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Revision as of 12:08, 4 March 2011
- For the book in The Sunwell Trilogy, see Ghostlands (book).
Ghostlands | |
---|---|
Level: 10-20 | |
Races |
Scourge Blood elf Forsaken Forest troll Night elf File:IconSmall Gnoll Small.gif Gnoll Murloc |
Minor settlements | Tranquillien, Deatholme |
Affiliation | Scourge |
Location | Southern Quel'Thalas |
Ghostlands is a level 10-20 zone in northern Eastern Kingdoms. It is part of the original Blackened Woods; Ghostlands is also an alternate title for the entire Blackened Woods region[1] from which Eversong Woods was later reclaimed. Today, this zone appears on the world map north of the Eastern Plaguelands and south of Eversong Woods. The forest troll instance Zul'Aman is located here.
Ghostlands was implemented in the Burning Crusade expansion and is currently the only Azeroth zone introduced with this expansion in which the [Flight Master's License] works (as of PTR 4.1).
Little is known of this shadowy region of Quel'Thalas. The blood elves applied the scorched earth policy to these woodlands, effectively giving the Scourge as pyrrhic a victory as possible. It is likely that vengeful phantoms of the battles with the Scourge and a majority of the undead remnants left over from the invasion of Quel'Thalas still linger here, as well as one of the most vile traitors to the elven people.
History
According to Lands of Conflict, the high elves first landed in the Ghostlands (also known as the Blackened Woods), southwest of Silvermoon and north of Stratholme. Their fleet landed on the beaches of the kingdom men would later call Lordaeron. Forging inland, the high elves founded a settlement within the tranquil Tirisfal Glades. After a few years, many of them began to go mad. It was theorized that something evil slept beneath that particular part of the world, but the rumors were never proven to be true. The high elves packed up their encampment and moved northward towards another land rich with ley energies.
Geography
Maps and subregions
Dungeons
Dungeon name | Level range | Group size | Approximate run time |
---|---|---|---|
Zul'Aman | 85 | 5-man | Unknown |
Travel hubs
- Flight paths from Tranquillien
- Silvermoon, Eversong Woods
- Light's Hope Chapel, Eastern Plaguelands (Patch 2.3)
- Hatchet Hills, Ghostlands
- Light's Hope Chapel, Eastern Plaguelands (servicing Zul'Aman for higher-level players; available in patch 2.3)
- Sun's Reach, Isle of Quel'Danas (servicing Sunwell instances for higher-level players; available in patch 2.4)[2]
- Tranquillien, Ghostlands
Adjacent regions
Zone name | Faction | Level range | Direction | Access |
---|---|---|---|---|
Eversong Woods | 1 - 12 | North | Flight path and by foot | |
Eastern Plaguelands | 53 - 60 | South | Flight path (from Hatchet Hills, patch 2.3) and by foot (through portal south of the Thalassian Pass) | |
Isle of Quel'Danas | 70 | Far to the north | Flight path (from Hatchet Hills, patch 2.4) [2] |
Notable characters
- Main article: Ghostlands NPCs
Ghostlands is home to several characters of note. At Tranquillien, Dame Auriferous and High Executor Mavren work together in the battle against the Scourge. At the Farstrider Enclave, Captain Helios and his rangers attempt to fight back the relentless attacks from the Amani trolls. And at the Sanctum of the Sun, Magister Kaendris sends bold adventurers into the heart of evil itself — Dar'Khan Drathir's Tower of the Damned, in the center of his fortress of Deatholme.
Quests
- Main article: Ghostlands quests
Resources
Wild creatures
- Abomination
- Arcane Guardian
- Banshee
- Bat
- Crypt Fiend
- Forest Troll
- Gargoyle
- Ghoul
- Gnoll
- Human
- Lynx
- Magic Elemental[citation needed]
- Mana Wyrm
- Night Elf
- Shade
- Skeleton
- Spider
- Wraith
- Zombie
Notes
- Ghostlands has one of the highest level-gaps between adjacent zones with its southern border to the Eastern Plaguelands, a gap that jumps roughly 20 levels from 20 to 40. Another similar zone is Tirisfal Glades, which borders the Western Plaguelands — a gap that jumps from 10 to 35. Once finished questing in the Ghostlands players can continue on by using the Orb of Translocation located in Silvermoon City in order to teleport to the Undercity. From the Undercity players have the option of traveling to Hillsbrad Foothills or taking the zeppelin to Orgrimmar, where they can then proceed to Ashenvale.
- Ghostlands was the only Burning Crusade zone that had a flight path connecting it to an original World of Warcraft zone (Eastern Plaguelands) until flight points were added to the Isle of Quel'Danas from Ironforge and Silvermoon City.
- Ghostlands is often used by players wishing to bypass the Barrens whilst questing. See Avoiding the Barrens.
- Thalassian Pass, connecting the Ghostlands to the Eastern Plaguelands, is the only way out of Quel'Thalas by land; all the other ways are by flight paths or teleportation. Notably, players trying to swim south by the shore into Eastern Plaguelands will find their way blocked by an invisible wall. This is because Quel'Thalas, like Azuremyst Isles, actually exists on the Outland map, presumably to make it easier to block players without The Burning Crusade. Quel'Thalas overlaps the old Eastern Kingdoms region to the northeast of the Eastern Plaguelands, which is where players attempting the reverse trick (swimming into Quel'Thalas) will find themselves: swimming along the shore, appearing on the world map as passing right through the Ghostlands.
Trivia
A book called Ghostlands also exists.
References
- ^ Arthaus. Lands of Conflict, 112. ISBN 9781588469601.
- ^ a b http://acaciaizm.com/?p=313#more-313
External links
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