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==Talents directly improving Judgement== |
==Talents directly improving Judgement== |
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− | *The Retribution tier 1 talent [[Benediction]] reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%. |
+ | *The Retribution tier 1 talent [[Benediction (paladin talent)]] reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%. |
*You can decrease the cooldown by 2 seconds of Judgement with [[Improved Judgement]] (2 ranks, 1 second per rank) in the Retribution Tree. |
*You can decrease the cooldown by 2 seconds of Judgement with [[Improved Judgement]] (2 ranks, 1 second per rank) in the Retribution Tree. |
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*[[Sanctified Judgement]] (3 ranks) gives a 33%/66%/100% chance of receiving 50% of the mana back of the judged seal. |
*[[Sanctified Judgement]] (3 ranks) gives a 33%/66%/100% chance of receiving 50% of the mana back of the judged seal. |
Revision as of 14:45, 14 March 2011
The subject of this article was removed from World of Warcraft in patch 3.0.2.
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For other uses of Judgement, see Judgement (disambiguation).
"A Paladin's judgement is decisive, firm, sometimes painful, but always just."
Judgement | |
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Properties | |
Class | Paladin |
School | Holy |
Cooldown | 10 Sec |
Improvements | [Improved Judgement], [Sanctified Judgement] |
[[Category:Removed paladin abilities]][[Category:Removed paladin abilities]]
Using Judgement is typically referred to as "Judging" a target. Judging a Seal a Paladin has cast on himself can result in a myriad of abilities, from damage to utility debuffs. If the Judgement is a debuff, the duration of it can be refreshed each time the Judging Paladin lands a melee hit.
Rank | Level | Mana Cost | Cost |
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1 | 4 | 5% of Base | 1 |
Talents directly improving Judgement
- The Retribution tier 1 talent [Benediction] reduces the cost of Judgement and Seals by 3%/6%/9%/12%/15%.
- You can decrease the cooldown by 2 seconds of Judgement with [Improved Judgement] (2 ranks, 1 second per rank) in the Retribution Tree.
- [Sanctified Judgement] (3 ranks) gives a 33%/66%/100% chance of receiving 50% of the mana back of the judged seal.
- The Retribution tier 8 talent [Fanaticism] increases the critical strike chance of any Judgement that is capable of critical hits by 3%/6%/9%/12%/15%; this would include Righteousness, Command, Vengeance(?) and Blood.
- The Retribution 41 point talent [Crusader Strike] will refresh all Paladin Judgement debuffs on a target, making it invaluable in large raids (especially for [Judgement of Light] and [Judgement of Wisdom]).
Talents directly improving specific Judgements
- The Retribution tier 2 talent [Improved Seal of the Crusader] increases the critical strike chance of all attacks and spells made against a target affected by Judgement of the Crusader by 1%/2%/3%.
- The Holy tier 2 talent [Improved Seal of Righteousness] increases the damage of Seal and Judgement of Righteousness by 3%/6%/9%/12%/15%.
- The Retribution tier 3 talent [Seal of Command] is a more damaging Judgement than Righteousness and deals double damage if the target is stunned or incapacitated.
Judgement Overview | |||
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Seal | Judgement & Effect | Hit / Crit type | |
Righteousness | Judgement deals Holy damage to target. | spell / spell | |
Command | Judgement deals Holy damage to enemy, double if the target is stunned. | melee / melee | |
The Crusader | Judgement debuffs enemy, increasing Holy damage taken. Increases raid-wide critical strike chance when talented. | always / n/a | |
Justice | Judgement debuffs enemy, preventing NPCs from fleeing, and preventing players from increasing their speed above 100%. | always / n/a | |
Light | Judgement debuffs enemy, granting melee attacks a chance to heal the attacker. | ~40-50% / n/a | |
Wisdom | Judgement debuffs enemy, granting attacks and spells a chance to restore some of the attacker's mana. | ~40-50% / n/a | |
Vengeance | Judgement deals damage for every application of Holy Vengeance, which is applied by the Seal. | spell / spell | |
Blood | Judgement deals Holy damage to enemy, harming the Paladin for 33% of damage dealt. | melee / melee |
Related Equipment
- The Tier 2 Paladin armor set is called Judgement Armor and includes an 8-piece set bonus that inflicts 60-66 additional Holy damage to the target a Paladin is Judging.
- The set also offers a distinct and fitting look for Paladins and many Paladin-centric armor pieces in the Burning Crusade expansion have used variations of the Judgement set, normally a different color theme.
- [Libram of Avengement] will cause Judgements to increase the Paladin's Critical Strike Rating by 53 for 5 seconds.
- [Libram of Saints Departed] will cause Judgements to heal the Paladin for 41 to 49.
- The Retribution-centric Tier 5 Paladin Armor set Crystalforge Battlegear has two set bonuses, both related to Judgement:
- Two-piece set bonus that reduces the cost of Judgements by 35 mana.
- Four-piece set bonus that, for each Judgement cast, grants a chance to heal nearby party members for 244 to 256.
Patch changes
- Patch 3.0.2 (2008-10-14): Removed in favor of multiple, use-specific Judgement spells.
- Patch 1.8.0 (2005-10-10): Judgement of Light and Judgement of Wisdom will now benefit players that are immune to Holy effects (e.g. Divine Shield).
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