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m (changed it back to unknown since there is 2 iron dwarves with Thane in their name. But ithink Argrum might be the leader.)
(Put Iron Thane Argrum as the speculated leader of the Iron Dwarves.)
Line 10: Line 10:
 
| language = [[Dwarven (language)|Dwarven]], [[Common (language)|Common]]
 
| language = [[Dwarven (language)|Dwarven]], [[Common (language)|Common]]
 
| slang = [[Gnomish]], [[Goblin (language)|Goblin]], [[Orcish]], [[Thalassian]]
 
| slang = [[Gnomish]], [[Goblin (language)|Goblin]], [[Orcish]], [[Thalassian]]
| leader = [[Magni Bronzebeard|King Magni Bronzebeard]] (Bronzebeard)<br />[[Falstad Wildhammer|Thane Falstad Wildhammer]] (Wildhammer)<br />[[Emperor Dagran Thaurissan]] (Dark Iron)<br /> Unknown (Iron Dwarf)
+
| leader = [[Magni Bronzebeard|King Magni Bronzebeard]] (Bronzebeard)<br />[[Falstad Wildhammer|Thane Falstad Wildhammer]] (Wildhammer)<br />[[Emperor Dagran Thaurissan]] (Dark Iron)<br /> [[Iron Thane Argrum]] (Iron Dwarf, speculated)
 
| height = 3'9" - 4'5" (males), 3'7" - 4'3" (females){{cite|WoWRPG|174}}
 
| height = 3'9" - 4'5" (males), 3'7" - 4'3" (females){{cite|WoWRPG|174}}
 
}}
 
}}

Revision as of 13:15, 22 August 2008

Template:Racebox

For the playable race, see Ironforge dwarf.
For the language, see Dwarven (language).

In past ages, the dwarves rarely left the safety of their mountain fortresses. However, when the call to battle sounded they rose up to defend their friends and allies with unmatched courage and valor.

Introduction and history

Creation and evolution

The Titans created the earthen to help shape the world of Azeroth after they were gone. When the Well of Eternity imploded, causing the Sundering, the earthen were deeply affected, feeling the pain of the earth as if it were their own. They retreated to the places of their origin - the Titan cities of Uldum, Uldaman, and Ulduar - and hibernated for almost eight thousand years. When they awoke, they found that their powers over stone and earth had waned and their rocky hide had softened to smooth skin. Those who had awoke from Uldaman migrated to the snowy mountains of Dun Morogh and built the city of Ironforge.

Faction wars

The dwarves of Ironforge were divided into three factions: The Ironforge Clan (Bronzebeard Clan) who controlled the city, the Wildhammer Clan who controlled the foothills the mountain, and the Dark Iron Clan who lived in the shadows of the mountain. When the High King of the Dwarves, Modimus Anvilmar, died violence broke out into a civil war which resulted with the victorious Ironforge Clan to keep Dun Morogh, the Wildhammers settling in Grim Batol in the Wetlands, and the Dark Irons settling in the Redridge Mountains and founding the city Thaurissan named after their leader.

The Dark Irons were bitter about their loss and attacked both kingdoms all at once to prevent one to come to the other's aid. Thaurissan lead his army to Ironforge and was ultimately defeated. Thaurissan's wife Modgud invaded Grim Batol and used her magic to break through the gates and lay siege to the Wildhammers. Khardros Wildhammer, ruler of Grim Batol slew the dark queen and was victorious. The clan of Ironforge then went on the offensive and marched onto the Dark Iron Clan's capital. But the Dark Irons had accidentally summoned Ragnaros the lord of fire. Ragnaros ravaged the Redridge mountains and enslaved the Dark Iron Clan. Seeing this terror those of Ironforge turned back to their homes. Unfortunately Modgud's magic had made the Wildhammer homeland uninhabitable so they left and migrated north and settled in the Hinterlands and founded the city of Aerie Peak. There the Wildhammers became more bonded with nature and learned to ride the mighty Gryphons.

Notable Dwarves

Notable Ironforge Dwarves

Notable Wildhammer Dwarves

Notable Dark Iron Dwarves

Factions and clans

Dwarves

Ironforge, Wildhammer, and Dark Iron dwarves

There are three historical factions of the dwarven race as a result of the War of the Three Hammers. There are apparently smaller clans as well.

Inspirations

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
File:Lost Vikings Dwarves.JPG

The "Lost Vikings" were one of Blizzard's earlier franchises, and share some resemblance to the dwarves in WoW

As in most modern fantasy, the dwarves in the Warcraft universe draw parallels to those in Tolkien's legendarium as well as the original race in Norse mythology. Most notably, and common to both sources, are their facility with and affinity for mining and other crafts of earth and stone. Their short stature and general appearance are common throughout mythology as well as fiction. The Warcraft dwarves' descent from the Earthen also mirrors both sources.

The Warcraft dwarven affinity for mechanical engineering may derive in part from the Warhammer games' depiction of dwarves as technologically apt, or may itself simply be an extension of their affinity for mining and metalcraft. This also relates to Norse mythology, where they are the creators of many of the gods' artifacts, examples not only of smithing but engineering.

Trivia

In Day of the Dragon, Falstad's grandmother, a wild dwarf is described as having a beard, and female hill dwarves were described as having beards. A female dwarf with a beard is referenced in a quest in World of Warcraft as well, during the Blump fishing challenge. Graun Blump is said to have a beard. Beards owned by female dwarves appear to be rare (especially in Ironforge dwarves,Template:Cite) however, female dwarves who sported strong beards are considered a sign of beauty among members of the race.Template:Cite Retcon?

See also

Humor


Template:Dwarven Clans