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C'Thun (tactics)

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[[Image:Cthuns room.png|thumb|A rough 3-D diagram of C'thun's room.]]
 
[[Image:Cthuns room.png|thumb|A rough 3-D diagram of C'thun's room.]]
 
[[Image:CThun Positioning.jpg|thumb|C'Thun positioning]]
 
[[Image:CThun Positioning.jpg|thumb|C'Thun positioning]]
The initial phase of the C'thun encounter, characterized by an alternation between the Eye shooting Eye Beams for 50 seconds followed by 35 seconds of Dark Glare (detailed below) as well as periodic spawning of mind flay eyes and claw tentacles.
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The initial phase of the C'thun encounter, characterized by an alterna'''''tion between the''' Eye s''hooting Eye Beams for 50 seconds followed by 35 seconds of Dark Glare (detailed below) as well as periodic spawning of mind flay eyes and claw tentacles.
   
 
When first entering C'thun's chamber, the best strategy is to shield a player with high nature resist and have him enter the room ahead of the rest of the raid. This will cause the first few eye beams (described below) to hit the player with high nature resist, giving the rest of the raid a chance to get into position. A hunter is the ideal candidate for this, with their +60 Nature Resist from their aura and their ability to feign death and then put on normal gear. If the raid enters the room at the same time it is likely that a large portion will die from a chained eye beam.
 
When first entering C'thun's chamber, the best strategy is to shield a player with high nature resist and have him enter the room ahead of the rest of the raid. This will cause the first few eye beams (described below) to hit the player with high nature resist, giving the rest of the raid a chance to get into position. A hunter is the ideal candidate for this, with their +60 Nature Resist from their aura and their ability to feign death and then put on normal gear. If the raid enters the room at the same time it is likely that a large portion will die from a chained eye beam.
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