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{{Classic only|patch=4.0.3a}}
{{zonebox
 
  +
{{For|the post-Cataclysm version|Badlands}}
|faction=[[Neutral]]
 
  +
{{Infobox zone
 
|name=The Badlands
 
|name=The Badlands
 
|ss=Dustbowl.jpg
 
|ss=Dustbowl.jpg
|races={{RaceIconExt|Gnoll|Small}} [[Drysnout]] [[gnolls]] (800)<br />
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|races={{RaceIcon|Gnoll}} [[Drysnout]] [[gnolls]] (800)<br />
{{Dark Iron Dwarf Race}} (400)<br />
+
{{Race|Dark Iron Dwarf}} (400)<br />
{{RaceIconExt|Trogg|Small}} [[Stonevault]] [[Trogg]] (400)<br />
+
{{RaceIcon|Trogg}} [[Stonevault]] [[Trogg]] (400)<br />
{{Ogre Race}}, [[Duskbelch]]er (200)<br />
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{{Race|Ogre}}, [[Duskbelch]]er (200)<br />
{{Orc Race}} (100)<br /> [[Ironforge]] prospectors and their crews (100)<br />
+
{{Race|Orc}} (100)<br />
  +
[[Ironforge]] prospectors and their crews (100)<br />
{{Black Dragonflight Race}}
+
{{Race|Black Dragonflight}}
 
|level=35-45
 
|level=35-45
 
|loc=Southeastern [[Khaz Modan]]
 
|loc=Southeastern [[Khaz Modan]]
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|affiliation= [[Dark Iron dwarf]]<ref>[[Lands of Conflict]], 66</ref>
 
|affiliation= [[Dark Iron dwarf]]<ref>[[Lands of Conflict]], 66</ref>
 
|pop=2,000
 
|pop=2,000
  +
}}
|source=[[Lands of Conflict]], 66}}
 
   
The '''Badlands''' is a region in [[Khaz Modan]]. The region is accessed via the [[Searing Gorge]] to the west and [[Loch Modan]] to the north.
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The '''Badlands''' is a region in [[Khaz Modan]] accessed via the [[Searing Gorge (Classic)|Searing Gorge]] to the west and [[Loch Modan (Classic)|Loch Modan]] to the north.
   
The Badlands are a cracked desert of dry earth, scattered boulders, and winding canyons. Dark Iron dwarves clash with ogres and drakes, while Horde orcs man a fortress to keep a watch on their renegade brethren in the eastern lands. Ironforge prospectors search this desolate land for Titan artifacts, inspired by the recently unearthed [[Uldaman]] — an immense ruin that held the first clues to the dwarves’ lofty origins. Stonevault troggs, released after millennia of slumber, slaughtered the explorers and viciously defend their stolen city.{{Cite|WoWRPG|17}}
+
The Badlands are a cracked desert of dry earth, scattered boulders, and winding canyons. Dark Iron dwarves clash with ogres and drakes, while Horde orcs man a fortress to keep watch on their renegade brethren in the eastern lands. Ironforge prospectors search this desolate land for Titan artifacts, inspired by the recently unearthed [[Uldaman]] — an immense ruin that held the first clues to the dwarves’ lofty origins. Stonevault troggs, released after millennia of slumber, slaughtered the explorers and viciously defend their stolen city.<ref name="World of Warcraft The Roleplaying Game 17">''[[World of Warcraft The Roleplaying Game]]'', pg. 17</ref>
   
Only the hardiest of creatures can survive in the arid wastes, such as feral coyotes, cougars and buzzards. In the far east is a region inhabited by black dragon spawn. Scattered across the Badlands are the camps of the [[ogres]] of the [[Dustbelcher]] tribe. In the northwest is a tiny [[Horde]] outpost. The northern reaches of this rugged land are home to ancient ruins that were found to be the workings of the ancient race, the [[earthen]]. These ruins are known as [[Uldaman]]. [[Dark Iron dwarves]] also have a large fortress just south of Uldaman.
+
Only the hardiest of creatures can survive in the arid wastes, such as feral coyotes, cougars and buzzards. In the far east is a region inhabited by black dragon spawn. Scattered across the Badlands are camps of [[ogres]] of the [[Dustbelcher]] tribe. In the northwest is a tiny [[Horde]] outpost. The northern reaches of this rugged land are home to ruins that were the workings of the ancient race, the [[earthen]]. These ruins are known as [[Uldaman]]. [[Dark Iron dwarf|Dark Iron dwarves]] also have a large fortress just south of Uldaman.
   
 
== History ==
 
== History ==
[[Image:Hammertoe's Digsite.jpg|thumb|Hammertoe's Digsite]]
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[[File:Hammertoe's Digsite.jpg|thumb|Hammertoe's Digsite]]
  +
During the [[Second War]], warriors of the [[Black Tooth Grin clan]] escorted [[Cho'gall]], chieftain of the [[Twilight's Hammer clan]], and his entourage to [[Grim Batol]] through the Badlands. The [[orc]]s rightfully expected an ambush by the [[Alliance]], notably by [[human]]s from [[Stromgarde (kingdom)|Stromgarde]].<ref>{{ref game |title=Warcraft II |expansion=[[Warcraft II: Tides of Darkness|Tides of Darkness]] |campaign=Tides of Darkness |mission=[[The Badlands]]}}</ref>
After the fall of the orcish Horde after the [[Second War]] left its remnants scattered and down trodden. The [[Orc]]s who once controlled [[Khaz Modan]] were nearly annihilated in the massive push from the humans from Lordaeron. The ogres and Horde settlement in this region are the remains of the early Horde forces who were once stationed there. Recently, aid and reinforcements have arrived from the current Horde, much to the relief of the Orcs there. In tactical interests, they have dug a path through the mountains to reach the [[Searing Gorge]], unwittingly releasing the Dark Iron Dwarves from their "prison".
 
There also seems to be an unexcavated troll temple to the northwest of the dustbowls middle part. The "troll temple" has two snake head statues that are similar to snake head statues found in the Hinterlands.
 
   
== Getting There ==
+
== Getting there ==
;{{Alliance Icon Small}}Alliance:From [[Loch Modan]], simply head south into the Badlands.
+
;{{Alliance}}Alliance:From [[Loch Modan (Classic)|Loch Modan]], simply head south into the Badlands.
;{{Horde Icon Small}}Horde:The Badlands are one of the most difficult questing zones for Horde players to access, but are a vital connecting point between the north and south halves of the eastern continent. See [[Travel Guide:Reaching the Badlands]] for a detailed guide on how to get here.
+
;{{Horde}}Horde:The Badlands are one of the most difficult questing zones for Horde players to access, but are a vital connecting point between the north and south halves of the eastern continent. See [[Reaching the Badlands travel guide]] for a detailed guide on how to get here.
   
 
== Geography ==
 
== Geography ==
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=== Maps and subregions ===
 
=== Maps and subregions ===
[[Image:WorldMap-Badlands.jpg|thumb|left|300px|Map of Badlands]][[Image:Badlands Map.jpg|thumb|left|300px|Annotated map of Badlands]]<br />
+
[[File:WorldMap-Badlands-old.jpg|thumb|left|300px|Map of Badlands]][[File:Badlands Map.jpg|thumb|left|300px|Annotated map of Badlands]]<br />
 
{| class="darktable"
 
{| class="darktable"
 
|-
 
|-
 
|[[Agmond's End]] • [[Angor Fortress]] • [[Apocryphan's Rest]] • [[Camp Boff]]
 
|[[Agmond's End]] • [[Angor Fortress]] • [[Apocryphan's Rest]] • [[Camp Boff]]
 
|-
 
|-
|[[Camp Cagg]] • [[Camp Kosh]] • [[Camp Wurg]] • [[Crypt]]
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|[[Camp Cagg]] • [[Camp Kosh]] • [[Camp Wurg]] • [[Crypt (Badlands)|Crypt]]
 
|-
 
|-
 
|[[Dustbelch Grotto]] • [[The Dustbowl]] • [[Dustwind Gulch]] • [[Hammertoe's Digsite]]
 
|[[Dustbelch Grotto]] • [[The Dustbowl]] • [[Dustwind Gulch]] • [[Hammertoe's Digsite]]
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|}
 
|}
 
{{clrl}}
 
{{clrl}}
[http://wow.gamepressure.com/map.asp?ID=2 Topographic map of the Badlands]
 
   
 
=== Dungeons ===
 
=== Dungeons ===
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=== Travel Hubs ===
 
=== Travel Hubs ===
[[Image:Kargath.jpg|thumb|Kargath]]
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[[File:Kargath.jpg|thumb|Kargath]]
   
===== {{Horde Icon Small}} [[Flight path]]s from [[Kargath]]=====
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===== {{Horde}} [[Flight path]]s from [[Kargath]]=====
 
* [[Undercity]]
 
* [[Undercity]]
* [[Hammerfall]], [[Arathi Highlands]]
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* [[Hammerfall]], [[Arathi Highlands (Classic)|Arathi Highlands]]
* [[Grom'Gol]], [[Stranglethorn Vale]]
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* [[Grom'Gol]], [[Stranglethorn Vale (Classic)|Stranglethorn Vale]]
* [[Booty Bay]], [[Stranglethorn Vale]]
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* [[Booty Bay]], [[Stranglethorn Vale (Classic)|Stranglethorn Vale]]
* [[Stonard]], [[Swamp of Sorrows]]
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* [[Stonard]], [[Swamp of Sorrows (Classic)|Swamp of Sorrows]]
* [[Thorium Point]], [[Searing Gorge]]
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* [[Thorium Point]], [[Searing Gorge (Classic)|Searing Gorge]]
* [[Ruins of Thaurissan]], [[Burning Steppes]]
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* [[Ruins of Thaurissan]], [[Burning Steppes (Classic)|Burning Steppes]]
   
=== Regions Adjacent to Badlands ===
+
=== Regions adjacent to Badlands ===
   
 
{| class="darktable"
 
{| class="darktable"
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! Zone Name || Faction || Level Range || Direction || Access subzone || Access method
 
! Zone Name || Faction || Level Range || Direction || Access subzone || Access method
 
|-
 
|-
| [[Loch Modan]] || {{Alliance Icon Small}}
+
| [[Loch Modan (Classic)|Loch Modan]] || {{Alliance}}
 
| 10-20 || North || [[The Maker's Terrace]] || By foot only
 
| 10-20 || North || [[The Maker's Terrace]] || By foot only
 
|-
 
|-
| [[Searing Gorge]]
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| [[Searing Gorge (Classic)|Searing Gorge]]
| {{Horde Icon Small}} {{Alliance Icon Small}}
+
| {{Horde}} {{Alliance}}
 
| 40-50 || West ||
 
| 40-50 || West ||
 
| By foot, or by Horde flightpath from Kargath to Thorium Point
 
| By foot, or by Horde flightpath from Kargath to Thorium Point
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The Badlands are home to several characters of note. At his camp in the Dustbowl, [[Lotwil Veriatus]] seeks aid in his latest experiment. South of Hammertoe's Digsite, [[Prospector Ryedol]] attempts to cleanse Uldaman of the evil Dark Irons. And at Kargath, [[Warlord Goretooth]] and his men send bold adventurers into the dark Blackrock Mountain in search of retribution.
 
The Badlands are home to several characters of note. At his camp in the Dustbowl, [[Lotwil Veriatus]] seeks aid in his latest experiment. South of Hammertoe's Digsite, [[Prospector Ryedol]] attempts to cleanse Uldaman of the evil Dark Irons. And at Kargath, [[Warlord Goretooth]] and his men send bold adventurers into the dark Blackrock Mountain in search of retribution.
   
== Quests ==
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==Quests==
[[Image:Angor Fortress.jpg|thumb|Angor Fortress]]
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[[File:Angor Fortress.jpg|thumb|Angor Fortress]]
 
{{main|Badlands quests}}
 
{{main|Badlands quests}}
{{seealso|Badlands questing guide}}
 
{{Stub/Quest}}
 
   
 
The following items are used to complete various quests within the Badlands. Therefore, it is advised to retrieve the following items before going to ''Badlands'':
 
The following items are used to complete various quests within the Badlands. Therefore, it is advised to retrieve the following items before going to ''Badlands'':
*{{item|icon=|Frost Oil}} ({{quest|Coolant Heads Prevail|Coolant Heads Prevail}})
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*[[Frost Oil]] ([[Coolant Heads Prevail|Coolant Heads Prevail]])
*{{item|icon=|Blue Pearl}} x9 ({{quest|Pearl Diving|Pearl Diving}})
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*[[Blue Pearl]] x9 ([[Pearl Diving|Pearl Diving]])
*{{item|icon=|Healing Potion}} ({{quest|Liquid Stone|Liquid Stone}})
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*[[Healing Potion]] ([[Liquid Stone|Liquid Stone]])
*{{item|icon=|Lesser Invisibility Potion}} ({{quest|Liquid Stone|Liquid Stone}})
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*[[Lesser Invisibility Potion]] ([[Liquid Stone|Liquid Stone]])
*{{item|icon=|Patterned Bronze Bracers}} ({{quest|Stone Is Better than Cloth|Stone is Better than Cloth}})
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*[[Patterned Bronze Bracers]] ([[Stone Is Better than Cloth|Stone is Better than Cloth]])
*{{item|icon=|Gyrochronatom}} ({{quest|Gyro... What?|Gyro... What?}})
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*[[Gyrochronatom]] ([[Gyro... What?|Gyro... What?]])
 
== World of Warcraft: Cataclysm ==
 
{{cata-section}}
 
The Badlands will be devastated by [[Deathwing|Deathwing's]] return to Azeroth in the [[World of Warcraft: Cataclysm|Cataclysm]].
 
   
 
==Resources==
 
==Resources==
[[Image:The Maker's Terrace.jpg|thumb|The Maker's Terrace]]
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[[File:The Maker's Terrace.jpg|thumb|The Maker's Terrace]]
 
This is an area rich in Minerals and Herbs. The minimum level of mining is around 125-150, but within a few hours you can rise to the 200 area. Even [[Gold]] veins appear rather frequently.
 
This is an area rich in Minerals and Herbs. The minimum level of mining is around 125-150, but within a few hours you can rise to the 200 area. Even [[Gold]] veins appear rather frequently.
 
*[[Herb]]s
 
*[[Herb]]s
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==Wild Creatures ==
 
==Wild Creatures ==
[[Image:Lethlor Ravine.jpg|thumb|Lethlor Ravine]]
+
[[File:Lethlor Ravine.jpg|thumb|Lethlor Ravine]]
 
* [[Black dragonflight|Black dragonkin]]
 
* [[Black dragonflight|Black dragonkin]]
 
* [[Cheetah]]s
 
* [[Cheetah]]s
 
* [[Coyote]]s
 
* [[Coyote]]s
* [[Dark Iron Dwarves]]
+
* [[Dark Iron dwarf|Dark Iron dwarves]]
* [[Earth Elemental]]s
+
* [[Earth elemental]]s
 
* [[Golem]]s
 
* [[Golem]]s
 
* [[Ogre]]s
 
* [[Ogre]]s
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* [[Whelp]]s
 
* [[Whelp]]s
   
== Notes, Tips, & Additional Info ==
+
==Notes==
 
*The pass to [[Searing Gorge (Classic)|Searing Gorge]] lies south of [[Kargath]], coordinates (0,63).
*In one mission in [[Warcraft II: Tides of Darkness]], [[Cho'Gall]] and a squadron of orcs must pass through the Badlands.
 
*The pass to [[Searing Gorge]] lies south of [[Kargath]], coordinates (0,63).
 
   
==Inspiration==
+
==Speculation==
  +
{{Speculation}}
The name of the zone comes from the real world term {{wplink|Badlands|badlands}}.
 
 
There seems to be a buried [[troll]] temple to the northwest of the [[Dustbowl]]'s middle part. The "troll temple" has two snake head statues that are similar to those found in the Hinterlands.
  +
  +
==Patch changes==
  +
*{{Patch 4.0.3a|note=Revamped.|comment=See [[Badlands]].}}
  +
*{{Patch 0.6|note=Badlands is now open and itemized.}}
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
   
== External links ==
+
==External links==
  +
<!-- Please read https://wowpedia.fandom.com/Wowpedia:External_links_policy before adding new links. -->
{{elinks-zone|3}}
+
{{Elinks-zone|3|classic=}}
   
 
{{Badlands|doc=}}
 
{{Badlands}}
 
 
{{Eastern Kingdoms}}
 
{{Eastern Kingdoms}}
  +
[[fr:Terres Ingrates]]
 
[[Category:Flats]]
+
[[Category:Removed content in Badlands| ]]
[[Category:Eastern Kingdoms]]
 
[[Category:Badlands| ]]
 
[[Category:Deserts]]
 

Latest revision as of 19:05, 13 November 2021

For the post-Cataclysm version, see Badlands.
NeutralThe Badlands
Level: 35-45
Dustbowl
Population 2,000
Races

IconSmall Gnoll Drysnout gnolls (800)
Dark Iron dwarfDark Iron dwarf Dark Iron dwarf (400)
IconSmall Trogg Stonevault Trogg (400)
OgreOgre Ogre, Duskbelcher (200)
OrcOrc Orc (100)
Ironforge prospectors and their crews (100)

Black dragon Black dragon
Major settlements Kargath (100)
Affiliation Dark Iron dwarf[1]
Location Southeastern Khaz Modan

The Badlands is a region in Khaz Modan accessed via the Searing Gorge to the west and Loch Modan to the north.

The Badlands are a cracked desert of dry earth, scattered boulders, and winding canyons. Dark Iron dwarves clash with ogres and drakes, while Horde orcs man a fortress to keep watch on their renegade brethren in the eastern lands. Ironforge prospectors search this desolate land for Titan artifacts, inspired by the recently unearthed Uldaman — an immense ruin that held the first clues to the dwarves’ lofty origins. Stonevault troggs, released after millennia of slumber, slaughtered the explorers and viciously defend their stolen city.[2]

Only the hardiest of creatures can survive in the arid wastes, such as feral coyotes, cougars and buzzards. In the far east is a region inhabited by black dragon spawn. Scattered across the Badlands are camps of ogres of the Dustbelcher tribe. In the northwest is a tiny Horde outpost. The northern reaches of this rugged land are home to ruins that were the workings of the ancient race, the earthen. These ruins are known as Uldaman. Dark Iron dwarves also have a large fortress just south of Uldaman.

History

Hammertoe's Digsite

Hammertoe's Digsite

During the Second War, warriors of the Black Tooth Grin clan escorted Cho'gall, chieftain of the Twilight's Hammer clan, and his entourage to Grim Batol through the Badlands. The orcs rightfully expected an ambush by the Alliance, notably by humans from Stromgarde.[3]

Getting there

AllianceAlliance
From Loch Modan, simply head south into the Badlands.
HordeHorde
The Badlands are one of the most difficult questing zones for Horde players to access, but are a vital connecting point between the north and south halves of the eastern continent. See Reaching the Badlands travel guide for a detailed guide on how to get here.

Geography

This desolate wasteland is cracked and dry, consisting mostly of flat stretches of land enclosed by the surrounding mountains. A few hills dot the landscape, and the eastern part of the zone is a large canyon full of black dragons.

The instanced dungeon Uldaman can be found in this area. In addition, there are a few micro dungeons in the Badlands. There are no battlegrounds in this zone.

Maps and subregions

WorldMap-Badlands-old

Map of Badlands

Badlands Map

Annotated map of Badlands


Agmond's EndAngor FortressApocryphan's RestCamp Boff
Camp CaggCamp KoshCamp WurgCrypt
Dustbelch GrottoThe DustbowlDustwind GulchHammertoe's Digsite
KargathLethlor RavineThe Maker's TerraceMirage Flats
Valley of Fangs

Dungeons

Dungeon Name Level Range Group Size Approximate Run Time
Uldaman 35-52 5-man Unknown

Elite areas

Travel Hubs

Kargath

Kargath

Horde Flight paths from Kargath

Regions adjacent to Badlands

Zone Name Faction Level Range Direction Access subzone Access method
Loch Modan Alliance 10-20 North The Maker's Terrace By foot only
Searing Gorge Horde Alliance 40-50 West By foot, or by Horde flightpath from Kargath to Thorium Point

Notable Characters

Main article: Badlands NPCs

The Badlands are home to several characters of note. At his camp in the Dustbowl, Lotwil Veriatus seeks aid in his latest experiment. South of Hammertoe's Digsite, Prospector Ryedol attempts to cleanse Uldaman of the evil Dark Irons. And at Kargath, Warlord Goretooth and his men send bold adventurers into the dark Blackrock Mountain in search of retribution.

Quests

Angor Fortress

Angor Fortress

Main article: Badlands quests

The following items are used to complete various quests within the Badlands. Therefore, it is advised to retrieve the following items before going to Badlands:

Resources

The Maker's Terrace

The Maker's Terrace

This is an area rich in Minerals and Herbs. The minimum level of mining is around 125-150, but within a few hours you can rise to the 200 area. Even Gold veins appear rather frequently.

Wild Creatures

Lethlor Ravine

Lethlor Ravine

Notes

Speculation

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

There seems to be a buried troll temple to the northwest of the Dustbowl's middle part. The "troll temple" has two snake head statues that are similar to those found in the Hinterlands.

Patch changes

References

External links