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m (clean up, replaced: {{Cite|WRPG|168}} → <ref>{{ref book |author= Arthaus |title= Warcraft: The Roleplaying Game |isbn=9781588460714 |pages=168}}</ref>)
 
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{{about||the [[Druid]] ability|Starfall (druid ability)|the village in Winterspring|Starfall Village}}
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{{Herbalism}}
 
   
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'''Herbalism''' allows you to find and harvest [[herb]]s from particular [[resource]] nodes scattered around the world. It is a primary profession. While a very small number of herbs are sometimes used for other trade skills, the vast majority are used for [[Alchemy]] and [[Inscription]]. The [[Burning Crusade]] expansion contains several mobs that are capable of being harvested.
 
   
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[[File:Starfall RPG.jpg|thumb]]
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See [[harvestable mobs]] for a list.
 
   
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'''Starfall''' is an arcane spell available to [[druid]]s, [[Priestess of the Moon]], and possibly [[mage]]s, [[priest]]s, [[sorcerer]]s, [[warlock]]s and [[wizard]]s. The caster turns starlight into devastating missiles. The caster calls down starlight that solidifies into a destructive missile of matter and energy. The missiles appear as searing stars from the air above the targets, rocketing down into them with devastating explosive power. A caster is able to concentrate, and target two creatures,
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Herbalism pointers:
 
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structures or objects with one starlight missile each that causes force damage. It can target different creatures, or the same creature repeatedly. However it cannot target the same creature with both missiles at the same time.<ref>{{ref book |author= Arthaus |title= [[Warcraft: The Roleplaying Game]] |isbn=9781588460714 |pages=168}}</ref>{{cite|WoWRPG|340}}
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:[[File:Pointer herb on 32x32.png]] ''in range of gatherable herb'' <br/>[[File:Pointer herb off 32x32.png]] ''out of range of gatherable herb''
 
   
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At the peak of her experience, a priestess of the moon may call down a furious shower of falling stars that cause massive destruction amongst enemy forces. This catastrophic power, given to the priestess by Elune herself, achieves its full duration as long as the priestess stays in the spell’s vicinity.{{cite|W3Man|56}}
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For other articles related to Herbalism, see the [[:Category:Herbalism|Herbalism category]].
 
   
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==Proficiencies==
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==Overview==
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The most powerful spell in the arsenal of the [[Priestess of the Moon]]. The spell is a much more powerful version of [[Starshards]], an ability all [[Night Elf]] [[Priests]] may learn. While a priestess of Elune channels this ability, she is lit up by light, and stars come crashing down from the skies, striking her enemies with the force of Elune. This ability was especially used by Tyrande Whisperwind during the many battles of the third war. She aided her allies in defeating many demons with it during the battle of Mount Hyjal, and when she was to protect the bridge over the river Arevass in Loradaeron. She, with this spell alone, held back an army of undead. She was swept downriver when the bridge collapsed and stranded in a watery valley in the middle of the plaguelands when the Scourge crept in on her. Through extensive use of starfall, she held their assaults off until Illidan came to her rescue.
   
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Omen from the Lunar Festival has this ability too.
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Herbalism proficiency refers to a [[character|character’s]] [[train]]ing in Herbalism. The table below summarizes what [[level]] and [[skill]] required to advance to each [[proficiency]].
 
   
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As proven by the [[#External links|spell]], [[Tyrande Whisperwind]] can do an average of two and a half thousand damage every 2 seconds, twelve thousand for its full duration.
{| class="darktable"
 
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! Proficiency !! Level !! Skill
 
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|-
 
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| align=left | [[Herbalism proficiencies#Apprentice|Apprentice]] || 5 || 1 - 75
 
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|- class="alt"
 
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| align=left | [[Herbalism proficiencies#Journeyman|Journeyman]] || 10 || 50 - 150
 
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|-
 
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| align=left | [[Herbalism proficiencies#Expert|Expert]] || 20 || 125 - 225
 
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|- class="alt"
 
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| align=left | [[Herbalism proficiencies#Artisan|Artisan]] || 35 || 200 - 300
 
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|-
 
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| align=left | [[Herbalism proficiencies#Master|Master]] || 50 || 275 - 375 {{bc-inline}}
 
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|- class="alt"
 
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| align=left | [[Herbalism proficiencies#Grand Master|Grand Master]] || 65 || 350 - 450 {{wotlk-inline}}
 
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|-
 
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| align=left | [[Herbalism proficiencies#Illustrious|Illustrious]] || 75 || 425 - 525 {{Cata-inline}}
 
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|}
 
   
 
==References==
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[[Grand Master]] is only available after installing the [[expansion]] [[Wrath of the Lich King]].
 
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{{Reflist}}
   
 
==External links==
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[[Illustrious]] is only available after installing the [[expansion]] [[Cataclysm]].
 
 
<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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==Uses==
 
 
Repeat violations may result in a BAN.
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As herbalism is a gathering profession like [[Skinning]] and [[Mining]], it can potentially be useful to any class who intends to use it as a source of income by selling the herbs they gather. However, it is of particular interest to any [[Alchemy|alchemist]], since herbalism gives you a good supply of ingredients for your potions.
 
 
Have a nice day. :) -->
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While the majority of the herbs you will find are used by alchemists to create various potions, some will have other uses as well.
 
 
{| class="darktable"
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[[Scribe]]s with the [[inscription]] skill will also use most type of herbs as ingredients for pigments, which are used to make [[glyphs]].
 
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* [[Rogue]]s will find {{item|icon=|Swiftthistle}} useful in making {{item|icon=|Thistle Tea}}.
 
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* Some herbs are used for class quests, such as {{item|icon=|Liferoot}} for [[Warrior quests|Warriors]] and {{item|icon=|Earthroot}} for [[Druid quests|Druids]].
 
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* {{item|icon=|Wildvine}} is used for [[Leatherworking quests]] for learning the [[Wild Leather collection|Wild Leather]] set.
 
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* Certain [[Tailoring]] and [[Leatherworking]] patterns require relatively small amounts of herbs, mostly [[Wildvine]].
 
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* [[Enchanters]] use {{item|icon=|Nightmare Vine}} for {{item|icon=|Superior Wizard Oil}} and {{item|icon=|Netherbloom}} for {{item|icon=|Superior Mana Oil}}.
 
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* [[Lifeblood]] is a healing spell with [[Patch 3.0.2]] that scales with herbalism skill level.
 
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* While of little importance, the sword {{item|icon=|Phytoblade}} requires the player to have a skill of 100 or more in Herbalism in order to be equipped.
 
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==Tools==
 
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===Required Tools===
 
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Unlike [[skinning]] and [[mining]], no special tools are required to gather herbs, although to collect the high-level herb [[bloodvine]], a [[Blood Scythe]] must be in the herbalist's inventory.
 
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===Find Herbs===
 
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[[Find Herbs]] is a skill gained when learning Apprentice Herbalism. While active it highlights unharvested herb resources in the immediate area on the mini-map. In addition a number of other resources (those that may be considered plants) will also be highlighted. Find Herbs is a detecting ability. As of [[patch 4.0.1]], it may be active with [[Find Minerals]] or other [[tracking]] abilities. Previously, only one such ability could be active at any given time.
 
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===Bags===
 
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An [[Herb bag]] is a special type of bag that goes into one of your four bag slots (or a [[bank]] bag slot). It can carry only herbs (as well as a handful of [[Herb Bag#Other herbs|other related items]]), but is usually much larger than the average inventory bag that you would normally have at that level. A 12-slot herb bag can be purchased from certain herbalism supply vendors, while the larger varieties (20- and 24-slot) must be made by a [[Tailoring|tailor]] with [[Cenarion Circle]] rep; they can be found in the [[Auction House]], too. There are also [[Mycah's Botanical Bag|28-slot]] and [[Emerald Bag|32-slot]] herbalism bags available.
 
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===Skill Bonuses===
 
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* [[Tauren]] gain a 15-point bonus to their herbalism skill from the "Cultivation" [[racial trait]]. However, this does not allow a Tauren to harvest herbs without training the herbalism skill. This [[racial trait]] also provides a faster gathering time, as of [[patch 4.0.1]].
 
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* {{item|icon=|Herbalist's Gloves}} will give you a +5 bonus to herbalism.
 
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* {{loot|enchant|Enchant Gloves - Herbalism}} will give you a +2 bonus to herbalism.
 
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* {{loot|enchant|Enchant Gloves - Advanced Herbalism}} will give you a +5 bonus to herbalism.
 
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* {{wotlk-inline}} {{loot|enchant|Enchant Gloves - Gatherer}} will give you a +5 bonus to all gathering professions, including herbalism.
 
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==XP Table==
 
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{| class="darktable zebra" style="text-align: center;"
 
 
|-
 
|-
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! Level 1
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! Level range !! {{item|icon=|Peacebloom}}<br>{{item|icon=|Bloodthistle}}<br>{{item|icon=|Silverleaf}} !! {{item|icon=|Earthroot}}<br>{{item|icon=|Mageroyal}} !! {{item|icon=|Briarthorn}}<br>{{item|icon=|Bruiseweed}} || {{item|icon=|Stranglekelp}}<br> || {{item|icon=|Wild Steelbloom}}<br>{{item|icon=|Kingsblood}}
 
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! 62a
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! 62b
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! 70 ({{mob|Star Scryer}})
 
|-
 
|-
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| {{elinks-spell|35749}}
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| 1 || 10 || 10 || ? || ? || ?
 
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| {{elinks-spell|20687}}
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|-
 
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| {{elinks-spell|26540}}
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| 2 || 15 || 15 || ? || ? || ?
 
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| {{elinks-spell|37124}}
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|-
 
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| 3 || 25 || 25 || ? || ? || ?
 
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|-
 
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| 4 || 35 || 35 || ? || ? || ?
 
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|-
 
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| 5 || 45 || 55 || ? || ? || ?
 
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|-
 
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| 6 || 45 || 55 || ? || ? || ?
 
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|-
 
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| 7 || 45 || 65 || ? || ? || ?
 
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|-
 
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| 8 || 45 || 70 || 70 || 70 || ?
 
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|-
 
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| 9 || 45 || 80 || ? || ? || ?
 
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|-
 
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| 10 || 45 || 85 || 85 || 85 || ?
 
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|-
 
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| 11 || 35 || 85 || 90 || 90 || ?
 
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|-
 
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| 12 || 25 || 85 || 90 || 90 || ?
 
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|-
 
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| 13 || 20 || 85 || 90 || 90 || ?
 
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|-
 
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| 14 || 10 || 85 || 100 || ? || ?
 
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|-
 
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| 15 || 5 || 85 || 110 || 110 || ?
 
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|-
 
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| 16 || 5 || 70 || 110 || 120 || 120
 
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|-
 
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| 17 || 5 || 50 || 110 || ? || ?
 
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|-
 
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| 18 || 5 || 35 || 110 || ? || ?
 
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|-
 
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| 19 || 5 || 15 || ? || ? || ?
 
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|-
 
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| 20 || 5 || 10 || ? || ? || ?
 
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|-
 
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| 21 || 5 || 10 || 85 || ? || ?
 
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|-
 
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| 22 || 5 || 10 || 65 || ? || ?
 
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|-
 
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| 23 || 5 || 10 || 40 || ? || ?
 
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|-
 
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| 24 || 5 || 10 || 20 || ? || ?
 
 
|}
 
|}
 
[[Category:Lore]]
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Rested doubles XP gained from gathering. Also the PvP buffs in Outland and Northrend zones that increase XP gained from killing monsters increase XP gained from gathering.
 
 
[[Category:Powers]]
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[[Category:Night elves]]
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==Training==
 
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Mousing over and inspecting the tooltip for any herb in the game world will allow you to determine whether or not you can harvest it. The "Requires Herbalism" text will be color coded as follows:
 
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* <font color="red">'''Red'''</font>: Skill insufficient.
 
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* <font color="orange">'''Orange'''</font>: 100% chance of increasing skill level. (in past possible "Failed attempt")
 
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* <font color="yellow">'''Yellow'''</font>: 100% chance of increasing skill level.
 
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* <font color="green">'''Green'''</font>: <50% chance of increasing skill level.
 
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* <font color="gray">'''Gray'''</font>: Never increases skill level.
 
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You must therefore level through the zones sequentially to level herbalism. However, once you are 60, it is very easy to level herbalism from 1-300 due to the fact that you can move quickly between zones.
 
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At skill levels 75(50+), 150(125+), 225(200+), and 300 you have to visit [[Herbalism trainers]] in order to increase your skill further.
 
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It is recommended that you purchase the [[Herbalist's Gloves]] with the +5 [[Enchant Gloves - Advanced Herbalism]], giving a total +10 herbalism bonus. This will double if not triple the speed you level on herbs, reducing the time to skill 1-375 significantly, as "orange" and "yellow" herbs will stay so 10 skill points longer, giving a much broader spectrum of herbs you can loot and level on.
 
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==Quests==
 
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Only one quest is known that requires Herbalism to complete.
 
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*{{questlong|Neutral|16|Root Samples}}
 
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== Harvestable herbs ==
 
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See: [[herb]] for a complete listing of herbs you can gather, as well as their skill requirements.
 
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== Herbalism in Outland ==
 
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{{bc-section}}
 
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With ''World of Warcraft: The Burning Crusade'', several changes have been made to the herbalism profession in the expansion zone: [[Outland]]. Herbalism is the primary gathering trade skill employed by [[Alchemy]] to make potions, elixirs and flasks. Skill level 301-375, Master, can be learned at the Herbalism trainer, [[Rorelien]], who can be found in the ground floor room of the tower in [[Honor Hold]], or, for the Horde, [[Ruak Stronghorn]], found in the north-west tower in [[Thrallmar]], on the bottom floor underneath the stairs. You need to have a skill of 275 or higher to learn this. There is no apparent level requirement. With the expansion pack, the following changes have occurred to make herbalism a much more rewarding gathering skill:
 
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* Outland offers a wide array of monsters that can be skinned for herbs after the target has been killed and all loot has been taken. Several types of herbs as well as [[Vendor Trash]] can be "herb-skinned" off a kill. Several areas in Zangarmarsh offer monsters that can be "herb-skinned" for herbs such as Ancient Lichen, Terocone, and Felweed. In addition to herbs that can be farmed off of these creatures, motes can also be found. Motes are an integral part of crafting professions in the expansion. Note that "herb-skinning" monsters requires herbalism skill equal to five times the monster's level, like skinning does, but will not cause a player to gain skill.{{Citation needed}}
 
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* Outland also offers herbalist a slight opportunity to find items of significant value when gathering a herb. Green quality items have been discovered, but this seldom occurs.
 
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* One time use items can be picked up when collecting a herb. These items can also be picked up off of skinning a monster in Outland. These items may be eaten to receive a stat bonus for a short period of time. Herbs can yield an item that will absorb damage for a period of time.
 
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* Merely collecting certain types of herbs in Outland may yield a particular stat bonus for a short period of time. For example, [[Dreaming Glory]] gives a buff that regenerates a small amount of health over time.
 
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== Abilities Gained ==
 
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Sufficiently skilled herbalists gain the [[Lifeblood]] ability.
 
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== Notes ==
 
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*{{item|icon=|Bloodthistle}} can only be found in [[Eversong Woods]].
 
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* {{item|icon=|Swiftthistle}} is occasionally found in {{item|icon=|Briarthorn}} and {{item|icon=|Mageroyal}} patches. There are no plants that contain [[Swiftthistle]] only.
 
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* {{item|icon=|Wildvine}}, in the same manner as [[Swiftthistle]], is found in {{item|icon=|Purple Lotus}} patches. Wildvine also drops from many Trolls.
 
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* {{item|icon=|Bloodvine}} is an {{quality|Uncommon|Uncommon}} herb can only be found in herb bushes in [[Zul'Gurub]], and even then you must have a {{item|icon=|Blood Scythe}} in your inventory. A Blood Scythe can be found in some [[Jinxed Hoodoo Pile]]s.
 
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* {{item|icon=|Black Lotus}} (also {{quality|Uncommon|Uncommon}}) is extremely rare and hard to find as it spawns randomly and infrequently in various high-level classic zones.
 
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* {{item|icon=|Dreaming Glory}} gives a regeneration [[buff]] (30 [[HP5]]) for 15 min after gathering.
 
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* {{item|icon=|Flame Cap}} gives a fire damage buff when used, but has no [[Alchemy]] use.
 
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* {{item|icon=|Fel Blossom}} is occasionally found with the Outland herb {{item|icon=|Felweed}} and gives a damage absorption buff (absorbs 750 to 1250 damage) lasting 15 sec when used. It has no Alchemy use.
 
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* {{item|icon=|Fel Lotus}} is occasionally found in Outland herbs including: {{item|icon=|Felweed}}, {{item|icon=|Ragveil}}, {{item|icon=|Dreaming Glory}}, {{item|icon=|Terocone}}, {{item|icon=|Ancient Lichen}}, {{item|icon=|Netherbloom}}, {{item|icon=|Nightmare Vine}}, and {{item|icon=|Mana Thistle}}.
 
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* {{item|icon=|Frost Lotus}} is occasionally found in Northrend herbs including: {{item|icon=|Goldclover}}, {{item|icon=|Tiger Lily}}, {{item|icon=|Talandra's Rose}}, {{item|icon=|Adder's Tongue}}, {{item|icon=|Icethorn}}, {{item|icon=|Lichbloom}}, and {{item|icon=|Firethorn}}.
 
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* [[Tauren]] can harvest {{item|icon=|Earthroot}} immediately after training Herbalism, since their skill will start at 16.
 
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* If the tooltip text is grey when hovering over an herb blip on the minimap, the node is underground.
 
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== Roleplaying Resource ==
 
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[[User:Eveshka/A Medicinal Guide to Azerothian and Outland Herbs|A Medicinal Guide to Azerothian and Outland Herbs]] lists harvestable herbs and their real-world medicinal equivalents or approximations. A resource for role-players who want to use herbs for more than just alchemy. Now you too can be an [[Apothecary]] (a doctor-like profession that specializes in herbs).
 
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== Patch changes ==
 
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{{Patch 4.0.1|note=Gathering herbs now gives [[XP]].<ref>http://forums.worldofwarcraft.com/thread.html?topicId=26725955794&pageNo=1</ref> The higher level the character is, the less XP it will get.}}
 
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==External links==
 
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
 
Links that do not conform to the rules will be DELETED.
 
Repeat violations may result in a BAN.
 
Have a nice day. :)
 
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Please do *not* put leveling guide elinks here, they belong on http://www.wowwiki.com/Tradeskill_leveling_guides -->
 
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: ''For leveling guides please visit [[Tradeskill leveling guides]]''
 
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{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/professions/herbalism.html}}
 
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{{elink|type=wowhead|link=http://www.wowhead.com/?spells=11.182}}
 
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{{elink|link=http://www.AHseller.com/Herbalism|site=AHseller.com|desc=Discover most profitable herbs. Online database for making gold.|type=AHseller}}
 
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{{professions}}
 
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{{herbs}}
 
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== References ==
 
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<references />
 
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[[es:Herboristería]]
 
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[[fr:Herboriste]]
 
[[Category:Herbalism| ]]
 
[[Category:RPG professions]]
 
[[Category:WoW professions]]
 
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[[Category:WoW primary professions]]
 

Revision as of 03:21, 6 November 2010

For the Druid ability, see Starfall (druid ability). For the village in Winterspring, see Starfall Village.


Starfall RPG

Starfall is an arcane spell available to druids, Priestess of the Moon, and possibly mages, priests, sorcerers, warlocks and wizards. The caster turns starlight into devastating missiles. The caster calls down starlight that solidifies into a destructive missile of matter and energy. The missiles appear as searing stars from the air above the targets, rocketing down into them with devastating explosive power. A caster is able to concentrate, and target two creatures, structures or objects with one starlight missile each that causes force damage. It can target different creatures, or the same creature repeatedly. However it cannot target the same creature with both missiles at the same time.[1]Template:Cite

At the peak of her experience, a priestess of the moon may call down a furious shower of falling stars that cause massive destruction amongst enemy forces. This catastrophic power, given to the priestess by Elune herself, achieves its full duration as long as the priestess stays in the spell’s vicinity.Template:Cite

Overview

The most powerful spell in the arsenal of the Priestess of the Moon. The spell is a much more powerful version of Spell arcane starfire [Starshards], an ability all Night Elf Priests may learn. While a priestess of Elune channels this ability, she is lit up by light, and stars come crashing down from the skies, striking her enemies with the force of Elune. This ability was especially used by Tyrande Whisperwind during the many battles of the third war. She aided her allies in defeating many demons with it during the battle of Mount Hyjal, and when she was to protect the bridge over the river Arevass in Loradaeron. She, with this spell alone, held back an army of undead. She was swept downriver when the bridge collapsed and stranded in a watery valley in the middle of the plaguelands when the Scourge crept in on her. Through extensive use of starfall, she held their assaults off until Illidan came to her rescue.

Omen from the Lunar Festival has this ability too.

As proven by the spell, Tyrande Whisperwind can do an average of two and a half thousand damage every 2 seconds, twelve thousand for its full duration.

References

External links

Level 1 62a 62b 70 (Mob Star Scryer)