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{{removedfromgame|patch=4.0.3a}}
:''Were you seeking information about the [[Server:Azuremyst US|Azuremyst (US)]] instead?''
 
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{{npcbox
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| name = Vicar Hieronymus
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| image = Vicar Hieronymus.png
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| title = Order of the Silver Hand
 
| level = 60
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| type = Elite
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| health =
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| mana =
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| money = {{cost|}}
 
| faction = Combat
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| aggro = {{aggro||-1}}
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| city =
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| race = Human
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| creature = Humanoid
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| sex = Male
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| status = Killable
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| location = [[Stratholme]]
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|instance=Undead Stratholme
 
}}
   
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'''Vicar Hieronymus''' is one of five ghostly paladins that spawns outside the [[Alonsus Chapel]] in [[Stratholme]] during the final part of [[Quest:True Masters of the Light (3)|True Masters of the Light]], the [[charger]] quest for blood elf paladins. He — along with his four compatriots and also [[Aurius]], the Chapel's "keeper" — must be defeated into order to complete the quest.
{{Infobox zone
 
|faction=Alliance
 
|name=Azuremyst Isle
 
|ss=Azuremyst Isle.jpg
 
|capital=[[The Exodar]]
 
|Major Settlements
 
|[[Azure watch]]
 
|races={{Race|Draenei }}<br />{{Race|Blood Elf }}<br/>{{Race|Furbolg }}<br />{{Race|Wildkin }}<br/>{{Race|Murloc }}, [[Siltfin]]<br />{{Race|Naga }}, [[Wrathscale]]
 
|level=1-11
 
|affiliation=[[Alliance]]
 
|pop=
 
|minor= [[Azure Watch]]
 
|ruler=[[Prophet Velen]]
 
|government=Theocracy
 
|loc=[[Azuremyst Isles]], west of [[Darkshore]]}}
 
   
 
==External links==
'''Azuremyst Isle''' is one of the two main islands that make up the [[Azuremyst Isles]]. It is the island least affected by the crystalline shards. Remaining mostly untouched by sapient races until recently, the land has changed a great deal due to the recent crash by a draenei inter-dimensional generation ship. Powerful and ominous crystals dot the lands, and energy storms ripple through the sky. The draenei capital city, [[The Exodar]], is built around their crashed ship in the western part of Azuremyst Isle.
 
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{{elinks-NPC|17914}}
   
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{{DEFAULTSORT:Hieronymus, Vicar}}
Evidence that parts of the crashed ship are tainting and mutating the natural flora and fauna of the island has become apparent. The draenei are working to halt and if possible reverse these mutations as soon as possible, to restore the natural beauty and health of the island.
 
 
[[Category:Stratholme mobs]]
 
 
[[Category:Named mobs]]
Azuremyst Isle, one of WoW's starting zones, sees the least amount of [[PvP]] action (along with [[Teldrassil]]) due to the fact that the only way for Horde players to get to Azuremyst Isle itself is via ship from [[Auberdine]] in mainland [[Kalimdor]]. Other starting zones are directly accessible by the opposing faction without such hazards. For this reason, some draenei on PvP servers leave for the [[Elwynn Forest|human]] and [[Dun Morogh|dwarven]] starting zones.
 
 
[[Category:Ghost characters]]
 
(Note: Requires Burning Crusade expansion)
 
 
== History ==
 
[[Image:AmmenValeConcept.jpg|thumb|Concept art of Ammen Vale.]]
 
Very little history is known of Azuremyst Isle and the surrounding islands. Not visited often by the [[night elves]] and [[tauren]] of [[Kalimdor]] due to their out-of-the-way location, the isles' indigenous creatures have been left to their own devices over the centuries. This is also the reason why the other races have not yet noticed the crashed dimensional ship that lies scattered across the islands, now used by the surviving [[draenei]] as a set of bases and outposts.
 
 
Some civilization did exist on the island before the draenei arrived. On the southern [[Silvermyst Isle]], a dock and house of night elf architecture marks the dwelling of a family of night elves who made their home here. In addition, a clan of [[furbolg]]s live in the central island. Due to being so far removed from their cousins in [[Kalimdor]], these furbolgs have remained uncorrupted, though they have recently been driven out of their ancestral holdings.
 
 
Additionally, ancient night elven ruins predating [[the Sundering]] are found scattered about both Azuremyst and Bloodmyst, all of them now inhabited by vile [[naga]]. The night elves have mostly abandoned these islands in favor of mainland Kalimdor.
 
 
== Geography ==
 
[[Image:Crash_Site2.jpg|thumb|[[Crash Site]] as seen from [[Nestlewood Hills]].]]
 
Arcane storms strike this peaceful area outside the coast of Kalimdor. Evergreens and purple flowers cover the land. The island itself is divided into two parts by a river running north-south, the eastern and slightly smaller region dubbed [[Ammen Vale]], as it is sheltered by hills on all sides. To the south lies [[Silvermyst Isle]], close enough to reach by swimming without difficulty, and small enough to be considered part of the main island.
 
 
Azuremyst Isle contains no dungeons, raid dungeons, micro dungeons, or battlegrounds. It is the starting area for the [[draenei]] and contains a very sheltered 1-5 leveling area, [[Ammen Vale]]. The draenei city, the [[Exodar]], can also be found in this zone with a flight path to [[Bloodmyst Isle]]. The only access to the mainland is by boat to [[Auberdine]].
 
 
=== Maps and subregions===
 
[[Image:WorldMap-AzuremystIsle.jpg|thumb|left|300px|Map of Azuremyst Isle]]
 
{| class="darktable"
 
|[[Ammen Fields]] • [[Ammen Ford]] • [[Ammen Vale]] • [[Azure Watch]]
 
|-
 
|[[Bristlelimb Village]] • [[Crash Site]] • [[Emberglade]] • [[Fairbridge Strand]]
 
|-
 
|[[Geezle's Camp]] • [[Menagerie Wreckage]] • [[Moongraze Woods]] • [[Moonwing Den]]
 
|-
 
|[[Nestlewood Hills]] • [[Nestlewood Thicket]] • [[Odesyus' Landing]] • [[Pod Cluster]]
 
|-
 
|[[Pod Wreckage]] • [[The Sacred Grove]] • [[Shadow Ridge]] • [[Silting Shore]]
 
|-
 
|[[Silverline Lake]] • [[Silvermyst Isle]] • [[Stillpine Hold]] • [[Tides' Hollow]]
 
|-
 
|[[Traitor's Cove]] • [[Valaar's Berth]] • [[Wildwind Path]] • [[Wildwind Peak]]
 
|-
 
|[[Wrathscale Point]]
 
|}{{clrl}}
 
*[[:Image:Azuremystmap-bcpreview.jpg|Old map of Ammen Vale, during the BC previews]]
 
 
=== Travel hubs ===
 
 
==== {{Alliance Icon Small}} [[Flight path]]s from [[Azure Watch]]====
 
* [[The Exodar]]
 
 
==== {{Alliance Icon Small}} [[Flight path]]s from [[The Exodar]]====
 
* [[Azure Watch]]
 
* [[Blood Watch]], [[Bloodmyst Isle]]
 
* [[Rut'theran Village]], [[Teldrassil]]
 
 
==== {{Alliance Icon Small}} [[Transportation#Boat|Boat destinations]] from [[Valaar's Berth]]====
 
* [[Rut'theran Village]], [[Teldrassil]]
 
 
=== Regions adjacent to Azuremyst Isle ===
 
{| class="darktable"
 
|-
 
! Zone Name
 
! Faction
 
! Level Range
 
! Direction
 
! Access
 
|-
 
| [[Bloodmyst Isle]]
 
| {{Alliance Icon Small}}
 
| 10-20
 
| North
 
| By swimming, walking and flight path from the Exodar.
 
|-
 
| [[Darkshore]]
 
| {{Alliance Icon Small}}
 
| 9-25
 
| East
 
| By boat '''only''' via [[Valaar's Berth]], southwest of [[The Exodar]].
 
|}
 
 
== Notable NPCs ==
 
[[Image:Azure Watch.jpg|thumb|Azure Watch, a small settlement nearby the Exodar]]
 
{{main|Azuremyst Isle NPCs}}
 
Azuremyst Isle is the new home of several notable people, and not all of them draenei. At the Crash Site in Ammen Vale, [[Vindicator Aldar]] and [[Technician Zhanaa]] work tirelessly to keep in contact with the rest of the scattered draenei across the island. At Azure Watch, [[Exarch Menelaous]] watches over the people of the village. [[Admiral Odesyus]], recently forced to land on the southern coast of the island, does his best to root out the traitors in his crew and help his new-found allies, the draenei. And [[High Chief Stillpine]] seeks aid from the newly arrived draenei to take back Stillpine Hold.
 
 
== Quests ==
 
{{Main|Azuremyst Isle quests}}
 
{{seealso|Azuremyst Isle questing guide}}
 
The quests of [[Azuremyst Isle]] range from the early level 1-5 quests of [[Ammen Vale]] to the level 5-10 quests of the main isle. Many players have found the quests of the draenei starting area to be extremely enjoyable and interesting, compared to the pre-Burning Crusade quests. Quests of note include the {{questchain|The Prophecy of Akida}} quest chain, in which draenei learn the language of the furbolgs and get to travel in interesting ways between furbolg totems - including flying, swimming, and running in a transformed panther shape; a quest chain involving [[Admiral Odesyus]] as he hunts down the traitor in his crew; and quests given by the furbolgs of [[Stillpine Hold]].
 
 
Many of the 1-5 quests are draenei-only, but the 6+ quests are available to any race.
 
 
== Resources ==
 
[[Image:Azuremystmap-bcpreview.jpg|thumb|Map of Azuremyst Isle in a [[World of Warcraft: The Burning Crusade|TBC]] preview.]]
 
* [[Cloth]]
 
** {{item|icon=|Linen Cloth}}
 
* [[Herb]]s
 
** {{item|icon=|Peacebloom}}
 
** {{item|icon=|Silverleaf}}
 
** {{item|icon=|Earthroot}}
 
* [[Leather]]
 
** {{item|icon=|Ruined Leather Scraps}}
 
** {{item|icon=|Light Leather}}
 
** {{item|icon=|Light Hide}}
 
* [[Ore]]
 
** [[Copper Vein]]
 
 
== Wild creatures ==
 
[[Image:AzureMystPLConcept.jpg|right|thumb|Concept art for Azuremyst Isle]]
 
* [[Air elemental]]s
 
* [[Blood elves]]
 
* [[Crab]]s
 
* [[Earth elemental]]s
 
* [[Fire elemental]]s
 
* [[Fleshbeast]]s
 
* [[Furbolg]]s
 
* [[Gnoll]]s
 
* [[Goblin]]s
 
* [[Lasher]]s
 
* [[Moonkin]]
 
* [[Moth]]s
 
* [[Murloc]]s
 
* [[Naga]]
 
* [[Nightstalker (mob)|Nightstalker]]s
 
* [[Ravager (beast)|Ravagers]]
 
* [[Stag]]s
 
* [[Strider]]s
 
* [[Water elemental]]s
 
== References ==
 
{{reflist}}
 
 
== External links ==
 
{{elinks-zone|3524}}
 
 
 
{{Azuremyst Isle}}
 
{{Kalimdor}}
 
 
 
[[es:Azuremyst Isle]]
 
[[fr:Île de Brume-azur]]
 
[[Category:Azuremyst Isle| ]]
 
[[Category:Draenei territories]]
 
[[Category:Forests]]
 
[[Category:Islands]]
 
[[Category:Starting areas]]
 

Revision as of 12:54, 5 December 2010

MobVicar Hieronymus
No image available
Title <Order of the Silver Hand>
Race Human (Humanoid)
Level 60 Elite
Reaction Alliance Horde
Location Stratholme
Status Killable

Vicar Hieronymus is one of five ghostly paladins that spawns outside the Alonsus Chapel in Stratholme during the final part of True Masters of the Light, the charger quest for blood elf paladins. He — along with his four compatriots and also Aurius, the Chapel's "keeper" — must be defeated into order to complete the quest.

External links