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{{npcbox
{{for|the company named Blizzard|Blizzard Entertainment}}
 
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|name=Humar the Pridelord
<onlyinclude>{{Infobox ability
 
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|image=Humar the Pridelord.jpg
|name=Blizzard
 
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|faction=Combat
|image=Spell_Frost_IceStorm.png
 
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|location=[[Barrens]] {{coords|62|33|Barrens}}
|description=Ice shards pelt the target area doing X Frost damage over 8 sec.
 
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|level=23
|class=[[Mage]]
 
|type=Offensive
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|type=Rare Elite
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|race=Lion
|school=[[Frost]]
 
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|pet=Cat
|cost=74% of base mana
 
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|creature=Beast
|range=30 yds.
 
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|health=1,800
|radius=8 yds
 
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|aggro={{aggro|-1|-1}}
|cast_time=Channeled
 
 
}}
|cooldown=[[GCD]]
 
|improvement=[[Improved Blizzard]], [[Precision (mage talent)|Precision]], [[Piercing Ice]], [[Frost Channeling]], [[Arctic Reach]], [[Arcane Instability]], [[Impact]], [[Master of Elements]], [[Playing with Fire]], [[Molten Fury]]; when [[Improved Blizzard]] is taken, [[Permafrost]], [[Frostbite (mage talent)|Frostbite]], [[Chilled to the Bone]]
 
|ranks=9
 
}}</onlyinclude>
 
   
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'''Humar the Pridelord''' is a {{reputation|hostile}} level 23 [[elite]] [[rare mob]] [[cat]] found just outside of [[Ratchet]] in the [[Barrens]]. Low level characters trying to kill (rather than tame) him should pull him away from the other lions under the tree, as he emits a "Thundering Roar" when low on health that will aggro all nearby lions, often resulting in a swift death for the careless.
Those familiar with ''[[Warcraft II]]'' or ''[[Warcraft III]]'' will recognize the classic mage ability, '''Blizzard'''. It deals its [[damage]] over 8 one second long [[tick]]s, each doing 1/8th the total damage. Like all channeled spells, the mana cost is deducted before channeling starts, so the full cost is paid regardless of how long you get/need to [[channel]] before the spell is interrupted or the target is dead. The spell is best used against crowds of targets that are not able to hit you to interrupt your [[channel]]ing.
 
   
==Background==
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==Taming==
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[[Hunter]]s often seek to [[tame]] Humar because of his unique coloration. Note that with [[World of Warcraft: Wrath of the Lich King|Wrath of the Lich King expansion]], Blizzard added another black male lion named [[Pitch]]. Pitch is a level 76 tamable cat who can be found in [[Sholazar Basin]]. He looks identical to Humar, but is not a rare spawn. Hunters, who want a black male lion, could tame it instead without waiting for Humar's long respawn timer but will not enjoy the prestige of owning this beautiful [[Cat]] at lower levels.
This [[mage]], [[wizard]] and [[sorcerer]] spell calls freezing sleet, snow and hailstones on foes. The cutting ice shards and hail pound down upon the caster’s enemies and foes, battering them and causing slashing, impact and cold damage.<ref>''[[Warcraft: The Roleplaying Game]]'', 159</ref><ref>''[[World of Warcraft: The Roleplaying Game]]'', 265, 282, 283</ref>
 
   
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Finding Humar
Calling down shards of freezing ice to batter and rend their enemies, Archmagi have been known to rout entire armies using this spell.{{cite|W3man|8}} One of the Alliance’s most feared spells, Blizzard has become even more effective and deadly since its original inception during the First War. Summoning torrential storms from the frozen Mountains of Northeron, this potent spell calls down a fierce tempest of ice to assault the enemies of the Mage with a flurry of cold blades. Blizzard can be cast over large portions of the battlefield, making it an extremely powerful spell when facing legions of Orcish troops.{{cite|W2Man}}
 
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*To the northwest of [[Ratchet]], just beyond the hills is a plain that is home to several dens of lions. You will find Humar at the northeast end of this plain.
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*Take the western road out of Ratchet. As you reach the top of the hill turn to the right and follow the mountain back to the northeast. The mountain will eventually curve back to the north and then to the northwest. Here you will find a large single tree with several Huntress lions and their pets({{coords|62|33|Barrens}}). Humar spawns in the shade of this tree and sticks out like a sore thumb.
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*It is said that his spawn rate ranges from 8–12 hours. This timer resets whenever he is killed or tamed.
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*Hunters who seek to tame Humar, should expect some competition.
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*Taming him is sometimes unsuccessful even if it is done correctly. Simply freeze-trap and try again if that happens.
   
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{{AlsoSee|{{Mob|Echeyakee}}, a white lion only available through a Horde quest in the [[Crossroads]]}}
== Rank table ==
 
{| class="darktable" style="text-align: center;"
 
|-
 
! Rank !! Damage per Wave !! Total Damage !! Level !! Cost
 
|-
 
| 1 || 36 || 288 || 20 || {{Cost||20}}
 
|-class="alt"
 
| 2 || 63 || 504 || 28 || {{Cost||70}}
 
|-
 
| 3 || 92 || 736 || 36 || {{Cost|1|30}}
 
|-class="alt"
 
| 4 || 128 || 1024 || 44 || {{Cost|2|30}}
 
|-
 
| 5 || 166 || 1328 || 52 || {{Cost|3|50}}
 
|-class="alt"
 
| 6 || 212 || 1696 || 60 || {{Cost|4|20}}
 
|-
 
| 7 || 273 || 2184 || 68 || {{Cost|9|60}}
 
|-class="alt"
 
| 8 || 350 || 2800 || 74 || {{Cost|15}}
 
|-
 
| 9 || 426 || 3408 || 80 || {{Cost|15}}
 
|}
 
   
==Notes==
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==In Cataclysm==
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{{Cata-section}}
[[File:Blizzard TCG.jpg|thumb|In the [[World of Warcraft: Trading Card Game]].]]
 
The 5 pc. bonus from the [[Netherwind Regalia]] set will increase the radius of the ground-target area by 25%, for a 10 yd radius.
 
   
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Perhaps as an homage to players waiting hours on end to tame Humar, Blizzard has included a small camp with a tent and fire near his tree.<ref>[http://forums.worldofwarcraft.com/thread.html?topicId=19377467311&sid=1 Frejya's (MVP) Cataclysm Compilation]</ref>
==Talent improvements==
 
[[Improved Blizzard]] adds a chill effect to all targets within the targetted area which reduces their movement speed to 35% of maximum at max rank. This effect lasts for 1.5 seconds after they leave the area or the spell is no longer being channeled. [[Permafrost]] and [[Chilled to the Bone]] increase the effectiveness and the duration of this effect to 15% maximum movement speed for 4.5 seconds at max rank. In addition, investing in [[Frostbite]] will give each of Blizzard's damage ticks a chance to [[root]] its targets.
 
 
[[Impact]] from the Fire talent tree works with Blizzard. Because Blizzard deals damage in several ticks per casting, there is a high chance that Impact will proc, allowing you to stun one target with a [[Fireblast]].
 
 
[[Arcane Instability]], [[Molten Fury]] and [[Playing with Fire]] can increase the effective damage output of this spell.
 
 
Blizzard will apply [[Winter's Chill]] with each tick, when talented. Obtaining the talents [[Fingers of Frost]] and/or [[Frostbite]], coupled with the talents [[Shatter]] and [[Improved Blizzard]], will result in a very high critical strike rate for Blizzard, increasing its AoE potential vastly.
 
 
[[Precision (mage talent)|Precision]] and [[Frost Channeling]] reduce the mana cost of this spell, while Frost Channeling also lowers its threat. Blizzard deals [[Frost]] damage, so the bonuses from [[Piercing Ice]], [[Ice Shards]] and [[Arctic Winds]] apply to the spell. [[Arctic Reach]] extends the range to 36 yards at max rank.
 
 
The [[Master of Elements]] talent will refund mana from Blizzard per tick that critically strikes. However, the returned mana is proportionate only to the tick that critically struck, and not the total amount of mana spent to cast Blizzard. Against multiple targets, the chance to strike critically is increased, though only one refund per tick will be produced. Nevertheless, this still allows mages to conserve mana with what is an expensive spell.
 
 
==Tips and tactics==
 
Some [[Mage Talents|frost specialized]] mages will take [[Improved Blizzard]] and [[kite]] whole crowds of [[mobs]] relying on the [[snare]] effect to buy them enough distance to cast again.
 
 
A mage who invests in both the [[Mage Talents|Fire]] and [[Mage Talents|Frost]] talent trees can combine [[Improved Blizzard]], [[Frostbite]], [[Permafrost]] and [[Impact]] to produce a Blizzard with a very strong chance of effectively hindering the movement of targets. Blizzard's multiple ticks of damage give the [[snare]], [[root]] and [[stun]] procs several chances to take effect.
 
 
Most mages find this spell hard to cast fully in [[PvP]]. Because of the large number of debilitating procs on the spell, as well as the high damage output, many targets will immediately begin seeking out and subsequently killing the mage casting Blizzard. However, in large or confusing battles, or from sufficient cover, it may be possible to cast the spell to its conclusion, doing great damage and snaring the targets for the duration.
 
 
A single tick of damage from this spell is enough to reveal stealthed opponents and apply the snare; this can be useful in limited circumstances.
 
 
==Farming and leveling with Blizzard==
 
The Blizzard spell is - when upgraded through talents - a great tool to rapidly gain experience and to smash whole groups of mobs at once making it a powerful farming spell as well.
 
*In contrast to fire-based AoE spells like [[Flamestrike]] Blizzard must be channeled. However it will nearly immobilize enemies (snaring by 85% if fully upgraded) and often freeze them in place.
 
*When focusing on Blizzard +[[spell power]] is very useful. Increasing your spell hit chance will make it less likely that mobs resist single waves of Blizzard and hence reducing the danger of mobs breaking free of the slowing effect. Remember the base miss chance versus spells of mobs which are the same level as your character is 5% and can be negated by sufficient spell hit gear.
 
*Taking the talents [[Fingers of Frost]] and/or [[Frostbite]] will make these effects trigger out of [[Improved Blizzard]]'s snare. When coupled with the [[Shatter]] critical strike chance, Blizzard has a VERY high chance to critically strike. This is '''critical''' for maximizing Blizzard's potential, and can be further enhanced with [[Winter's Chill]].
 
*Ideal locations for this tactic have large numbers of mobs that have few or no ranged capability. These mobs will be caught in the snare and will stay packed together, walking very slowly towards you, as you continue to cast Blizzard spells.
 
**Example: For levels near the range 49-55, the graveyard northeast of [[Chillwind Point]] in the [[Western Plaguelands]], which has loads of skeletons and ghouls with no ranged attacks.
 
**Example: The level 60 [[Scourge Siege Engineer]]s found south of the portal to the Ghostlands in the northern part of the [[Eastern Plaguelands]]. Despite the variety of models used, they are all melee attackers with no special abilities. Best of all, they naturally spawn close to each other, making it easy to position Blizzard over several mobs at once at the start of combat.
 
**Example: The wrathbringers right after the entrance to [[Shadowmoon Valley]] have no ranged attack except their long-cooldown firewave and would be perfect targets if they were not mixed with Legion smithes that have a lot more hitpoints.
 
*As blizzard is very expensive, maximize your effectiveness by attracting as many mobs as possible at once.
 
**[[Ice Lance]] can help to gather mobs from a distance without exposing yourself (immediately, at least) to their melee attacks.
 
** [[Ice barrier]] and your mount can help while gathering mobs together. [[Ice Armor]] may help or hurt; it keeps mobs off you while gathering, but may keep them from being close enough to hit with your blizzard.
 
** If the cooldown is acceptable, [[Iceblock]] can be used after gathering mobs, causing them to all catch up to you and surround your invulnerable body.
 
*Use [[Frost Nova]] (especially if you're using the Iceblock method, above) to freeze mobs you have gathered and gain some distance from them before beginning your blizzard casts. Alternatively, if you are able to get range through other means, save it to regain distance if your first casts do not kill your targets before they reach you.
 
* At level 50 on you may use your water elemental as an additional freeze effect, usable at range to slow your targets' progress towards you.
 
* If the mobs reach you before dying, use [[Frost Nova]] to regain distance. Alternatively, if they are low in health, a cast of [[Cone of Cold]] or a few [[Arcane Explosion]] casts may finish them off.
 
 
== Patch changes ==
 
* {{Patch 3.0.8|note=Can now trigger the talent [[Brain Freeze]].}}
 
* {{Patch 2.4.0|note=The casting bar will now display properly when casting Blizzard with spell haste.}}
 
* {{Patch 2.2.0|note=This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased.}}
 
   
 
== References ==
 
== References ==
 
{{reflist}}
 
{{reflist}}
   
== External links ==
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==External links==
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{{Elinks-spell|10}}
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{{elinks-NPC|5828}}
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{{elink|type=petopia|link=http://petopia.brashendeavors.net/html/mobs/mob_humarthepridelord.shtml}}
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{{cats}}
   
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{{DEFAULTSORT:Humar The Pridelord}}
{{Classfooter|Mage}}
 
[[Category:Mage abilities]]
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[[Category:Lions]]
[[Category:Area of effect spells]]
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[[Category:Named mobs]]
[[Category:Frost spells]]
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[[Category:The Barrens mobs]]
[[Category:Warcraft: The Roleplaying Game]]
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[[Category:Ferocity beasts]]
[[Category:World of Warcraft: The Roleplaying Game]]
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[[Category:Rare mobs]]

Revision as of 19:48, 20 June 2011

MobHumar the Pridelord
Image of Humar the Pridelord
Race Lion (Beast)
Level 23 Rare Elite
Reaction Alliance Horde
Location Barrens [62, 33]VZ-BarrensBlip
Pet family Cat

Humar the Pridelord is a hostile level 23 elite rare mob cat found just outside of Ratchet in the Barrens. Low level characters trying to kill (rather than tame) him should pull him away from the other lions under the tree, as he emits a "Thundering Roar" when low on health that will aggro all nearby lions, often resulting in a swift death for the careless.

Taming

Hunters often seek to tame Humar because of his unique coloration. Note that with Wrath of the Lich King expansion, Blizzard added another black male lion named Pitch. Pitch is a level 76 tamable cat who can be found in Sholazar Basin. He looks identical to Humar, but is not a rare spawn. Hunters, who want a black male lion, could tame it instead without waiting for Humar's long respawn timer but will not enjoy the prestige of owning this beautiful Cat at lower levels.

Finding Humar

  • To the northwest of Ratchet, just beyond the hills is a plain that is home to several dens of lions. You will find Humar at the northeast end of this plain.
  • Take the western road out of Ratchet. As you reach the top of the hill turn to the right and follow the mountain back to the northeast. The mountain will eventually curve back to the north and then to the northwest. Here you will find a large single tree with several Huntress lions and their pets([62, 33]VZ-BarrensBlip). Humar spawns in the shade of this tree and sticks out like a sore thumb.
  • It is said that his spawn rate ranges from 8–12 hours. This timer resets whenever he is killed or tamed.
  • Hunters who seek to tame Humar, should expect some competition.
  • Taming him is sometimes unsuccessful even if it is done correctly. Simply freeze-trap and try again if that happens.

 

shortcut iconSee also: Mob Echeyakee, a white lion only available through a Horde quest in the Crossroads

In Cataclysm

Cataclysm This section concerns content related to Cataclysm.

Perhaps as an homage to players waiting hours on end to tame Humar, Blizzard has included a small camp with a tent and fire near his tree.[1]

References

External links

Template:Cats