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Troll Totem

Troll totems

Totem orc

Orc totems

Draenei Totem

Draenei totems

A totem is the primary tool used by a Shaman as an instrument of war. Characterized by their immobility and area of effect, the totems embody the Shaman's mastery over the elements. Some totems possess destructive power while others aid and assist allies. Shamanistic cultures outside those of the Horde and Draenei also possess the ability use totems in battle.

Totems are unique to the Shaman, and must be obtained by completing certain quests. A Shaman can use one totem of each element at any one time: Earth (Nature-based spells), Fire (Fire-based spells), Water (Water/Frost-based spells) and Air (Nature-based spells). Once a totem is put down it cannot be moved, but a new totem can be used to replace it. In other words, the Shaman player can activate a spell that uses the Earth totem, another spell that uses the Fire totem, a third spell that uses the Water totem, and a fourth spell that uses the Air totem at the same time; however, the player cannot activate two spells that use the same totem because the last spell will override the previous one. Although the Shaman's totems are summoned and fixed near the caster, a Shaman player can place a totem while moving. A totem's effect is only active within a certain radius of the totem (making it a hybrid version of Point Blank Area of Effect and Ground Targeted Area of Effect). The totem can be planted underwater, and appears floating at the foot level of the character. Totems are immune to AoEs and DoTs, and must be specifically attacked to be destroyed.

In order to cast any totem spell, the Shaman must be carrying around a Spell totem wardofdraining [Earth Totem], Spell totem wardofdraining [Fire Totem], Spell totem wardofdraining [Water Totem], or Spell totem wardofdraining [Air Totem] as appropriate for the totem spell they wish to cast. Shamans must complete a quest to receive each totem. These quests have several steps and usually require travel to a variety of places. After receiving a totem, the Shaman will be able to cast all totem spells for the corresponding element. The Shaman must keep the totem in a bag with them at all times in order to cast the totem spells for that totem type. The only exception to this is if the Shaman has a relic totem that has the "Counts as an Air, Earth, Fire, and Water Totem" comment (such as Inv relics totemofrage [Totem of Lightning] and Spell nature giftofthewaterspirit [Totem of Healing Rains]) equipped or in their bag.

For a list of Shaman totems, see the Shaman totems category. For a list of totems a Shaman can equip, see the relics category.

Totems only trigger a 1 second GCD as opposed to the regular 1.5 second GCD. Totems are also considered Physical spell school so they can be dropped even when silenced.

In Wrath of the Lich King

Some of the totems are going from party-only buffs to raid buffs.[1]

Totem1

Tauren totems, used by all Horde before patch 3.3

As of patch 3.3 each of the horde races have unique totem artwork. [2]

Tranquil Air Totem was also removed.

In Cataclysm

As of Patch 4.0.1, Totem of Wrath has been removed (being replaced by the Totemic Wrath talent), along with Sentry Totem, Cleansing Totem, and Frost, Nature, and Fire Resistance Totems (which have been merged into one totem, Elemental Resistance Totem). In addition, a new totem has been added, Tranquil Mind Totem.

Earth Totem

The first totem received by the Shaman. It allows the Shaman to use totems which do things like enhance defense/offense, slow enemies, and taunt them.

  • Gained at Level 4
Earth Totem Spells
Earthbind Totem Spell Nature StrengthOfEarthTotem02 [Earthbind Totem]
Stoneskin Totem Ability shaman stoneskintotem [Stoneskin Totem] 8 Ranks
Stoneclaw Totem Spell Nature StoneClawTotem [Stoneclaw Totem] 7 Ranks
Strength of Earth Totem Spell Nature EarthBindTotem [Strength of Earth Totem] 6 Ranks
Tremor Totem Spell Nature TremorTotem [Tremor Totem]
Earth Elemental Totem Spell Nature EarthElemental Totem [Earth Elemental Totem]

Fire Totem

The second totem received in the Shaman's development. This totem is primarily used to deal damage.

  • Gained at Level 10-13
Fire Totem Spells
Searing Totem Spell fire searingtotem [Searing Totem] 7 Ranks
Magma Totem Spell fire selfdestruct [Magma Totem] 7 Ranks
Flametongue Totem Spell Nature GuardianWard [Flametongue Totem] 5 Ranks
Fire Elemental Totem Spell Fire Elemental Totem [Fire Elemental Totem]

Water Totem

The third totem received in the Shaman's development. This totem is used for restoration-type effects.

  • Gained at Level 20-23
Water Totem Spells
Healing Stream Totem Inv spear 04 [Healing Stream Totem] 6 Ranks
Mana Spring Totem Spell Nature ManaRegenTotem [Mana Spring Totem] 5 Ranks
Mana Tide Totem Spell Frost SummonWaterElemental [Mana Tide Totem]
Elemental Resistance Totem Spell FireResistanceTotem 01 [Elemental Resistance Totem] 4 Ranks
Totem of Tranquil Mind Spell nature brilliance [Totem of Tranquil Mind]

While not technically a totem, the [Enamored Water Spirit] trinket is able to summon an improved form of the Mana Spring Totem for a short time.

Air Totem

The final totem received in the Shaman's development. Like the Earth Totem counterpart, it allows totems to enhance certain defensive/offensive aspects. Note: The Horde Air Totem quest doesn't seem to be complete, so the NPC in Thousand Needles just gives it to you. It's not a bug.

  • Gained at Level 30
Air Totem Spells
Windfury Totem Spell nature windfury [Windfury Totem]
Grounding Totem Spell nature groundingtotem [Grounding Totem]
Wrath of Air Totem Spell Nature SlowingTotem [Wrath of Air Totem]

(*Requires Talents)

Old Totems

Earth Totem Spells
None
Fire Totem Spells
Fire Nova Totem Spell Fire SealOfFire [Fire Nova Totem] 9 Ranks
Totem of Wrath Spell Fire TotemOfWrath [Totem of Wrath] 3 Ranks
Frost Resistance Totem Spell FrostResistanceTotem 01 [Frost Resistance Totem] 4 Ranks
Water Totem Spells
Poison Cleansing Totem Spell Nature PoisonCleansingTotem [Poison Cleansing Totem]
Disease Cleansing Totem Spell Nature DiseaseCleansingTotem [Disease Cleansing Totem]
Cleansing Totem Spell Nature DiseaseCleansingTotem [Cleansing Totem]
Fire Resistance Totem Spell FireResistanceTotem 01 [Fire Resistance Totem] 4 Ranks
Air Totem Spells
Grace of Air Totem Spell Nature InvisibilityTotem [Grace of Air Totem]
Tranquil Air Totem Ability shaman tranquilmindtotem [Tranquil Air Totem]
Nature Resistance Totem Spell Nature NatureResistanceTotem [Nature Resistance Totem] 4 Ranks
Sentry Totem Spell Nature RemoveCurse [Sentry Totem]

Which Totems to Drop?

Since patch 3.0, and most shaman totems affecting the entire raid, sorting out which Shaman drops which totems in the raid can be a small task. The following applies regardless:

  • Totems do not stack. Two Spell Fire TotemOfWrath [Totems of Wrath] does not mean more Spellpower.
  • Totems that have been enhanced by talents will overwrite Totems that aren't.

That being said, the question now falls to, which Shamans drop which Totems?

Fire Totems

  • If an Elemental Shaman is present, he/she should be dropping Spell Fire TotemOfWrath [Totem of Wrath]. All other Shaman can drop damage dealing totems like Spell fire searingtotem [Searing Totem] or Spell fire selfdestruct [Magma Totem].
  • If no Elemental Shaman is present, but at least one Enhancement Shaman is, with [Enhancing Totems], he/she should be in charge of Spell Nature GuardianWard [Flametongue Totem]. All other Shaman can drop damage dealing totems.
  • If no Enhancement Shaman has Enhancing Totems, but a Restoration Shaman is present, then the Restoration Shaman drops Flametongue Totem.
  • If only one Shaman is present, that Shaman should drop Wrath or Flametongue depending on spec.
  • If the situations calls for Frost Resistance, let the Paladins with Spell Frost WizardMark [Frost Resistance Aura] handle, otherwise, Restoration Shamans, then Enhancement Shamans followed by Elemental Shamans should drop Spell FrostResistanceTotem 01 [Frost Resistance Totem].
  • All Shaman should drop Spell Fire Elemental Totem [Fire Elemental Totem] as they see fit (no risk of breaking Crowd Control, long winded boss fights, etc.).

Earth Totems

Water Totems

Air Totems

  • Like Earth totems, Casting Specs should handle Spell Nature SlowingTotem [Wrath of Air Totem], while Enhancement should handle Spell nature windfury [Windfury Totem].
  • If the situation calls for it, ALL Shamans, regardless of Spec, should cast Spell nature groundingtotem [Grounding Totem].
  • If the situation calls for Nature Resistance, follow the same steps with Frost Resistance above, but replace the Paladin's Aura with the Hunter's Spell nature protectionformnature [Aspect of the Wild].

Gallery

References

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