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<onlyinclude>{{Infobox ability
 
<onlyinclude>{{Infobox ability
−
|name=Mana Burn
+
|name=Mana Shield
  +
|image=Spell_Shadow_DetectLesserInvisibility <!--Icon Image-->
−
|image=Spell_Shadow_ManaBurn
 
  +
|description=Absorbs X damage, draining mana instead. Drains 1.5 mana per damage absorbed. Lasts 60 sec.
−
|description=Destroy 10% of the target's mana (up to a maximum of 20% of your own maximum mana). For each mana destroyed in this way, the target takes 0.5 Shadow damage.
 
−
|class=[[Priest]]
+
|class=[[Mage]]
−
|type=Offensive
+
|type=Utility
−
|school=[[Shadow]]
+
|school=[[Arcane]]
  +
|target="Self"
−
|cost=14% of [[base mana]]
+
|cost=7% of [[base mana]]
−
|range=30 yd
 
−
|cast_time=3 sec
+
|cast_time=Instant
  +
|cooldown=None
−
|improvement=[[Improved Mana Burn]]
+
|improvement=[[Arcane Shielding]]
}}</onlyinclude>
 
  +
|ranks=7
  +
|buff_type=magic
  +
|buff_desc=Absorbs damage, draining mana instead.
  +
|buff_dur=60 seconds
 
}}</onlyinclude>__NOTOC__
  +
{{AbilityFlavor|A mage can manipulate mana for defense as well as offense.|TCGTDP|52}}
  +
'''Mana Shield''' is a self-cast [[mage]] spell that shields the caster from all damage. It can be a mage's best friend or worst killer. When this shield up, physical and magical damage will be absorbed at the cost of 1.5 mana per point of damage. The shield collapses after absorbing a set amount or 1 minute passes, whichever comes first.
   
  +
{| class="darktable" style="text-align: center;"
−
'''Mana Burn''' is a [[Shadow]]-based Priest spell. It drains mana from the enemy, causing Shadow damage.
 
  +
|-
  +
! Rank !! Absorbs !! Level !! Cost
  +
|-
  +
|| 1 || 120 || 20 || {{Cost|s=20}}
  +
|-class="alt"
  +
|| 2 || 210 || 28 || {{Cost|s=70}}
  +
|-
  +
|| 3 || 300 || 36 || {{Cost|g=1|s=30}}
  +
|-class="alt"
  +
|| 4 || 390 || 44 || {{Cost|g=2|s=30}}
  +
|-
  +
|| 5 || 480 || 52 || {{Cost|g=3|s=50}}
  +
|-class="alt"
  +
|| 6 || 570 || 60 || {{Cost|g=4|s=20}}
  +
|-
  +
|| 7 || 715 || 68 || {{Cost|g=9|s=60}}
  +
|-class="alt"
  +
|| 8 || 1080 || 73 || {{Cost|g=9|s=60}}
  +
|-
  +
|| 9 || 1330 || 79 || {{Cost|g=9|s=60}}
  +
|}
  +
 
===Talent improvements===
  +
The [[Arcane Shielding]] talent will reduce the amount of mana consumed per point of damage up to a 33% reduction at max rank. This makes the damage to mana ratio 1 to 1.
  +
  +
The [[Incanter's Absorption]] talent increases your spell power by 15% of of the damage absorbed.
  +
 
==Tips and Tactics==
  +
After it absorbs the given damage (consuming 1.5 times that amount of mana) it will collapse, but no [[cooldown]] means you can recast immediately, or even while it's still partially up to "refresh" the absorption pool.
  +
  +
Don't be fooled by the cheap casting cost. Mana Shield can drain your mana deceptively fast. Rank 3, for instance, will leave you (80 + (1.5 x 300)) 530 mana poorer in exchange for a measly 300 health. Use wisely.
  +
  +
The [[Arcane Shielding]] talent can make stomaching this spell somewhat easier - with all ranks of the talent active the ratio on the Shield is reduced to a much more manageable 1:1 Mana to Health trade-off.
  +
  +
The [[Incanter's Absorption]] talent however can make the mana used up worth the trade-off. 15% of the damage absorbed per hit will be added to your spell power. This effect lasts for 10 seconds but, it stacks on top of prior hits while refreshing the buff timer. This can make you keep the buff for the entire duration of the fight (as long as you get hit every 10 seconds) and the longer the fight goes, the more power you gain (up to 5% of your max health). A hit large enough to remove the Mana Shield in one hit (at level 80 with 1500 spell power) will increase [[Spell Power]] by 381 for 10 seconds.
   
  +
Level 80 Mage with 1500 spell power using Ice barrier with Mana Shield:
−
== Rank table ==
 
 
{| class="darktable" style="text-align: center;"
 
{| class="darktable" style="text-align: center;"
 
|-
 
|-
−
! Rank !! Level !! Cast time !! Cost
+
! [[Mana]] Cost !! Base Absorption !! + Spell Power !! Total
 
|-
 
|-
−
|| 1 || 24 || 3 seconds || {{cost||50}}
+
|| 817 || 3300 || 1208 || = 4508
  +
|-class="alt"
  +
|| 229 || 1330 || 1208 || = 2538
 
|}
 
|}
   
  +
Total Absorbed: 7046
−
== Notes ==
 
−
*Mana Burn will destroy 10% of the target's mana. If the actual amount is greater than 20% of your maximum mana, it will destroy only an amount equal to 20% of your maximum mana. This is necessary to prevent Mana Burn from destroying too much mana on enemies with a very large mana pool.
 
−
*Mana Burn will instantly break Fear, Hex and Psychic Scream.
 
−
*Mana Burn has some strange behaviour in combination with the Shadow tree. It works with [[Shadow Weaving]], [[Shadowform]] and [[Vampiric Embrace]]. However, it does not benefit from [[Darkness]], [[Shadow Focus]] or [[Shadow Reach]]. [[Shadow Affinity]] probably does not affect it as well.
 
−
*Its [[threat]] simply depends on its damage and follows normal rules; the mana drain does not cause any additional threat.
 
−
[[File:Mana Burn TCG.jpg|thumb|In the [[World of Warcraft: Trading Card Game]].]]
 
   
  +
Total Mana Used(to cast spells): 1046
== Talent improvement ==
 
−
*[[Priest_Talents#Improved_Mana_Burn|Improved Mana Burn]] reduces the casting time of Mana Burn.
 
−
*[[Priest_Talents#Force_of_Will|Force of Will]] increases spell damage and critical strike chance for all offensive spells.
 
   
  +
Total Mana Used(by Mana Shield): 3807 (untalented) / 2538 (talented)
== Tips and tactics ==
 
−
* Mana Burn is useful both in PvE and PvP. It can be used against enemy spell casters in PvE to prevent them from casting their spells, especially healing spells. In PvP this spell is helpful against healing classes.
 
−
* With [[Improved Mana Burn]], its effectiveness can be raised enormously. In addition, its susceptibility to interrupt effects can be reduced.
 
−
* Combined with a shadow spec'd priest's Vampiric Embrace, Mana Burn can be an amusing and effective way to use the target's mana to heal your party (while damaging them in the process).
 
−
*due to their low mana (no intellect stacking) this can quickly make a retribution or protection paladin run out of mana very quickly, if the priest can survive the innitial enslaught of damage, turning the dreaded paladin into a laughing stock for priests everywhere
 
   
  +
Total Mana Used: 4853 (untalented) / 3584 (talented)
−
== Patch changes ==
 
−
* {{Patch 3.2.0|note=Fixed a bug where Mana Burn did not cause fear effects to break when the fear victim had an absorb shield on.}}
 
−
* {{Patched|date=2009-04-30|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=Mana Burn has been reduced to 10% mana burned (up to a maximum of 20% of the Priests mana), down from 13% (max 26%).<ref name="Bornakk">{{ref web
 
−
|url=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1
 
−
|archiveurl=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html
 
−
|archivedate=2009-04-17
 
−
|accessdate=2009-05-30
 
−
|date=2009-04-17
 
−
|title=Recent In-Game Fixes - 4/16/09
 
−
|author={{Blizz}} [[Bornakk]]}}</ref>}}
 
−
* {{Patched|date=2009-04-30|link=http://forums.worldofwarcraft.com/thread.html?topicId=16474158165&sid=1|bluenote=Mana Burn now causes [[Fear]], [[Hex]] and [[Psychic Scream]] to break early when used.<ref name="Bornakk"/>}}
 
−
* {{Patch 3.0.8|note=Now burns a percentage of maximum mana, only one rank remains.}}
 
   
−
== References ==
+
==Patch changes==
  +
{{Patch 2.0.6|note=Magical damage absorption was added. Previously, the shield only absorbed [[physical]] damage.}}
{{Reflist}}
 
  +
{{Patch 2.4.0|note=This spell will now get a percentage of the Mage’s bonus to [[spell power]] as an additional effect. (Note : That's 50% of your spell damage)}}
  +
{{Patch 3.0.2|note=Mana Shield now drains 1.5 mana per damage absorbed. Its [[spell power coefficient|spell power bonus]] was also increased to around 80%.}}
   
−
==External links==
+
==References==
 
{{Reflist}}
−
<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{elinks-spell|8129}}
 
   
−
{{classfooter|Priest}}
+
{{classfooter|Mage}}
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[[Category:Priest abilities]]
+
[[Category:Mage abilities]]
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[[Category:Shadow spells]]
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[[Category:Arcane spells]]
  +
[[Category:Magic buffs]]

Revision as of 12:27, 22 December 2010

Mana Shield
Spell shadow detectlesserinvisibility
  • Mana Shield (7 ranks)
  • Mage ability
  • 7% of base mana
  • Instant
  • Absorbs X damage, draining mana instead. Drains 1.5 mana per damage absorbed. Lasts 60 sec.
Properties
Class Mage
School Arcane
Cooldown None
Improvements Spell shadow detectlesserinvisibility [Arcane Shielding]
Related buff
Spell shadow detectlesserinvisibility
  • Magic
  • Mana Shield
  • Absorbs damage, draining mana instead.
  • Duration: 60 seconds

[[Category:mage abilities]][[Category:mage abilities]]

A mage can manipulate mana for defense as well as offense.[1]

Mana Shield is a self-cast mage spell that shields the caster from all damage. It can be a mage's best friend or worst killer. When this shield up, physical and magical damage will be absorbed at the cost of 1.5 mana per point of damage. The shield collapses after absorbing a set amount or 1 minute passes, whichever comes first.

Rank Absorbs Level Cost
1 120 20 20s
2 210 28 70s
3 300 36 1g 30s
4 390 44 2g 30s
5 480 52 3g 50s
6 570 60 4g 20s
7 715 68 9g 60s
8 1080 73 9g 60s
9 1330 79 9g 60s

Talent improvements

The Spell shadow detectlesserinvisibility [Arcane Shielding] talent will reduce the amount of mana consumed per point of damage up to a 33% reduction at max rank. This makes the damage to mana ratio 1 to 1.

The Ability mage incantersabsorbtion [Incanter's Absorption] talent increases your spell power by 15% of of the damage absorbed.

Tips and Tactics

After it absorbs the given damage (consuming 1.5 times that amount of mana) it will collapse, but no cooldown means you can recast immediately, or even while it's still partially up to "refresh" the absorption pool.

Don't be fooled by the cheap casting cost. Mana Shield can drain your mana deceptively fast. Rank 3, for instance, will leave you (80 + (1.5 x 300)) 530 mana poorer in exchange for a measly 300 health. Use wisely.

The Spell shadow detectlesserinvisibility [Arcane Shielding] talent can make stomaching this spell somewhat easier - with all ranks of the talent active the ratio on the Shield is reduced to a much more manageable 1:1 Mana to Health trade-off.

The Ability mage incantersabsorbtion [Incanter's Absorption] talent however can make the mana used up worth the trade-off. 15% of the damage absorbed per hit will be added to your spell power. This effect lasts for 10 seconds but, it stacks on top of prior hits while refreshing the buff timer. This can make you keep the buff for the entire duration of the fight (as long as you get hit every 10 seconds) and the longer the fight goes, the more power you gain (up to 5% of your max health). A hit large enough to remove the Mana Shield in one hit (at level 80 with 1500 spell power) will increase Spell Power by 381 for 10 seconds.

Level 80 Mage with 1500 spell power using Ice barrier with Mana Shield:

Mana Cost Base Absorption + Spell Power Total
817 3300 1208 = 4508
229 1330 1208 = 2538

Total Absorbed: 7046

Total Mana Used(to cast spells): 1046

Total Mana Used(by Mana Shield): 3807 (untalented) / 2538 (talented)

Total Mana Used: 4853 (untalented) / 3584 (talented)

Patch changes

Bc icon Patch 2.0.6 (2007-01-23): Magical damage absorption was added. Previously, the shield only absorbed physical damage.
Bc icon Patch 2.4.0 (2008-03-25): This spell will now get a percentage of the Mage’s bonus to spell power as an additional effect. (Note : That's 50% of your spell damage)
Wrath-Logo-Small Patch 3.0.2 (2008-10-14): Mana Shield now drains 1.5 mana per damage absorbed. Its spell power bonus was also increased to around 80%.

References

 
  1. ^ TCGTDP, #52