(POWER/MAXPOWER) |
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{{evt-cata|UNIT_POWER|Unit Info}} |
{{evt-cata|UNIT_POWER|Unit Info}} |
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− | Fired when a unit's current power (mana, rage, focus, energy, runic power, ...) changes. |
+ | Fired when a unit's current power (mana, rage, focus, energy, runic power, holy power, ...) changes. |
; arg1 : [[UnitId]] whose resource value changed |
; arg1 : [[UnitId]] whose resource value changed |
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− | ; arg2 : String representation of the resource whose value changed: "MANA", "RAGE", "ENERGY", "FOCUS", "HAPPINESS", "RUNIC_POWER". |
+ | ; arg2 : String representation of the resource whose value changed: "MANA", "RAGE", "ENERGY", "FOCUS", "HAPPINESS", "RUNIC_POWER", "HOLY_POWER". |
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+ | |||
===== ===== |
===== ===== |
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{| |
{| |
Revision as of 15:24, 13 September 2010
Template:Eventlistheader
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"UI_ERROR_MESSAGE" | Category: System |
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"UI_INFO_MESSAGE" | Category: System,Communication |
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"UNIT_ATTACK" | Category: Unit Info |
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"UNIT_ATTACK_POWER" | Category: Unit Info |
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"UNIT_ATTACK_SPEED" | Category: Unit Info |
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"UNIT_AURA" | Category: Unit Info,Buff |
1-28-06: This event IS NOT fired when changing targets any longer. |
"UNIT_CLASSIFICATION_CHANGED" | Category: Unit Info |
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"UNIT_COMBAT" | Category: Unit Info,Combat |
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"UNIT_COMBO_POINTS" | Category: Unit Info,Combat |
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"UNIT_DAMAGE" | Category: Unit Info |
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"UNIT_DEFENSE" | Category: Unit Info |
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"UNIT_DISPLAYPOWER" | Category: Unit Info |
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"UNIT_DYNAMIC_FLAGS" | Category: Unit Info |
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"UNIT_ENERGY" | Category: Unit Info,Player |
Seen unit names:
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"UNIT_ENTERED_VEHICLE" | Category: Unit Info,Vehicle |
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"UNIT_ENTERING_VEHICLE" | Category: Unit Info, Vehicle |
? |
"UNIT_EXITED_VEHICLE" | Category: Unit Info,Vehicle |
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"UNIT_EXITING_VEHICLE" | Category: Unit Info,Vehicle |
? |
"UNIT_FACTION" | Category: Unit Info |
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"UNIT_FLAGS" | Category: Unit Info |
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"UNIT_FOCUS" | Category: Unit Info |
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"UNIT_HAPPINESS" | Category: Unit Info,Pet |
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"UNIT_HEALTH" | Category: Unit Info |
This event may be sent more than once to represent the same change if the affected entity can be accessed through multiple UnitIDs. For example, two UNIT_HEALTH events will be sent for raid party members who are also in your party group. UNIT_HEALTH events are sent for raid and party members regardless of their distance from the character of the host. This makes UNIT_HEALTH extremely valuable to monitor party and raid members.
Seen unit names:
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"UNIT_INVENTORY_CHANGED" | Category: Unit Info,Item |
This event is also raised when a new item is placed in the player's containers, taking up a new slot. If the new item(s) are placed onto an existing stack or when two stacks already in the containers are merged, the event is not raised. When an item is moved inside the container or to the bank, the event is not raised. The event is raised when an existing stack is split inside the player's containers. This event is also raised when a temporary enhancement (poison, lure, etc..) is applied to the player's weapon (untested for other units). It will again be raised when that enhancement is removed, including by manual cancellation or buff expiration. If multiple slots are equipped/unequipped at once it only fires once now. This event is no longer triggered when changing zones or logging in. Inventory information is available when PLAYER_ENTERING_WORLD is triggered.
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"UNIT_LEVEL" | Category: Unit Info |
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"UNIT_MANA" | Category: Unit Info |
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"UNIT_MAXENERGY" | Category: Unit Info |
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"UNIT_MAXFOCUS" | Category: Unit Info |
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"UNIT_MAXHAPPINESS" | Category: Unit Info |
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"UNIT_MAXHEALTH" | Category: Unit Info |
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"UNIT_MAXMANA" | Category: Unit Info |
Template:Evt-cata Fired when a unit's maximum power (mana, rage, focus, energy, runic power, ...) changes.
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"UNIT_MAXRAGE" | Category: Unit Info |
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"UNIT_MAXRUNIC_POWER" | Category: Unit Info |
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"UNIT_MODEL_CHANGED" | Category: Unit Info |
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"UNIT_NAME_UPDATE" | Category: Unit Info |
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"UNIT_PET" | Category: Unit Info,Pet |
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"UNIT_PET_EXPERIENCE" | Category: Unit Info,Pet |
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"UNIT_PORTRAIT_UPDATE" | Category: Unit Info |
Template:Evt-cata Fired when a unit's current power (mana, rage, focus, energy, runic power, holy power, ...) changes.
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"UNIT_QUEST_LOG_CHANGED" | Category: Unit Info,Quest |
Fired whenever the quest log changes. (Frequently, but not as frequently as QUEST_LOG_UPDATE)
Seen unit names:
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"UNIT_RAGE" | Category: Unit Info |
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"UNIT_RANGEDDAMAGE" | Category: Unit Info |
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"UNIT_RANGED_ATTACK_POWER" | Category: Unit Info |
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"UNIT_RESISTANCES" | Category: Unit Info |
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"UNIT_RUNIC_POWER" | Category: Unit Info |
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"UNIT_SPELLCAST_CHANNEL_START" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_CHANNEL_STOP" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_CHANNEL_UPDATE" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_DELAYED" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_FAILED" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_FAILED_QUIET" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_INTERRUPTED" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_INTERRUPTIBLE" | Category: Unit Info,Spell |
Added in 3.2 (Had to guess at the args)
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"UNIT_SPELLCAST_NOT_INTERRUPTIBLE" | Category: Unit Info,Spell |
Added in 3.2 (guessing at the args)
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"UNIT_SPELLCAST_SENT" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_START" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_STOP" | Category: Unit Info,Spell |
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"UNIT_SPELLCAST_SUCCEEDED" | Category: Unit Info,Spell |
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"UNIT_STATS" | Category: Unit Info |
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"UNIT_TARGET" | Category: Unit Info |
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"UNIT_THREAT_LIST_UPDATE" | Category: Unit Info |
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"UNIT_THREAT_SITUATION_UPDATE" | Category: Unit Info |
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"UPDATE_BATTLEFIELD_SCORE" | Category: Battleground |
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"UPDATE_BATTLEFIELD_STATUS" | Category: Battleground |
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"UPDATE_BINDINGS" | Category: System |
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"UPDATE_BONUS_ACTIONBAR" | Category: Action Bar |
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"UPDATE_CHAT_COLOR" | Category: Communication |
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"UPDATE_CHAT_COLOR_NAME_BY_CLASS" | Category: Communication |
? |
"UPDATE_FLOATING_CHAT_WINDOWS" | Category: Communication |
Fired on load when chat settings are available for a certain chat window. |
"UPDATE_CHAT_WINDOWS" | Category: Communication |
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"UPDATE_EXHAUSTION" | Category: Player |
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"UPDATE_FACTION" | Category: Player |
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"UPDATE_GM_STATUS" | Category: Misc |
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"UPDATE_INSTANCE_INFO" | Category: Instance |
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"UPDATE_INVENTORY_ALERTS" | Category: Item,Player |
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"UPDATE_INVENTORY_DURABILITY" | Category: Item,Player |
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"UPDATE_LFG_LIST" | Category: Communication |
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"UPDATE_LFG_LIST_INCREMENTAL" | Category: Looking for Group |
? |
"UPDATE_LFG_TYPES" | Category: Communication |
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"UPDATE_MACROS" | Category: System |
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"UPDATE_MASTER_LOOT_LIST" | Category: Loot |
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"UPDATE_MOUSEOVER_UNIT" | Category: Misc,Unit Info |
Fired when the target of the UnitID 'mouseover' has changed and is a 3d model. (Does not fire when UnitExists('mouseover') becomes nil, or if you mouse over a unitframe.) |
"UPDATE_MULTI_CAST_ACTIONBAR" | Category: Action Bar |
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"UPDATE_PENDING_MAIL" | Category: Mail |
Fired when new mail is received. Fired when mailbox window is closed if the number of mail items in the inbox changed (I.E. you deleted mail) Does not appear to trigger when auction outbid mail is received... may not in other cases as well |
"UPDATE_SHAPESHIFT_COOLDOWN" | Category: Player,Action Bar |
? |
"UPDATE_SHAPESHIFT_FORM" | Category: Buff |
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"UPDATE_SHAPESHIFT_FORMS" | Category: Buff |
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"UPDATE_SHAPESHIFT_USABLE" | Category: Player,Action Bar |
? |
"UPDATE_STEALTH" | Category: Buff |
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"UPDATE_TICKET" | Category: Misc |
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"UPDATE_TRADESKILL_RECAST" | Category: Tradeskill |
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"UPDATE_WORLD_STATES" | Category: Battleground |
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"USE_BIND_CONFIRM" | Category: Item |