Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
 
 
Line 1: Line 1:
  +
{{guild|name=The Remnant||realm=Kael'thas|loc=US}}
−
'''Heirloom''' is an [[item]] type that was introduced with [[Wrath of the Lich King]].<ref name="discover">http://forums.worldofwarcraft.com/thread.html?topicId=9679633896&sid=2000#18</ref> The items have a golden hue in their text color, and their attributes scale with the character's level.<ref name="detail">http://forums.worldofwarcraft.com/thread.html?topicId=9679633896&sid=2000&pageNo=4#75</ref> Nearly all heirloom items are named after popular items from the early days of Classic WoW, and share the look of these items.
 
  +
<div style="float:left; margin:0 1em .5em 0;">__TOC__</div>
  +
{{Guildbox | name = The Remnant | server = Kael'thas | location = US
  +
| guildlevel = 4
  +
| image =
  +
| leader = [[User:FuzzicalLogic/Characters/Wu|Wu]]
  +
| type = Other
  +
| faction = Alliance
  +
| accounts = 80+
  +
| level = 20+
  +
}}
  +
The Remnant is a casual social/leveling/raiding guild. Our primary focus is on education, community and family. The guild encourages friendly, non-elitist (yet knowledgeable) play. Its tenets are founded in fun, camaraderie and respect. '''NOTE:''' Many links in here are incomplete and will be finished within the next month.
   
  +
== Rules ==
−
Once purchased, heirlooms bind to the account, as opposed to an individual character. This means they can be mailed to any character that shares the same account and server, including those of opposing faction ([[patch 3.3]]). Heirloom items can be returned for a refund within the normal two-hour grace period, but only if the item was not yet mailed to a different character.
 
  +
There are two rules to follow when joining our guild:
  +
# Respect the Guild
  +
# Respect your Guildies
   
  +
==Membership Details==
−
Heirloom items do not have a durability stat, and do not need to be repaired. This saves money when leveling your character.
 
   
  +
===Guild Ranks===
−
For classes that can wear [[mail]] and [[plate]] items, while the character is under level 40, heirlooms will appear as [[leather]] or mail [[armor]] types until that character is able to wear the mail or plate armor type. For example, when purchasing an heirloom for a level 12 [[shaman]], you want to buy a mail heirloom item, which will scale down to leather when equipped on the shaman until the shaman reaches level 40, when it will become mail again.
 
  +
The Remnant's Rank structure is a hybrid structure which starts as a typical ladder. After 5 ranks, the structure changes to a departmental type. In these top 3 ranks, members elect to accept specific responsibilities. These 3 have slightly differing benefits according to their chosen roles. Finally, the top level Council which share all responsibilities (though some may specialize at their choosing) and the [[Guild Master]], [[User:FuzzicalLogic/Characters/Wu|Wu]].
   
  +
====Lower Ladder====
−
Heirloom [[shoulders]], [[:Category:World of Warcraft chest items|chest]]pieces, [[cloak]]s, [[helm]]s and the [[ring]] grant greater [[experience]] gains while wearing them. The experience bonuses stack with each other and with the [[rested]] bonus, and affect experience gains from [[quests]], but do not stack with [[Essence of Wintergrasp]]. The maximum possible experience bonus from heirlooms alone is 40%. The experience bonus on shoulders, chestpieces and rings stop at level 80.
 
  +
* (Rank 1) Relic - This rank is a placeholder rank for players that have been inactive for a long period of time. Characters are moved into this rank automatically. When a character is moved into this rank, the officer that moves it will record the original rank into the Officer's Note. The Remnant has stated that while this does not insure the character may take over their previous rank, it certainly makes it more feasible.
  +
* (Rank 2) The Stocks - This is a provisional rank for new recruits. Though there is a repair allowance, [[Guild Bank]] Access is limited.
  +
* (Rank 3) Socialite - This rank is for members who are occasional and seek only the social aspects of the guild with minor benefits. They have slightly better access to the Guild Bank and a slightly higher repair allowance.
  +
* (Rank 4) Recruit - This rank is for members who play regularly and contribute to the guild or its members on several levels. Recruits are recognized by trends in performance and promoted by officers.
  +
* (Rank 5) Soldier - (description
   
  +
====Officers====
−
Heirloom item restrictions are skill based and not class based. For example, any class could wear the cloth shoulders and chest for the 20% experience boost, but classes such as warriors and rogues would not benefit from the item's casting stats.
 
  +
Unlike the ladder, all of our officers are of equal rank. However, limitations in the guild architecture force a ladder hierarchy from within the game. Benefits for officers are comparable to each other, but are specialized based on the type of officer. Each officer has a specific responsibility, chosen by that officer. These do change occasionally so this list is expected to be current.
   
−
==Stat values==
+
=====Sovereign=====
  +
Sovereigns focus on administrative duties of the guild. This can range widely from guild relations to web content.
−
An heirloom's stats correspond to the [[item level]] of a [[Rare|blue quality item]] requiring its wearer's level, except that for cloak and helm heirlooms, the stats stop increasing at level 80. However, heirlooms give bonuses to four different stats from a far lower level than blue items start doing so. At level 80, heirlooms are approximately equivalent to an [[item level]] 187 {{quality|rare}} item, and will ultimately be replaced by questing, instancing, and PvP at the maximum level.
 
  +
* [http://us.battle.net/wow/en/character/kaelthas/shadowcatch/simple Shadowcatch] - Manages our guilds contributions to Wowpedia content
  +
* [http://us.battle.net/wow/en/character/kaelthas/thaneron/simple Thaneron] - Vent Contributor and Manager
  +
=====Veteran=====
  +
The Veterans in The Remnant focus on PvP related duties. All Veterans are well versed in good practices and general, as well as map-specific strategies. They typically have strong PvE experience, as well, but is not necessarily true, nor a requirement for becoming a Veteran.
  +
* [http://us.battle.net/wow/en/character/kaelthas/ignitrus/simple Ignitrus] - Recruits new members
   
  +
=====General=====
−
On reaching levels 58 and 68, players will notice unusually large stat increases to heirlooms, because these are the lowest required levels for blues introduced in, respectively, [[Burning Crusade]] and [[Wrath of the Lich King]]. The same is true at level 81 for [[Cataclysm]] heirloom cloaks. However, while blue items introduced in Cataclysm all require at least level 81, uncommon items of level 272 only require level 77.
 
  +
Generals are geared toward PvE. They have extensive knowledge of party dynamics, build mechanics, dungeons and raids.
   
  +
====Council Members====
−
For almost any given justice-point heirloom weapon or armor item, as well as for each of the heirloom cloaks at level 80, there exist four uncommon replacements that:
 
  +
* [http://us.battle.net/wow/en/character/kaelthas/iorwen/simple Iorwen] - Challenge Coordinator
−
* Occur as [[world drop]]s.
 
  +
* [http://us.battle.net/wow/en/character/kaelthas/flamelle/simple Flamelle]
−
* Bind when equipped.
 
  +
* [http://us.battle.net/wow/en/character/kaelthas/galhamon/simple Galhamon] - Raid Coordinator
−
* Have the same stats as the heirloom with higher values.
 
  +
* [http://us.battle.net/wow/en/character/kaelthas/kyridana/simple Kyridana] - Guild Bank Management
−
* Have required levels of 77, 78, 79 and 80.
 
  +
* [http://us.battle.net/wow/en/character/kaelthas/hisoka/simple Hisoka] - Guild Bank Management
−
* Have item levels of 272, 278, 283 and 289.
 
−
* Have four consecutive item IDs (see [[ItemString]]).
 
−
* Have the [[item suffix]] "of the Earthfall" (for Strength items), "of the Windflurry" (for Agility items), or "of the Fireflash" (for Intellect items).
 
   
  +
==Events==
−
==Tips for Early Purchasing==
 
  +
Posted soon.
−
If you're thrifty and plan to level several alts, aim for gear many different classes can use even if the gear might be not be optimal for all of them. This is especially important since enchants for such gear tend to go for high prices on auction houses. For example, spell shoulders and spell staffs are popular heirlooms since nearly all classes that use mana can find some use for them compared to stuff like paladin-specific spellplate. Similarly, shoulders of ''any'' kind should take preference over weapons, the former for their experience boost (even if it creates suboptimal stats) while the latter are mostly a convenience to the player with the exception of gear-dependent tanks.
 
   
  +
===Weekly Contests===
−
==Enchanting your Heirlooms==
 
  +
Starting April 26, 2011, The Remnant is holding weekly contests for its members. These contests are meant to encourage the growth of its members and of the guild as a whole. Each contest is geared toward a specific type of character contribution or style of play. These contests are focused on diversity of play
−
Heirlooms can be enchanted only with enhancements that will not bind the item to the character. The items are treated as [[item level]] 1, and as such can not use most [[Burning Crusade]] or higher enhancements; however, [[Death Knight]] [[runes]] are allowed on heirloom weapons. Also worth considering is the fact that some of the enhancements that can be used will not actually take effect unless the character using them is of the appropriate level (primarily shoulder and head enchants).
 
   
  +
* [[/PvPalooza|PvPalooza! Contest]]
−
==Head==
 
  +
* [[/Questravaganza|Questravanganza! Contest]]
−
{{Cata-section}}
 
   
  +
===Just for Fun===
−
Heirloom heads have a 10% experience boost from quests and kills and stack with all other Heirloom items.
 
  +
* [[/Alt-ernate reality|Alt-ernate Reality]] - On the last day of each month, The Remnant hosts an Alt-ernate Reality day. Members are encouraged to create a new character and enter them into the guild for the purposes of partying for the whole day. Whether or not the character is kept and leveled or deleted is entirely up to the member. As months progress, The Remnant may even sponsor specific themes, such as class-specific days or race-specific days.
   
  +
==Raids and Dungeons==
−
These items are sold by [[Guild vendor]]s for after completing the achievement {{achievement|Guild Level 20}}. You will also need {{rep|Honored|Guild Reputation|Honored Guild Reputation}} to purchase these items.
 
  +
For active raiding and general dungeons, The Remnant follows a few conventions that are different from many other guilds. In other circumstances, they choose to adhere to the standards. Though the guild has not done a lot of raids, they boast an extremely high success rate and actively teach other members how to be successful and even lead raids of their own. They achieve their success rate largely due to their officers' vast knowledge of the game and maximum use of its features.
   
  +
===Icon Usage===
−
Below, classes in square brackets are not in the proper armor class, but will still get the stat benefit from the listed heirloom. Classes in brackets will find the heirloom significantly weaker than another one, but will still benefit. Keep this in mind if buying an heirloom for several [[alt]]s to use.
 
  +
Raid icons are commonly used for two purposes. The first and most common is to establish kill order. The second is to direct crowd control. Both are equally important for the guild members to know. Kill order is self-descriptive giving direction for how to proceed through a fight. Crowd Control has seen much more limited use among active players as of late, but The Remnant still actively uses it as it greatly lowers the dps and hps required to survive a fight, and in many circumstances speeds up combat. In each circumstance, the party leader should state whether the icons are being used for CC (crowd control) or KO (kill order).
   
  +
<div style="float:left; margin:0 2em 0 0;">
−
{| class="darktable sortable zebra" style="text-align:left;"
 
−
|- style="text-align:left;"
+
{| class="darktable zebra" style="text-align:center;"
  +
|+ Kill Order
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Cost
 
−
! Recommended Classes
 
−
|-
 
−
| [[Tattered Dreadmist Mask]] || Cloth || {{Cost|1500}} || Mage, Warlock, Priest, [Druid], [Shaman], [Paladin]
 
−
|
 
−
|-
 
−
| [[Preened Tribal War Feathers]] || Spell Leather || {{Cost|1500}} || Druid, [Shaman], [Paladin]
 
−
|
 
−
|-
 
−
| [[Stained Shadowcraft Cap]] || Leather || {{Cost|1500}} || Druid, Rogue, [Shaman], [Hunter], ([Paladin]), ([Warrior]), ([Death Knight])
 
−
|
 
−
|-
 
−
| [[Mystical Coif of Elements]] || Spell Mail || {{Cost|1500}} || Shaman, [Paladin]
 
−
|
 
−
|-
 
−
| [[Tarnished Raging Berserker's Helm]] || Mail || {{Cost|1500}} || Shaman, Hunter, ([Paladin]), ([Warrior]), ([Death Knight])
 
−
|
 
−
|-
 
−
| [[Polished Helm of Valor]] || Plate || {{Cost|1500}} || Paladin, Warrior, Death Knight
 
−
|
 
−
|-
 
−
| [[Burnished Helm of Might]] || Plate || {{Cost|1500}} || Paladin, Warrior, Death Knight
 
−
|
 
−
|}
 
−  
−
===Helm Enchants===
 
−
The head enchants available at revered with certain factions are also heirloom-quality items, but are only useable by level 80 characters. This is to allow for the use of these powerful enchants without having to grind through the [[reputation]]s with another character.
 
−  
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Slot
 
−
! Faction
 
−
! Reputation
 
−
! Cost
 
 
|-
 
|-
  +
! Order !! Symbol
−
| [[Arcanum of Hyjal]] || Head || [[Guardians of Hyjal]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
| 1 || [[Image:IconSmall RaidSkull.png]]
−
| [[Arcanum of the Dragonmaw]] || Head || {{Horde}} [[Dragonmaw Clan]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
| 2 || [[Image:IconSmall RaidCross.png]]
−
| [[Arcanum of the Earthen Ring]] || Head || [[The Earthen Ring]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
| 3 || [[Image:IconSmall RaidSquare.png]]
−
| [[Arcanum of the Ramkahen]] || Head || [[Ramkahen]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
| 4 || [[Image:IconSmall RaidMoon.png]]
−
| [[Arcanum of the Wildhammer]] || Head || {{Alliance}} [[Wildhammer Clan]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
| 5 || [[Image:IconSmall RaidTriangle.png]]
−
| [[Arcanum of Blissful Mending]] || Head || [[Wyrmrest Accord]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
| 6 || [[Image:IconSmall RaidDiamond.png]]
−
| [[Arcanum of Burning Mysteries]] || Head || [[Kirin Tor]] || Revered || {{Cost|150}}
 
−
|-
 
−
| [[Arcanum of Torment]] || Head || [[Knights of the Ebon Blade]] || Revered || {{Cost|150}}
 
 
|-
 
|-
  +
| 7 || [[Image:IconSmall RaidCircle.png]]
−
| [[Arcanum of the Stalwart Protector]] || Head || [[Argent Crusade]] || Revered || {{Cost|150}}
 
−
|}
 
−  
−
==Shoulders==
 
−
The heirloom shoulders were originally sold only in [[Wintergrasp]] or [[Dalaran]]. In [[Patch 3.2.0]], the shoulders sold in Dalaran are also purchasable from [[Dame Evniki Kapsalis]] at the [[Argent Tournament Grounds]] in [[Icecrown]] for [[Champion's Seal]]s once the title {{title|[[Crusader (title)|Crusader]]}} has been earned.<ref>{{ref web |url=http://forums.worldofwarcraft.com/thread.html?topicId=18600878587&sid=1&pageNo=4 |title=Re: 3.2 new heirlooms |accessdate=2009-10-07 |author=[[Zarhym]] |date=2009-07-24}}</ref>.
 
−  
−
Note that these Heirloom items are only the ''highest level'' version of the item the faction vendor carries. For example, [[Lesser Inscription of the Axe]] is not an Heirloom and the name will not appear in a brown color in the vendor's trade window.
 
−  
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Bought In
 
−
! Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| [[Exquisite Sunderseer Mantle]] || Cloth - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Sunderseer Mantle]] || Mage, Warlock, Priest
 
−
|-
 
−
| [[Tattered Dreadmist Mantle]] || Cloth - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Dreadmist Mantle]] || Mage, Warlock, Priest
 
−
|-
 
−
| [[Lasting Feralheart Spaulders]] || Spell Leather - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Feralheart Spaulders]] || Druid
 
−
|-
 
−
| [[Preened Ironfeather Shoulders]] || Spell Leather - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Ironfeather Shoulders]] || Druid
 
−
|-
 
−
| [[Exceptional Stormshroud Shoulders]] || Leather - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Stormshroud Shoulders]] || Rogue, Druid, (Hunter)
 
 
|-
 
|-
  +
| 8 || [[Image:IconSmall RaidStar.png]]
−
| [[Stained Shadowcraft Spaulders]] || Leather - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Shadowcraft Spaulders]] || Rogue, Druid, (Hunter)
 
−
|-
 
−
| [[Aged Pauldrons of The Five Thunders]] || Spell Mail - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Pauldrons of The Five Thunders]] || Shaman
 
−
|-
 
−
| [[Mystical Pauldrons of Elements]] || Spell Mail - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Pauldrons of Elements]] || Shaman
 
−
|-
 
−
| [[Prized Beastmaster's Mantle]] || Mail - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Beastmaster's Mantle]] || Shaman, Hunter
 
−
|-
 
−
| [[Champion Herod's Shoulder]] || Mail - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Herod's Shoulder]] || Shaman, Hunter
 
−
|-
 
−
| [[Pristine Lightforge Spaulders]] || Spell Plate - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Lightforge Spaulders]] || Paladin
 
−
|-
 
−
| [[Strengthened Stockade Pauldrons]] || Plate - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Stockade Pauldrons]] || Paladin, Warrior, Death Knight
 
−
|-
 
−
| [[Polished Spaulders of Valor]] || Plate - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Spaulders of Valor]] || Paladin, Warrior, Death Knight
 
−
|-
 
−
| [[Burnished Pauldrons of Might]] || Plate - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Pauldrons of Might]] || Paladin, Warrior, Death Knight
 
 
|}
 
|}
  +
</div>
   
  +
{| class="darktable zebra"
−
===Shoulder Enchants===
 
  +
|+ Crowd Control
−
Shoulder [[enchants]], available at [[exalted]] with the [[Sons of Hodir]], are also heirloom-quality items, but are only usable by level 80 characters. This is to allow for the use of these powerful enchants without having to grind through the [[reputation]]s (particularly Sons of Hodir) with another character. If your character has the ability to craft or purchase shoulder enchants of their own, they can be applied to the heirloom shoulders.
 
−  
−
The shoulder enchants from the Inscription profession will work on Heirlooms shoulders at any level, however you will require Inscription for the enchant to take effect. This means minimum level required is 65 (to have 400 skill). The pvp shoulder enchant will only work when your character reaches level 70.
 
−  
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Slot
 
−
! Faction
 
−
! Reputation
 
−
! Cost
 
 
|-
 
|-
  +
! Symbol !! Class !! Action !! Notes
−
| [[Greater Inscription of the Axe]] || Shoulder || [[Sons of Hodir]] ||Exalted || {{Cost|100}}
 
 
|-
 
|-
  +
| [[Image:IconSmall RaidSkull.png]] || || Kill target || Focus of all DPS.
−
| [[Greater Inscription of the Crag]] || Shoulder || [[Sons of Hodir]] ||Exalted || {{Cost|100}}
 
−
|-
 
−
| [[Greater Inscription of the Pinnacle]] || Shoulder || [[Sons of Hodir]] ||Exalted || {{Cost|100}}
 
 
|-
 
|-
  +
| [[Image:IconSmall RaidCircle.png]] || {{Class|Priest}} || [[Shackle Undead]]<br/>[[Mind Control]] || Use Mind Control carefully...
−
| [[Greater Inscription of the Storm]] || Shoulder || [[Sons of Hodir]] ||Exalted || {{Cost|100}}
 
−
|}
 
−  
−
==Chestpieces==
 
−
Heirloom chestpieces have a 10% experience boost from quests and kills, and this boost stacks with the 10% from the shoulders (thus making leveling for the lower-levels much easier)<ref>{{ref web |url=http://forums.worldofwarcraft.com/thread.html?sid=1&topicId=17631614834&pageNo=2&ST=US-1711575-IAOAptRJpFh55KAVyNbuTj4y3iSBRiaQcpH#36 |title=Re: 3.2 new heirlooms |accessdate=2009-08-03 |author=Zarhym |date=2009-06-16 |quote=One thing I can tell you is that chest piece heirlooms will be available in the next content patch. They will provide a 10% experience bonus that stacks with the shoulder bonus.}}</ref>.
 
−  
−
These can be purchased from [[Dame Evniki Kapsalis]] once the title {{title|[[Crusader (title)|Crusader]]}} has been earned, at the [[Argent Tournament Grounds]] in [[Icecrown]] costing 60 [[Champion's Seal]], or from [[Enchanter Erodin]] (Horde) / [[Enchanter Isian]] (Alliance) in [[Dalaran]] costing {{Cost|jp=2175}}.
 
−  
−
Below, classes in square brackets are not in the proper armor class, but will still get the full benefit from the listed heirloom. Classes in brackets will find the heirloom significantly weaker than another one, but will still benefit. Keep this in mind if buying an heirloom for several [[alt]]s to use.
 
−  
−
{| class="darktable sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Bought In
 
−
! Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| [[Tattered Dreadmist Robe]] || Cloth - PvE|| Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Dreadmist Robe]] || Mage, Warlock, Priest, (Druid)
 
−
|
 
−
|-
 
−
| [[Preened Ironfeather Breastplate]] || Spell Leather - PvE|| Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Ironfeather Breastplate]] || Druid
 
−
|
 
−
|-
 
−
| [[Stained Shadowcraft Tunic]] || Leather - PvE|| Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Shadowcraft Tunic]] || Druid, Rogue, (Shaman), (Hunter), [Paladin], [Warrior]
 
−
|
 
−
|-
 
−
| [[Mystical Vest of Elements]] || Spell Mail - PvE|| Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Vest of Elements]] || Shaman, (Paladin)
 
−
|
 
−
|-
 
−
| [[Champion's Deathdealer Breastplate]] || Mail - PvE|| Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Deathdealer Breastplate]] || Shaman, Hunter
 
−
|
 
−
|-
 
−
| [[Polished Breastplate of Valor]] || Plate - PvE|| Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Breastplate of Valor]] || Paladin, Warrior, Death Knight
 
−
|
 
−
|-
 
−
| [[Burnished Breastplate of Might]] || Plate - PvE|| Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Breastplate of Might]] || Paladin, Warrior, Death Knight
 
−
|
 
−
|}
 
−  
−
===Chest Enchants===
 
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Enchant !! Effect
 
 
|-
 
|-
  +
| [[Image:IconSmall RaidSquare.png]] || {{Class|Hunter}} || [[hunter trap|Trap]] || Usually [[Freezing Trap]]; think blue for ice.
−
| [[Enchant Chest - Greater Stats]] || +4 All stats
 
 
|-
 
|-
  +
| [[Image:IconSmall RaidTriangle.png]] || {{Class|Druid}} || [[Hibernate]]<br/>[[Entangling Roots]] || If melee, cast before shapeshifting...
−
| [[Enchant Chest - Stats]] || +3 All stats
 
 
|-
 
|-
  +
| [[Image:IconSmall RaidCross.png]] || {{Class|Shaman}} || [[Hex]] ||
−
| [[Enchant Chest - Major Mana]] || +100 Mana
 
 
|-
 
|-
  +
| [[Image:IconSmall RaidDiamond.png]] || {{Class|Warlock}} || [[Seduction]]<br/>[[Banish]]<br/>[[Enslave Demon]] ||
−
| [[Enchant Chest - Major Health]] || +100 Health
 
−
|}
 
−  
−
==Weapons==
 
−
Like the shoulders, many of these [[weapons]] and other heirlooms were originally sold either in Dalaran or in Wintergrasp. Some were added as available only at the Argent Tournament, but currently both the Dalaran and Argent Tournament vendors offer the same selection of items.
 
−  
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Bought In
 
−
! style="width:80px" | Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| [[Grand Staff of Jordan]] || Staff - PvP|| Stormwind, Orgrimmar || {{cost|h=2175}} || [[Staff of Jordan]] || Mage, Priest, Warlock, Druid
 
−
|-
 
−
| [[Dignified Headmaster's Charge]] || Staff - PvE|| Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || [[Headmaster's Charge]] || Mage, Priest, Warlock, Druid, Hunter (twink up to level 19)
 
−
|-
 
−
| [[The Blessed Hammer of Grace]] || 1H Mace - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2725}} || [[The Hammer of Grace]] || Shaman, Paladin, Priest, Druid
 
−
|-
 
−
| [[Devout Aurastone Hammer]] || 1H Mace - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2725}} / {{cost|cs=75}} || [[Aurastone Hammer]] || Shaman, Paladin, Priest, Druid
 
−
|-
 
−
| [[Venerable Mass of McGowan]] || 1H Mace - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=75}} || [[Mass of McGowan]] || Rogue, Shaman, Death Knight, Warrior (levels 20-59)
 
 
|-
 
|-
  +
| [[Image:IconSmall RaidMoon.png]] || {{Class|Mage}} || [[Polymorph]] || Sheeped mob is the last to kill.
−
| [[Sharpened Scarlet Kris]] || Dagger - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Scarlet Kris]] || Rogue, Hunter
 
−
|-
 
−
| [[Balanced Heartseeker]] || Dagger - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Heartseeker]] || Rogue, Hunter
 
−
|-
 
−
| [[Battleworn Thrash Blade]] || 1H Sword - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2175}} || [[Thrash Blade]] || Rogue, Death Knight, Warrior (level 20-59)
 
−
|-
 
−
| [[Venerable Dal'Rend's Sacred Charge]] || 1H Sword - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2175}} / {{cost|cs=60}} || [[Dal'Rend's Sacred Charge]] || Rogue, Death Knight, Warrior (level 20-59), Hunter (20+)
 
−
|-
 
−
| [[Reforged Truesilver Champion]] || 2H Sword - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=3500}} || [[Truesilver Champion]] || Paladin, Warrior, Death Knight
 
−
|-
 
−
| [[Bloodied Arcanite Reaper]] || 2H Axe - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || [[Arcanite Reaper]] || Paladin, Warrior, Death Knight, Shaman (levels 1-40)
 
 
|-
 
|-
  +
| [[Image:IconSmall RaidStar.png]] || {{Class|Rogue}} || [[Sap]] || Sap cannot be reapplied in combat.
−
| [[Repurposed Lava Dredger]] || 2H Mace - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || [[Finkle's Lava Dredger]] || Druid, Shaman (levels 1-40)
 
−
|-
 
−
| [[Charmed Ancient Bone Bow]] || Bow - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || [[Ancient Bone Bow]] || Hunter, Warrior, Rogue
 
−
|-
 
−
| [[Upgraded Dwarven Hand Cannon]] || Gun - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=3500}} || [[Dwarven Hand Cannon]] || Hunter, Warrior, Rogue
 
−
|-
 
−
| [[Bloodsoaked Skullforge Reaver]] || 1H Sword - PvE || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=3500}} / {{cost|cs=95}} || [[Skullforge Reaver]] || Paladin, Warrior, Death Knight
 
 
|}
 
|}
   
−
===Weapon Enchants===
+
===Training Raids===
  +
In addition to teaching and maintaining skills, techniques and practices, The Remnant also hosts training raids. Training raids work a little differently than many of the other raids. Among the primary differences, training raids are often padded for success. This means that there are often several over-qualified members to run the raid so things don't get out of control and so that stress does not get too high. They serve as instructors and examples of how to perform.
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Weapon Enchant
 
−
! Slot
 
−
|-
 
−
| [[Enchant Weapon - Crusader]] || Melee Weapon
 
−
|-
 
−
| [[Enchant Weapon - Lifestealing]] || Melee Weapon
 
−
|-
 
−
| [[Enchant Weapon - Fiery Weapon]] || Melee Weapon
 
−
|-
 
−
| [[Enchant Weapon - Icy Chill]] || Melee Weapon
 
−
|-
 
−
| [[Enchant Weapon - Agility]] || Melee Weapon
 
−
|-
 
−
| [[Enchant Weapon - Strength]] || Melee Weapon
 
−
|-
 
−
| [[Enchant Weapon - Superior Striking]] || Melee Weapon
 
−
|-
 
−
| [[Enchant 2H Weapon - Agility]] || 2H Weapon
 
−
|-
 
−
| [[Iron Counterweight]] || 2H Weapon
 
−
|-
 
−
| [[Enchant Weapon - Spellpower]] || Caster Weapon
 
−
|-
 
−
| [[Enchant Weapon - Healing Power]] || Caster Weapon
 
−
|-
 
−
| [[Enchant Weapon - Mighty Intellect]] || Caster Weapon
 
−
|-
 
−
| [[Enchant Weapon - Mighty Spirit]] || Caster Weapon
 
−
|}
 
   
  +
At the beginning of the raid, there is an introduction. During this time, members are told whom the members' focus should be. If, at this time, members are not aware of how to set up their basic UI, then this is addressed before the raid starts. Specific proper practices are also addressed for the sake of emphasis.
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Ranged Enchant
 
−
! Level Req.
 
−
|-
 
−
| [[Crude Scope]] || 5
 
−
|-
 
−
| [[Standard Scope]] || 10
 
−
|-
 
−
| [[Biznicks 247x128 Accurascope]] || 50
 
−
|-
 
−
| [[Heartseeker Scope]] || 70
 
−
|}
 
−  
−
==Cloaks==
 
−
{{Cata-section}}
 
−  
−
Heirloom Cloaks have a 5% experience boost from quests and kills and stack with all other Heirloom items.
 
−  
−
These items are sold by [[Guild vendor]]s for {{cost|1200}} after completing the achievement {{achievement|Guild Level 10}}. You will also need {{rep|Honored|Guild Reputation|Honored Guild Reputation}} to purchase these items.
 
−  
−
Classes in brackets will find the heirloom significantly weaker than another one, but will still benefit. Keep this in mind if buying an heirloom for several [[alt]]s to use. Since all the cloaks have Stamina, Crit and Haste along with the experience bonus, they can benefit any class despite not being ideal.
 
−  
−
{| class="darktable sortable zebra" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| [[Ripped Sandstorm Cloak]] || Tanking Cloak || {{Cost|1200}} || [[Sandstorm Cloak]] || Paladin, Warrior, Death Knight
 
−
|-
 
−
| [[Inherited Cape of the Black Baron]] || Agility Cloak || {{Cost|1200}} || [[Cape of the Black Baron]] || Shaman, Hunter, Rogue, Druid
 
−
|-
 
−
| [[Ancient Bloodmoon Cloak]] || Spell Cloak || {{Cost|1200}} || [[Bloodmoon Cloak]] || Mage, Warlock, Priest, Druid, Shaman, Paladin
 
−
|-
 
−
| [[Worn Stoneskin Gargoyle Cape]] || Strength Cloak || {{Cost|1200}} || [[Stoneskin Gargoyle Cape]] || Paladin, Warrior, Death Knight
 
−
|}
 
−  
−
===Cloak Enchants===
 
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Back Enchant
 
−
|-
 
−
| [[Enchant Cloak - Stealth]]
 
−
|-
 
−
| [[Enchant Cloak - Subtlety]]
 
−
|-
 
−
| [[Enchant Cloak - Superior Defense]]
 
−
|-
 
−
| [[Enchant Cloak - Greater Resistance]]
 
−
|}
 
−  
−
==Trinkets==
 
−
As with other heirlooms, many were originally sold either in Dalaran or in Wintergrasp. Some were added as available only at the Argent Tournament, but currently both the Dalaran and Argent Tournament vendors offer the same selection of items.
 
−  
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Bought In
 
−
! style="width:80px" | Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| [[Inherited Insignia of the Alliance]] || Trinket - PvP || Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2725}} || [[Insignia of the Alliance]] || All
 
−
|-
 
−
| [[Inherited Insignia of the Horde]] || Trinket - PvP|| Wintergrasp, Orgrimmar / Stormwind || {{cost|h=2725}} || [[Insignia of the Horde]] || All
 
−
|-
 
−
| [[Discerning Eye of the Beast]] || Trinket || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2725}} / {{cost|cs=75}} || [[Eye of the Beast]] || All caster
 
−
|-
 
−
| [[Swift Hand of Justice]] || Trinket || Dalaran, Orgrimmar / Stormwind, Icecrown || {{Cost|jp=2725}} / {{cost|cs=75}} || [[Hand of Justice]] || All
 
−
|}
 
−  
−
==Rings==
 
−
A quest reward [[ring]] grants players an additional 5% XP bonus. There are more rings that are slated for release sometime in [[Cataclysm]]
 
−  
−
{| class="darktable zebra sortable" style="text-align:left;"
 
−
|- style="text-align:left;"
 
−
! style="text-align:left;" | Name
 
−
! Type
 
−
! Bought In
 
−
! style="width:80px" | Cost
 
−
! Namesake
 
−
! Recommended Classes
 
−
|-
 
−
| [[Dread Pirate Ring]] || Ring || Northrend || Quest Reward - {{quest|Kalu'ak Fishing Derby}} || || All
 
−
|-
 
−
| [[Gleaming Seal of the Archmagus]] || Ring || Unknown|| Unknown || [[Seal of the Archmagus]] || All caster
 
−
|-
 
−
| [[Ornate Band of Accuria]] || Ring || Unknown|| Unknown || [[Band of Accuria]] || Rogue, Hunter, Druid, Shaman
 
−
|-
 
−
| [[Antique Myrmidon's Signet]] || Ring || Unknown|| Unknown || [[Myrmidon's Signet]] || Death Knight, Paladin, Warrior
 
−
|}
 
   
  +
The instructions for each boss fight are given every time in a training raid. This is done regardless of how many members are there who know the fight. Second, Deadly Boss Mods is discouraged (not forbidden) to make the training members more self-reliant and recognize the verbal and visual cues. Third, [[vent]] is not used for training raids. This is intentional to stimulate awareness. It IS used for all other raids. Finally, the code of conduct is stricter in that training is for people who wish to be better, so it is emphasized that listening and being non-disruptive is key.
−
==Pants==
 
−
{{NYI}}
 
−
Heirloom pants have not yet been released, though they are included in game files.
 
   
  +
After the raid is completed, raid leaders will address the trainees directly discussing successes or room for improvement as a team. Raid members are given a chance to ask questions, make comments and address concerns. Then, the raid leaders discuss the trainees and what could be improved by either the trainees or the leaders. After this is done, the leaders address each trainee individually on points of improvement.
−
==Known issues==
 
−
As of patch 4.2.0, heirloom items name appears in white like common items, rather than their golden color.
 
   
  +
==Additional Information==
−
== Patch changes ==
 
  +
===Guild Experience and Reputation===
−
*{{Patch 4.1.0|note=Plate tanking head and tanking cloak added.}}
 
  +
One of the most frequent questions new members of any guild ask are "how important is Guild Experience or Guild Reputation" and "how do I get Guild Experience or Reputation?" Well, the answer is simpler now than it was when Cataclysm first came out. Just play! Guild experience can accrue rather quickly. In contrast, Guild Reputation is significantly slower and is based on Guild Experience, so is unfortunately based on level. The best approach to it is to work one toon until they are friendly, then buy the Illustrious Guild Tabard. Then work to Honored, and purchase the Renowned Guild Tabard for every character you want to raise.
−
*{{Patch 4.0.6|note=Heirloom vendors for both Justice Points and Honor Points added in Stormwind and Orgrimmar.}}
 
−
*{{Patch 4.0.3a|note=Guild reward heirloom cloaks and heads added. Level 85 helm faction-related enchants available.}}
 
−
*{{Patch 4.0.1|note=
 
−
**[[Wintergrasp Commendation]] removed. All PvP zone marks were eliminated with the [[Honor Point]] [[Patch_4.0.1#Currency|conversion]].
 
−
**[[Tome of Cold Weather Flight]] removed. Cold Weather Flying is now [[Patch 4.0.1 (undocumented changes)#Professions|available at level 68]] from your normal flying trainers for {{cost|500}}.
 
−
**[[Death Knight]] [[runes]] are allowed on heirloom weapons.}}
 
−
*{{Patch 3.3.5|note=Heirlooms were given a [[durability]] stat, but this was quickly hotfixed.}}
 
−
*{{Patch 3.3.0|note=Heirloom ring [[Dread Pirate Ring]] added. Level 80 helm and shoulder faction-related enchants are now available as Bind-to-Account.}}
 
−
*{{Patch 3.2.0|note=Heirloom chestpieces and [[Tome of Cold Weather Flight]] added. Heirlooms may now be purchased with [[Champion's Seal]]s once the title {{title|[[Crusader (title)|Crusader]]}} has been earned.}}
 
−
*{{Patch 3.0.2|note=Heirloom shoulders, weapons and trinkets added.}}
 
   
−
== References ==
+
===Custom Channels===
  +
The Remnant creates and maintains a custom [[channel]] for use with our allies. The channel is utilized to find parties, raids and PvP groups for like-minded players to join up. Once the channel is joined by a character, it will be automatically joined each time that character logs on. This is meant for friendly, non-elitist players to have fun on our server, reduce queue times, increase general raiding success and inspire camaraderie. One does not have to be a guild member to join, but send a whisper to Wu in order to gain the password.
−
{{reflist}}
 
   
  +
To join, type:
−
== External links ==
 
  +
<code>/join Reinforcements</code>
−
* [http://www.armory-light.com/tools/heirloom-calculator/ Armory Light: Heirloom Scaling Calculator]
 
−
* [http://quickarmory.com/heirloom.php Heirloom Items Scale Calculator]
 
−
* [http://rrvs.blogspot.com/2008/09/bind-to-account.html RRVS: Beta Bind to account items]
 
−
* [http://www.mmo-champion.com/index.php?topic=15674.0 MMOC: Some BtA items]
 
−
* [http://www.wowinsider.com/2008/09/11/bind-on-account-items-revealed/ WoW Insider on Heirlooms]
 
−
* [http://www.mmo-champion.com/index.php?topic=67841.0 MMOC: Chests]
 
   
  +
===Guides and Member Resources===
−
{{Item quality}}
 
  +
* [[User:FuzzicalLogic/Guides/Focus Guide|Guide to Understanding Focus]] - Guide targeted toward revealing one of the most useful, yet overlooked features of [[World of Warcraft]]. Teaches techniques for mastering the focus that can help improve party usefulness and success, diversify hotkeys, maximize [[dps]] and minimize click times.
−
[[Category:World of Warcraft heirloom items| ]]
 
  +
* [[User:FuzzicalLogic/Guides/Power Leveling Guide|Guide to Power Leveling]] - Teaches the techniques used by our guild for power leveling a character. Several techniques here are well known, with a few special tidbits that really boost the leveling potential of a player, regardless of faction, race, class or build.
−
[[Category:Game terms]]
 
  +
** [[User:FuzzicalLogic/Maps/Rare Spawn Locations|Rare Spawn Locations]]
  +
* [[User:FuzzicalLogic/Guides/Successful Parties|Guide to Successful Parties]] - Educates our members on what gives our guild such a high success rate when it comes to parties and raids. Provides information regarding conduct, communication, macros, and min/max combat factors.
  +
** [[User:FuzzicalLogic/Guides/Successful Parties#For Tanks|... For Tanks]]
  +
** [[User:FuzzicalLogic/Guides/Successful Parties#For DPS|... For DPS]]
  +
** [[User:FuzzicalLogic/Guides/Successful Parties#For Healers|... For Tanks]]
  +
* [[User:FuzzicalLogic/Guides/Auction House Guide|Guide to Massive Monies]] - This guide is geared toward making our members successful at making money from the [[Auction House]]. Techniques here range from beginner to advanced and expound upon market observations and trends. The goal of this guide is to teach a player how to make a lot of money spending as little as 15 minutes a session inside the Auction House.
  +
[[Category:Other guilds]]

Revision as of 08:34, 29 June 2011

Guilds

This article is a guild information page.

The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The characters and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only. Guild pages must comply with the personal article policy.

Page last modified: 2011-06-29

Template:Guildbox The Remnant is a casual social/leveling/raiding guild. Our primary focus is on education, community and family. The guild encourages friendly, non-elitist (yet knowledgeable) play. Its tenets are founded in fun, camaraderie and respect. NOTE: Many links in here are incomplete and will be finished within the next month.

Rules

There are two rules to follow when joining our guild:

  1. Respect the Guild
  2. Respect your Guildies

Membership Details

Guild Ranks

The Remnant's Rank structure is a hybrid structure which starts as a typical ladder. After 5 ranks, the structure changes to a departmental type. In these top 3 ranks, members elect to accept specific responsibilities. These 3 have slightly differing benefits according to their chosen roles. Finally, the top level Council which share all responsibilities (though some may specialize at their choosing) and the Guild Master, Wu.

Lower Ladder

  • (Rank 1) Relic - This rank is a placeholder rank for players that have been inactive for a long period of time. Characters are moved into this rank automatically. When a character is moved into this rank, the officer that moves it will record the original rank into the Officer's Note. The Remnant has stated that while this does not insure the character may take over their previous rank, it certainly makes it more feasible.
  • (Rank 2) The Stocks - This is a provisional rank for new recruits. Though there is a repair allowance, Guild Bank Access is limited.
  • (Rank 3) Socialite - This rank is for members who are occasional and seek only the social aspects of the guild with minor benefits. They have slightly better access to the Guild Bank and a slightly higher repair allowance.
  • (Rank 4) Recruit - This rank is for members who play regularly and contribute to the guild or its members on several levels. Recruits are recognized by trends in performance and promoted by officers.
  • (Rank 5) Soldier - (description

Officers

Unlike the ladder, all of our officers are of equal rank. However, limitations in the guild architecture force a ladder hierarchy from within the game. Benefits for officers are comparable to each other, but are specialized based on the type of officer. Each officer has a specific responsibility, chosen by that officer. These do change occasionally so this list is expected to be current.

Sovereign

Sovereigns focus on administrative duties of the guild. This can range widely from guild relations to web content.

  • Shadowcatch - Manages our guilds contributions to Wowpedia content
  • Thaneron - Vent Contributor and Manager
Veteran

The Veterans in The Remnant focus on PvP related duties. All Veterans are well versed in good practices and general, as well as map-specific strategies. They typically have strong PvE experience, as well, but is not necessarily true, nor a requirement for becoming a Veteran.

General

Generals are geared toward PvE. They have extensive knowledge of party dynamics, build mechanics, dungeons and raids.

Council Members

Events

Posted soon.

Weekly Contests

Starting April 26, 2011, The Remnant is holding weekly contests for its members. These contests are meant to encourage the growth of its members and of the guild as a whole. Each contest is geared toward a specific type of character contribution or style of play. These contests are focused on diversity of play

Just for Fun

  • Alt-ernate Reality - On the last day of each month, The Remnant hosts an Alt-ernate Reality day. Members are encouraged to create a new character and enter them into the guild for the purposes of partying for the whole day. Whether or not the character is kept and leveled or deleted is entirely up to the member. As months progress, The Remnant may even sponsor specific themes, such as class-specific days or race-specific days.

Raids and Dungeons

For active raiding and general dungeons, The Remnant follows a few conventions that are different from many other guilds. In other circumstances, they choose to adhere to the standards. Though the guild has not done a lot of raids, they boast an extremely high success rate and actively teach other members how to be successful and even lead raids of their own. They achieve their success rate largely due to their officers' vast knowledge of the game and maximum use of its features.

Icon Usage

Raid icons are commonly used for two purposes. The first and most common is to establish kill order. The second is to direct crowd control. Both are equally important for the guild members to know. Kill order is self-descriptive giving direction for how to proceed through a fight. Crowd Control has seen much more limited use among active players as of late, but The Remnant still actively uses it as it greatly lowers the dps and hps required to survive a fight, and in many circumstances speeds up combat. In each circumstance, the party leader should state whether the icons are being used for CC (crowd control) or KO (kill order).

Kill Order
Order Symbol
1 IconSmall RaidSkull
2 IconSmall RaidCross
3 IconSmall RaidSquare
4 IconSmall RaidMoon
5 IconSmall RaidTriangle
6 IconSmall RaidDiamond
7 IconSmall RaidCircle
8 IconSmall RaidStar
Crowd Control
Symbol Class Action Notes
IconSmall RaidSkull Kill target Focus of all DPS.
IconSmall RaidCircle Priest Priest Spell nature slow [Shackle Undead]
Spell shadow shadowworddominate [Mind Control]
Use Mind Control carefully...
IconSmall RaidSquare Hunter Hunter Trap Usually Spell frost chainsofice [Freezing Trap]; think blue for ice.
IconSmall RaidTriangle Druid Druid Spell nature sleep [Hibernate]
Spell nature stranglevines [Entangling Roots]
If melee, cast before shapeshifting...
IconSmall RaidCross Shaman Shaman Spell shaman hex [Hex]
IconSmall RaidDiamond Warlock Warlock Spell shadow seduction [Seduction]
Spell shadow cripple [Banish]
Enslave Demon
IconSmall RaidMoon Mage Mage Spell nature polymorph [Polymorph] Sheeped mob is the last to kill.
IconSmall RaidStar Rogue Rogue Ability sap [Sap] Sap cannot be reapplied in combat.

Training Raids

In addition to teaching and maintaining skills, techniques and practices, The Remnant also hosts training raids. Training raids work a little differently than many of the other raids. Among the primary differences, training raids are often padded for success. This means that there are often several over-qualified members to run the raid so things don't get out of control and so that stress does not get too high. They serve as instructors and examples of how to perform.

At the beginning of the raid, there is an introduction. During this time, members are told whom the members' focus should be. If, at this time, members are not aware of how to set up their basic UI, then this is addressed before the raid starts. Specific proper practices are also addressed for the sake of emphasis.

The instructions for each boss fight are given every time in a training raid. This is done regardless of how many members are there who know the fight. Second, Deadly Boss Mods is discouraged (not forbidden) to make the training members more self-reliant and recognize the verbal and visual cues. Third, vent is not used for training raids. This is intentional to stimulate awareness. It IS used for all other raids. Finally, the code of conduct is stricter in that training is for people who wish to be better, so it is emphasized that listening and being non-disruptive is key.

After the raid is completed, raid leaders will address the trainees directly discussing successes or room for improvement as a team. Raid members are given a chance to ask questions, make comments and address concerns. Then, the raid leaders discuss the trainees and what could be improved by either the trainees or the leaders. After this is done, the leaders address each trainee individually on points of improvement.

Additional Information

Guild Experience and Reputation

One of the most frequent questions new members of any guild ask are "how important is Guild Experience or Guild Reputation" and "how do I get Guild Experience or Reputation?" Well, the answer is simpler now than it was when Cataclysm first came out. Just play! Guild experience can accrue rather quickly. In contrast, Guild Reputation is significantly slower and is based on Guild Experience, so is unfortunately based on level. The best approach to it is to work one toon until they are friendly, then buy the Illustrious Guild Tabard. Then work to Honored, and purchase the Renowned Guild Tabard for every character you want to raise.

Custom Channels

The Remnant creates and maintains a custom channel for use with our allies. The channel is utilized to find parties, raids and PvP groups for like-minded players to join up. Once the channel is joined by a character, it will be automatically joined each time that character logs on. This is meant for friendly, non-elitist players to have fun on our server, reduce queue times, increase general raiding success and inspire camaraderie. One does not have to be a guild member to join, but send a whisper to Wu in order to gain the password.

To join, type:

/join Reinforcements

Guides and Member Resources

  • Guide to Understanding Focus - Guide targeted toward revealing one of the most useful, yet overlooked features of World of Warcraft. Teaches techniques for mastering the focus that can help improve party usefulness and success, diversify hotkeys, maximize dps and minimize click times.
  • Guide to Power Leveling - Teaches the techniques used by our guild for power leveling a character. Several techniques here are well known, with a few special tidbits that really boost the leveling potential of a player, regardless of faction, race, class or build.
  • Guide to Successful Parties - Educates our members on what gives our guild such a high success rate when it comes to parties and raids. Provides information regarding conduct, communication, macros, and min/max combat factors.
  • Guide to Massive Monies - This guide is geared toward making our members successful at making money from the Auction House. Techniques here range from beginner to advanced and expound upon market observations and trends. The goal of this guide is to teach a player how to make a lot of money spending as little as 15 minutes a session inside the Auction House.