- Precision (3 ranks)
- Combat, Tier 1
- Increases your chance to hit with weapons and poisons by 2/4/6%.
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Requirements |
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Class |
Rogue |
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Tree |
Combat |
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Talent required |
None |
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Properties |
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Affects |
Chance to hit |
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Precision is rogue talent that gives the rogue increased hit chance for both Weapons & Poisons.
Each percent decreases chance to miss in the attack table, and decreases chance to miss with spells (which poisons use), stacking with hit rating.
Notes
- This talent really helps in instances where the enemies are often a higher level than yourself.
Patch changes
- Patch 4.0.1 (2010-10-12): Moved to tier 1, reduced to 3 points. Now increases chance to hit with 2/4/6%, up from 1/2/3/4/5%.
- Patch 3.0.2 (2008-10-14): This talent now also applies to poison spell hit (but not application rate).
- Patch 2.3.0 (2007-11-13): This talent now also applies to ranged weapons.
External links