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Additional info:
 
Additional info:
 
* Bandaging has a [[cooldown]] timer after you use it before you can use it again.
 
* Bandaging has a [[cooldown]] timer after you use it before you can use it again.
* Bandaging is a [[Channeling|channeling]] effect. Taking damage while bandaging, be it from a direct attack or a [[DoT]], will severely reduce the amount healed.
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* Bandaging is a [[Channeling|channeling]] effect. Taking damage while bandaging, be it from a direct attack or a [[DoT]], will severely reduce the amount healed by interrupting the application of a bandage.
   
 
Most bandages are made using the [[First Aid]] [[profession]]. Some bandages are quest items.
 
Most bandages are made using the [[First Aid]] [[profession]]. Some bandages are quest items.

Revision as of 02:04, August 19, 2005

An item that can be applied to the using character or a friendly target (player character or their pet) that restores health over a period of time depending on the type of bandage.

Additional info:

  • Bandaging has a cooldown timer after you use it before you can use it again.
  • Bandaging is a channeling effect. Taking damage while bandaging, be it from a direct attack or a DoT, will severely reduce the amount healed by interrupting the application of a bandage.

Most bandages are made using the First Aid profession. Some bandages are quest items.


Examples of bandages:


Tips

These tips are mostly for classes without any other healing ability.

  • You can bandage another player in combat even if they're under attack, just as long as you are not.
  • Its a close fight. Health is low and healing potions are not an option. You need healing or you're going to die. Your escape path is blocked. What do you do? stun/root/sheep or otherwise render your enemy unable to attack you and then bandage.
  • Beware, DoTs will interrupt a bandaging attempt, so don't use while under a DoT because it will still start the cooldown timer for bandaging and prevent you from using it if you need it soon after.
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