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Captain Skarloc is the second mini-boss of Escape from Durnholde in Caverns of Time.

He appears when you've escorted Thrall through the front gate of Durnholde Keep. He comes riding to Thrall, talks to him, and then starts attacking.

General Info

Normal Mode

Abilities

  • Holy Light: He will heal himself or one of the Wardens. Interruptable by any means, but you can not silence him.
  • Cleanse: He will dispel most forms of crowd control you put on the adds, such as Spell nature polymorph [Polymorph].
  • Hammer of Justice: Stuns target for 6 seconds.
  • Holy Shield ability.
  • Devotion Aura ability.
File:Skarloc.jpg

Captain Skarloc

Strategy

Skarloc comes with two adds, a healer and a warrior. These are mobs you have already killed around the Keep, and should be familiar. While tanking Skarloc, kill the healer as soon as possible, preferably stunning every heal he tries to do. After that, take on the warrior, and finish Skarloc after that. Skarloc doesn't hit extremely hard - but he can take a lot of hits, so Counterspell him where possible. He is immune to Curse of Tongues, but the other two can be feared out of the fight.

Note to above Your tank should easily be able to pick up Skarloc and the veteran, usually the one on the left (facing him). If the rest of the group focuses on the Warden (healer), you should be able to down him within a matter of seconds, move to the next add, then down Skarloc.

Alternative Strategy: Skarloc has a fairly limited range on his heals. An alternate strategy if a class able to OT temporarily (rogue evasion/Cloak of shadows, hunter & warlock pets etc.) is to pull his adds outside this healing range. By doing this you are able to either kill or CC them both free of him healing or decursing them. Healers should stand between the MT on Skarloc and the dps group. Once both adds are dealt with, dps should be able to go all out on Skarloc as the tank would have generated enough hate to hold him.

Fear works particularly well in this fight. There is ample room to fear kite one or both of Skarloc's adds, and the only enemies in range to aggro are mid 20's beasts that are native to the area. A single warlock can easily down Skarloc's healer and keep it from doing anything besides running for the entire fight. Then the warlock can dispense with the warrior add, all the while leaving the other four to focus directly on Skarloc.

Heroic Mode Strategy

  • Has Consecration ability additional to Normal Mode skills. Players in the affected area take 675 Holy damage every second.
  • Hits for 1800-2000 on plate (1200-1400 on druid).
  • Holy Shield reflects 440 Holy damage when Captain Skarloc blocks attack.

Tank has to move out of Consecration all the time.


Quotes

Death: Guards... guards!

Loot

Normal and Heroic


Normal


Heroic

Quotes

Thrall! You didn't really think you would escape, did you? You and your allies shall answer to Blackmoore... after I've had my fun.

External Links

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