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== Rank table == |
== Rank table == |
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Revision as of 13:30, 19 July 2010
Avenging Wrath | |
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Properties | |
Class | Paladin |
School | Retribution |
Cooldown | 3 Minutes |
Related buff | |
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[[Category:paladin abilities]][[Category:paladin abilities]]
Rank table
Rank | Level | Cost |
---|---|---|
1 | 70 | 11 70 |
Improvements
Talents
Holy
- [Divine Illumination] reduces the mana cost of all spells by 50% for 15 seconds.
Protection
- [Stoicism] reduces all stun effects by 10/20/30% and the chance your helpful spells and damage over time effects will be dispelled by an additional 10/20/30%.
Retribution
- [Benediction] reduces the mana cost of instant spells by 1/2/3/4/5%.
- [Sanctified Wrath] reduces the cooldown of Avenging Wrath by 30/60 seconds and while affected by Avenging Wrath 25/50% of all damage caused bypasses damage reduction effects.
Glyphs
- [Glyph of Avenging Wrath] reduces the cooldown of your Hammer of Wrath spell by 50% while Avenging Wrath is active.
Tips and Tactics
This ability essentially places the Paladin at a higher DPS bracket for the duration. It suits Retribution Paladins best due to their already relatively heightened damage abilities, but is useful in PvP and PvE alike as a way of causing huge burst damage in a small amount of time. This spell itself does not trigger Global Cooldown, but is, unlike Judgement, affected by it. Also, Protection specced Paladins also make much use of this skill to gain a high lead in threat or reinforce their threat lead over the DPS.
Notes
- Is dispellable and easily recognized by enemy players due to the giant golden wings protruding from the Paladin's back, and thus should be used with caution around Shamans ( [Purge]), Priests ( [Dispel Magic] or even [Mass Dispel]), Warlock's Felhunters ( [Devour Magic]), Warriors ( [Shield Slam] - in the off chance they manage to pull out a shield within the duration and even happen to carry one in their bag), Hunters [Tranquilizing Shot], and worst of all, Mages (whose [Spellsteal] can give them the great benefits of this spell, making them even more powerful). Therefore, think before you use this spell, and time it correctly. If you are fighting a Shaman, Mage or Priest one-on-one, make sure you cast it the right time (could be when the target is affected by [Hammer of Justice]. Make sure the target has used any stunbreaking cooldowns or trinkets etc. The result, when timed right, can be deadly).
- Because of its powerful boost and well-known visual effect, Avenging Wrath of often just referred to as a paladin's "wings". For example; "he used his wings, so the other guy was killed in two seconds".
Patch changes
- Patch 3.0.8 (2009-01-20): [Divine Shield], [Divine Protection], and Avenging Wrath cannot be used within 30 seconds of each other anymore. [Forbearance] removed from Avenging Wrath.
- Template:Patched
- Patch 3.0.2 (2008-10-14): No longer causes Forbearance, damage increase reduced to 20% (from 30), now increases healing done by 20%.
External links
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