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They are listed in descending order of effectiveness
 
They are listed in descending order of effectiveness
   
* AOE Classes
+
=== [[AoE]] Classes ===
  +
Any character class that is capable of hitting multiple mobs at one time will produce the fastest results while towing as they can gather mobs and kill them at a rate that far exceeds other classes.
* DPS Classes
 
  +
* Priest - With the Holy Nova talent a priest is the "safest / fastest" towing class in the game as they can heal and AOE.
* Healing Classes
 
  +
** [[Holy Nova]]
  +
** [[Power Word: Shield]]
  +
** [[Renew]]
  +
** [[Flash Heal]]
  +
** [[Heal]]
  +
** [[Greater Heal]]
  +
** [[Binding Heal]]
  +
** [[Mind Blast]]
  +
** [[Psychic Scream]]
  +
  +
* Mage - Mages have many AOE skills that lend to fast towing of lower level characters.
  +
** [[Arcane Explosion]]
  +
** [[Blast Wave]]
  +
** [[Blizzard]]
  +
** [[Cone of Cold]]
  +
** [[Dragon's Breath]]
  +
** [[Flamestrike]]
  +
** [[Frost Nova]]
  +
  +
  +
* Warlock - Warlocks have pets to hold [[Agro]] contribute to damage, as well as a number of AOE damage Effects
  +
** [[Rain of Fire]]
  +
** [[Hellfire]]
  +
** [[Inferno]]
  +
** [[Shadowfury]]
  +
** [[Seed of Corruption]]
  +
  +
* Shaman
  +
  +
 
=== DPS Classes ===
 
=== Healing Classes ===
   
 
== General Tips ==
 
== General Tips ==
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The following tables shows the approximate amount of experience that the towed character would receive if a mob was killed of the level difference shown. Please note that the level differences are always that the mob's level exceeds that of the towed character
 
The following tables shows the approximate amount of experience that the towed character would receive if a mob was killed of the level difference shown. Please note that the level differences are always that the mob's level exceeds that of the towed character
  +
  +
Any help filling in these numbers is greatly appreciated and may lead to the discovery of the exp formula for towing
   
   

Revision as of 18:33, 25 October 2007

Character Towing is the term used to describe the process of power leveling a character through the used of a second account and a high-level character that is of a much higher in level than the subject character. Character towing, executed properly can net the subject character large amounts of experience, gold, and items within the shortest amount of time.

The goal of these guides is to help you level a character, through the use of a second high-level character that you already own, thus leveraging the time investment in your main character to create a second high-level character in the minimum time possible. This technique is feasible for either Alliance or Horde characters of any Class.

Character Towing is not considered an exploit by the Terms of Service

A towed character is better known as a twink.


Getting Started

Towing Experience Formula

  • The experience formula for character towing is unknown at this time, but there is a point that the level difference between the towing character and towee character results in the towee only receiving 1 experience point per kill as well as an upper cap to the mob level difference that nets no additional experience.


Towing Character Level, Towee Character Level vs Mob Level

Towing Character Level
  • The ideal level difference between the Towing character should be enough that the mobs being killed are of a trivial (gray) level difference. This ensures that the Towing character is absorbing the least amount of available experience from the Towed character.


Towed Character Level vs. Mob Level
  • The ideal level of mobs to tow a lower level character through would be no higher in level compared to the towee than the amount of levels below that character that they could get experience from on their own. The reason for this is that if you kill characters above this threshold you are slowing down the towing process, because these higher level mobs would take longer to kill while only granting a trivial amount of additional experience if any over what killing the recommended level difference mob would net.


Minimum Level of Towee
  • The minimum level for effective character towing is unknown at this time. Further research needs to be completed in this arena to come to a conclusive result. Please submit any information to this article for inclusion.


Methods of Character Towing

Overworld Grinding

  • This practice involves putting the towed character on auto-follow on the main character and killing in the overworld (non-instance) areas. Normal mobs will usually net approximately 55 experience per kill, while elite mobs yield approximately twice that number or 110 experience per kill.
Limitations of Overworld Grinding
  • Competition - It is highly unlike on older realms that you will be able to locate an area where there are no other players competing with you for spawns.
  • Seperation - Mobs in the overworld have a set patrolling area, but are generally much further spaced apart than mobs in instances.
  • Experience Yield - The amount of experience that is earned by killing overworld mobs is not sufficient to justify this technique over the use of instance towing. What you trade off for safety of your lowbie you lose in experience gained per hour.


Instance Towing

  • This is the same as Overworld towing, but is strictly carried out via the use of dungeon instanced content in the game world. Instance towing is enjoyable and provides many additional benefits when compared to overworld towing, while eliminating its limitations.
Additional Benefits of Instance Towing
  • Experience Bonus - Killing mobs in a dungeon has an associated experience bonus when compared to killing the same level of elite mob in the overworld. This over time nets a considerable amount of experience in excess of what could be obtained in the same about of time killing overworld mobs.
  • Coin Drops - Generally speaking, the amount of coin dropped by an elite mob far exceeds the amount dropped by a non-elite of the same level. This fact can offset the supply expenses associated with towing and equipment repairs on the towing character.
  • Twinking Gear - Since dungeons are the place that you acquire the best items in the game, it would make sense to spend as much time in the instances as possible to maximize the quality of the towed characters gear. Where this fact really shines is in that since we are always clearing a dungeon that has mobs of at least 1 to 6 levels over that of the towed character, it is quite easy to supply your towed characters gear requirements over several levels by having him loot all blue off of the bosses and banking any items that would eventualy be beneficial to that character. It is typical in this practice to be able to keep your character almost completely geared out in blues during the entire leveling process.
  • Loot Surplus - Every dungeon provides loot of a superior quality when compared to drops of the same level from non-elite / non-boss mobs. This higher quality gear sells for a larger amount of coin when it is sold to a vendor. So any item drops off of bosses that do not fit with the character that is leveling that are flagged as "Binds on Pickup" can be vendored to cover the accelerated rate of training costs associated with character towing.


Best Tower Classes

The following class types are the best classes to use in the towing process as the lead character. They are listed in descending order of effectiveness

AoE Classes

Any character class that is capable of hitting multiple mobs at one time will produce the fastest results while towing as they can gather mobs and kill them at a rate that far exceeds other classes.


  • Shaman


DPS Classes

Healing Classes

General Tips

  • Level Range
  • Supplies
  • Emergency Supplies

Helpful Macros

  • Essential
  • Suggested
  • Plusses

Best Places to Tow by Level

Experience Per Kill Observed Towing

The following tables shows the approximate amount of experience that the towed character would receive if a mob was killed of the level difference shown. Please note that the level differences are always that the mob's level exceeds that of the towed character

Any help filling in these numbers is greatly appreciated and may lead to the discovery of the exp formula for towing


Towing Character Level = 70
Normal (Non-Elite) Mob Level Difference Elite Mob Level Difference Elite Mobs (Non-Dungeon)
Towed Character Level +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
10 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
15 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
20 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
25 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
30 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
35 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
40 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? 138 147 156 ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
45 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
50 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
55 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
60 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
65 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
70 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
75 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?
80 Normal ? ? ? ? ? ? ? ? ? ? Elites ? ? ? ? ? ? ? ? ? ? Non-Dun Elites ? ? ? ? ? ? ? ? ? ?

External links