Horde) to begin the chains.

Phase 3

Invasion preparation

Before every invasion event starts, a herald will yell, warning players and citizens about incoming danger. At this time, players are instructed to grab barricades/sandbags from stockpiles around their major city and place them in zones directed by a red arrow. Low-level players unable to participate in this event are instructed to evacuate to the nearest portal activated by several guards. When all barricades are placed or 5 minutes have elapsed, the battle against the invasion begins.

Combating the invasion

CataclysmThunderBluffInvasion

Viewing a city's map during an invasion will display all the districts and which are still under attack by elementals or need citizens freed.

All of the districts of the major city will be attacked by elementals spawning from opened rifts. Every elemental has about 320,000 HP and every rift will spawn elementals until 32 are destroyed. Several citizens are trapped in these districts and must be freed by an [Earthen Ring Unbinding Totem] provided by Earthen Ring Defenders. Players must clear the city of every rift and rescue every citizen within an hour in order to win the event.

After players defeat 32 elementals surrounding a rift, the rift will close and a buff will be applied to all players nearby:

Elemental Faction Buff Gained
Alliance Horde
Fire Ironforge Orgrimmar Stacking damage debuff
Earth Chance to restore 2% HP
Water Stormwind Thunder Bluff +15% Power Regained
Wind 50 haste rating for 10s

Tips

  • Unlike other phased events such as Battle for the Undercity, Operation: Gnomeregan, or Zalazane's Fall, you are not buffed into invulnerability against these powerful mobs. If you are assaulting a rift by yourself or with a few players without a healer present, only attack one elemental at a time.
  • Bring an unbinding totem provided by the Earthen Ring Defenders with you. If your allies get trapped by an elemental, they must be freed or healed immediately or they might die within the time of the prison's stun.
  • The elementals' prisons are cast in a frontal AoE cone. It has a very short range, so it is possible to avoid it by simply running away during the cast.

After the invasion

If an hour has elapsed since the start of the event, Earthen Ring Defenders will intervene and suddenly halt the invasion, removing all elementals from the city. However, players will not benefit and will have to wait until the next event occurs.

If players successfully secure a major city, two portals are available to enter for the next 30 minutes to fight one of the four lieutenants Cho'gall commands:

See Also

Patches