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(bot; deploying #data/itemtip)
 
 
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{{#data:itemtip
 
{{#data:itemtip
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|name=Wound Poison
+
|name=Dark Rune
−
|quality=common
+
|quality=uncommon
  +
|icon=spell_shadow_sealofkings
−
|icon=inv_misc_herb_16
 
 
|stack=20
 
|stack=20
  +
|use=Restores 1200 mana at the cost of 800 life.
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|classes=Rogue
 
 
|ilvl=55
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|use=Coats a weapon with poison that lasts for 1 hour.
 
−  
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Each strike has a chance of poisoning the enemy, causing 252 Nature damage and reducing all healing effects used on them by 10% for 15 sec.
 
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|level=32
 
|ilvl=32
 
 
|charges=1
 
|charges=1
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|sellprice=12
+
|sellprice=2000
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|itemid=10918}}
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|itemid=20520}}
−  
−
'''Wound Poison''' is a [[poison]] that is purchased from a poison vendor and applied to a rogue's weapons. Every time the rogue hits with the weapon, there is a chance (modified by the speed of the weapon) of the victim being poisoned for 15 seconds. The poison will [[Reduced healing|reduce all healing effects]] on the victim by 50%. The effect cannot stack.
 
−  
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==Proc Chances Under the PPM Model==
 
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As of patch 3.1., the proc chance of Wound Poison (along with [[Instant Poison]] was changed to a [[PPM]] model, normalized for 1.4 speed weapons. This results in the following proc chances per weapon speed per attack:
 
−  
−
{| class="darktable"
 
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! Weapon Speed !! Proc Chance
 
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|-
 
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| 1.3 || 46.43%
 
−
|-
 
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| 1.4 || 50%
 
−
|-
 
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| 1.5 || 53.57%
 
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|-
 
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| 1.6 || 57.14%
 
−
|-
 
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| 1.7 || 60.71%
 
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|-
 
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| 1.8 || 64.29%
 
−
|-
 
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| 1.9 || 67.86%
 
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|-
 
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| 2.0 || 71.43%
 
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|-
 
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| 2.1 || 75%
 
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|-
 
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| 2.2 || 78.57%
 
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|-
 
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| 2.3 || 82.14%
 
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|-
 
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| 2.4 || 85.71%
 
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|-
 
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| 2.5 || 89.29%
 
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|-
 
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| 2.6 || 92.86%
 
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|-
 
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| 2.7 || 96.43%
 
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|-
 
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| 2.8 || 100%
 
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|}
 
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==Instant Poison v. Wound Poison==
 
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It is generally accepted<sup>''[says who?]''</sup> that PVE Mutilate specced rogues should use Instant Poison on their MH, since they will have 3/3 [[Vile Poisons]].
 
−  
−
For PVE Combat rogues, hoewever, depending on gear and talents, Wound Poison may provide more poison damage than Instant Poison on the MH.
 
   
  +
'''Dark Runes''' can act like a Warlock's [[Life Tap]] ability and can come in handy where mana is more important than health. However, Dark runes are more likely to be used as components in recipes. This item drops from:
−
At low AP levels, Wound Poison's higher PPM rate will make the first option (WP + 3/3VP) produce more poison damage than the latter (IP etc). However, higher gear levels will provide enough AP for Instant Poison to scale up and overcome its low proc rate.
 
  +
*[[Instructor Malicia]] in [[Scholomance]]
  +
*[[Lady Illucia Barov]] in [[Scholomance]]
  +
*[[Lorekeeper Polkelt]] in [[Scholomance]]
  +
*[[The Ravenian]] in [[Scholomance]]
  +
*[[Scholomance Dark Summoner]] in [[Scholomance]]
  +
*[[Scholomance Necromancer]] in [[Scholomance]]
   
  +
==As an ingredient==
−
The AP point at which WP + 3/3VP loses out to IP + 4/5IP + 1/3VP can be theorycrafted:
 
  +
Dark Rune is used in the following recipes:
   
  +
;[[Blacksmithing]]
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Poison Damage per minute = Proc Damage * PPM (this is based on white weapon swings, but will scale evenly for yellow swings as well)
 
  +
*[[Darkrune Breastplate]]
  +
*[[Darkrune Gauntlets]]
  +
*[[Darkrune Helm]]
  +
*[[Persuader]]
   
  +
;[[Tailoring]]
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At level 80, given the two options above:
 
  +
*[[Felcloth Bag]]
−
*Wound Poison DPM = (1.20 * (231 + 0.04 * AP)) * (21.4)
 
  +
*[[Runed Stygian Belt]]
−
*Instant Poison DPM = (1.07 * (300 + 0.10 * AP)) * (1.4 * 8.56)
 
  +
*[[Runed Stygian Boots]]
  +
*[[Runed Stygian Leggings]]
   
  +
==As a quest objective ==
−
These two options will yield equal DPM at about 8,000 AP. Beyond that, the IP option yields more main-hand poison DPM (other things being equal).
 
  +
{{rfg-section}}
  +
*{{questlong|Neutral|60|The Instigator's Enchantment}}
  +
*{{questlong|Horde|60|A Gesture of Commitment}} (Paladin epic mount quest)
   
  +
==Notes==
−
It should be noted that this does not take into account the effect of [[Improved Poisons]] on off-hand application of [[Deadly Poison]]. Each Deadly Poison hit on a target fully stacked with Deadly Poison refreshes DP and applies the other weapon's poison. For this reason, the harder hitting Instant Poison should almost always be paired with Deadly Poison for long, steady state fights.
 
   
  +
*A Dark Rune is also used to create the various [[Signets of Beckoning]] used to summon Twilight Lords in [[Silithus]].
−
==Source==
 
  +
*Using a Dark Rune can kill a player if the player's health is lower than the amount taken by the rune. Characters with low health can use it to instantly kill themselves as the rune can absorb all their hit points. As dying this way does not damage the player's equipment, the rune may practically be used to avoid repair bills from dying.
−
Wound Poison is purchased from poison vendors. It is also available as a drop from selected mobs.
 
   
−
== Patch changes ==
+
==Patch changes==
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*{{Patch 4.0.3a|note=Now reduce healing by 10%, down from 25%.}}
+
*{{Patch 3.1.0|note=Cooldown increased to 15 minutes.}}
−
*{{Patch 4.0.1|note=Healing reduction reduced from 50% to 25%.}}
+
*{{Patch 1.8.0|note=Added.}}
   
 
==External links==
 
==External links==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
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{{elinks-item|10918}}
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{{elinks-item|20520}}
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[[Category:World of Warcraft consumable items]]
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{{Rogue poisons}}
 
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[[Category:Rogues]]
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[[Category:World of Warcraft ingredient items]]
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[[Category:World of Warcraft poison items]]
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[[Category:World of Warcraft blacksmithing ingredient items]]
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[[Category:World of Warcraft common items]]
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[[Category:World of Warcraft tailoring ingredient items]]
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[[Category:Poison debuffs]]
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[[Category:World of Warcraft uncommon quest items]]

Revision as of 00:39, 4 March 2011

Spell shadow sealofkings20
  • Dark Rune
  • Use: Restores 1200 mana at the cost of 800 life.
  • 1 Charge
  • Sell Price: 20s

Dark Runes can act like a Warlock's Spell shadow burningspirit [Life Tap] ability and can come in handy where mana is more important than health. However, Dark runes are more likely to be used as components in recipes. This item drops from:

As an ingredient

Dark Rune is used in the following recipes:

Blacksmithing
Tailoring

As a quest objective

Removed from game The subject of this section has been removed from World of Warcraft.

Notes

  • A Dark Rune is also used to create the various Signets of Beckoning used to summon Twilight Lords in Silithus.
  • Using a Dark Rune can kill a player if the player's health is lower than the amount taken by the rune. Characters with low health can use it to instantly kill themselves as the rune can absorb all their hit points. As dying this way does not damage the player's equipment, the rune may practically be used to avoid repair bills from dying.

Patch changes

External links