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:''Were you looking for [[Outland green gems]]?''
−
{{for|the World of Warcraft #16 comic|Threat!}}
 
  +
These gems are specific to {{wotlk-inline}}. Here is a Listing of all green [[Northrend gems by color]].
−
'''Threat''' is a measure of an NPC's aggression towards a player. Each NPC has a threat table, and the character at the top of the list is usually the target of its aggression. In-game, this is known as having [[aggro]] from that particular NPC. The NPC will attack that character if possible, unless another character manages to change the NPC's target.
 
   
  +
'''Northrend green gems''' provide the following bonuses (updated for 4.0.1):
−
== Changes to threat levels ==
 
−
Several abilities and effects increase a character's threat level against a mob. Note that the effective amount of threat generated can be modified by talents and spells. See the Threat Tables below for details.
 
   
  +
{| class="darktable"
−
Basic NPC attacks on a player do not modify threat; a character being attacked is neither gaining nor losing threat from it. However, some NPCs have special moves that affect threat.
 
−  
−
Damage is the most basic form of threat generation. Threat measurements are normalized so that 1 point of damage generates 1 point of threat.
 
−  
−
Many abilities generate additional threat that is not tied to their effect (damage dealt, buffs, debuffs). The bonus threat values are listed below.
 
−  
−
Threat caused by beneficial effects is divided amongst all NPCs that are aware of the character. This global threat applies to heals, bonus threat from buffs (such as [[Battle Shout]] or [[Arcane Brilliance]]), and power gains (such as a [[Mana Potion]] or [[Rage Potion]]).
 
−  
−
Healing threat is global, and is normally .5x of the amount healed. Healing effects cause no threat if the target is already at full health.
 
−  
−
Example: Player 1 is involved in combat with 5 mobs. Player 2 (priest) heals Player 1 for 1000 health, and has no threat reduction talents. A 1000 heal generates 500 threat, however that 500 threat is split amongst the 5 mobs. Each of the 5 mobs now has 100 threat towards Player 2.
 
−  
−
If a power gain (Rage/Mana increase) shows up in the combat log, the effect usually counts as a buff with bonus threat attached to the event. There are no Energy-increasing effects that appear to cause bonus threat. Normal power regen does not generate threat. Normal health regen also does not generate threat.
 
−  
−
For debuffs and attacks, any bonus threat is divided amongst the affected targets. For example, the bonus threat of [[Cleave]] is divided between the 2 targets of the attack, while the bonus threat of [[Sunder Armor]] is applied directly to the target of the attack. Some attacks (such as [[Thunder Clap]] and [[Searing Pain]]) have a threat multiplier instead of a bonus threat value.
 
−  
−
== Tank threat bonus ==
 
−
Classes that are designed to fulfill a tanking role now gain additional threat when they are in that mode. This mode is triggered by Death Knights with Blood Presence active, Druids in Bear Form, Paladins with Righteous Fury active, and Warriors in Defensive Stance.
 
−  
−
Bear form doesn't specify that it increases threat, but the threat increase is there. Catform also has the same reduced threat that rogues have, however it too is not listed on the tooltip.
 
−  
−
While in tanking mode, the character's threat is further multiplied by 1.43x. This was done in order to simplify threat modifying buffs, and allowed for the removal/change of [[Blessing of Salvation]] and [[Tranquil Air Totem]].
 
−  
−
== In-game threat values ==
 
−
With the release of v3.0, WoW now provides the players with threat values on your target. These values are normalized differently: they are 100x damage done instead of 1-to-1. This is most likely done to optimize for integer calculations, rather than slower floating-point math. For the purposes of this article, all the values shown still use the 1:1 normalization for simplicity.
 
−  
−
== Threat tables per class ==
 
−
{{ood|See the note below. Confirmed that some paladin abilities are missing. Possibly other classes as well.}}
 
−
'''Threat auras''' affect the threat value of all abilities under their jurisdiction of effect that are used while the threat-modifying aura is active (which is always, in the case of passive modifications). '''Threat-modifying abilities''' have a direct effect on the threat level of one or more characters. All damaging abilities generate threat equal to 100% of the damage done (before modifiers), so any threat listed for a damaging ability is assumed to be "bonus" threat on top of the baseline threat from the damage caused.
 
−  
−
An increase in threat by X% is equal to multiplying the current modifier (which begins at 1.0) by (1 + X%/100); for example, a threat increase of 20% would be a multiplier of 1.20. Likewise, a decrease in threat by X% is a multiplier of (1 - X%/100); a threat decrease of 30% would be a multiplier of 0.70.
 
−  
−
Threat modifiers (such as [[Defensive Stance]]; not direct value changes, such as [[Feint]]) stack multiplicatively when calculating the threat for an ability affected by more than one modifier. The final threat modifier for an ability is determined by multiplying all the active modifiers together; if the previous two examples were active simultaneously, the total threat caused would be 1.00 (baseline) * 1.20 * 0.70 = 0.84, or 84% of the threat that you would have caused without multipliers.
 
−  
−
'''NOTE:''' The Threat system was heavily overhauled for [[Wrath of the Lich King]] and [[Patch 3.0.2]]. The numbers in these tables have been updated to the extent of understanding that community research has achieved so far; any pre-Wrath values that have not been verified or updated for the post-3.0 game are currently ''italicized'' to indicate that their values may be incorrect or outdated. Also, be aware that many ability pages have not been properly updated for the post-Wrath values and may contradict the values in this table.
 
−  
−
Finally, note that the in-game threat meter (introduced in Wrath) does not use the decimal notation the table does; instead, the baseline modifier is considered to be 100. For example, causing 100 damage would cause (100 * 1.0) = 100 threat by this page's system. The in-game threat meter, however, would consider 100 damage as causing (100 * 100) = 10000 threat. Likewise, the 80% threat modifier of [[Battle Stance]] would be 0.8x for all threat caused, while the in-game threat meter would consider all threat to be multiplied by 80 while in Battle Stance.
 
−  
−
{| style="background: none"
 
−
| valign="top" |
 
−
{| class="darktable zebra" style="border: none; padding: 0px; cell-spacing: 0px;"
 
−
|-
 
−
! colspan="2" | Threat Auras
 
 
|-
 
|-
  +
! colspan=3 | <center>{{socket icon|yellow}}{{socket icon|blue}} '''Green'''</center>
−
! Effect !! Threat Multiplier
 
 
|-
 
|-
  +
| '''Critical Strike Rating'''
−
| class="baseNumbers" bgcolor=#434343 colspan="2" style="text-align: center;" | '''Baseline modifiers (all characters)'''
 
  +
| '''Spell Penetration'''
  +
| ''Radiant''
 
|-
 
|-
  +
| '''Critical Strike Rating'''
−
| Damage caused || 1.0
 
  +
| '''Spirit'''
−
|-
 
  +
| ''Misty''
−
| Healing caused || 0.5 * healing done (overheal not counted)
 
−
|-
 
−
| class="death knight" bgcolor=#C41F10 colspan="2" style="text-align: center;" | '''Death Knight'''
 
 
|-
 
|-
  +
| '''Critical Strike Rating'''
−
| [[Frost Presence]] || 2.0735
 
  +
| '''Stamina'''
−
|-
 
  +
| ''Jagged''
−
| [[Blood Presence]]<br>[[Unholy Presence]] || 0.8
 
  +
|-class="alt"
  +
| '''Dodge Rating'''
  +
| '''Stamina'''
  +
| ''Regal''
 
|-
 
|-
  +
| '''Haste Rating'''
−
| [[Subversion]] (3pt talent) || extra .92/.84/.75<br>(while in Blood or Unholy Presence)
 
  +
| '''Spell Penetration'''
−
|-
 
  +
| ''Shattered''
−
| class="druid" colspan="2" style="text-align: center;" | '''Druid'''
 
 
|-
 
|-
  +
| '''Haste Rating'''
−
| [[Bear Form]] || 2.0735
 
  +
| '''Spirit'''
  +
| ''Energized''
 
|-
 
|-
  +
| '''Haste Rating'''
−
| [[Feral Instinct]] (3pt Talent) || No longer affects Bear Form threat.
 
  +
| '''Stamina'''
  +
| ''Forceful''
  +
|-class="alt"
  +
| '''Hit Rating'''
  +
| '''Dodge Rating'''
  +
| ''Nimble''
  +
|-class="alt"
  +
| '''Hit Rating'''
  +
| '''Haste Rating'''
  +
| ''Lightning''
 
|-
 
|-
  +
| '''Resilience'''
−
| [[Cat Form]] || 0.71
 
  +
| '''Spirit'''
  +
| ''Turbid''
 
|-
 
|-
  +
| '''Resilience'''
−
| [[Druid_Talents#Improved_Tranquility|Imp. Tranquility]] (2pt Talent) || 0.5/zero for [[Tranquility]]
 
  +
| '''Stamina'''
−
|-
 
  +
| ''Steady''
−
| [[Druid_Talents#Subtlety|Subtlety]] (3pt Talent) || .90/.80/.70 (Restoration spells)
 
−
|-
 
−
| [[Druid_Talents#Nature's Reach|Nature's Reach]] (2pt Talent) || .85/.70 (Balance spells)
 
−  
−
|-
 
−
| class="hunter" colspan="2" style="text-align: center;" | '''Hunter'''
 
−
|-
 
−
| [[Misdirection]] || Next 3 attacks increase target's threat instead
 
−  
−
|-
 
−
| class="mage" colspan="2" style="text-align: center;" | '''Mage'''
 
−
|-
 
−
| [[Arcane Subtlety]] (2pt Talent) || .80/.60x for offensive Arcane spells
 
−
|-
 
−
| [[Burning Soul]] (2pt Talent) || .95/.90x for offensive Fire spells
 
−
|-
 
−
| [[Frost Channeling]] (3pt Talent) || .96/.93/.90x for offensive Frost spells
 
−  
−
|-
 
−
| class="paladin" colspan="2" style="text-align: center;" | '''Paladin'''
 
−
|-
 
−
| [[Righteous Fury]] || 2.534 (all Holy-[[Magic_schools_%28WoW%29|school]] abilities)<br>1.43 (all non-Holy actions)
 
−
|-
 
−
| [[Improved Righteous Fury|Imp. Righteous Fury]] (3pt Talent) || No longer affects Righteous Fury threat.
 
−
|-
 
−
| [[Blessing of Salvation]] || Removed from game.
 
−
|-
 
−
| [[Innate Ability|Passive Reduction (Healing)]] || 0.5 (all healing done)<br>(on top of baseline healing modifier)
 
−
|-
 
−
| [[Fanaticism]] (3pt Talent) || .90/.80/.70 (all actions)<br>
 
−
(disabled when [[Righteous Fury]] is active)
 
−  
−
|-
 
−
| class="priest" colspan="2" style="text-align: center;" | '''Priest'''
 
−
|-
 
−
| [[Shadow Affinity]] (3pt Talent) || .92/.84/.75 for Shadow spells
 
−
|-
 
−
| [[Silent Resolve]] (3pt Talent) || .93/.86/.80 for Holy and Discipline spells
 
−  
−
|-
 
−
| class="rogue" colspan="2" style="text-align: center;" | '''Rogue'''
 
−
|-
 
−
| [[Rogue#Passive_Threat_Reduction|Passive Reduction]] || 0.71
 
−
|-
 
−
| [[Tricks of the Trade]] || All attacks increase target's threat instead
 
−  
−
|-
 
−
| class="shaman" colspan="2" style="text-align: center;" | '''Shaman'''
 
−
|-
 
−
| [[Elemental Precision]] (3pt Talent) || .90/.80/.70x for Fire, Frost and Nature spells
 
−
|-
 
−
| [[Healing Grace]] (3pt Talent) || .95/.90/.85x for healing spells
 
−
|-
 
−
| [[Spirit Weapons]] (1pt Talent) || .70 (all attacks)
 
−
|-
 
−
| [[Tranquil Air Totem]] || Removed from game.
 
−  
−
|-
 
−
| class="warlock" colspan="2" style="text-align: center;" | '''Warlock'''
 
−
|-
 
−
| [[Destructive Reach]] (2pt Talent) || .90/.80 for Destruction spells
 
−
|-
 
−
| [[Improved Drain Soul|Imp. Drain Soul]] (2pt Talent) || .90/.80 for Affliction spells
 
−
|-
 
−
| [[Master Demonologist]] (5pt Talent) || Imp effect no longer modifies threat.
 
−  
−
|-
 
−
| class="warrior" colspan="2" style="text-align: center;" | '''Warrior'''
 
−
|-
 
−
| [[Defensive Stance]] || 2.0735
 
−
|-
 
−
| [[Defiance]] (3pt Talent) || Removed from game.
 
−
|-
 
−
| [[Tactical Mastery]] (3pt Talent) || 1.21/1.42/1.63 ([[Bloodthirst]] and [[Mortal Strike]])<br>
 
−
(only if used in Defensive Stance)
 
−
|-
 
−
| [[Battle Stance]]<br>[[Berserker Stance]] || 0.8
 
−
|-
 
−
| [[Improved Berserker Stance|Imp. Berserker Stance]] (5pt Talent) || extra .98/.96/.94/.92/.90 in Berserker Stance
 
−
|-
 
−
| [[Vigilance]] (talent) || target: extra 0.9<br>caster: gains remaining 0.1 as own threat
 
−  
 
|}
 
|}
−
| valign="top" |
 
−
{| class="darktable zebra" style="border: none; padding: 0px; cell-spacing: 0px;"
 
−
|-
 
−
! colspan="2" | Threat Modifying Abilities
 
−
|-
 
−
! Ability || Threat Bonus/Reduction
 
−
|-
 
−
| Power Gain (Mana) || Base threat is 0.5x Mana gained (only certain effects)
 
−
|-
 
−
| Power Gain (Rage) || Base threat is 5x Rage gained (only certain effects)
 
   
  +
The following gems can be cut into green gems (updated for 4.0.1):
−
|-
 
  +
* {{loot|uncommon|Dark Jade}}
−
| class="death knight" bgcolor=#C41F10 colspan="2" style="text-align: center;" | '''Death Knight'''
 
  +
* {{loot|rare|Forest Emerald}}
−
|-
 
  +
* {{loot|epic|Eye of Zul}}
−
| [[Rune Strike]] || x1.75 damage
 
−
|-
 
−
| [[Death and Decay (death knight ability)|Death and Decay]] || x1.9 damage
 
−
|-
 
−
| [[Icy Touch]] || x7 damage
 
−
|-
 
   
  +
List of gems (NOT updated for 4.0.1):
−
|-
 
−
| class="druid" colspan="2" style="text-align: center;" | '''Druid'''
 
−
|-
 
−
| [[Cower (Druid)|Cower]] || -3474 (rank 6)
 
−
|-
 
−
| [[Demoralizing Roar]] || +62 - divided amongst targets
 
−
|-
 
−
| [[Faerie Fire]] || +674
 
−
|-
 
−
| [[Growl]] || Sets threat equal to NPC's primary target
 
−
|-
 
−
| [[Lacerate]] || +515 innate; 0.5x threat on initial and periodic damag
 
−
|-
 
−
| [[Mangle|Mangle (Bear)]] || Causes normal threat (1x damage done)
 
−
|-
 
−
| [[Maul (ability)|Maul]] || +422 (rank 10)
 
−
|-
 
−
| [[Swipe (Bear)]] || Base threat is 1.5x damage
 
   
  +
<onlyinclude>{| class="darktable"
−
|-
 
  +
|- style="background: #206620;"
−
| class="hunter" colspan="2" style="text-align: center;" | '''Hunter'''
 
  +
| colspan=8 | <center>'''Green''', match {{socket icon|yellow}} yellow or {{socket icon|blue}} blue sockets.</center>
−
|-
 
−
| [[Disengage]] || No longer reduces threat.
 
 
|-
 
|-
  +
! Gem !! colspan="2" | Effects !! Source
−
| [[Distracting Shot]] || 110, and functions as a temporary taunt, like [[Challenging Shout]].
 
 
|-
 
|-
  +
| {{loot|Uncommon|Radiant Dark Jade}} || +6 Critical Strike Rating || +8 Spell Penetration || Trainer
−
| [[Feign Death]] || Removed from threat lists of all enemies (resistible)
 
−
|-
 
−
| [[Cower (pet)]] || -360 (rank 6) to pet
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Radiant Dark Jade}} || +7 Critical Strike Rating || +9 Spell Penetration || [[Gem Perfection]]
−
| [[Growl (pet)]] || +1234 base (rank 9) to pet, scales with pet attack power and level
 
 
|-
 
|-
  +
| {{loot|Rare|Radiant Forest Emerald}} || +8 Critical Strike Rating || +10 Spell Penetration || [[Storm Peaks]] harpies
−
| [[Intimidation]] || ''+580 to pet''
 
 
|-
 
|-
  +
| {{loot|Epic|Radiant Eye of Zul}} || +10 Critical Strike Rating || +13 Spell Penetration || [[Timothy Jones]]
−
| [[Furious Howl]] || ''+?? to pet''
 
  +
|-class="alt"
  +
| {{loot|Uncommon|Misty Dark Jade}} || +6 Critical Strike Rating || +6 Spirit || Trainer
  +
|-class="alt"
  +
| {{loot|Uncommon|Perfect Misty Dark Jade}} || +7 Critical Strike Rating || +7 Spirit || [[Gem Perfection]]
  +
|-class="alt"
  +
| {{loot|Rare|Misty Forest Emerald}} || +8 Critical Strike Rating || +8 Spirit || World Drop
  +
|-class="alt"
  +
| {{loot|Epic|Misty Eye of Zul}} || +10 Critical Strike Rating || +10 Spirit || [[Timothy Jones]]
 
|-
 
|-
  +
| {{loot|Uncommon|Jagged Dark Jade}} || +6 Critical Strike Rating || +9 Stamina || Trainer
−
| [[Scorpid Poison]] || ''+5 to pet''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Jagged Dark Jade}} || +7 Critical Strike Rating || +11 Stamina || [[Gem Perfection]]
−
| [[Screech]] || ''+?? to pet''
 
 
|-
 
|-
  +
| {{loot|Rare|Jagged Forest Emerald}} || +8 Critical Strike Rating || +12 Stamina || [[Frenzyheart]]
−
| [[Thunderstomp]] || ''+?? to pet''
 
−  
−
|-
 
−
| class="mage" colspan="2" style="text-align: center;" | '''Mage'''
 
 
|-
 
|-
  +
| {{loot|Epic|Jagged Eye of Zul}} || +10 Critical Strike Rating || +15 Stamina || [[Timothy Jones]]
−
| [[Polymorph]] || ''+??''
 
  +
|-class="alt"
  +
| {{loot|Uncommon|Regal Dark Jade}} || +6 Dodge Rating || +9 Stamina || XXX
  +
|-class="alt"
  +
| {{loot|Uncommon|Perfect Regal Dark Jade}} || +7 Dodge Rating || +10 Stamina || XXX
  +
|-class="alt"
  +
| {{loot|Rare|Regal Forest Emerald}} || +8 Dodge Rating || +12 Stamina || XXX
  +
|-class="alt"
  +
| {{loot|Epic|Regal Eye of Zul}} || +10 Dodge Rating || +15 Stamina || XXX
 
|-
 
|-
  +
| {{loot|Uncommon|Shattered Dark Jade}} || +6 Haste Rating || +8 Spell Penetration || {{Alliance}}[[Captain O'Neal]]<br/>{{Horde}}[[Lady Palanseer]]
−
| [[Counterspell]] || ''+500 (300 with 2/2 Arcane Subtlety)''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Shattered Dark Jade}} || +7 Haste Rating || +9 Spell Penetration|| [[Gem Perfection]]
−
| [[Invisibility]] || Reduces threat vs. all enemies by 33% every 1 second for 3s<br/>
 
−
Removed from all threat lists upon becoming invisible
 
−  
−
|-
 
−
| class="paladin" colspan="2" style="text-align: center;" | '''Paladin'''
 
 
|-
 
|-
  +
| {{loot|Rare|Shattered Forest Emerald}} || +8 Haste Rating || +10 Spell Penetration|| [[Wintergrasp]]
−
| [[Righteous Defense]] || Sets threat equal to friendly target being attacked<br />
 
−
Affects up to three NPC's attacking the friendly target
 
 
|-
 
|-
  +
| {{loot|Epic|Shattered Eye of Zul}} || +10 Haste Rating || +13 Spell Penetration|| [[Timothy Jones]]
−
| [[Hand of Reckoning]] || Sets threat equal to highest threat among all players.
 
  +
|-class="alt"
  +
| {{loot|Uncommon|Intricate Dark Jade}} || +6 Haste Rating || +6 Spirit || Trainer
  +
|-class="alt"
  +
| {{loot|Uncommon|Perfect Intricate Dark Jade}} || +7 Haste Rating || +6 Spirit || [[Gem Perfection]]
  +
|-class="alt"
  +
| {{loot|Rare|Intricate Forest Emerald}} || +8 Haste Rating || +8 Spirit || [[Tiffany Cartier]]
  +
|-class="alt"
  +
| {{loot|Epic|Intricate Eye of Zul}} || +10 Haste Rating || +10 Spirit || [[Timothy Jones]]
 
|-
 
|-
  +
| {{loot|Uncommon|Forceful Dark Jade}} || +6 Haste Rating || +9 Stamina || {{Alliance}}[[Captain O'Neal]]<br/>{{Horde}}[[Lady Palanseer]]
−
| [[Divine Intervention]] || Removed from threat lists of all enemies
 
−
|-
 
−
| [[Hand of Salvation]] || Reduces target's threat by 2% every 1 second for 10s
 
−  
−
|-
 
−
| class="priest" colspan="2" style="text-align: center;" | '''Priest'''
 
−
|-
 
−
| [[Binding Heal]] || ''-??''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Forceful Dark Jade}} || +7 Haste Rating || +10 Stamina || [[Gem Perfection]]
−
| [[Fade]] || ''-1500 (rank 7) for all enemies (temporarily)''
 
 
|-
 
|-
  +
| {{loot|Rare|Forceful Forest Emerald}} || +8 Haste Rating || +12 Stamina || [[Wintergrasp]]
−
| [[Holy Nova]] || This ability causes no threat.
 
 
|-
 
|-
  +
| {{loot|Epic|Forceful Eye of Zul}} || +10 Haste Rating || +15 Stamina || [[Timothy Jones]]
−
| [[Mind Control]] || ''+??''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Timeless Dark Jade}} || +6 Intellect || +9 Stamina || Trainer
−
| [[Mind Flay]] || ''+??''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Timeless Dark Jade}} || +7 Intellect || +11 Stamina || [[Gem Perfection]]
−
| [[Power Word: Shield]] || ''+?? (rank 12)''
 
−  
−
|-
 
−
| class="rogue" colspan="2" style="text-align: center;" | '''Rogue'''
 
 
|-
 
|-
  +
| {{loot|Rare|Timeless Forest Emerald}} || +8 Intellect || +12 Stamina || [[The Prophet Tharon'ja]]
−
| [[Feint]] || ''-1050 (rank 6)''
 
 
|-
 
|-
  +
| {{loot|Epic|Timeless Eye of Zul}} || +10 Intellect || +15 Stamina || [[Timothy Jones]]
−
| [[Vanish]] || Removed from threat lists of all enemies.
 
−  
−
|-
 
−
| class="shaman" colspan="2" style="text-align: center;" | '''Shaman'''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Vivid Dark Jade}} || +6 Hit Rating || +9 Stamina || [[Oracles]]
−
| [[Frost Shock]] || Causes extra threat (amount undetermined)
 
−
|-
 
−
| [[Wind Shear]] || -X threat (amount undetermined)
 
−  
−
|-
 
−
| class="warlock" colspan="2" style="text-align: center;" | '''Warlock'''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Vivid Dark Jade}} || +7 Hit Rating || +11 Stamina || [[Gem Perfection]]
−  
−
| [[Searing Pain]] || ''Base threat is 2.0x damage done''
 
 
|-
 
|-
  +
| {{loot|Rare|Vivid Forest Emerald}} || +8 Hit Rating || +12 Stamina || [[Tiffany Cartier]]
−
| [[Siphon Life]] || ''This effect causes no threat.''
 
 
|-
 
|-
  +
| {{loot|Epic|Vivid Eye of Zul}} || +10 Hit Rating || +15 Stamina || [[Timothy Jones]]
−
| [[Soulshatter]] || Reduces threat by 50% for all enemies within 50 yards (resistible)
 
 
|-
 
|-
  +
| {{loot|Uncommon|Steady Dark Jade}} || +6 Resilience || +9 Stamina || {{Alliance}}[[Captain O'Neal]]<br/>{{Horde}}[[Lady Palanseer]]
−
| [[Anguish]] || ''+632 (rank 3) to pet''
 
−
|-
 
−
| [[Soothing Kiss]] || ''-165 (rank 4) to pet''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Steady Dark Jade}} || +7 Resilience || +11 Stamina || [[Gem Perfection]]
−
| [[Suffering]] || ''+885 (rank 6) to pet''
 
 
|-
 
|-
  +
| {{loot|Rare|Steady Forest Emerald}} || +8 Resilience || +12 Stamina || [[Wintergrasp]]
−
| [[Torment]] || ''+632 (rank 7) to pet''
 
−  
−
|-
 
−
| class="warrior" colspan="2" style="text-align: center;" | '''Warrior'''
 
 
|-
 
|-
  +
| {{loot|Epic|Steady Eye of Zul}} || +10 Resilience || +15 Stamina || [[Timothy Jones]]
−
| [[Battle Shout]] || +78 (rank 9) - divided amongst targets
 
 
|-
 
|-
  +
| {{loot|Uncommon|Tense Dark Jade}} || +6 Hit Rating || +8 Spell Penetration || {{Alliance}}[[Captain O'Neal]]<br/>{{Horde}}[[Lady Palanseer]]
−
| [[Cleave]] || +225 (rank 8) - divided amongst targets
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Tense Dark Jade}} || +6 Hit Rating || +9 Spell Penetration || [[Gem Perfection]]
−
| [[Commanding Shout]] || +80 - divided amongst targets
 
 
|-
 
|-
  +
| {{loot|Rare|Tense Forest Emerald}} || +6 Hit Rating || +10 Spell Penetration || [[Wintergrasp]]
−
| [[Demoralizing Shout]] || +63 (rank 8) - divided amongst targets
 
 
|-
 
|-
  +
| {{loot|Epic|Tense Eye of Zul}} || +10 Hit Rating || +13 Spell Penetration || [[Timothy Jones]]
−
| [[Devastate]] || +5.0% [[attack power]]<br />
 
−
No longer applies [[Sunder Armor]] threat.
 
 
|-
 
|-
  +
| | {{loot|Uncommon|Turbid Dark Jade}} || +6 Resilience || +6 Spirit || {{Alliance}}[[Captain O'Neal]]<br/>{{Horde}}[[Lady Palanseer]]
−
| [[Disarm]] || ''+104''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Turbid Dark Jade}} || +7 Resilience || +7 Spirit || [[Gem Perfection]]
−
| [[Hamstring]] || ''+181 (rank 4)''
 
 
|-
 
|-
  +
| {{loot|Rare|Turbid Forest Emerald}} || +8 Resilience || +8 Spirit || [[Wintergrasp]]
−
| [[Heroic Strike]] || +259 (rank 13)
 
 
|-
 
|-
  +
| {{loot|Epic|Turbid Eye of Zul}} || +10 Resilience || +10 Spirit || [[Timothy Jones]]
−
| [[Heroic Throw]] || threat = 1.5 * damage caused
 
 
|-
 
|-
  +
| {{loot|Uncommon|Seer's Dark Jade}} || +6 Intellect || +6 Spirit || [[Kalu'ak]]
−
| [[Revenge]] || +121 (rank 9)
 
−
|-
 
−
| [[Improved Revenge]] || ''+25''
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Seer's Dark Jade}} || +7 Intellect || +7 Spirit || [[Gem Perfection]]
−
| [[Shield Bash]] || +36
 
−
|-
 
−
| [[Improved Shield Bash]] || ''+??''
 
 
|-
 
|-
  +
| {{loot|Rare|Seer's Forest Emerald}} || +8 Intellect || +8 Spirit || [[Tiffany Cartier]]
−
| [[Shield Slam]] || +770 (rank 8)
 
 
|-
 
|-
  +
| {{loot|Epic|Seer's Eye of Zul}} || +10 Intellect || +10 Spirit || [[Timothy Jones]]
−
| [[Improved Spell Reflection]] || Reflected damage causes threat for reflecting ally.
 
 
|-
 
|-
  +
| {{loot|Uncommon|Shining Dark Jade}} || +6 Hit Rating || +6 Spirit || Trainer
−
| [[Sunder Armor]] || +(345 + 5.0% [[attack power]]) (rank 7)
 
 
|-
 
|-
  +
| {{loot|Uncommon|Perfect Shining Dark Jade}} || +7 Hit Rating || +7 Spirit || [[Gem Perfection]]
−
| [[Warrior Taunt|Taunt]] || Sets threat equal to NPC's primary target
 
 
|-
 
|-
  +
| {{loot|Rare|Shining Forest Emerald}} || +8 Hit Rating || +8 Spirit || World Drop
−
| [[Thunder Clap]] || threat = 1.85 * damage caused
 
−
|}
 
−
|}
 
−  
−
== Stacked threat auras ==
 
−
Threat auras stack in a multiplicative fashion. A common but wrong assumption is that due to this mechanic, threat reduction effects provide less benefit the more a player has; in fact, threat reduction is always equally powerful, no matter how much a player has.
 
−  
−
Example: You are a Paladin casting a heal (threat is normally .5x healing done). For healing, Paladins also have an innate threat reduction (.5x). Consider that Righteous Fury is active (1.9x threat generated on Holy spells), which also means the game considers you in tanking mode (1.43x on all actions):<br />
 
−
Your healing threat would be: .5 * .5 * 1.9 * 1.43 = .679x healing done.
 
−  
−
== Threat modifying items ==
 
−
=== Items ===
 
−
{| class="darktable"
 
−
|+ {{wotlk-inline}} Northrend items
 
−
! Class || Item || Effect
 
 
|-
 
|-
  +
| {{loot|Epic|Shining Eye of Zul}} || +10 Hit Rating || +10 Spirit || [[Timothy Jones]]
−
| Warrior || {{item|icon=|Glyph of Barbaric Insults}} || Your [[Mocking Blow]] ability generates 100% additional threat.
 
  +
|}</onlyinclude><noinclude>
−
|- class="alt"
 
  +
[[Category:World of Warcraft jewelcrafting crafted gem items| ]]</noinclude>
−
| Warrior || {{item|icon=|Glyph of Vigilance}} || Your [[Vigilance]] ability transfers an additional 5% of your target's threat on you.
 
−
|}
 
−  
−
{| class="darktable"
 
−
|+ {{bc-inline}} Outland items
 
−
! Item || Effect
 
−
|-
 
−
| {{item|icon=|Grace of Earth}} || -640 Threat ~ 30 Yards, 5min cooldown
 
−
|- class="alt"
 
−
| {{item|icon=|Hypnotist's Watch}} || -720 ~ 30 Yards, 5min cooldown
 
−
|-
 
−
| {{item|icon=|Jewel of Charismatic Mystique}} || -1075 ~ 30 Yards, 5min cooldown
 
−
|- class="alt"
 
−
| {{item|icon=|Muck-Covered Drape}} || -473 Threat
 
−
|-
 
−
| {{item|icon=|Prism of Inner Calm}} || Reduces threat from your harmful critical strikes
 
−
|- class="alt"
 
−
| {{item|icon=|Timelapse Shard}} || -901 ~ 30 Yards, 2min cooldown
 
−
|}
 
−  
−
{| class="darktable"
 
−
|+ Classic items
 
−
! Item || Effect
 
−
|-
 
−
| {{loot|epic|Bloodfang Armor}} 5 part set bonus || 25% improved Feint Threat reduction
 
−
|- class="alt"
 
−
| {{loot|epic|Nemesis Raiment}} 8 part set bonus || Reduces the threat generated by your Destruction spells by 20%.
 
−
|-
 
−
| {{loot|epic|Bonescythe Armor}} 6 part set bonus || Reduces the threat from your Backstab, Sinister Strike, Hemorrhage, and Eviscerate abilities by 8%
 
−
|- class="alt"
 
−
| {{loot|epic|Vestments of Faith}} 6 Part set bonus || -10%
 
−
|-
 
−
| {{item|icon=|Black Amnesty}} || -540 Threat
 
−
|- class="alt"
 
−
| {{item|icon=|Fetish of the Sand Reaver}} || Reduces the threat you generate by 50% for 20 sec
 
−
|}
 
−  
−
=== Enchantments ===
 
−
{| class="darktable"
 
−
|+ {{wotlk-inline}} Northrend Enchants
 
−
|-
 
−
! Slot || Enchantment || Effects || Source
 
−
|-
 
−
| Back || {{loot|enchant|Enchant Cloak - Wisdom}} || Reduce threat slightly and increase Spirit by 10. || [[Enchanting]] (440)
 
−
|- class="alt"
 
−
| Hands || {{loot|enchant|Enchant Gloves - Armsman}} || Increase threat caused by 2% and increase parry rating by 10. || [[Enchanting]] (435)
 
−
|}
 
−  
−
{| class="darktable"
 
−
|+ {{bc-inline}} Outland Enchants
 
−
|-
 
−
! Slot || Enchantment || Effects || Source
 
−
|-
 
−
| Back || {{loot|enchant|Enchant Cloak - Subtlety}} || Decrease threat from all attacks and spells by 2%. || [[Enchanting]] (300)
 
−
|- class="alt"
 
−
| Hands || {{loot|enchant|Enchant Gloves - Threat}} || Increase threat from all attacks and spells by 2%. || [[Enchanting]] (300)
 
−
|}
 
−  
−
=== Potions ===
 
−
{| class="darktable"
 
−
|-
 
−
! Item || Effect
 
−
|- class="alt"
 
−
| {{item|icon=|Shrouding Potion}} || -1500 ~ 30 Yards
 
−
|}
 
−  
−
=== Gems ===
 
−
{{:Threat reduction gems}}
 
−  
−
== Known bugs ==
 
−
Some threat reduction abilities are also affected by threat reducing auras.
 
−  
−
Example: Rogues have .71x threat as an innate ability. Feint reduces threat by -800. However, the innate threat reduction affects feint, which causes it to remove only 568 threat.
 
−  
−
==Videos==
 
−
<youtube>EOIMvEVCtxU</youtube>
 
−  
−
== Additional notes ==
 
−
* Being noticed by an aggressive NPC does not generate any threat. This behavior places that character on the NPC's threat list, but with a threat value of 0.
 
−
* Threat doesn't decay (passively degenerate over time) unless a specific encounter is designed that way.
 
−
* A character's threat level is reset if the character leaves combat with the mob (dies, moves far enough away).
 
−
* A character's threat level cannot be negative.
 
−  
−
== References ==
 
−
* {{blizzEUforumlink|topicid=92309409|sid=1|subject=60-70 Threat values list|datetime=2006-12-06 23:28:25 UTC| author=Lavina {{title|Essence of the Blade}} [[Server:The Venture Co Europe|The Venture Co]]}}
 
−
* Kenco <Unity>. [[Kenco's research on threat|''Some Threat Values and Formulas'']]. [http://elitistjerks.com/f31/t9258-kenco_guide_threat/]
 
−
* Oohla (Frostmane/EU). [[User:Oohla/Spreadsheets|''Actual threat per rage and threat per sec'']].
 
−
*[http://www.tankhard.com/ Tanking Blog]
 
−  
−  
−
[[fr:Menace]]
 
−
[[Category:Formulas and game mechanics]]
 
−
[[Category:Tanking]]
 

Revision as of 08:33, 16 October 2010

Were you looking for Outland green gems?

These gems are specific to Wrath-Logo-Small. Here is a Listing of all green Northrend gems by color.

Northrend green gems provide the following bonuses (updated for 4.0.1):

UI-EmptySocket-YellowUI-EmptySocket-Blue Green
Critical Strike Rating Spell Penetration Radiant
Critical Strike Rating Spirit Misty
Critical Strike Rating Stamina Jagged
Dodge Rating Stamina Regal
Haste Rating Spell Penetration Shattered
Haste Rating Spirit Energized
Haste Rating Stamina Forceful
Hit Rating Dodge Rating Nimble
Hit Rating Haste Rating Lightning
Resilience Spirit Turbid
Resilience Stamina Steady

The following gems can be cut into green gems (updated for 4.0.1):

List of gems (NOT updated for 4.0.1):

Green, match UI-EmptySocket-Yellow yellow or UI-EmptySocket-Blue blue sockets.
Gem Effects Source
[Radiant Dark Jade] +6 Critical Strike Rating +8 Spell Penetration Trainer
[Perfect Radiant Dark Jade] +7 Critical Strike Rating +9 Spell Penetration Inv misc gem variety 01 [Gem Perfection]
[Radiant Forest Emerald] +8 Critical Strike Rating +10 Spell Penetration Storm Peaks harpies
[Radiant Eye of Zul] +10 Critical Strike Rating +13 Spell Penetration Timothy Jones
[Misty Dark Jade] +6 Critical Strike Rating +6 Spirit Trainer
[Perfect Misty Dark Jade] +7 Critical Strike Rating +7 Spirit Inv misc gem variety 01 [Gem Perfection]
[Misty Forest Emerald] +8 Critical Strike Rating +8 Spirit World Drop
[Misty Eye of Zul] +10 Critical Strike Rating +10 Spirit Timothy Jones
[Jagged Dark Jade] +6 Critical Strike Rating +9 Stamina Trainer
[Perfect Jagged Dark Jade] +7 Critical Strike Rating +11 Stamina Inv misc gem variety 01 [Gem Perfection]
[Jagged Forest Emerald] +8 Critical Strike Rating +12 Stamina Frenzyheart
[Jagged Eye of Zul] +10 Critical Strike Rating +15 Stamina Timothy Jones
[Regal Dark Jade] +6 Dodge Rating +9 Stamina XXX
[Perfect Regal Dark Jade] +7 Dodge Rating +10 Stamina XXX
[Regal Forest Emerald] +8 Dodge Rating +12 Stamina XXX
[Regal Eye of Zul] +10 Dodge Rating +15 Stamina XXX
[Shattered Dark Jade] +6 Haste Rating +8 Spell Penetration AllianceCaptain O'Neal
HordeLady Palanseer
[Perfect Shattered Dark Jade] +7 Haste Rating +9 Spell Penetration Inv misc gem variety 01 [Gem Perfection]
[Shattered Forest Emerald] +8 Haste Rating +10 Spell Penetration Wintergrasp
[Shattered Eye of Zul] +10 Haste Rating +13 Spell Penetration Timothy Jones
[Intricate Dark Jade] +6 Haste Rating +6 Spirit Trainer
[Perfect Intricate Dark Jade] +7 Haste Rating +6 Spirit Inv misc gem variety 01 [Gem Perfection]
[Intricate Forest Emerald] +8 Haste Rating +8 Spirit Tiffany Cartier
[Intricate Eye of Zul] +10 Haste Rating +10 Spirit Timothy Jones
[Forceful Dark Jade] +6 Haste Rating +9 Stamina AllianceCaptain O'Neal
HordeLady Palanseer
[Perfect Forceful Dark Jade] +7 Haste Rating +10 Stamina Inv misc gem variety 01 [Gem Perfection]
[Forceful Forest Emerald] +8 Haste Rating +12 Stamina Wintergrasp
[Forceful Eye of Zul] +10 Haste Rating +15 Stamina Timothy Jones
[Timeless Dark Jade] +6 Intellect +9 Stamina Trainer
[Perfect Timeless Dark Jade] +7 Intellect +11 Stamina Inv misc gem variety 01 [Gem Perfection]
[Timeless Forest Emerald] +8 Intellect +12 Stamina The Prophet Tharon'ja
[Timeless Eye of Zul] +10 Intellect +15 Stamina Timothy Jones
[Vivid Dark Jade] +6 Hit Rating +9 Stamina Oracles
[Perfect Vivid Dark Jade] +7 Hit Rating +11 Stamina Inv misc gem variety 01 [Gem Perfection]
[Vivid Forest Emerald] +8 Hit Rating +12 Stamina Tiffany Cartier
[Vivid Eye of Zul] +10 Hit Rating +15 Stamina Timothy Jones
[Steady Dark Jade] +6 Resilience +9 Stamina AllianceCaptain O'Neal
HordeLady Palanseer
[Perfect Steady Dark Jade] +7 Resilience +11 Stamina Inv misc gem variety 01 [Gem Perfection]
[Steady Forest Emerald] +8 Resilience +12 Stamina Wintergrasp
[Steady Eye of Zul] +10 Resilience +15 Stamina Timothy Jones
[Tense Dark Jade] +6 Hit Rating +8 Spell Penetration AllianceCaptain O'Neal
HordeLady Palanseer
[Perfect Tense Dark Jade] +6 Hit Rating +9 Spell Penetration Inv misc gem variety 01 [Gem Perfection]
[Tense Forest Emerald] +6 Hit Rating +10 Spell Penetration Wintergrasp
[Tense Eye of Zul] +10 Hit Rating +13 Spell Penetration Timothy Jones
[Turbid Dark Jade] +6 Resilience +6 Spirit AllianceCaptain O'Neal
HordeLady Palanseer
[Perfect Turbid Dark Jade] +7 Resilience +7 Spirit Inv misc gem variety 01 [Gem Perfection]
[Turbid Forest Emerald] +8 Resilience +8 Spirit Wintergrasp
[Turbid Eye of Zul] +10 Resilience +10 Spirit Timothy Jones
[Seer's Dark Jade] +6 Intellect +6 Spirit Kalu'ak
[Perfect Seer's Dark Jade] +7 Intellect +7 Spirit Inv misc gem variety 01 [Gem Perfection]
[Seer's Forest Emerald] +8 Intellect +8 Spirit Tiffany Cartier
[Seer's Eye of Zul] +10 Intellect +10 Spirit Timothy Jones
[Shining Dark Jade] +6 Hit Rating +6 Spirit Trainer
[Perfect Shining Dark Jade] +7 Hit Rating +7 Spirit Inv misc gem variety 01 [Gem Perfection]
[Shining Forest Emerald] +8 Hit Rating +8 Spirit World Drop
[Shining Eye of Zul] +10 Hit Rating +10 Spirit Timothy Jones