|Casting time||Instant cast|
|Improved Concussive Shot, Hawk Eye|
|Requirements||Requires Ranged Weapon|
- Your're not going ANYWHERE!
Concussive Shot dazes the target, slowing movement speed to 50% of normal for 4 seconds. Useful to slow down a mob that comes towards you or runs away from you.
|1||8% of base mana||8||2|
Tips and tactics
This shot can be used anytime a mob needs to be slowed down for any reason and there is sufficient room and time to accomplish a ranged shot.
An excellent place to use it is when a mob tries to flee. As soon as he starts to flee, hit him with the Concussive Shot, and he will run away much more slowly. This will give you time to kill him before he gets out of range or aggroes additional mobs.
If you've gotten jumped by another player, you can run away. First, hit them with Wing Clip, and then run. Once you get far enough away to use Concussive Shot, jump, turn 90 degrees in midair (use your mouse), fire off Concussive Shot, then turn 90 degrees back again before you land. This will allow you to continue running away and still fire a shot at the pursuing player.
The 12 second cooldown is longer than the duration of the snare.
- Patch 1.7.0 (13-Sep-2005): The tooltips for quick Hunter shots have been updated to show them as instant abilities.
- Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.