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{{Racebox
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<onlyinclude>{{{{{tpl|tooltip}}}
 
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| image = Duke hydraxis.jpg
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|mode={{{mode|}}}
 
  +
| name = Elementals
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|arg={{{arg|}}}
 
  +
| capital = Various ([[Firelands]], [[Abyssal Maw]], [[Skywall]], [[Deepholm]], [[Frostland]])
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|name=Book of Glyph Mastery
 
  +
| faction = Varies
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|icon=INV_Misc_Book_07
 
  +
| character = N/A
−
|stack=10
 
  +
| mount = N/A
−
|quality=Uncommon
 
  +
| homeworld = [[Elemental Plane]]
−
|skill=Inscription (425)
 
  +
| language = [[Kalimag]], [[Auran]], [[Ignan]], [[Terran]], [[Aquan]]
−
|effect=Use: Discovers a glyph recipe unique to this book.
 
  +
| leader = [[Elemental Lord]]s, [[Elemental Prince]]s
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|sell={{cost|5}}
 
  +
| height = Varies}}
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|ilvl=80
 
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}}</onlyinclude>
 
   
  +
:''Were you looking for [[Schools of Magic]] as elemental types?''
−
'''Book of Glyph Mastery''' is a [[world drop]] rarely looted from [[Northrend]] [[mob]]s. [[Inscription|Scribes]] can read the books to learn certain new [[Inscription recipes]].
 
  +
:''Were you looking for the [[Shaman talents#Elemental|Elemental]] [[shaman talent]] tree?''
   
  +
The '''elementals''' are potent and volatile [[elemental spirit]]s of pure elemental energies and were once the minions of the [[Old Gods]] (and some may still be). Many are commanded by the most powerful [[The Old Gods and the Ordering of Azeroth|elemental lieutenants]] called the [[Elemental Lord]]s — [[Ragnaros|Ragnaros the Firelord]], [[Therazane|Therazane the Stonemother]], [[Al'Akir|Al'Akir the Windlord]], and [[Neptulon|Neptulon the Tidehunter]] — whilst others are commanded by primordial elementals known as [[Elemental Spirits]].
−
== Source ==
 
−
Northrend mobs have a small chance to drop this item.
 
   
  +
There are four types of elementals, each corresponding to the basic elements of the world: [[Earth elemental|earth]], [[Fire elemental|fire]], [[Air elemental|wind]], and [[Water elemental|water]]. Each elemental tends to be immune to damage from their element type. For instance, fire elementals are immune to fire damage.
−
== Teaches ==
 
−
'''Notes:'''
 
−
* This book ''only'' teaches glyphs not learnable in any other way (i.e. trainers, [[Technique]]s, [[Minor Inscription Research]], or [[Northrend Inscription Research]]). So you don't risk wasting a book by using them before having learned all glyphs through all the other ways.
 
−
* If you've learned all glyphs that can be learned from these book and then try to use one book again, you'll simply get a message that you've already learned all glyphs and you will keep the book (i.e. it won't be used).
 
   
  +
==Characteristics in World of Warcraft==
−
===Death Knight===
 
  +
* Chaotic manifestations of the elements.
−
* [[Glyph of Dancing Rune Weapon]]
 
  +
* Cannot be skinned, although the remains of stone-elementals may sometimes be mined by [[mining|miners]].
−
* [[Glyph of Howling Blast]]
 
  +
* [[Enchanting|Enchanter]]s can enchant weapons with {{Loot|Enchant|Enchant Weapon - Lesser Elemental Slayer}}, which gives the player bonus attack power against Elementals, and also causes their weapon to glow red.
−
* [[Glyph of Hungering Cold]]
 
  +
* All elementals can be [[Banish]]ed by [[Warlock]]s.
−
* [[Glyph of Unholy Blight]]
 
  +
* Some have innate abilities; many resist (or are immune to) attacks from the element with which they are affiliated.
  +
* A large number of Elementals look similar to the [[Voidwalker]]; for example, many Fire Elementals use orange, flaming Voidwalker models.
  +
* Often found close to environments that resemble their elements; water elementals are often found on coastlines and in lakes, fire elementals are often found close to lava or areas which has suffered from fire, stone elementals are often found in hills and inside caves, and air elementals are often found in windy areas like steppes and deserts.
   
  +
== History and Culture ==
===Druid===
 
  +
[[File:Elementals_Comic.jpg|thumb|As seen in the comic]]
−
* [[Glyph of Barkskin]]
 
  +
When the Old Gods were defeated and imprisoned by the [[Titan]]s, the Titans banished all elementals to the [[Elemental Plane]]. The Elemental Plane is a violent and dangerous place where elementals of one type battle with all others in a never-ending conflict to expand their territory. It is no wonder, then, that some elementals attempt to escape from the unceasing struggle by traveling to [[Azeroth (world)|Azeroth]], where they establish solitary lairs in suitable environments. Such transplanted elementals find it difficult to shake off the warlike existence they lived on the Elemental Plane; they guard their new territory viciously and constantly seek to expand their boundaries.
−
* [[Glyph of Berserk]]
 
−
* [[Glyph of Nourish]]
 
−
* [[Glyph of Savage Roar]]
 
−
* [[Glyph of Survival Instincts]]
 
−
* [[Glyph of Wild Growth]]
 
   
  +
All elementals speak [[Kalimag]] and, whether summoned to Azeroth or there of their own free will, wear a set of magic bracers. These bracers form automatically when the elemental leaves the Elemental Plane. They tie the elemental to Azeroth and allow it to exist outside of the Elemental Plane. If the magic of the bracer's is disrupted, usually by prolonged physical or magical attack, the elemental loses much of its power and may inadvertently return to the Elemental Plane.{{Cite|MG|53}}
=== Hunter ===
 
−
*[[Glyph of Chimera Shot]]
 
−
*[[Glyph of Explosive Shot]]
 
−
*[[Glyph of Explosive Trap]]
 
−
*[[Glyph of Kill Shot]]
 
−
*[[Glyph of Raptor Strike]]
 
−
*[[Glyph of Scatter Shot]]
 
   
  +
Over the centuries, they have been finding ways to return to Azeroth, and now run rampant in many areas, though it's usually only the weakest of their ranks that are able to slip through the "cracks". All but the most powerful elementals are mindless beings, who carry out tasks at the whim of their masters. Recently however, more and more elementals have begun appearing on Azeroth, serving an as yet unidentified purpose.
=== Mage ===
 
−
*[[Glyph of Arcane Barrage]]
 
−
*[[Glyph of Deep Freeze]]
 
−
*[[Glyph of Ice Barrier]]
 
−
*[[Glyph of Living Bomb]]
 
−
*[[Glyph of Mirror Image]]
 
   
  +
Some intelligent creatures of Azeroth have found ways to summon elementals and bind them to their will as servants or guards. [[Human]] [[mage]]s are fond of summoning Water Elementals for their brute force and imposing size. [[Ragnaros]] was summoned into the material plane by the [[Dark Iron Dwarves]] three centuries ago, and now resides in the [[Molten Core]], though he is but a shadow of his original self there. When he was first summoned into Azeroth by [[Sorcerer-thane Thaurissan]], the dwarf was killed by the unmitigated fiery powers that he had unleashed.
−
=== Paladin ===
 
−
*[[Glyph of Beacon of Light]]
 
−
*[[Glyph of Divine Plea]]
 
−
*[[Glyph of Divine Storm]]
 
−
*[[Glyph of Hammer of the Righteous]]
 
−
*[[Glyph of Holy Shock]]
 
−
*[[Glyph of Salvation]]
 
−
*[[Glyph of Shield of Righteousness]]
 
   
  +
The four lieutenants, seemingly no longer under the Old Gods' control, are finding new ways to wage war against each other, and it's possible that one or more of their factions are working for the good of Azeroth. Though they fight each other, they still maintain an [[Abyssal High Council]].
=== Priest ===
 
−
*[[Glyph of Dispersion]]
 
−
*[[Glyph of Guardian Spirit]]
 
−
*[[Glyph of Hymn of Hope]]
 
−
*[[Glyph of Mind Sear]]
 
−
*[[Glyph of Penance]]
 
   
  +
The elementals seem to have a complex royal power hierarchy. The most powerful elemental beings have titles such as Baron, Lord, and Duke. The closest, most powerful offspring of the Elemental Lieutenants are even known as Princes and Princesses.
=== Rogue ===
 
−
*[[Glyph of Cloak of Shadows]]
 
−
*[[Glyph of Fan of Knives]]
 
−
*[[Glyph of Hunger for Blood]]
 
−
*[[Glyph of Killing Spree]]
 
−
*[[Glyph of Shadow Dance]]
 
−
*[[Glyph of Tricks of the Trade]]
 
   
−
=== Shaman ===
+
==Basic Elemental Types==
  +
[[File:Elementals.png|center|500px|Elementals]]
−
*[[Glyph of Feral Spirit]]
 
  +
===Air Elemental===
−
*[[Glyph of Hex]]
 
  +
[[Air elemental]]s are creatures made of air, wind, storms, and weather.
−
*[[Glyph of Riptide]]
 
−
*[[Glyph of Stoneclaw Totem]]
 
−
*[[Glyph of Thunder]]
 
   
−
=== Warlock ===
+
====Variant====
  +
*{{RaceIconExt|Mana}}Mana Surge
−
*[[Glyph of Chaos Bolt]]
 
  +
[[Mana surge]]s are a magic-based elementals which are a type of air elementals{{Cite|MG|101}}; described as "burning elementals crafted of pure mana", They exist in Azeroth as physical manifestations of pure arcane magic, or even of [[mana]] energy itself.
−
*[[Glyph of Demonic Circle]]
 
−
*[[Glyph of Haunt]]
 
−
*[[Glyph of Life Tap]]
 
−
*[[Glyph of Metamorphosis]]
 
−
*[[Glyph of Shadowflame]]
 
−
*[[Glyph of Soul Link]]
 
   
−
=== Warrior ===
 
−
*[[Glyph of Bladestorm]]
 
−
*[[Glyph of Enraged Regeneration]]
 
−
*[[Glyph of Shield Wall]]
 
−
*[[Glyph of Shockwave]]
 
−
*[[Glyph of Spell Reflection]]
 
−
*[[Glyph of Vigilance]]
 
   
  +
===Earth Elemental===
−
== Patch changes ==
 
  +
[[Earth elemental]]s are creatures made of the rock, and energy of the earth itself.
−
* {{Patched|date=2009-04-16|bluenote=The book of glyph mastery has had its drop rate increased. <ref name="Bornakk">{{ref web
 
−
|url=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html
 
−
|accessdate=2009-05-24
 
−
|date=2009-04-16
 
−
|title=Recent In-Game Fixes - 4/16/09
 
−
|author=[[Image:Blizz.gif]] [[Bornakk]]}}</ref>}}
 
−
* {{Patch 3.1.0|note=Added.}}
 
   
−
== References ==
+
====Variant====
  +
*{{RaceIconExt|Geode}}Geode
−
{{reflist}}
 
  +
[[Geode]]s are elemental sprites of deepholm
  +
*{{RaceIconExt|Gyreworm}}Gyreworm
  +
[[Gyreworm]]s are earth elemental in shape of a tunneling worm
  +
*{{RaceIconExt|ShaleSpider}}Shale Spider
  +
[[Shale Spider]]s are earth elemental in shape of spiders
   
  +
===Fire Elemental===
−
== External links ==
 
  +
[[File:Fire elemental.jpg|thumb|A typical fire elemental]]
−
<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
  +
[[Fire elemental]]s are creatures made of fire elements.
−
Links that do not conform to the rules will be DELETED.
 
−
Repeat violations may result in a BAN.
 
−
Have a nice day. :) -->
 
−
{{Elinks-item|45912}}
 
   
  +
====Variant====
  +
*{{RaceIconExt|Phoenix}}Phoenix
  +
[[Phoenix]]es are large elemental birds of fire.
  +
*Salamander
  +
Elemental [[Salamander#Salamander_.28Elemental.29|Salamander]]s are flame-loving cousins of the fire elementals.
  +
*{{RaceIconExt|Entropy}}Entropic Beast
  +
[[Entropic beast]]s are Fel corrupted fire elementals found in [[Felwood]].
   
  +
===Water Elemental===
−
[[es:Libro sobre maestría en glifos]]
 
  +
[[Water elemental]]s are creatures made of water and various other liquids. Some water elementals have become corrupted, appearing green or red instead of blue.
−
[[Category:Uncommon world drops]]
 
  +
−
[[Category:World of Warcraft inscription technique items]]
 
  +
''See also:''
  +
*[[Summon Water Elemental]]
  +
  +
===Elemental Conglomerate===
  +
[[Elemental Conglomerate]]s are elementals that share two or more aspects of the basic elemental types.
  +
  +
''See also:''
  +
*Dual elementals
  +
**{{RaceIconExt|Dust}}[[Dust elemental]] (air, earth)
  +
**{{RaceIconExt|IceElemental}}[[Ice elemental]] (air, water) &mdash; Origins: [[Frostland]] of the Abyssal Maw.
  +
**[[Spark elemental]] (air, fire)
  +
**{{RaceIconExt|Lava}}[[Lava elemental]] (earth, fire)
  +
**[[Mud elemental]] (earth, water)
  +
**{{RaceIconExt|Steam}}[[Steam elemental]] (fire, water)
  +
*Triumvirate elementals
  +
**[[Geyser elemental]] (air, fire, water)
  +
**[[Pyroclastic elemental]] (air, earth, fire)
  +
**[[Sandstorm elemental]] (air, earth, water)
  +
**[[Volcanic elemental]] (earth, fire, water)
  +
*Complete elemental
  +
**[[Primal elemental]] (air, earth, fire, water)
  +
**[[Arcane elemental]] (air, earth, fire, water)
  +
  +
===Elemental Sprites===
  +
[[Sprite|Elemental Sprites]] are small elementals from [[Elemental Plane]] of various elemental types.
  +
 
===Revenant===
  +
[[Revenant]]s are minor elemental creatures who once served as foot soldiers for the malefic Old Gods when the world was young.
  +
  +
==Nature elementals and plants==
  +
Plants are classified as elementals for gameplay purposes, this category lists both plants and nature elementals
  +
===Bog Beast===
  +
[[File:bogbeast.jpg|thumb|A Bog Beast]]
  +
[[Bog beast]]s are classified in World of Warcraft as '''Elementals'''. They look like swamp monsters. You can find Bog Beasts and similar type creatures in [[Teldrassil]] ([[timberling]]s/[[swampwalker]]s), and [[Swamp of Sorrows]] ([[Mire Lord]]s and [[Tangled Horror]]s), [[Wetlands]] ([[Fen Dweller]]s and [[Fen Creeper]]s), [[Tanaris]] ([[Thistleshrub]]s), Dustwallow Marsh, [[Un'goro Crater]] ([[tar beast]]s) and [[Zangarmarsh]]. Bog beasts may represent a type of conglomerate elemental of earth and water as tar beasts suggest.
  +
  +
[[Denalan]], the botanist and questqiver NPC in Darnassus, notes that timberlings are connected to the land around them: "The Timberlings are elementals of nature. In some ways they reflect the natural order of the plants and animals on our great tree." [[Brann]] also describes thistleshrubs as plant elementals.{{cite|LoM}} Tar beasts are conglomerate elementals of earth and water.{{cite|MG}}
  +
  +
* The plant creatures [[timberling]]s, and [[thistleshrub]]s, and conglomerate elemental creature [[tar beast]], while using the same model as bog beasts are each considered separate types of creatures.{{Cite|MG|131-134}}
  +
*Bog beast is both a broad classification for the creatures but also refers to a specific species.
  +
* Depending on the species bog beasts may be elementals and/or ambulatory plants.
  +
 
===Lasher===
  +
[[Lasher]]s are ambulatory plants shaped like flowers.
  +
*Note that these are not true elementals, but are plants — the application of elemental tag in-game is for game mechanics.
  +
 
===Treant===
  +
[[File:Treant.png|thumb|A Treant]]
  +
[[Treant]]s are [[Ancient]]s who can be fought in the game. You can find Tree Ancients in [[Felwood]] (Irontrees), [[Ashenvale]] (Withered Ancients and Crazed Ancients), and [[Stonetalon Mountains]] (Blackened Ancients and Charred Ancients).
  +
*Note that in lore these are not elementals at all, but a type of medium-sized plant, application of elemental ingame is for game mechanics.
  +
 
===Ancient===
  +
[[Ancient]]s are huge plant creatures, relatives of the treants and other plant creatures. Often affiliated with night elves, these gigantic treefolk occasionally fall sway to demonic corruption and become twisted, hateful versions of their former selves. [[Ivus the Forest Lord]] is also a ancient who is found in [[Alterac Valley]].
  +
*Note that in lore these are not elementals at all, but a type of huge to gargantuan plant, application of elemental in game is for game mechanics.
  +
  +
==Elemental Constructs==
  +
These are creatures that are classed as elementals in [[World of Warcraft]] for gameplay purposes, but are actually constructs which are either built on statues or powered by elementals
  +
[[File:Golem.png|thumb|A golem]]
  +
 
===Golem===
  +
Some types of [[golem]]s are mechanical constructs and are classified as elementals in World of Warcraft. They can be found in many places, mostly around Dark Iron dwarf lairs. You can find them in [[Darkshore]] (Cracked Golems), the [[Badlands]] (Siege Golems, War Golems and Stone Golems) and in the [[Searing Gorge]] (Heavy War Golems).
  +
*Note that in lore these are not elementals at all, but a type of large construct (although some may be held together or powered through elementals). Application of elemental in game is for game mechanics.
  +
  +
  +
[[File:Murmur.jpeg|thumb|Murmur, the Primordial Aspect of sound, in his lair.]]
  +
  +
==Other Types==
  +
===Murmur===
  +
*{{RaceIconExt|SoundLord}}
  +
Murmur is called Primordial Essence of sound, by the codex of blood and he has many similiarities with the elemental lords of azeroth
  +
  +
*Note that he may not be elemental but in fact elemental-like being. Murmur may only be listed as a elemental for game mechanics.
  +
  +
===Mercury Elemental===
  +
*{{RaceIconExt|UnboundMercury}}
  +
*{{RaceIconExt|MercuryOoze}}
  +
Are elemental which come in the shape of elemental and oozes
  +
  +
==See also==
  +
*[[Elemental Invasions]]
  +
*[[Elemental Plane]]
  +
  +
==Manual of Monsters==
  +
[[Manual of Monsters/Appendix Three|Appendix Three]] of ''[[Manual of Monsters]]'' has the [[Manual of Monsters/Appendix Three#Elementals|elementals]] entry and are similar to the elementals mentioned in the article, however the validity of the source is disputed.
  +
  +
==Myth==
  +
An elemental is a mythological being that first appeared in the alchemical works of Paracelsus.[http://en.wikipedia.org/wiki/Elementals]
  +
  +
{{eternals}}
  +
{{Creaturefooter|Elemental}}
  +
[[Category:Elementals| ]]

Revision as of 20:29, 20 October 2010

Template:Racebox

Were you looking for Schools of Magic as elemental types?
Were you looking for the Elemental shaman talent tree?

The elementals are potent and volatile elemental spirits of pure elemental energies and were once the minions of the Old Gods (and some may still be). Many are commanded by the most powerful elemental lieutenants called the Elemental Lords — Ragnaros the Firelord, Therazane the Stonemother, Al'Akir the Windlord, and Neptulon the Tidehunter — whilst others are commanded by primordial elementals known as Spell shaman feralspirit [Elemental Spirits].

There are four types of elementals, each corresponding to the basic elements of the world: earth, fire, wind, and water. Each elemental tends to be immune to damage from their element type. For instance, fire elementals are immune to fire damage.

Characteristics in World of Warcraft

  • Chaotic manifestations of the elements.
  • Cannot be skinned, although the remains of stone-elementals may sometimes be mined by miners.
  • Enchanters can enchant weapons with [Enchant Weapon - Lesser Elemental Slayer], which gives the player bonus attack power against Elementals, and also causes their weapon to glow red.
  • All elementals can be Banished by Warlocks.
  • Some have innate abilities; many resist (or are immune to) attacks from the element with which they are affiliated.
  • A large number of Elementals look similar to the Voidwalker; for example, many Fire Elementals use orange, flaming Voidwalker models.
  • Often found close to environments that resemble their elements; water elementals are often found on coastlines and in lakes, fire elementals are often found close to lava or areas which has suffered from fire, stone elementals are often found in hills and inside caves, and air elementals are often found in windy areas like steppes and deserts.

History and Culture

Elementals Comic

As seen in the comic

When the Old Gods were defeated and imprisoned by the Titans, the Titans banished all elementals to the Elemental Plane. The Elemental Plane is a violent and dangerous place where elementals of one type battle with all others in a never-ending conflict to expand their territory. It is no wonder, then, that some elementals attempt to escape from the unceasing struggle by traveling to Azeroth, where they establish solitary lairs in suitable environments. Such transplanted elementals find it difficult to shake off the warlike existence they lived on the Elemental Plane; they guard their new territory viciously and constantly seek to expand their boundaries.

All elementals speak Kalimag and, whether summoned to Azeroth or there of their own free will, wear a set of magic bracers. These bracers form automatically when the elemental leaves the Elemental Plane. They tie the elemental to Azeroth and allow it to exist outside of the Elemental Plane. If the magic of the bracer's is disrupted, usually by prolonged physical or magical attack, the elemental loses much of its power and may inadvertently return to the Elemental Plane.Template:Cite

Over the centuries, they have been finding ways to return to Azeroth, and now run rampant in many areas, though it's usually only the weakest of their ranks that are able to slip through the "cracks". All but the most powerful elementals are mindless beings, who carry out tasks at the whim of their masters. Recently however, more and more elementals have begun appearing on Azeroth, serving an as yet unidentified purpose.

Some intelligent creatures of Azeroth have found ways to summon elementals and bind them to their will as servants or guards. Human mages are fond of summoning Water Elementals for their brute force and imposing size. Ragnaros was summoned into the material plane by the Dark Iron Dwarves three centuries ago, and now resides in the Molten Core, though he is but a shadow of his original self there. When he was first summoned into Azeroth by Sorcerer-thane Thaurissan, the dwarf was killed by the unmitigated fiery powers that he had unleashed.

The four lieutenants, seemingly no longer under the Old Gods' control, are finding new ways to wage war against each other, and it's possible that one or more of their factions are working for the good of Azeroth. Though they fight each other, they still maintain an Abyssal High Council.

The elementals seem to have a complex royal power hierarchy. The most powerful elemental beings have titles such as Baron, Lord, and Duke. The closest, most powerful offspring of the Elemental Lieutenants are even known as Princes and Princesses.

Basic Elemental Types

Elementals

Air Elemental

Air elementals are creatures made of air, wind, storms, and weather.

Variant

  • IconSmall ManaMana Surge

Mana surges are a magic-based elementals which are a type of air elementalsTemplate:Cite; described as "burning elementals crafted of pure mana", They exist in Azeroth as physical manifestations of pure arcane magic, or even of mana energy itself.


Earth Elemental

Earth elementals are creatures made of the rock, and energy of the earth itself.

Variant

  • IconSmall GeodeGeode

Geodes are elemental sprites of deepholm

  • IconSmall GyrewormGyreworm

Gyreworms are earth elemental in shape of a tunneling worm

  • IconSmall ShaleSpiderShale Spider

Shale Spiders are earth elemental in shape of spiders

Fire Elemental

File:Fire elemental.jpg

A typical fire elemental

Fire elementals are creatures made of fire elements.

Variant

  • IconSmall PhoenixPhoenix

Phoenixes are large elemental birds of fire.

  • Salamander

Elemental Salamanders are flame-loving cousins of the fire elementals.

  • IconSmall EntropyEntropic Beast

Entropic beasts are Fel corrupted fire elementals found in Felwood.

Water Elemental

Water elementals are creatures made of water and various other liquids. Some water elementals have become corrupted, appearing green or red instead of blue.

See also:

Elemental Conglomerate

Elemental Conglomerates are elementals that share two or more aspects of the basic elemental types.

See also:

Elemental Sprites

Elemental Sprites are small elementals from Elemental Plane of various elemental types.

Revenant

Revenants are minor elemental creatures who once served as foot soldiers for the malefic Old Gods when the world was young.

Nature elementals and plants

Plants are classified as elementals for gameplay purposes, this category lists both plants and nature elementals

Bog Beast

File:Bogbeast.jpg

A Bog Beast

Bog beasts are classified in World of Warcraft as Elementals. They look like swamp monsters. You can find Bog Beasts and similar type creatures in Teldrassil (timberlings/swampwalkers), and Swamp of Sorrows (Mire Lords and Tangled Horrors), Wetlands (Fen Dwellers and Fen Creepers), Tanaris (Thistleshrubs), Dustwallow Marsh, Un'goro Crater (tar beasts) and Zangarmarsh. Bog beasts may represent a type of conglomerate elemental of earth and water as tar beasts suggest.

Denalan, the botanist and questqiver NPC in Darnassus, notes that timberlings are connected to the land around them: "The Timberlings are elementals of nature. In some ways they reflect the natural order of the plants and animals on our great tree." Brann also describes thistleshrubs as plant elementals.Template:Cite Tar beasts are conglomerate elementals of earth and water.Template:Cite

  • The plant creatures timberlings, and thistleshrubs, and conglomerate elemental creature tar beast, while using the same model as bog beasts are each considered separate types of creatures.Template:Cite
  • Bog beast is both a broad classification for the creatures but also refers to a specific species.
  • Depending on the species bog beasts may be elementals and/or ambulatory plants.

Lasher

Lashers are ambulatory plants shaped like flowers.

  • Note that these are not true elementals, but are plants — the application of elemental tag in-game is for game mechanics.

Treant

Treant

A Treant

Treants are Ancients who can be fought in the game. You can find Tree Ancients in Felwood (Irontrees), Ashenvale (Withered Ancients and Crazed Ancients), and Stonetalon Mountains (Blackened Ancients and Charred Ancients).

  • Note that in lore these are not elementals at all, but a type of medium-sized plant, application of elemental ingame is for game mechanics.

Ancient

Ancients are huge plant creatures, relatives of the treants and other plant creatures. Often affiliated with night elves, these gigantic treefolk occasionally fall sway to demonic corruption and become twisted, hateful versions of their former selves. Ivus the Forest Lord is also a ancient who is found in Alterac Valley.

  • Note that in lore these are not elementals at all, but a type of huge to gargantuan plant, application of elemental in game is for game mechanics.

Elemental Constructs

These are creatures that are classed as elementals in World of Warcraft for gameplay purposes, but are actually constructs which are either built on statues or powered by elementals

File:Golem.png

A golem

Golem

Some types of golems are mechanical constructs and are classified as elementals in World of Warcraft. They can be found in many places, mostly around Dark Iron dwarf lairs. You can find them in Darkshore (Cracked Golems), the Badlands (Siege Golems, War Golems and Stone Golems) and in the Searing Gorge (Heavy War Golems).

  • Note that in lore these are not elementals at all, but a type of large construct (although some may be held together or powered through elementals). Application of elemental in game is for game mechanics.


File:Murmur.jpeg

Murmur, the Primordial Aspect of sound, in his lair.

Other Types

Murmur

  • IconSmall SoundLord

Murmur is called Primordial Essence of sound, by the codex of blood and he has many similiarities with the elemental lords of azeroth

  • Note that he may not be elemental but in fact elemental-like being. Murmur may only be listed as a elemental for game mechanics.

Mercury Elemental

  • IconSmall UnboundMercury
  • IconSmall MercuryOoze

Are elemental which come in the shape of elemental and oozes

See also

Manual of Monsters

Appendix Three of Manual of Monsters has the elementals entry and are similar to the elementals mentioned in the article, however the validity of the source is disputed.

Myth

An elemental is a mythological being that first appeared in the alchemical works of Paracelsus.[1]