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{{npcbox
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[[Image:Kelemar.jpg|thumb|They've seen the city many times over.]]
 
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| image = 91-Neptulon.png
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The '''Horde Emissaries''' are a group of ambassadors from each [[horde]] race, they were sent as an envoy to inspect the new [[blood elf]] capital of [[Silvermoon]] and to ascertain their goals.
 
  +
| name = Neptulon the Tidehunter
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| gender = Male
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| race = Water Elemental
  +
| level = 80
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| type = Elite
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| health = 9,285,000
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| affiliation = [[Old Gods]] (previsouly), [[Elemental Lords]]
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| occupation = Water Elemental Lord
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| status = Bound to the Elemental Plane, possibly active somewhere in the [[Abyssal Maw]] or [[Great Sea]]
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| location = [[Throne of the Tides]], [[Vashj'ir]]
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| alignment = [[Chaotic evil]]<ref name="S&L 102">''[[Shadows & Light]]'', pg. 102</ref>
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}}
   
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:''Rising out of the water above you is a massive humanoid figure shaped from the very liquid itself. The form shifts and changes, but the underlying shape remains the same — a colossal figure that vaguely resembles a humanoid, with swirling blue-green colors whirling within. Only the eyes, a pair of glowing yellow spots in the amorphous head, remain islands of stability.''<ref name="S&L 102"/>
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{{npc||Ambassador Kelemar}} guides them through the streets of Silvermoon. Due to the unusual political climate within the city, the envoys have yet to speak to an actual leader, much to the annoyance of [[Cheneta]]. The dialogue between the various emissaries ranges from offhand to intensely revealing from comments regarding the rebuilt city's decor to insight on the emissaries predicaments and reasons for being there.
 
   
  +
'''Neptulon the Tidehunter''' reigns supreme in his domain, the deep ocean. Users of boats and other such water-crossing utilities risk his wrath; entering his domain without express permission is paramount to doom. He revels in taking those whom feel invulnerable, especially [[Therazane]]'s rocky beaches and the flames of [[Ragnaros]], when given the chance. He rules over all water, whether it be the sea, the ocean, river or lake. All [[water elemental]]s worship him, as do all creatures that use water or the cold for their abilities. It is said that when an intelligent creature drowns, his or her soul will pass through his realm on the way to its end. It is supposed that he keeps those souls which amuse and interest him, but Neptulon only laughs at such suppositions.<ref name="S&L 102"/>
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==Members==
 
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*{{RaceIcon|Orc|Female|Small}} {{npc||Cheneta}} from [[Orgrimmar]]
 
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*{{RaceIcon|Undead|Female|Small}} {{npc||Kristine Denny}} from [[Undercity]]
 
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*{{RaceIcon|Tauren|Female|Small}} {{npc||Dela Runetotem}} from [[Thunderbluff]]
 
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*{{RaceIcon|Troll|Male|Small}} {{npc||Tatai}} from [[Orgrimmar]]
 
   
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==Quotes==
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== Background ==
  +
=== Elemental Lord ===
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Will occasionally be said by:
 
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The [[Old Gods]]' armies were led by the powerful [[Elemental Lord]]s: [[Ragnaros the Firelord]], [[Therazane the Stonemother]], [[Al'Akir the Windlord]], and '''Neptulon the Tidehunter''', who is the strongest of them all. Their chaotic forces raged across the face of the world and clashed with the colossal [[Titan]]s. Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty Titans. One by one, the elemental lords fell, and their forces dispersed.
   
  +
The [[Pantheon]] shattered the Old Gods' citadels and chained the four elemental gods far beneath the surface of the world. Without the Old Gods' power to keep their raging spirits bound to the physical world, the elementals were banished to an abyssal plane, where they would contend with one another for all eternity. With the elementals' departure, nature calmed, and the world settled into a peaceful harmony.
−
Ambassador Kelemar:
 
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:{{text|say|Thank you for making the journey here. I hope you will find Silvermoon to your liking.}}
 
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:{{text|say|Behold the wonders of our fair city.}}
 
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:{{text|say|Exercise caution during your stay. Some close-minded individuals may still cling to old alliances long since dissolved...}}
 
   
  +
=== Stone of the Tides and Fall of Gurubashi ===
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Dela Runetotem:
 
  +
According to a book, "[[The Stone of the Tides]]", the [[Gurubashi]] trolls had access to a powerful artifact, which allowed them to gain control over the water based magic. As later told in the book "[[The Fall of Gurubashi]]", Neptulon (referred to there as Neptulos) sent his mighty [[krakken]] to destroy the troll nation. It is unknown whether there is connection between the two stories.
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:{{text|say|There's an ethereal beauty about this place... but for all the trees and plant life, it's still so... unnatural.}}
 
   
  +
It is also unknown how exactly Neptulon came to appear on Azeroth, thousands of years after the battle with the Titans. Perhaps a backstory of this event is similar to that of summoning [[Ragnaros]] to aid with war (seeing as the event occurred when Gurubashi were preparing for some kind of invasion). This would mean that Neptulon is still present somewhere under the waters of the Great Sea.
−
Kristine Denny:
 
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:{{text|say|Such marvelous sights. I regret being unable to see it when I was younger.}}
 
   
  +
== In World of Warcraft ==
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Tatai:
 
  +
=== Aspect of Neptulon ===
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:{{text|say|Dis place be too bright fa my tastes.}}
 
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An {{Loot|Common|Aspect of Neptulon}} is provided for the quest {{quest|Poisoned Water|"Poisoned Water - Part 2"}}, given by [[Duke Hydraxis]] in [[Azshara]].
   
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===Conversations===
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=== Maws ===
  +
If you kill [[Maws]] during the [[Scepter of the Shifting Sands]] quest-line, a world-wide emote is heard: "The beast returns from whence it came. The wrath of Neptulon has subsided."
−
Random conversations take place between the five, usually one statement has a chance at a different response and vice versa.<br />
 
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(<small>The following are samples of what they say to each other.</small>)
 
   
  +
=== Skar'this the Heretic ===
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:{{text|say|Dela Runetotem|This city is very... expansive, but it seems to be lacking something. I can't put my finger on what...}}
 
  +
After completing the [[Serpentshrine Cavern]] attunement quest, if you return to Heroic Slave Pens the dialogue of this NPC is as follows:
−
:{{text|say|Ambassador Kelemar|This is merely part of what Silvermoon once was. Much of the city was lost after Arthas swept through our lands.}}
 
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:{{text|say|Tatai|Dis be a big waste, if ja be askin' me.}}
 
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:{{text|say|Cheneta|Well, no one asked you, Tatai.}}
 
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:{{text|emote|Tatai grumbles under his breath.}}
 
   
  +
''They fear my words. They make an example out of me. A mockery of the one true god, Neptulon.
   
  +
''<Skar'this spits.>
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:{{text|say|Tatai|I be getting' tired'a dis. Dese elves, dey be treatin' me like I stole somet'in'.}}
 
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:{{text|say|Ambassador Kelemar|I'm afraid your ancestry is the cause, troll. Decades of fighting with your green-skinned brethren have hardened their hearts against your kind.}}
 
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:{{text|say|Ambassador Kelemar|Keep your chin up. Perhaps with time, our people will see you as the ally you are, rather than the enemy you appear to be.}}
 
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:{{text|say|Cheneta|You should be used to those looks, Tatai. Do you remember the reason you were drafted into this job?}}
 
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:{{text|say|Tatai|Don't ja start…}}
 
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:{{text|say|Cheneta|I'm no happier about being your babysitter than you are about being watched. Just remember… it could have been worse.}}
 
   
  +
''Retribution comesss, mortal. The glorious hand of the Tidehunter will one day sweep through the non-believers like a scythe against a new harvest.
   
  +
=== Jack Adams ===
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:{{text|say|Kristine Denny|Your choice of decor is intriguing, Kelemar. Tell me - why the arcane frippery?}}
 
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:{{text|say|Ambassador Kelemar|It is not simply a beautification measure, but also a morale booster. It demonstrates to our people that we have a great deal of power at our fingertips, and with it... we can do nearly anything.}}
 
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:{{text|say|Tatai|Bah! If I ever be in charge'a dis place, da first t'in I be doin' is stoppin' alla dat. Ja be markin' my words.}}
 
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:{{text|say|Dela Runetotem|Tatai, please. We're guests here.}}
 
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:{{text|say|Ambassador Kelemar|Yes, well... lucky for us all, the troll will not be in a position of power within our fair city anytime soon.}}
 
   
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In the quest [[Quest:Jack Likes His Drink|Jack Like's his Drink]] at [[Scalawag Point]], after getting [[Jack Adams]] drunk he might say "Sweet Neptulon, that was one drink too many."
   
  +
===Cataclysm===
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:{{text|say|Kristine Denny|I thought we were going to speak with the regent lord. I'm beginning to question whether or not he exists at all at this point.}}
 
  +
{{cata-section}}
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:{{text|say|Ambassador Kelemar|In due course. There is no rush, after all - our hospitality is extended to you indefinitely. Even the troll.}}
 
  +
Neptulon will appear in the [[Throne of the Tides]], where he must be defended from waves of enemies. According to the main quest chain in Vashj'ir, it seems the naga are trying to overthrow Neptulon and take over his kingdom: the water.<ref>[[Quest:Final Judgement]]</ref>
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:{{text|say|Dela Runetotem|As you say, ambassador. We can wait.}}
 
   
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<gallery>
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File:Neptulon Cataclysm.jpg|Neptulon in the Abyssal Maw
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File:Neptulon-vs-Lady-Naz'jar.jpg|Neptulon against [[Lady Naz'jar]]
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File:Neptulon-vs-Lady-Naz'jar-and-Ozumat.jpg|Neptulon against [[Lady Naz'jar]] and [[Ozumat]]
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</gallery>
   
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== Skills and abilities ==
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:{{text|say|Cheneta|I don't suppose Lor'themar Theron is available for an audience yet?}}
 
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{{RPG-section}}
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:{{text|say|Ambassador Kelemar|The regent lord is a very busy man. I'm sure you understand.}}
 
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<blockquote>Neptulon prefers to toy with his prey, dragging it under the water only to let it briefly escape. Sometimes he will maroon a hapless victim on some lonely island and torture it with tidal waves and swirling whirlpools. He always attempts to identify those who cannot survive long underwater, dragging them away to deal with other opponents later. He loves to douse flame whenever he can and harbors a particular hatred of fire elementals.<ref name="S&L 102"/></blockquote>
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:{{text|say|Dela Runetotem|As you say, ambassador. We can wait.}}
 
   
  +
Neptulon is most dangerous in the water, and even more so when his foe also touches water. If he or his opponent are land-bound, then he is weakened in his attacks. This spells destruction for most ships that cross his path. He can easily overturn even large craft of up to 600 feet in length, and stop massive vessels of up to 1,100 feet. Even those ocean-going behemoths that stretch to 2,400 feet can be slowed to half speed.<ref name="S&L 102"/>
   
  +
=== Drench ===
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:{{text|say|Cheneta|I don't suppose Lor'themar Theron is available for an audience yet?}}
 
  +
Neptulon's touch can extinguish most flames of non-magical origin, save those of large wildfires. He has the ability to dispel even magical fires, but those are many times more difficult to drench.<ref name="S&L 102"/>
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:{{text|say|Ambassador Kelemar|In due course. There is no rush, after all - our hospitality is extended to you indefinitely. Even the troll.}}
 
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:{{text|say|Tatai|Just what I be t'inkin'. More delays.}}
 
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:{{text|say|Kristine Denny|Troll, if you can't keep a civil tongue in your head, I'll be happy to remove it for you.}}
 
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:{{text|say|Tatai|Ja be keepin' away from me.}}
 
−
:{{text|emote|Kristine Denny smirks triumphantly.}}
 
   
  +
=== Frost storm ===
  +
Neptulon has the ability to form into a massive swirling storm of freezing water, drawn from the very deepest part of the oceans and chilled by his elemental power. The storm is a 300 foot churning sphere of water that moves as he wills, at his swim speed, even extending out of the water into the air or onto the nearby ground (although at least half the sphere must always be in the water). Within the storm, he threatens all adjacent squares out to a distance of 25 feet from the affected zone and can make an infinite number of attacks of opportunity per round. This ability lasts for up to ten minutes, although he can end it at will. In addition to his normal attacks from that range, Neptulon may also perform any of the following abilities at will:<ref name="S&L 102"/>
  +
;Block of Ice
  +
:Neptulon has the ability to immobilize 30 foot spherical area of solid water, and anything in it, which then deals frost damage to any victims within. Targets can attempt to escape the area, but only if they have the mental ability to do so. The block of ice rises toward the surface of the water very quickly. Once the occupants of the ice fortress have left the area of the frost storm, the ice will melt, eventually freeing them.<ref name="S&L 102"/>
  +
;Chilling Touch
  +
:Within a frost storm, Neptulon can move much more quickly than normal. Furthermore, all creatures within the storm that have no immunity to the biting cold will very likely be slowed. Certain fire spells can cancel the slowness, but they must be maintained until the victim leaves the storm.<ref name="S&L 103">''[[Shadows & Light]]'', pg. 103</ref>
  +
;Crushing Pressure
  +
:Within the storm area, Neptulon can increase the water pressure to such levels that all within will be injured, whether friend or foe. Whatever they do, they will still take damage, save for Neptulon. Creatures trapped within a block of ice, ironically, are immune.<ref name="S&L 103"/>
  +
;Ice Crystals
  +
:Neptulon can use razor-sharp crystals of ice that can strike individuals at the impressive range of 500 feet from the edge of the storm, even outside the sphere. Ice crystals affect a 30 foot radius when striking.<ref name="S&L 103"/>
  +
;Slam Attack
  +
:Any creature within the storm, or within 100 feet of it, can be subject to a water-based slam attack from Neptulon himself.<ref name="S&L 103"/>
   
  +
=== Vortex ===
−
:{{text|say|Tatai|Dis place be huge. Why ja be needin' all dis space?}}
 
  +
When underwater, Neptulon can transform himself into a vortex once every 10 minutes; he can maintain this form for a very long time. He is 5 feet wide at the base, 50 feet wide at the top, and up to 80 feet tall. He controls his exact height however, which at minimum must be 10 feet tall.<ref name="S&L 103"/>
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:{{text|say|Ambassador Kelemar|This is merely part of what Silvermoon once was. Much of the city was lost after Arthas swept through our lands.}}
 
−
:{{text|say|Dela Runetotem|My condolences. These past years have been hard on us all.}}
 
   
  +
Even the largest of creatures may be caught in the vortex, and they can even take damage. Those who come into contact with the vortex will have difficulty in stopping themselves from being picked up bodily and held suspended in the powerful currents, and even more difficulty in surviving. A creature that can swim is usually allowed to go free from the vortex, but they too, will have difficulty in living through this ordeal.<ref name="S&L 103"/>
   
  +
Neptulon enjoys leaving any creatures within the vortex where he wants, depositing them wherever the vortex happens to be. Typically he does this in fairly harmful surroundings, such as natural vents, in deep water, or near other dangerous creatures.<ref name="S&L 103"/>
−
:{{text|say|Dela Runetotem|Tell us, Ambassador Kelemar... how do the blood elves plan to aid us, exactly?}}
 
−
:{{text|say|Ambassador Kelemar|I realize we have had somewhat differing loyalties in the past, but put your suspicions aside. Our considerable power has been pledged to your leaders in good faith.}}
 
−
:{{text|say|Kristine Denny|Truly an advantageous alliance.}}
 
   
  +
If the vortex's base touches the ocean floor, it creates a swirling cloud of debris. This cloud is centered on Neptulon and has a diameter equal to half the vortex's height. The cloud obscures all vision beyond five feet. Creatures five feet away have some concealment, while those farther away are completely concealed from those within or on the other side of the cloud. Those spellcasters caught in the cloud will have to concentrate hard to cast a spell.<ref name="S&L 103"/>
   
  +
== Speculation ==
−
:{{text|say|Tatai|What help be ja givin' de Horde, anyway?}}
 
  +
{{speculation}}
−
:{{text|say|Ambassador Kelemar|I realize we have had somewhat differing loyalties in the past, but put your suspicions aside. Our considerable power has been pledged to your leaders in good faith.}}
 
  +
Neptulon could be the mysterious force directly responsible for transformations of the [[naga]], the insidious influence behind [[Queen Azshara]], the recent invasions of [[murlocs]], and other underwater events, including the beached sea creatures at [[Darkshore]] and the presence of the Twilight Hammer at [[Blackfathom Deeps]]. It is known that the Old Gods were involved in the naga transformation, and Neptulon may have been a conduit for the change. However, given that the Naga are trying to overthrow the Elemental Lord, this casts doubt on this theory.
−
:{{text|say|Tatai|Tink ja be contributin' less glarin' in dis troll's direction?}}
 
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:{{text|say|Cheneta|Tatai!}}
 
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:{{text|emote|Tatai sighs in resignation and falls silent.}}
 
   
  +
It is possible that Neptulon will become an ally for the Horde and Alliance similar to [[Duke Hydraxis]] considering he is greatest enemy of Ragnaros.
   
  +
== Myth ==
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:{{text|say|Cheneta|I don't suppose Lor'themar Theron is available for an audience yet?}}
 
  +
*[[wikipedia:Neptune (god)|Neptune]], Roman god of the waters is probably the source of his name.
−
:{{text|say|Ambassador Kelemar|In due course. There is no rush, after all - our hospitality is extended to you indefinitely. Even the troll.}}
 
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:{{text|say|Dela Runetotem|As you say, ambassador. We can wait.}}
 
   
  +
== References ==
−  
  +
{{reflist}}
−
:{{text|say|Tatai|Dis place be huge. Why ja be needin' all dis space?}}
 
  +
[[Category:Elemental lords]]
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:{{text|say|Ambassador Kelemar|This is merely part of what Silvermoon once was. Much of the city was lost after Arthas swept through our lands.}}
 
  +
[[Category:Water elementals]]
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:{{text|say|Tatai|Dis be a big waste, if ja be askin' me.}}
 
  +
[[Category:Rumors]]
−
:{{text|say|Cheneta|Well, no one asked you, Tatai.}}
 
  +
[[Category:Shadows & Light]]
−
:{{text|emote|Tatai grumbles under his breath.}}
 
  +
[[Category:Cataclysm]]
−  
  +
[[Category:Unique models]]
−  
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:{{text|say|Cheneta|Remind me, ambassador... what precisely will your people be contributing to our efforts?}}
 
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:{{text|say|Ambassador Kelemar|Our people are strong. We bring you a mastery over arcane magics that you have previously lacked - ah, no offense intended, of course.}}
 
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:{{text|say|Tatai|Tink ja be contributin' less glarin' in dis troll's direction?}}
 
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:{{text|say|Cheneta|Tatai!}}
 
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:{{text|emote|Tatai sighs in resignation and falls silent.}}
 
−  
−  
−
:{{text|say|Kristine Denny|I thought we were going to speak with the regent lord. I'm beginning to question whether or not he exists at all at this point.}}
 
−
:{{text|say|Ambassador Kelemar|The regent lord is a very busy man. I'm sure you understand.}}
 
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:{{text|say|Kristine Denny|This is becoming tiresome.}}
 
−  
−  
−
:{{text|say|Cheneta|I don't suppose Lor'themar Theron is available for an audience yet?}}
 
−
:{{text|say|Ambassador Kelemar|He is unable to see you just yet, but do not trouble yourselves over it. I'm certain he will find a way to fit you into his busy schedule.}}
 
−
:{{text|say|Kristine Denny|This is becoming tiresome.}}
 
−  
−  
−
:{{text|say|Cheneta|Remind me, ambassador... what precisely will your people be contributing to our efforts?}}
 
−
:{{text|say|Ambassador Kelemar|I realize we have had somewhat differing loyalties in the past, but put your suspicions aside. Our considerable power has been pledged to your leaders in good faith.}}
 
−
:{{text|say|Kristine Denny|Truly an advantageous alliance.}}
 
−  
−  
−
:{{text|say|Cheneta|Remind me, ambassador... what precisely will your people be contributing to our efforts?}}
 
−
:{{text|say|Ambassador Kelemar|I realize we have had somewhat differing loyalties in the past, but put your suspicions aside. Our considerable power has been pledged to your leaders in good faith.}}
 
−
:{{text|emote|Dela Runetotem's brow furrows, but she remains silent.}}
 
−  
−  
−
:{{text|say|Dela Runetotem|This city is very... expansive, but it seems to be lacking something. I can't put my finger on what...}}
 
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:{{text|say|Ambassador Kelemar|We lost many of our kin in the water... so yes, the city is perhaps as lively as it once was. We will endure, however.}}
 
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:{{text|say|Tatai|Dis be a big waste, if ja be askin' me.}}
 
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:{{text|say|Cheneta|Well, no one asked you, Tatai.}}
 
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:{{text|emote|Tatai grumbles under his breath.}}
 
−  
−  
−
:{{text|say|Cheneta|I don't suppose Lor'themar Theron is available for an audience yet?}}
 
−
:{{text|say|Ambassador Kelemar|The regent lord is a very busy man. I'm sure you understand.}}
 
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:{{text|say|Cheneta|I'll accept that answer for the time being, Kelemar, but my patience is not exactly boundless.}}
 
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==External links==
 
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{elink|link=http://www.wowhead.com/?search=Horde+Emissary|site=Wowhead|icon=wowhead}}
 
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[[Category:Silvermoon City NPCs| ]]
 

Revision as of 16:38, 24 November 2010

Neptulon the Tidehunter
Image of Neptulon the Tidehunter
Gender Male
Race Water Elemental
Level 80 Elite
Affiliation(s) Old Gods (previsouly), Elemental Lords
Occupation Water Elemental Lord
Location Throne of the Tides, Vashj'ir
Status Bound to the Elemental Plane, possibly active somewhere in the Abyssal Maw or Great Sea
Alignment Chaotic evil[1]
Rising out of the water above you is a massive humanoid figure shaped from the very liquid itself. The form shifts and changes, but the underlying shape remains the same — a colossal figure that vaguely resembles a humanoid, with swirling blue-green colors whirling within. Only the eyes, a pair of glowing yellow spots in the amorphous head, remain islands of stability.[1]

Neptulon the Tidehunter reigns supreme in his domain, the deep ocean. Users of boats and other such water-crossing utilities risk his wrath; entering his domain without express permission is paramount to doom. He revels in taking those whom feel invulnerable, especially Therazane's rocky beaches and the flames of Ragnaros, when given the chance. He rules over all water, whether it be the sea, the ocean, river or lake. All water elementals worship him, as do all creatures that use water or the cold for their abilities. It is said that when an intelligent creature drowns, his or her soul will pass through his realm on the way to its end. It is supposed that he keeps those souls which amuse and interest him, but Neptulon only laughs at such suppositions.[1]

Background

Elemental Lord

The Old Gods' armies were led by the powerful Elemental Lords: Ragnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and Neptulon the Tidehunter, who is the strongest of them all. Their chaotic forces raged across the face of the world and clashed with the colossal Titans. Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty Titans. One by one, the elemental lords fell, and their forces dispersed.

The Pantheon shattered the Old Gods' citadels and chained the four elemental gods far beneath the surface of the world. Without the Old Gods' power to keep their raging spirits bound to the physical world, the elementals were banished to an abyssal plane, where they would contend with one another for all eternity. With the elementals' departure, nature calmed, and the world settled into a peaceful harmony.

Stone of the Tides and Fall of Gurubashi

According to a book, "The Stone of the Tides", the Gurubashi trolls had access to a powerful artifact, which allowed them to gain control over the water based magic. As later told in the book "The Fall of Gurubashi", Neptulon (referred to there as Neptulos) sent his mighty krakken to destroy the troll nation. It is unknown whether there is connection between the two stories.

It is also unknown how exactly Neptulon came to appear on Azeroth, thousands of years after the battle with the Titans. Perhaps a backstory of this event is similar to that of summoning Ragnaros to aid with war (seeing as the event occurred when Gurubashi were preparing for some kind of invasion). This would mean that Neptulon is still present somewhere under the waters of the Great Sea.

In World of Warcraft

Aspect of Neptulon

An [Aspect of Neptulon] is provided for the quest "Poisoned Water - Part 2", given by Duke Hydraxis in Azshara.

Maws

If you kill Maws during the Scepter of the Shifting Sands quest-line, a world-wide emote is heard: "The beast returns from whence it came. The wrath of Neptulon has subsided."

Skar'this the Heretic

After completing the Serpentshrine Cavern attunement quest, if you return to Heroic Slave Pens the dialogue of this NPC is as follows:

They fear my words. They make an example out of me. A mockery of the one true god, Neptulon.

<Skar'this spits.>

Retribution comesss, mortal. The glorious hand of the Tidehunter will one day sweep through the non-believers like a scythe against a new harvest.

Jack Adams

In the quest Jack Like's his Drink at Scalawag Point, after getting Jack Adams drunk he might say "Sweet Neptulon, that was one drink too many."

Cataclysm

Cataclysm This section concerns content related to Cataclysm.

Neptulon will appear in the Throne of the Tides, where he must be defended from waves of enemies. According to the main quest chain in Vashj'ir, it seems the naga are trying to overthrow Neptulon and take over his kingdom: the water.[2]

Skills and abilities

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

Neptulon prefers to toy with his prey, dragging it under the water only to let it briefly escape. Sometimes he will maroon a hapless victim on some lonely island and torture it with tidal waves and swirling whirlpools. He always attempts to identify those who cannot survive long underwater, dragging them away to deal with other opponents later. He loves to douse flame whenever he can and harbors a particular hatred of fire elementals.[1]

Neptulon is most dangerous in the water, and even more so when his foe also touches water. If he or his opponent are land-bound, then he is weakened in his attacks. This spells destruction for most ships that cross his path. He can easily overturn even large craft of up to 600 feet in length, and stop massive vessels of up to 1,100 feet. Even those ocean-going behemoths that stretch to 2,400 feet can be slowed to half speed.[1]

Drench

Neptulon's touch can extinguish most flames of non-magical origin, save those of large wildfires. He has the ability to dispel even magical fires, but those are many times more difficult to drench.[1]

Frost storm

Neptulon has the ability to form into a massive swirling storm of freezing water, drawn from the very deepest part of the oceans and chilled by his elemental power. The storm is a 300 foot churning sphere of water that moves as he wills, at his swim speed, even extending out of the water into the air or onto the nearby ground (although at least half the sphere must always be in the water). Within the storm, he threatens all adjacent squares out to a distance of 25 feet from the affected zone and can make an infinite number of attacks of opportunity per round. This ability lasts for up to ten minutes, although he can end it at will. In addition to his normal attacks from that range, Neptulon may also perform any of the following abilities at will:[1]

Block of Ice
Neptulon has the ability to immobilize 30 foot spherical area of solid water, and anything in it, which then deals frost damage to any victims within. Targets can attempt to escape the area, but only if they have the mental ability to do so. The block of ice rises toward the surface of the water very quickly. Once the occupants of the ice fortress have left the area of the frost storm, the ice will melt, eventually freeing them.[1]
Chilling Touch
Within a frost storm, Neptulon can move much more quickly than normal. Furthermore, all creatures within the storm that have no immunity to the biting cold will very likely be slowed. Certain fire spells can cancel the slowness, but they must be maintained until the victim leaves the storm.[3]
Crushing Pressure
Within the storm area, Neptulon can increase the water pressure to such levels that all within will be injured, whether friend or foe. Whatever they do, they will still take damage, save for Neptulon. Creatures trapped within a block of ice, ironically, are immune.[3]
Ice Crystals
Neptulon can use razor-sharp crystals of ice that can strike individuals at the impressive range of 500 feet from the edge of the storm, even outside the sphere. Ice crystals affect a 30 foot radius when striking.[3]
Slam Attack
Any creature within the storm, or within 100 feet of it, can be subject to a water-based slam attack from Neptulon himself.[3]

Vortex

When underwater, Neptulon can transform himself into a vortex once every 10 minutes; he can maintain this form for a very long time. He is 5 feet wide at the base, 50 feet wide at the top, and up to 80 feet tall. He controls his exact height however, which at minimum must be 10 feet tall.[3]

Even the largest of creatures may be caught in the vortex, and they can even take damage. Those who come into contact with the vortex will have difficulty in stopping themselves from being picked up bodily and held suspended in the powerful currents, and even more difficulty in surviving. A creature that can swim is usually allowed to go free from the vortex, but they too, will have difficulty in living through this ordeal.[3]

Neptulon enjoys leaving any creatures within the vortex where he wants, depositing them wherever the vortex happens to be. Typically he does this in fairly harmful surroundings, such as natural vents, in deep water, or near other dangerous creatures.[3]

If the vortex's base touches the ocean floor, it creates a swirling cloud of debris. This cloud is centered on Neptulon and has a diameter equal to half the vortex's height. The cloud obscures all vision beyond five feet. Creatures five feet away have some concealment, while those farther away are completely concealed from those within or on the other side of the cloud. Those spellcasters caught in the cloud will have to concentrate hard to cast a spell.[3]

Speculation

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Neptulon could be the mysterious force directly responsible for transformations of the naga, the insidious influence behind Queen Azshara, the recent invasions of murlocs, and other underwater events, including the beached sea creatures at Darkshore and the presence of the Twilight Hammer at Blackfathom Deeps. It is known that the Old Gods were involved in the naga transformation, and Neptulon may have been a conduit for the change. However, given that the Naga are trying to overthrow the Elemental Lord, this casts doubt on this theory.

It is possible that Neptulon will become an ally for the Horde and Alliance similar to Duke Hydraxis considering he is greatest enemy of Ragnaros.

Myth

  • Neptune, Roman god of the waters is probably the source of his name.

References

 
  1. ^ a b c d e f g h Shadows & Light, pg. 102
  2. ^ Quest:Final Judgement
  3. ^ a b c d e f g h Shadows & Light, pg. 103