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m (→‎True Elemental Types: Dosen't need to be that huge)
 
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{{Patchbox
{{Racebox
 
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| Patchname =
| image = Duke hydraxis.jpg
 
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| Image =
| name = Elementals
 
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| Caption =
| capital = Various ([[Firelands]], [[Abyssal Maw]], [[Skywall]], [[Deephome]], [[Frostland]])
 
  +
| Release = 25 March 2008
| faction = Varies
 
| character = N/A
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| Version = 8069
| mount = N/A
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| toc = 20400
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| Highlights =
| homeworld = [[Elemental Plane]]
 
  +
* [[Isle of Quel'Danas]] instances
| language = [[Kalimag]], [[Auran]], [[Ignan]], [[Terran]], [[Aquan]]
 
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* [[Combat Log]] improvement.
| leader = [[Elemental Lord]]s, [[Elemental Prince]]s
 
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| Related =
| height = Varies}}
 
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* '''[http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html Official patch notes]'''
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* [http://www.worldofwarcraft.com/info/underdev/ Official "Under Development" page]
  +
| Prev = 2.3.3
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|Current = 2.4.0
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| Next = 2.4.1
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}}
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{{tocright}}
   
  +
This article lists undocumented changes that have appeared in [[patch 2.4.0]].
:''Were you looking for [[Schools of Magic]] as elemental types?''
 
:''Were you looking for the [[Shaman talents#Elemental|Elemental]] [[shaman talent]] tree?''
 
   
  +
==General==
The '''elementals''' are potent and volatile [[elemental spirit]]s of pure elemental energies and were once the minions of the [[Old Gods]] (and some may still be). Many are commanded by the most powerful [[The Old Gods and the Ordering of Azeroth|elemental lieutenants]] called the [[Elemental Lord]]s — [[Ragnaros|Ragnaros the Firelord]], [[Therazane|Therazane the Stonemother]], [[Al'Akir|Al'Akir the Windlord]], and [[Neptulon|Neptulon the Tidehunter]] — whilst others are commanded by primordial elementals known as [[Elemental Spirits]].
 
  +
* [[Dwarf]] male shoulder pads have decreased in size, and weapons have increased in size.
  +
* Some items equipped by [[tauren]] look smaller when worn over the shoulder than they do when wielded in combat.
  +
* Players in [[Thunder Bluff]] are no longer auto-dismounted if they travel through buildings to other parts of the city. [[Druid]]s won't lose their [[Travel Form]].
  +
* Game physics have been changed to prevent wall climbing.
  +
* [[Commander Hobb]] and [[Sanctum Defender]] have been updated wielding new bow models.
  +
* Human female face was changed due patch optimization.<ref>{{ref web
  +
|url=http://forums.worldofwarcraft.com/thread.html?topicId=5539955375&postId=55905068087&sid=1#19
  +
|title=Re: [Bug] Human female faces models are different
  +
|author={{Blizz}} [[Hortus]]
  +
|date=2008-03-27
  +
|accessdate=2009-06-12
  +
|archiveurl=http://www.wowblues.com/us/bug-human-female-faces-models-are-different-5539955375.html
  +
|archivedate=2008-03-27
  +
}}</ref>
  +
* Players can now link Spells and Quests in chat like items; Description, req. items and reagents shown.
  +
* You will hold your breath in more shallow water
  +
* There is now a direct flightpath from [[Ratchet]] to [[Orgrimmar]] (It used to go by way of Crossroads).
  +
* The green water in [[Undercity]] has received a new animation.
   
  +
==PvP==
There are four types of elementals, each corresponding to the basic elements of the world: [[Earth elemental|earth]], [[Fire elemental|fire]], [[Air elemental|wind]], and [[Water elemental|water]]. Each elemental tends to be immune to damage from their element type. For instance, fire elementals are immune to fire damage.
 
  +
* Temporary buffs from [[Warsong Gulch]], [[Arathi Basin]] and [[Eye of the Storm]] now counted as buffs instead of debuffs.
  +
* Battleground matchmaking for premades has been tightened, so it is more likely that a premade will meet a group with similar gear. This can result in longer queue times for premades.<ref>{{ref web
  +
|url=http://forums.worldofwarcraft.com/thread.html?topicId=5591040181&postId=55906474499&sid=1#2
  +
|author={{Blizz}} [[Hortus]]
  +
|title=Re: Premades in 2.4
  +
|date=2008-03-27
  +
|quote=If you want to get into a Battlground quickly, queue up solo...
  +
|archiveurl=http://www.wowblues.com/us/premades-in-24-5591040181.html
  +
|archivedate=2008-03-27
  +
}}</ref>
   
  +
==Quest==
==Characteristics in World of Warcraft==
 
  +
* Many more [[Nethermine Ravager]]s have been added to the [[Netherwing Mines]].
* Chaotic manifestations of the elements.
 
  +
* Dragonmaw Transporters no longer dismount and are prone to evade more.
* Cannot be skinned.
 
  +
* Number of [[Netherwing Crystal]]s required for the daily quest [[Quest:Netherwing Crystals|Netherwing Crystals]] has been reduced from 40 to 30.
* [[Enchanting|Enchanter]]s can enchant weapons with {{Loot|Enchant|Enchant Weapon - Lesser Elemental Slayer}}, which gives the player bonus attack power against Elementals, and also causes their weapon to glow red.
 
  +
* [[Sporeggar]] repeatable quest [[Quest:Now That We're Still Friends...]] now only requires 6 [[Bloodscale Enchantress]], down from 12.
* All elementals can be [[Banish]]ed by [[Warlock]]s.
 
  +
* [[Quest:The Deadliest Trap Ever Laid (Aldor)]] or [[Quest:The Deadliest Trap Ever Laid (Scryer)]] have had their gold reward increased to 18 gold, 28 silver; from 7 gold 28 silver.
* Some have innate abilities; many resist (or are immune to) attacks from the element with which they are affiliated.
 
  +
* Quests giving players [[Stormpike Insignia]] or [[Frostwolf Insignia]] had their level adjusted for level 70 players. As a result each trinket upgrade will additionally give 11 gold, 40 silver at level 70.
* A large number of Elementals look similar to the [[Voidwalker]]; for example, many Fire Elementals use orange, flaming Voidwalker models.
 
  +
* A bug in the [[Razorfen Kraul]] quest [[Quest:Blueleaf Tubers]] no longer allows looting of tubers discovered by [[Snufflenose Gopher]].
   
  +
==Druid==
== History and Culture ==
 
  +
* Druids that were in [[Moonkin Form]] or [[Tree of Life Form]] will now be able to auto-shift out to mount up. This now means that costumes can't be used to have Moonkin mounted.
When the Old Gods were defeated and imprisoned by the [[Titan]]s, the Titans banished all elementals to the [[Elemental Plane]]. The Elemental Plane is a violent and dangerous place where elementals of one type battle with all others in a never-ending conflict to expand their territory. It is no wonder, then, that some elementals attempt to escape from the unceasing struggle by traveling to [[Azeroth (world)|Azeroth]], where they establish solitary lairs in suitable environments. Such transplanted elementals find it difficult to shake off the warlike existence they lived on the Elemental Plane; they guard their new territory viciously and constantly seek to expand their boundaries.
 
  +
*[[Moonkin Form]] is now affected by the Fel Orc Costume buff.
   
  +
==Hunter==
All elementals speak [[Kalimag]] and, whether summoned to Azeroth or there of their own free will, wear a set of magic bracers. These bracers form automatically when the elemental leaves the Elemental Plane. They tie the elemental to Azeroth and allow it to exist outside of the Elemental Plane. If the magic of the bracer's is disrupted, usually by prolonged physical or magical attack, the elemental loses much of its power and may inadvertently return to the Elemental Plane.{{Cite|MG|53}}
 
  +
* Ammo Pouches and Arrow Quivers can no longer be simultaneously equipped in your character's bag slots.
  +
* Pet threat/aggro generation is acting differently than it did in [[Patch 2.3.3]]. See this [http://forums.worldofwarcraft.com/thread.html?topicId=5591269680&postId=56402297008&sid=1#162 bug report] for more information.
  +
* [[Snake Trap]] itself and snakes summoned by its trigger no longer despawn as soon as hunter dies (similar to all others traps).
   
  +
==Mage==
Over the centuries, they have been finding ways to return to Azeroth, and now run rampant in many areas, though it's usually only the weakest of their ranks that are able to slip through the "cracks". All but the most powerful elementals are mindless beings, who carry out tasks at the whim of their masters. Recently however, more and more elementals have begun appearing on Azeroth, serving an as yet unidentified purpose.
 
  +
* The absorb values of [[Ice Barrier]] have been increased.
  +
* [[Icy Veins]] now has a sound when cast.
   
  +
==Paladin==
Some intelligent creatures of Azeroth have found ways to summon elementals and bind them to their will as servants or guards. [[Human]] [[mage]]s are fond of summoning Water Elementals for their brute force and imposing size. [[Ragnaros]] was summoned into the material plane by the [[Dark Iron Dwarves]] three centuries ago, and now resides in the [[Molten Core]], though he is but a shadow of his original self there. When he was first summoned into Azeroth by [[Sorcerer-thane Thaurissan]], the dwarf was killed by the unmitigated fiery powers that he had unleashed.
 
  +
* [[Righteous Defense]] can now be cast on enemies.
   
  +
==Priest==
The four lieutenants, seemingly no longer under the Old Gods' control, are finding new ways to wage war against each other, and it's possible that one or more of their factions are working for the good of Azeroth. Though they fight each other, they still maintain an [[Abyssal High Council]].
 
  +
* [[Power Word: Shield]] now has a different, crackling sound when cast (very similar to the mage's [[Icy Veins]]). This is a known bug.<ref>{{ref web
  +
|url=http://forums.worldofwarcraft.com/thread.html?topicId=5640935966&sid=1&pageNo=7#129
  +
|author={{Blizz}} [[Nethaera]]
  +
|title=Re: That sound you keep hearing is PW: shield
  +
|date=2008-03-31
  +
|accessdate=2009-06-12
  +
|archiveurl=http://www.wowblues.com/us/that-sound-you-keep-hearing-is-pw-shield-5640935966.html
  +
|archivedate=2008-03-31
  +
|quote=That sound you keep hearing is PW: shield
  +
}}</ref>
  +
*Touch of Weakness no longer interrupts channeling when it procs.
  +
*Mind Vision can no longer be used in Arena. It also doesn't interrupt drinking/eating.<ref>{{ref web
  +
|url=http://wow.incgamers.com/forums/showthread.php?p=4112134
  +
|title=Patch 2.4 Undocumented Changes
  +
|author=[http://wow.incgamers.com/forums/member.php?u=355211 Maticus]
  +
|date=2008-03-31
  +
|accessdate=2009-06-12
  +
|publisher=Worldofwar.net
  +
}}</ref>
   
  +
==Rogue==
The elementals seem to have a complex royal power hierarchy. The most powerful elemental beings have titles such as Baron, Lord, and Duke. The closest, most powerful offspring of the Elemental Lieutenants are even known as Princes and Princesses.
 
  +
*[[Cheat Death]] now properly reduces incoming damage (was bugged since 2.3.2 patch: it decreased all incoming damage by 90% and then absorbed 90% of damage taken. In reality, it should be 99% of all damage absorbed for 3 seconds). Also the passive ability now has a large animation under the rogue's head upon trigger.
   
  +
==Shaman==
==True Elemental Types==
 
  +
*The [[Clearcasting|Clearcast]] buff no longer has a sound effect. This is a known bug.<ref>{{ref web
[[Image:Elementals.png|center|500px|Elementals]]
 
  +
|url=http://forums.worldofwarcraft.com/thread.html?topicId=5539875302&postId=55751158275&sid=1#3
===Air Elemental===
 
  +
|title=Re: Shaman Clearcasting (Focused) sound missing
[[Air elemental]]s are creatures made of air, wind, storms, and weather.
 
  +
|author={{Blizz}} [[Hortus]]
  +
|date=2008-03-26
  +
|accessdate=2009-06-12
  +
|archiveurl=http://www.wowblues.com/us/shaman-clearcasting-focused-sound-missing-5539875302.html
  +
|archivedate=2008-03-26
  +
}}</ref>
   
  +
==Professions==
===Earth Elemental===
 
  +
===Alchemy===
[[Earth elemental]]s are creatures made of the rock, and energy of the earth itself.
 
  +
* Four new Alchemy Stones added, all need the previous [[Alchemist's Stone]] as well as {{reputation|exalted}} reputation with the [[Shattered Sun Offensive]]:
  +
**[[Assassin's Alchemist Stone]] confers +108 attack power plus increases effect of healing and mana potions by 40%
  +
**[[Guardian's Alchemist Stone]] confers +54 defense rating plus increases effect of healing and mana potions by 40%
  +
**[[Sorcerer's Alchemist Stone]] confers +63 damage and healing spells plus increases effect of healing and mana potions by 40%
  +
**[[Redeemer's Alchemist Stone]] confers +119 Healing or +40 damage plus increases effect of healing and mana potions by 40%
   
===Fire Elemental===
+
===Blacksmithing===
  +
* All recipes for grinding stones have now been correctly categorized.
[[Image:Fire elemental.jpg|thumb|A typical fire elemental]]
 
  +
* [[Dragonstrike]] changed from unique main-hand to non-unique one-hand.
[[Fire elemental]]s are creatures made of fire elements.
 
   
===Water Elemental===
+
=== Herbalism ===
  +
*[[Nightmare Vine]] now has spawn points at both [[Forge Camp: Wrath]], [[Forge Camp: Terror]] and [[Death's Door]] in [[Blade's Edge Mountains]] as well as [[Throne of Kil'Jaeden]] in [[Hellfire Peninsula]]. Also, one node can be found at beginning of the [[Dead Scar]] at [[Isle of Quel'Danas]]
[[Water elemental]]s are creatures made of water and various other liquids. Some water elementals have become corrupted, appearing green or red instead of blue.
 
  +
*When gathering [[Nightmare Vine]] there is an increased chance of gaining the Nightmare Pollen [[debuff]].
   
  +
===Fishing===
''See also:''
 
  +
*The skill-up formula seems to have changed, so that around 400 fewer catches are required to reach 300.
*[[Summon Water Elemental]]
 
  +
*The skill required to fish in [[Silmyr Lake]] has increased to 405 to cast, 500 to stop get-aways.
  +
*[[Barbed Gill Trout]] can no longer be caught in [[Shadowmoon Valley]].
   
  +
== NPC Changes ==
===Elemental Conglomerate===
 
  +
*[[Skyguard Khatie]] is now mounted on a [[Nether Ray]] to make it easier to interact with her.
[[Elemental Conglomerate]]s are elementals that share two or more aspects of the basic elemental types.
 
  +
*[[Lor'themar Theron]] has had his dialogue changed to acknowledge [[Kael'Thas]] has betrayed the blood elves.
  +
*[[Arcane Guardian]]s now say ''"Remain strong. Kael'thas will -- error -- Lor'thermar will lead you to power and glory!".''
  +
*[[Domesticated Felboar]] no longer give experience when killed.
  +
*[[Lightning Wasp]]s have been removed from [[Bash'ir's Landing]].
  +
*All [[Fel Eye Stalk]]s are friendly now.
   
  +
==Items==
''See also:''
 
  +
* Items intended for Retribution paladins have been rebalanced. [[Spell damage]] has been replaced with stats such as critical strike, haste, and strength on Season 1 and 2, Tier 4 through Tier 6, and other miscellaneous Retribution gear. Season 3 was already changed in patch. 2.3.
*[[Ice Elemental]]
 
  +
* Stats of [[Shifting Tanzanite]] changed from +5 Strength +4 Agility to +5 Agility and +6 Stamina.
*[[lava elemental|Lava Elemental]]
 
  +
* The PvP mounts [[Swift Warstrider]] and [[Reins of the Black War Elekk]] have been added to the game.
*[[Dust Elemental]]
 
  +
* The [[Zapthrottle Mote Extractor]] has a new on-use animation.
*[[Primal Elemental]]
 
  +
* Corrected tooltips for most trinkets to show more accurate cooldowns (only tooltip text change). For instance, [[Bladefist's Breadth]] now show correct cooldown of 1.5 minutes instead of 2 minutes.
*[[Arcane elemental]], appears to be a complete [[conglomerate]] of air, earth, fire and water elementals.
 
  +
* Items with cooldowns now have text "Cooldown Remaining: mm:ss" at their tooltips.
  +
* Engineering Dragonlings now have a 20 minute cooldown instead of 1 hour.
  +
* Mob level of engineering crafted defensive pets are no longer linked to engineering skill. (At 375 engineering, Battle Chicken down from level 72 to 40, Mithril Dragonling from 72 to 40, Arcanite Dragonling from 72 to 50). [http://forums.worldofwarcraft.com/thread.html?topicId=5591169685&amp;sid=1&amp;pageNo=1#5]
  +
* [[Vengeful Gladiator's Felshroud]] and [[Vengeful Gladiator's Dreadgear]] have had their graphics redesigned.
  +
* [[Elixir of Water Walking]] was added. Appears as a random reward from the [[Daily Quest]] for fishing.
  +
*[[Mystical Skyfire Diamond]] No longer has a 2% chance to reduce the next spell's casting time by 50%. Now the 1[[ppm]] "Focus" buff lasts for 4 seconds and Increases Spell Haste Rating by 320. The buff still has a 45sec internal Cooldown, but is no longer consumed.
  +
*[[Tiny Voodoo Mask]] had its CD lowered to 10 minutes from 16.
  +
*The quest item that leads to [[Jaguero Isle]] has had its level requirement reduced to level 42, to be in line with the dropped level of the quest and island from at patch 2.3.
  +
*[[Stratholme Holy Water]] now does less damage. Most likely due to not being affected by Spell Damage.
  +
*[[Captured Flame]] is now a Rare item, instead of Common.
  +
*[[Fiery Festival Brew]] now makes you a little tipsy and shoot flames out only for a few seconds. Previously flames would come shooting out of your mouth for about 10 seconds. There is also a duration (14 days).
  +
*Item stats in item tooltips are no longer sorted. Previously white stats always appeared in standard order of Strength, Agility, Stamina, Intellect, Spirit, now they may appear in any order. Green stats were also sorted and aren't any more.
   
  +
==Sound==
===Elemental Sprites===
 
  +
* Inn music added for tauren and orcs inns.
[[Sprite|Elemental Sprites]] are small elementals from [[Elemental Plane]] of various elemental types.
 
  +
* [[Whirlwind]] and [[Power Word: Shield]] abilities have a new sound.
  +
* [[Ritual of Souls|Soulwell]]s, [[Portal (spell)|Portals]], [[Ritual of Refreshment|Refreshment Tables]] and [[Herb]]s now have ambient sounds around them.
  +
* All [[Whelp]]lings and [[Frog]] companions now play a sound when clicked.
   
===Mana Surge===
+
==Instances==
  +
* The size of [[Supremus]] in [[Black Temple]] has increased significantly. Also, the hitbox of [[Supremus]] has been reduced significantly.
[[Mana surge]]s are a magic-based elementals which are a type of air elementals{{Cite|MG|101}}; described as "burning elementals crafted of pure mana", They exist in Azeroth as physical manifestations of pure arcane magic, or even of [[mana]] energy itself.
 
  +
* The area around [[Archimonde]] in [[Battle for Mount Hyjal]] has been decreased in size and players are no longer able to go into the hills around his area. Also, the hitbox of [[Archimonde]] has been reduced significantly.
  +
* [[Void Reaver]] no longer targets a player before casting an Arcane Orb, so [[Add Ons]] such as [[Deadly Boss Mods]] or [[BigWigs]] are no longer able to warn of incoming Orbs.<ref>{{ref web
  +
|url=http://forums.worldofwarcraft.com/thread.html?topicId=5575687557&sid=1#12
  +
|author={{Blizz}} [[Hortus]]
  +
|date=2008-03-26
  +
|title=Re: Bug or VR changes in 2.4
  +
|accessdate=03/26/2008
  +
|archiveurl=http://www.wowblues.com/us/bug-or-vr-changes-in-24-5575687557.html
  +
|archivedate=2008-03-26}}</ref>
  +
* The [[Prince Malchezzar]] fight in [[Karazhan]] has had its safe spots on the left side of the room removed as of 3/26/08
  +
* [[Tempest Keep]] - [[Al'ar]] - Flame patches in phase 2 can no longer be killed with spell reflect by warriors. Al'ar's hit box was made smaller.
   
===Phoenix===
+
==User Interface==
  +
* Tutorial hints (after clicking on the yellow exclamation mark at the bottom of the screen) are now displayed in the center instead of at the bottom.
[[Phoenix]]es are large elemental birds of fire.
 
  +
* Raid Window in default Blizzard UI will no longer become empty or locked if opened during combat.
  +
* [[Raid target icons]] (the skull, cross, circle, square, etc) can now be shown in chat by enclosing their name in "curly brackets" - for example {circle} or {skull}
   
===Revenant===
+
==Bug fixes==
  +
* The [[Falthrien Academy]] is now correctly displayed as a subzone of [[Eversong Woods]], not as a zone (which has a bigger fade text on entering).
[[Revenant]]s are minor elemental creatures who once served as foot soldiers for the malefic Old Gods when the world was young.
 
  +
* The capitalization of the [[Valley of Heroes|Valley Of Heroes]] has been changed to ''Valley of Heroes''.
  +
* Some mounts (like the epic Hawkstrider) now make a sound, when standing still and pressing the space bar. There has been an animation. Tiger mounts however, no longer make a sound.
  +
* Wind Rider Master [[Urda]], in [[Hammerfall]], is now standing on her platform instead of under it.
  +
* The cost of [[flight path]]s and [[repair]] will now be properly reduced if your reputation is Friendly, Revered or Exalted.
  +
* [[Vanndar Stormpike]] and [[Drek'thar]] no longer give info about how many elite NPCs are left at Alterac valley (these elites were mostly removed in patch 2.3).
   
===Salamander===
+
==References==
  +
{{Reflist}}
Elemental [[Salamander#Salamander_.28Elemental.29|Salamander]]s are flame-loving cousins of the fire elementals.
 
   
===Entropic Beast===
 
[[Entropic beast]]s are Fel corrupted elementals found in [[Felwood]].
 
   
  +
{{patches}}
==Nature/Plant elementals==
 
===Bog Beast===
 
[[Image:bogbeast.jpg|thumb|A Bog Beast]]
 
[[Bog beast]]s are classified in World of Warcraft as '''Elementals'''. They look like swamp monsters. You can find Bog Beasts and similar type creatures in [[Teldrassil]] ([[timberling]]s/[[swampwalker]]s), and [[Swamp of Sorrows]] ([[Mire Lord]]s and [[Tangled Horror]]s), [[Wetlands]] ([[Fen Dweller]]s and [[Fen Creeper]]s), [[Tanaris]] ([[Thistleshrub]]s), Dustwallow Marsh, [[Un'goro Crater]] ([[tar beast]]s) and [[Zangarmarsh]]. Bog beasts may represent a type of conglomerate elemental of earth and water as tar beasts suggest.
 
   
  +
{{DEFAULTSORT:2.4.0}}
[[Denalan]], the botanist and questqiver NPC in Darnassus, notes that timberlings are connected to the land around them: "The Timberlings are elementals of nature. In some ways they reflect the natural order of the plants and animals on our great tree." Brann describes also describes thistleshrubs as plant elementals.{{cite|LoM}} Tar beasts are conglomerate elementals of earth and water.{{cite|MG}}
 
  +
[[Category:World of Warcraft patches]]
 
* The plant creatures [[timberling]]s, and [[thistleshrub]]s, and conglomerate elemental creature [[tar beast]], while using the same model as bog beasts are each considered separate types of creatures.{{Cite|MG|131-134}}
 
*Bog beast is both a broad classification for the creatures but also refers to a specific species.
 
* Depending on the species bog beasts may be elementals and/or ambulatory plants.
 
 
==Unconfirmed/False Elemental Types==
 
These are creatures that are classed as elementals in [[World of Warcraft]] for gameplay purposes, but may not actually be true elementals.
 
[[Image:Golem.png|thumb|A golem]]
 
 
===Golem===
 
Some types of [[golem]]s are mechanical constructs and are classified as elementals in World of Warcraft. They can be found in many places, mostly around Dark Iron dwarf lairs. You can find them in [[Darkshore]] (Cracked Golems), the [[Badlands]] (Siege Golems, War Golems and Stone Golems) and in the [[Searing Gorge]] (Heavy War Golems).
 
*Note that in lore these are not elementals at all, but a type of large construct (although some may be held together or powered through elementals). Application of elemental in game is for game mechanics.
 
 
===Obsidian Destroyer===
 
The [[Obsidian Destroyer]]s are huge creatures made out of stone to serve the [[Qiraji]].
 
 
===Lasher===
 
[[Lasher]]s are ambulatory plants shaped like flowers.
 
*Note that these are not true elementals, but are plants — the application of elemental tag in-game is for game mechanics.
 
 
===Treant===
 
[[Image:Treant.png|thumb|A Treant]]
 
[[Treant]]s are [[Ancient]]s who can be fought in the game. You can find Tree Ancients in [[Felwood]] (Irontrees), [[Ashenvale]] (Withered Ancients and Crazed Ancients), and [[Stonetalon Mountains]] (Blackened Ancients and Charred Ancients).
 
*Note that in lore these are not elementals at all, but a type of medium-sized plant, application of elemental ingame is for game mechanics.
 
 
===Ancient===
 
[[Ancient]]s are huge plant creatures, relatives of the treants and other plant creatures. Often affiliated with night elves, these gigantic treefolk occasionally fall sway to demonic corruption and become twisted, hateful versions of their former selves. [[Ivus the Forest Lord]] is also a ancient who is found in [[Alterac Valley]].
 
*Note that in lore these are not elementals at all, but a type of huge to gargantuan plant, application of elemental in game is for game mechanics.
 
 
[[Image:Murmur.jpeg|thumb|Murmur, the Primordial Aspect of sound, in his lair.]]
 
 
==Unknown Types==
 
===Primordial Aspects===
 
The Primordial Aspects are probably a group of elementals that, instead of focusing on common elements like fire and air, focus on unique aspects of nature like the night and poison. The only one in-game is [[Murmur]], the essence of sound.
 
 
*Note that they may not be elementals but in fact elemental-like beings. Murmur may only be listed as a elemental for game mechanics.
 
 
==See also==
 
*[[Elemental Invasions]]
 
*[[Elemental Plane]]
 
 
==Manual of Monsters==
 
[[Manual of Monsters/Appendix Three|Appendix Three]] of ''[[Manual of Monsters]]'' has the [[Manual of Monsters/Appendix Three#Elementals|elementals]] entry and are similar to the elementals mentioned in the article, however the validity of the source is disputed.
 
 
==Myth==
 
An elemental is a mythological being that first appeared in the alchemical works of Paracelsus.[http://en.wikipedia.org/wiki/Elementals]
 
 
 
{{Creaturefooter|Elemental}}
 
[[Category:Elementals| ]]
 

Revision as of 05:20, 4 December 2011

Icon-patch-22x22 Patch 2.4.0 (undocumented changes)
Release date 25 March 2008
Initial version 8069
Interface .toc 20400 (changes)
Highlights & notes
Official links

Patch chronology
Useful links
PatchesPatches category

This article lists undocumented changes that have appeared in patch 2.4.0.

General

  • Dwarf male shoulder pads have decreased in size, and weapons have increased in size.
  • Some items equipped by tauren look smaller when worn over the shoulder than they do when wielded in combat.
  • Players in Thunder Bluff are no longer auto-dismounted if they travel through buildings to other parts of the city. Druids won't lose their Ability druid travelform [Travel Form].
  • Game physics have been changed to prevent wall climbing.
  • Commander Hobb and Sanctum Defender have been updated wielding new bow models.
  • Human female face was changed due patch optimization.[1]
  • Players can now link Spells and Quests in chat like items; Description, req. items and reagents shown.
  • You will hold your breath in more shallow water
  • There is now a direct flightpath from Ratchet to Orgrimmar (It used to go by way of Crossroads).
  • The green water in Undercity has received a new animation.

PvP

  • Temporary buffs from Warsong Gulch, Arathi Basin and Eye of the Storm now counted as buffs instead of debuffs.
  • Battleground matchmaking for premades has been tightened, so it is more likely that a premade will meet a group with similar gear. This can result in longer queue times for premades.[2]

Quest

Druid

  • Druids that were in Spell nature forceofnature [Moonkin Form] or Tree of Life Form will now be able to auto-shift out to mount up. This now means that costumes can't be used to have Moonkin mounted.
  • Spell nature forceofnature [Moonkin Form] is now affected by the Fel Orc Costume buff.

Hunter

  • Ammo Pouches and Arrow Quivers can no longer be simultaneously equipped in your character's bag slots.
  • Pet threat/aggro generation is acting differently than it did in Patch 2.3.3. See this bug report for more information.
  • Ability hunter snaketrap [Snake Trap] itself and snakes summoned by its trigger no longer despawn as soon as hunter dies (similar to all others traps).

Mage

Paladin

Priest

  • Spell holy powerwordshield [Power Word: Shield] now has a different, crackling sound when cast (very similar to the mage's Spell frost coldhearted [Icy Veins]). This is a known bug.[3]
  • Touch of Weakness no longer interrupts channeling when it procs.
  • Mind Vision can no longer be used in Arena. It also doesn't interrupt drinking/eating.[4]

Rogue

  • Ability rogue cheatdeath [Cheat Death] now properly reduces incoming damage (was bugged since 2.3.2 patch: it decreased all incoming damage by 90% and then absorbed 90% of damage taken. In reality, it should be 99% of all damage absorbed for 3 seconds). Also the passive ability now has a large animation under the rogue's head upon trigger.

Shaman

  • The Clearcast buff no longer has a sound effect. This is a known bug.[5]

Professions

Alchemy

Blacksmithing

  • All recipes for grinding stones have now been correctly categorized.
  • Inv mace 39 [Dragonstrike] changed from unique main-hand to non-unique one-hand.

Herbalism

Fishing

  • The skill-up formula seems to have changed, so that around 400 fewer catches are required to reach 300.
  • The skill required to fish in Silmyr Lake has increased to 405 to cast, 500 to stop get-aways.
  • Inv misc fish 37 [Barbed Gill Trout] can no longer be caught in Shadowmoon Valley.

NPC Changes

Items

  • Items intended for Retribution paladins have been rebalanced. Spell damage has been replaced with stats such as critical strike, haste, and strength on Season 1 and 2, Tier 4 through Tier 6, and other miscellaneous Retribution gear. Season 3 was already changed in patch. 2.3.
  • Stats of Inv jewelcrafting nightseye 03 [Shifting Tanzanite] changed from +5 Strength +4 Agility to +5 Agility and +6 Stamina.
  • The PvP mounts Ability mount cockatricemount black [Swift Warstrider] and Ability mount ridingelekkelite green [Reins of the Black War Elekk] have been added to the game.
  • The Inv gizmo zapthrottlegascollector [Zapthrottle Mote Extractor] has a new on-use animation.
  • Corrected tooltips for most trinkets to show more accurate cooldowns (only tooltip text change). For instance, Inv datacrystal06 [Bladefist's Breadth] now show correct cooldown of 1.5 minutes instead of 2 minutes.
  • Items with cooldowns now have text "Cooldown Remaining: mm:ss" at their tooltips.
  • Engineering Dragonlings now have a 20 minute cooldown instead of 1 hour.
  • Mob level of engineering crafted defensive pets are no longer linked to engineering skill. (At 375 engineering, Battle Chicken down from level 72 to 40, Mithril Dragonling from 72 to 40, Arcanite Dragonling from 72 to 50). [1]
  • Vengeful Gladiator's Felshroud and Vengeful Gladiator's Dreadgear have had their graphics redesigned.
  • Inv potion 166 [Elixir of Water Walking] was added. Appears as a random reward from the Daily Quest for fishing.
  • Inv misc gem diamond 07 [Mystical Skyfire Diamond] No longer has a 2% chance to reduce the next spell's casting time by 50%. Now the 1ppm "Focus" buff lasts for 4 seconds and Increases Spell Haste Rating by 320. The buff still has a 45sec internal Cooldown, but is no longer consumed.
  • Inv helm mask zulgurub d 01 [Tiny Voodoo Mask] had its CD lowered to 10 minutes from 16.
  • The quest item that leads to Jaguero Isle has had its level requirement reduced to level 42, to be in line with the dropped level of the quest and island from at patch 2.3.
  • Inv potion 75 [Stratholme Holy Water] now does less damage. Most likely due to not being affected by Spell Damage.
  • Inv potion 33 [Captured Flame] is now a Rare item, instead of Common.
  • Inv summerfest firedrink [Fiery Festival Brew] now makes you a little tipsy and shoot flames out only for a few seconds. Previously flames would come shooting out of your mouth for about 10 seconds. There is also a duration (14 days).
  • Item stats in item tooltips are no longer sorted. Previously white stats always appeared in standard order of Strength, Agility, Stamina, Intellect, Spirit, now they may appear in any order. Green stats were also sorted and aren't any more.

Sound

Instances

User Interface

  • Tutorial hints (after clicking on the yellow exclamation mark at the bottom of the screen) are now displayed in the center instead of at the bottom.
  • Raid Window in default Blizzard UI will no longer become empty or locked if opened during combat.
  • Raid target icons (the skull, cross, circle, square, etc) can now be shown in chat by enclosing their name in "curly brackets" - for example {circle} or {skull}

Bug fixes

  • The Falthrien Academy is now correctly displayed as a subzone of Eversong Woods, not as a zone (which has a bigger fade text on entering).
  • The capitalization of the Valley Of Heroes has been changed to Valley of Heroes.
  • Some mounts (like the epic Hawkstrider) now make a sound, when standing still and pressing the space bar. There has been an animation. Tiger mounts however, no longer make a sound.
  • Wind Rider Master Urda, in Hammerfall, is now standing on her platform instead of under it.
  • The cost of flight paths and repair will now be properly reduced if your reputation is Friendly, Revered or Exalted.
  • Vanndar Stormpike and Drek'thar no longer give info about how many elite NPCs are left at Alterac valley (these elites were mostly removed in patch 2.3).

References

 
  1. ^ Blizzard Entertainment Hortus 2008-03-27. Re: [Bug Human female faces models are different]. Archived from the original on 2008-03-27. Retrieved on 2009-06-12.
  2. ^ Blizzard Entertainment Hortus 2008-03-27. Re: Premades in 2.4. Archived from the original on 2008-03-27.​ “If you want to get into a Battlground quickly, queue up solo...”
  3. ^ Blizzard Entertainment Nethaera 2008-03-31. Re: That sound you keep hearing is PW: shield. Archived from the original on 2008-03-31. Retrieved on 2009-06-12.​ “That sound you keep hearing is PW: shield”
  4. ^ Maticus 2008-03-31. Patch 2.4 Undocumented Changes. Worldofwar.net. Retrieved on 2009-06-12.
  5. ^ Blizzard Entertainment Hortus 2008-03-26. Re: Shaman Clearcasting (Focused) sound missing. Archived from the original on 2008-03-26. Retrieved on 2009-06-12.
  6. ^ Blizzard Entertainment Hortus 2008-03-26. Re: Bug or VR changes in 2.4. Archived from the original on 2008-03-26. Retrieved on 2008-03-26.